#include <glib-object.h>
#include "gis-object.h"
-#define GIS_TYPE_TILE (gis_tile_get_type())
+#define GIS_TYPE_TILE (gis_tile_get_type())
+#define GIS_TILE(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GIS_TYPE_TILE, GisTile))
+#define GIS_IS_TILE(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), GIS_TYPE_TILE))
+#define GIS_TILE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GIS_TYPE_TILE, GisTileClass))
+#define GIS_IS_TILE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GIS_TYPE_TILE))
+#define GIS_TILE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GIS_TYPE_TILE, GisTileClass))
-GOBJECT_HEAD(
- GIS, TILE,
- Gis, Tile,
- gis, tile);
+typedef struct _GisTile GisTile;
+typedef struct _GisTileClass GisTileClass;
struct _GisTile {
GisObject parent_instance;
/* Pointer to the tile data */
gpointer data;
+ /* Pointer to the tile data */
+ gint zindex;
+
/* North,South,East,West limits */
- struct {
- gdouble n,s,e,w;
- } edge;
+ GisBBox edge;
/* Pointers to parent/child nodes */
GisTile *parent;
GisObjectClass parent_class;
};
+/**
+ * GisTileLoadFunc:
+ * @tile: the tile to load
+ * @user_data: data paseed to the function
+ *
+ * Used to load the image data associated with a tile. For GisOpenGL, this
+ * function should store the OpenGL texture number in the tiles data field.
+ */
typedef void (*GisTileLoadFunc)(GisTile *tile, gpointer user_data);
+
+/**
+ * GisTileFreeFunc:
+ * @tile: the tile to free
+ * @user_data: data paseed to the function
+ *
+ * Used to free the image data associated with a tile
+ */
typedef void (*GisTileFreeFunc)(GisTile *tile, gpointer user_data);
/* Forech functions */
-#define gis_tile_foreach(tile, child) \
- for (int _x = 0; _x < G_N_ELEMENTS(tile->children); _x++) \
- for (int _y = 0; child = tile->children[_x][_y], \
- _y < G_N_ELEMENTS(tile->children[_x]); _y++) \
-
-#define gis_tile_foreach_index(tile, x, y) \
- for (x = 0; x < G_N_ELEMENTS(tile->children); x++) \
- for (y = 0; y < G_N_ELEMENTS(tile->children[x]); y++)
+/**
+ * gis_tile_foreach:
+ * @parent: the #GisTile to iterate over
+ * @child: a pointer to a #GisTile to store the current subtile
+ *
+ * Iterate over each imediate subtile of @parent.
+ */
+#define gis_tile_foreach(parent, child) \
+ for (int _x = 0; _x < G_N_ELEMENTS(parent->children); _x++) \
+ for (int _y = 0; child = parent->children[_x][_y], \
+ _y < G_N_ELEMENTS(parent->children[_x]); _y++)
+
+/**
+ * gis_tile_foreach_index:
+ * @parent: the #GisTile to iterate over
+ * @x: integer to store the x index of the current subtile
+ * @y: integer to store the y index of the current subtile
+ *
+ * Iterate over each imediate subtile of @parent.
+ */
+#define gis_tile_foreach_index(parent, x, y) \
+ for (x = 0; x < G_N_ELEMENTS(parent->children); x++) \
+ for (y = 0; y < G_N_ELEMENTS(parent->children[x]); y++)
/* Path to string table, keep in sync with tile->children */
extern gchar *gis_tile_path_table[2][2];
+GType gis_tile_get_type(void);
+
/* Allocate a new Tile */
GisTile *gis_tile_new(GisTile *parent,
gdouble n, gdouble s, gdouble e, gdouble w);
gchar *gis_tile_get_path(GisTile *child);
/* Update a root tile */
-/* Based on eye distance (lat,lon,elev) */
-void gis_tile_update(GisTile *root,
+/* Based on eye distance */
+void gis_tile_update(GisTile *root, GisPoint *eye,
gdouble res, gint width, gint height,
- gdouble lat, gdouble lon, gdouble elev,
GisTileLoadFunc load_func, gpointer user_data);
/* Find the leaf tile containing lat-lon */