]> Pileus Git - grits/blobdiff - src/gis-opengl.c
Move OpenGL code from GisOpenGL to objects
[grits] / src / gis-opengl.c
index 8b711426e123c7e76c60bc0b8d4c01af0de3662d..970984208e32d85f47dae5948e6833ec14fb5d4b 100644 (file)
 #include "gis-util.h"
 #include "roam.h"
 
-#include "objects/gis-object.h"
-#include "objects/gis-tile.h"
-#include "objects/gis-marker.h"
-#include "objects/gis-callback.h"
-
 // #define ROAM_DEBUG
 
 /* Tessellation, "finding intersecting triangles" */
@@ -122,251 +117,6 @@ static void _set_visuals(GisOpenGL *opengl)
 }
 
 
-/********************
- * Object handleing *
- ********************/
-static void _draw_tile(GisOpenGL *opengl, GisTile *tile, GList *triangles)
-{
-       if (!tile || !tile->data)
-               return;
-       if (!triangles)
-               g_warning("GisOpenGL: _draw_tiles - No triangles to draw: edges=%f,%f,%f,%f",
-                       tile->edge.n, tile->edge.s, tile->edge.e, tile->edge.w);
-       //g_message("drawing %4d triangles for tile edges=%7.2f,%7.2f,%7.2f,%7.2f",
-       //              g_list_length(triangles), tile->edge.n, tile->edge.s, tile->edge.e, tile->edge.w);
-       gdouble n = tile->edge.n;
-       gdouble s = tile->edge.s;
-       gdouble e = tile->edge.e;
-       gdouble w = tile->edge.w;
-
-       gdouble londist = e - w;
-       gdouble latdist = n - s;
-
-       gdouble xscale = tile->coords.e - tile->coords.w;
-       gdouble yscale = tile->coords.s - tile->coords.n;
-
-       for (GList *cur = triangles; cur; cur = cur->next) {
-               RoamTriangle *tri = cur->data;
-
-               gdouble lat[3] = {tri->p.r->lat, tri->p.m->lat, tri->p.l->lat};
-               gdouble lon[3] = {tri->p.r->lon, tri->p.m->lon, tri->p.l->lon};
-
-               if (lon[0] < -90 || lon[1] < -90 || lon[2] < -90) {
-                       if (lon[0] > 90) lon[0] -= 360;
-                       if (lon[1] > 90) lon[1] -= 360;
-                       if (lon[2] > 90) lon[2] -= 360;
-               }
-
-               gdouble xy[3][2] = {
-                       {(lon[0]-w)/londist, 1-(lat[0]-s)/latdist},
-                       {(lon[1]-w)/londist, 1-(lat[1]-s)/latdist},
-                       {(lon[2]-w)/londist, 1-(lat[2]-s)/latdist},
-               };
-
-               //if ((lat[0] == 90 && (xy[0][0] < 0 || xy[0][0] > 1)) ||
-               //    (lat[1] == 90 && (xy[1][0] < 0 || xy[1][0] > 1)) ||
-               //    (lat[2] == 90 && (xy[2][0] < 0 || xy[2][0] > 1)))
-               //      g_message("w,e=%4.f,%4.f   "
-               //                "lat,lon,x,y="
-               //                "%4.1f,%4.0f,%4.2f,%4.2f   "
-               //                "%4.1f,%4.0f,%4.2f,%4.2f   "
-               //                "%4.1f,%4.0f,%4.2f,%4.2f   ",
-               //              w,e,
-               //              lat[0], lon[0], xy[0][0], xy[0][1],
-               //              lat[1], lon[1], xy[1][0], xy[1][1],
-               //              lat[2], lon[2], xy[2][0], xy[2][1]);
-
-               /* Fix poles */
-               if (lat[0] == 90 || lat[0] == -90) xy[0][0] = 0.5;
-               if (lat[1] == 90 || lat[1] == -90) xy[1][0] = 0.5;
-               if (lat[2] == 90 || lat[2] == -90) xy[2][0] = 0.5;
-
-               /* Scale to tile coords */
-               for (int i = 0; i < 3; i++) {
-                       xy[i][0] = tile->coords.w + xy[i][0]*xscale;
-                       xy[i][1] = tile->coords.n + xy[i][1]*yscale;
-               }
-
-               glEnable(GL_TEXTURE_2D);
-               glEnable(GL_POLYGON_OFFSET_FILL);
-               glBindTexture(GL_TEXTURE_2D, *(guint*)tile->data);
-               glPolygonOffset(0, -tile->zindex);
-               glBegin(GL_TRIANGLES);
-               glNormal3dv(tri->p.r->norm); glTexCoord2dv(xy[0]); glVertex3dv((double*)tri->p.r);
-               glNormal3dv(tri->p.m->norm); glTexCoord2dv(xy[1]); glVertex3dv((double*)tri->p.m);
-               glNormal3dv(tri->p.l->norm); glTexCoord2dv(xy[2]); glVertex3dv((double*)tri->p.l);
-               glEnd();
-       }
-}
-
-static void _draw_tiles(GisOpenGL *opengl, GisTile *tile)
-{
-       /* Only draw children if possible */
-       gboolean has_children = FALSE;
-       GisTile *child;
-       gis_tile_foreach(tile, child)
-               if (child && child->data)
-                       has_children = TRUE;
-
-       GList *triangles = NULL;
-       if (has_children) {
-               /* TODO: simplify this */
-               const gdouble rows = G_N_ELEMENTS(tile->children);
-               const gdouble cols = G_N_ELEMENTS(tile->children[0]);
-               const gdouble lat_dist = tile->edge.n - tile->edge.s;
-               const gdouble lon_dist = tile->edge.e - tile->edge.w;
-               const gdouble lat_step = lat_dist / rows;
-               const gdouble lon_step = lon_dist / cols;
-               int row, col;
-               gis_tile_foreach_index(tile, row, col) {
-                       GisTile *child = tile->children[row][col];
-                       if (child && child->data) {
-                               _draw_tiles(opengl, child);
-                       } else {
-                               const gdouble n = tile->edge.n-(lat_step*(row+0));
-                               const gdouble s = tile->edge.n-(lat_step*(row+1));
-                               const gdouble e = tile->edge.w+(lon_step*(col+1));
-                               const gdouble w = tile->edge.w+(lon_step*(col+0));
-                               GList *these = roam_sphere_get_intersect(opengl->sphere,
-                                               FALSE, n, s, e, w);
-                               triangles = g_list_concat(triangles, these);
-                       }
-               }
-       } else {
-               triangles = roam_sphere_get_intersect(opengl->sphere, FALSE,
-                               tile->edge.n, tile->edge.s, tile->edge.e, tile->edge.w);
-       }
-       if (triangles)
-               _draw_tile(opengl, tile, triangles);
-       g_list_free(triangles);
-}
-
-static void _draw_marker(GisOpenGL *opengl, GisMarker *marker)
-{
-       GisPoint *point = gis_object_center(marker);
-       gdouble px, py, pz;
-       gis_viewer_project(GIS_VIEWER(opengl),
-                       point->lat, point->lon, point->elev,
-                       &px, &py, &pz);
-
-       gint win_width  = GTK_WIDGET(opengl)->allocation.width;
-       gint win_height = GTK_WIDGET(opengl)->allocation.height;
-       py = win_height - py;
-       if (pz > 1)
-               return;
-
-       //g_debug("GisOpenGL: draw_marker - %s pz=%f ", marker->label, pz);
-
-       cairo_surface_t *surface = cairo_get_target(marker->cairo);
-       gdouble width  = cairo_image_surface_get_width(surface);
-       gdouble height = cairo_image_surface_get_height(surface);
-
-       glMatrixMode(GL_PROJECTION); glLoadIdentity();
-       glMatrixMode(GL_MODELVIEW);  glLoadIdentity();
-       glOrtho(0, win_width, win_height, 0, -1, 1);
-       glTranslated(px - marker->xoff,
-                    py - marker->yoff, 0);
-
-       glDisable(GL_LIGHTING);
-       glDisable(GL_COLOR_MATERIAL);
-       glDisable(GL_DEPTH_TEST);
-       glEnable(GL_TEXTURE_2D);
-       glBindTexture(GL_TEXTURE_2D, marker->tex);
-       glDisable(GL_CULL_FACE);
-       glBegin(GL_QUADS);
-       glTexCoord2f(1, 0); glVertex3f(width, 0     , 0);
-       glTexCoord2f(1, 1); glVertex3f(width, height, 0);
-       glTexCoord2f(0, 1); glVertex3f(0    , height, 0);
-       glTexCoord2f(0, 0); glVertex3f(0    , 0     , 0);
-       glEnd();
-}
-
-static void _draw_callback(GisOpenGL *opengl, GisCallback *callback)
-{
-       callback->callback(callback, callback->user_data);
-}
-
-static void _draw_object(GisOpenGL *opengl, GisObject *object)
-{
-       //g_debug("GisOpenGL: draw_object");
-       /* Skip hidden objects */
-       if (object->hidden)
-               return;
-
-       /* Skip out of range objects */
-       if (object->lod > 0) {
-               /* LOD test */
-               gdouble eye[3], obj[3];
-               gis_viewer_get_location(GIS_VIEWER(opengl), &eye[0], &eye[1], &eye[2]);
-               gdouble elev = eye[2];
-               lle2xyz(eye[0], eye[1], eye[2], &eye[0], &eye[1], &eye[2]);
-               lle2xyz(object->center.lat, object->center.lon, object->center.elev,
-                       &obj[0], &obj[1], &obj[2]);
-               gdouble dist = distd(obj, eye);
-               if (object->lod < dist)
-                       return;
-
-               /* Horizon testing */
-               gdouble c = EARTH_R+elev;
-               gdouble a = EARTH_R;
-               gdouble horizon = sqrt(c*c - a*a);
-               if (dist > horizon)
-                       return;
-       }
-
-       /* Draw */
-       glMatrixMode(GL_PROJECTION); glPushMatrix();
-       glMatrixMode(GL_MODELVIEW);  glPushMatrix();
-       glPushAttrib(GL_ALL_ATTRIB_BITS);
-       if (GIS_IS_MARKER(object)) {
-               _draw_marker(opengl, GIS_MARKER(object));
-       } else if (GIS_IS_CALLBACK(object)) {
-               _draw_callback(opengl, GIS_CALLBACK(object));
-       } else if (GIS_IS_TILE(object)) {
-               glEnable(GL_DEPTH_TEST);
-               glDepthFunc(GL_LESS);
-               g_mutex_lock(opengl->sphere_lock);
-               _draw_tiles(opengl, GIS_TILE(object));
-               g_mutex_unlock(opengl->sphere_lock);
-       }
-       glPopAttrib();
-       glMatrixMode(GL_PROJECTION); glPopMatrix();
-       glMatrixMode(GL_MODELVIEW);  glPopMatrix();
-}
-
-static void _load_object(GisOpenGL *opengl, GisObject *object)
-{
-       //g_debug("GisOpenGL: load_object");
-       if (GIS_IS_MARKER(object)) {
-               GisMarker *marker = GIS_MARKER(object);
-               cairo_surface_t *surface = cairo_get_target(marker->cairo);
-               gdouble width  = cairo_image_surface_get_width(surface);
-               gdouble height = cairo_image_surface_get_height(surface);
-
-               glEnable(GL_TEXTURE_2D);
-               glGenTextures(1, &marker->tex);
-               glBindTexture(GL_TEXTURE_2D, marker->tex);
-
-               glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
-               glPixelStorei(GL_PACK_ALIGNMENT, 1);
-               glTexImage2D(GL_TEXTURE_2D, 0, 4, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE,
-                               cairo_image_surface_get_data(surface));
-               glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
-               glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
-               //g_debug("load_texture: %d", marker->tex);
-       }
-}
-
-static void _unload_object(GisOpenGL *opengl, GisObject *object)
-{
-       //g_debug("GisOpenGL: unload_object");
-       if (GIS_IS_MARKER(object)) {
-               GisMarker *marker = GIS_MARKER(object);
-               glDeleteTextures(1, &marker->tex);
-       }
-}
-
-
 /*************
  * Callbacks *
  *************/
@@ -426,14 +176,14 @@ static gboolean _draw_level(gpointer key, gpointer value, gpointer user_data)
        glDepthMask(TRUE);
        glClear(GL_DEPTH_BUFFER_BIT);
        for (cur = level->unsorted.next; cur; cur = cur->next, nunsorted++)
-               _draw_object(opengl, GIS_OBJECT(cur->data));
+               gis_object_draw( GIS_OBJECT(cur->data), opengl);
 
        /* Freeze depth buffer and draw transparent objects sorted */
        /* TODO: sorting */
        //glDepthMask(FALSE);
        glAlphaFunc(GL_GREATER, 0.1);
        for (cur = level->sorted.next; cur; cur = cur->next, nsorted++)
-               _draw_object(opengl, GIS_OBJECT(cur->data));
+               gis_object_draw(GIS_OBJECT(cur->data), opengl);
 
        /* TODO: Prune empty levels */
 
@@ -619,7 +369,6 @@ static gpointer gis_opengl_add(GisViewer *_opengl, GisObject *object,
        g_assert(GIS_IS_OPENGL(_opengl));
        GisOpenGL *opengl = GIS_OPENGL(_opengl);
        g_mutex_lock(opengl->objects_lock);
-       _load_object(opengl, object);
        struct RenderLevel *level = g_tree_lookup(opengl->objects, (gpointer)key);
        if (!level) {
                level = g_new0(struct RenderLevel, 1);
@@ -645,7 +394,6 @@ static GisObject *gis_opengl_remove(GisViewer *_opengl, gpointer _link)
        g_mutex_lock(opengl->objects_lock);
        GList *link = _link;
        GisObject *object = link->data;
-       _unload_object(opengl, object);
        /* Just unlink and free it, link->prev is assured */
        link->prev->next = link->next;
        if (link->next)