]> Pileus Git - grits/blobdiff - src/grits-opengl.c
Remove a lot of callback from GritsOpenGL
[grits] / src / grits-opengl.c
index b2dca5eebab5922e832625d7dc6e85a45cd3369c..14515ae3a760a230967fb1db472e56040d18008c 100644 (file)
@@ -56,7 +56,7 @@ struct RenderLevel {
 /***********
  * Helpers *
  ***********/
-static void _set_visuals(GritsOpenGL *opengl)
+static void _set_projection(GritsOpenGL *opengl)
 {
        double lat, lon, elev, rx, ry, rz;
        grits_viewer_get_location(GRITS_VIEWER(opengl), &lat, &lon, &elev);
@@ -73,7 +73,6 @@ static void _set_visuals(GritsOpenGL *opengl)
        double near   = MAX(elev*0.75 - atmos, 50); // View 100km of atmosphere
        double far    = elev + 2*EARTH_R + atmos;   // on both sides of the earth
 
-       grits_viewer_get_location(GRITS_VIEWER(opengl), &lat, &lon, &elev);
        glViewport(0, 0, width, height);
        gluPerspective(rad2deg(ang), width/height, near, far);
 
@@ -85,6 +84,40 @@ static void _set_visuals(GritsOpenGL *opengl)
        glRotatef(rx, 1, 0, 0);
        glRotatef(rz, 0, 0, 1);
 
+       /* Lighting */
+       float light_position[] = {-13*EARTH_R, 1*EARTH_R, 3*EARTH_R, 1.0f};
+       glLightfv(GL_LIGHT0, GL_POSITION, light_position);
+
+       /* Camera 2 */
+       glTranslatef(0, 0, -elev2rad(elev));
+       glRotatef(lat, 1, 0, 0);
+       glRotatef(-lon, 0, 1, 0);
+
+       /* Update roam view */
+       g_mutex_lock(&opengl->sphere_lock);
+       roam_sphere_update_view(opengl->sphere);
+       g_mutex_unlock(&opengl->sphere_lock);
+}
+
+static void _set_settings(GritsOpenGL *opengl)
+{
+       glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+       glEnable(GL_BLEND);
+       glDisable(GL_ALPHA_TEST);
+
+       glEnable(GL_LIGHT0);
+       glEnable(GL_LIGHTING);
+
+       glEnable(GL_LINE_SMOOTH);
+
+       glDisable(GL_TEXTURE_2D);
+       glDisable(GL_COLOR_MATERIAL);
+
+       if (opengl->wireframe)
+               glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+       else
+               glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+
        /* Lighting */
 #ifdef ROAM_DEBUG
        float light_ambient[]  = {0.7f, 0.7f, 0.7f, 1.0f};
@@ -93,13 +126,10 @@ static void _set_visuals(GritsOpenGL *opengl)
        float light_ambient[]  = {0.2f, 0.2f, 0.2f, 1.0f};
        float light_diffuse[]  = {0.8f, 0.8f, 0.8f, 1.0f};
 #endif
-       float light_position[] = {-13*EARTH_R, 1*EARTH_R, 3*EARTH_R, 1.0f};
        glLightfv(GL_LIGHT0, GL_AMBIENT,  light_ambient);
        glLightfv(GL_LIGHT0, GL_DIFFUSE,  light_diffuse);
-       glLightfv(GL_LIGHT0, GL_POSITION, light_position);
-       glEnable(GL_LIGHT0);
-       glEnable(GL_LIGHTING);
 
+       /* Materials */
        float material_ambient[]  = {1.0, 1.0, 1.0, 1.0};
        float material_diffuse[]  = {1.0, 1.0, 1.0, 1.0};
        float material_specular[] = {0.0, 0.0, 0.0, 1.0};
@@ -108,20 +138,11 @@ static void _set_visuals(GritsOpenGL *opengl)
        glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE,  material_diffuse);
        glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, material_specular);
        glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, material_emission);
-       glDisable(GL_TEXTURE_2D);
-       glDisable(GL_COLOR_MATERIAL);
-
-       /* Camera 2 */
-       glTranslatef(0, 0, -elev2rad(elev));
-       glRotatef(lat, 1, 0, 0);
-       glRotatef(-lon, 0, 1, 0);
-
-       glDisable(GL_ALPHA_TEST);
-
-       glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-       glEnable(GL_BLEND);
 
-#ifndef ROAM_DEBUG
+#ifdef ROAM_DEBUG
+       glColor4f(1.0, 1.0, 1.0, 1.0);
+       glLineWidth(2);
+#else
        glCullFace(GL_BACK);
        glEnable(GL_CULL_FACE);
 
@@ -129,15 +150,6 @@ static void _set_visuals(GritsOpenGL *opengl)
        glDepthFunc(GL_LEQUAL);
        glEnable(GL_DEPTH_TEST);
 #endif
-
-       glEnable(GL_LINE_SMOOTH);
-
-       glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
-       //glShadeModel(GL_FLAT);
-
-       g_mutex_lock(&opengl->sphere_lock);
-       roam_sphere_update_view(opengl->sphere);
-       g_mutex_unlock(&opengl->sphere_lock);
 }
 
 static GPtrArray *_objects_to_array(GritsOpenGL *opengl, gboolean ortho)
@@ -159,19 +171,6 @@ static GPtrArray *_objects_to_array(GritsOpenGL *opengl, gboolean ortho)
 /*************
  * Callbacks *
  *************/
-static gboolean on_configure(GritsOpenGL *opengl, GdkEventConfigure *event, gpointer _)
-{
-       g_debug("GritsOpenGL: on_configure");
-
-       _set_visuals(opengl);
-#ifndef ROAM_DEBUG
-       g_mutex_lock(&opengl->sphere_lock);
-       roam_sphere_update_errors(opengl->sphere);
-       g_mutex_unlock(&opengl->sphere_lock);
-#endif
-
-       return FALSE;
-}
 
 static gint run_picking(GritsOpenGL *opengl, GdkEvent *event,
                GPtrArray *objects, GritsObject **top)
@@ -273,7 +272,6 @@ static gboolean run_mouse_move(GritsOpenGL *opengl, GdkEventMotion *event)
 
        g_mutex_unlock(&opengl->objects_lock);
 
-
        /* Test unproject */
        //gdouble lat, lon, elev;
        //grits_viewer_unproject(GRITS_VIEWER(opengl),
@@ -369,21 +367,20 @@ static gboolean on_expose(GritsOpenGL *opengl, GdkEventExpose *event, gpointer _
 
        gtk_gl_begin(GTK_WIDGET(opengl));
 
+       _set_settings(opengl);
        glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
 
-       _set_visuals(opengl);
+#ifndef ROAM_DEBUG
+       roam_sphere_update_errors(opengl->sphere);
+       roam_sphere_split_merge(opengl->sphere);
+#endif
+
 #ifdef ROAM_DEBUG
-       glColor4f(1.0, 1.0, 1.0, 1.0);
-       glLineWidth(2);
-       glDisable(GL_TEXTURE_2D);
-       glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
        roam_sphere_draw(opengl->sphere);
+       roam_sphere_draw_normals(opengl->sphere);
        (void)_draw_level;
-       //roam_sphere_draw_normals(opengl->sphere);
 #else
        g_mutex_lock(&opengl->objects_lock);
-       if (opengl->wireframe)
-               glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
        g_queue_foreach(opengl->objects, _draw_level, opengl);
        g_mutex_unlock(&opengl->objects_lock);
 #endif
@@ -433,40 +430,6 @@ static gboolean on_chained_event(GritsOpenGL *opengl, GdkEvent *event, gpointer
        return FALSE;
 }
 
-static gboolean _update_errors_cb(gpointer _opengl)
-{
-       GritsOpenGL *opengl = _opengl;
-       g_mutex_lock(&opengl->sphere_lock);
-       roam_sphere_update_errors(opengl->sphere);
-       g_mutex_unlock(&opengl->sphere_lock);
-       opengl->ue_source = 0;
-       return FALSE;
-}
-static void on_view_changed(GritsOpenGL *opengl,
-               gdouble _1, gdouble _2, gdouble _3)
-{
-       g_debug("GritsOpenGL: on_view_changed");
-       _set_visuals(opengl);
-#ifndef ROAM_DEBUG
-       if (!opengl->ue_source)
-               opengl->ue_source = g_idle_add_full(G_PRIORITY_HIGH_IDLE+30,
-                               _update_errors_cb, opengl, NULL);
-       //roam_sphere_update_errors(opengl->sphere);
-#else
-       (void)_update_errors_cb;
-#endif
-}
-
-static gboolean on_idle(GritsOpenGL *opengl)
-{
-       //g_debug("GritsOpenGL: on_idle");
-       g_mutex_lock(&opengl->sphere_lock);
-       if (roam_sphere_split_merge(opengl->sphere))
-               gtk_widget_queue_draw(GTK_WIDGET(opengl));
-       g_mutex_unlock(&opengl->sphere_lock);
-       return TRUE;
-}
-
 static void on_realize(GritsOpenGL *opengl, gpointer _)
 {
        g_debug("GritsOpenGL: on_realize");
@@ -474,13 +437,13 @@ static void on_realize(GritsOpenGL *opengl, gpointer _)
 
        /* Connect signals and idle functions now that opengl is fully initialized */
        gtk_widget_add_events(GTK_WIDGET(opengl), GDK_KEY_PRESS_MASK);
-       g_signal_connect(opengl, "configure-event",  G_CALLBACK(on_configure),    NULL);
+       g_signal_connect(opengl, "configure-event",  G_CALLBACK(_set_projection), NULL);
        g_signal_connect(opengl, "expose-event",     G_CALLBACK(on_expose),       NULL);
 
        g_signal_connect(opengl, "key-press-event",  G_CALLBACK(on_key_press),    NULL);
 
-       g_signal_connect(opengl, "location-changed", G_CALLBACK(on_view_changed), NULL);
-       g_signal_connect(opengl, "rotation-changed", G_CALLBACK(on_view_changed), NULL);
+       g_signal_connect(opengl, "location-changed", G_CALLBACK(_set_projection), NULL);
+       g_signal_connect(opengl, "rotation-changed", G_CALLBACK(_set_projection), NULL);
 
        g_signal_connect(opengl, "motion-notify-event", G_CALLBACK(on_motion_notify), NULL);
        g_signal_connect_after(opengl, "key-press-event",      G_CALLBACK(on_chained_event), NULL);
@@ -489,14 +452,6 @@ static void on_realize(GritsOpenGL *opengl, gpointer _)
        g_signal_connect_after(opengl, "button-release-event", G_CALLBACK(on_chained_event), NULL);
        g_signal_connect_after(opengl, "motion-notify-event",  G_CALLBACK(on_chained_event), NULL);
 
-#ifndef ROAM_DEBUG
-       opengl->sm_source[0] = g_timeout_add_full(G_PRIORITY_HIGH_IDLE+30, 33,  (GSourceFunc)on_idle, opengl, NULL);
-       opengl->sm_source[1] = g_timeout_add_full(G_PRIORITY_HIGH_IDLE+10, 500, (GSourceFunc)on_idle, opengl, NULL);
-#else
-       (void)on_idle;
-       (void)_update_errors_cb;
-#endif
-
        /* Re-queue resize incase configure was triggered before realize */
        gtk_widget_queue_resize(GTK_WIDGET(opengl));
 }
@@ -702,19 +657,6 @@ static void grits_opengl_init(GritsOpenGL *opengl)
 static void grits_opengl_dispose(GObject *_opengl)
 {
        g_debug("GritsOpenGL: dispose");
-       GritsOpenGL *opengl = GRITS_OPENGL(_opengl);
-       if (opengl->sm_source[0]) {
-               g_source_remove(opengl->sm_source[0]);
-               opengl->sm_source[0] = 0;
-       }
-       if (opengl->sm_source[1]) {
-               g_source_remove(opengl->sm_source[1]);
-               opengl->sm_source[1] = 0;
-       }
-       if (opengl->ue_source) {
-               g_source_remove(opengl->ue_source);
-               opengl->ue_source = 0;
-       }
        G_OBJECT_CLASS(grits_opengl_parent_class)->dispose(_opengl);
 }
 static void grits_opengl_finalize(GObject *_opengl)