#include #include #include #include #include "rsl.h" #include "plugin-radar.h" GtkWidget *drawing; static Sweep *cur_sweep = NULL; // make this not global static int nred, ngreen, nblue; static char red[256], green[256], blue[256]; static guint sweep_tex = 0; static guint8 get_alpha(guint8 db) { if (db == BADVAL) return 0; if (db == RFVAL ) return 0; if (db == APFLAG) return 0; if (db == NOECHO) return 0; if (db == 0 ) return 0; //if (db > 60) return 0; //else if (db < 10) return 0; //else if (db < 25) return (db-10)*(255.0/15); else return 255; } //#ifdef USE_TWO_BYTE_PRECISION //#define F_FACTOR 100.0 //#define F_DR_FACTOR 1000.0 //#define F_DZ_RANGE_OFFSET 50 //#else //#define F_FACTOR 2.0 //#define F_DR_FACTOR 10.0 //#define F_DZ_RANGE_OFFSET 32 //#endif //#define F_OFFSET 4 //static float dz_f(Range x) //{ // if (x >= F_OFFSET) // return (((float)x-F_OFFSET)/F_FACTOR - F_DZ_RANGE_OFFSET); // if (x == 0) return BADVAL; // if (x == 1) return RFVAL; // if (x == 2) return APFLAG; // if (x == 3) return NOECHO; // return BADVAL; //} /* Convert a sweep to an 2d array of data points */ static void bscan_sweep(Sweep *sweep, guint8 **data, int *width, int *height) { /* Calculate max number of bins */ int i, max_bins = 0; for (i = 0; i < sweep->h.nrays; i++) max_bins = MAX(max_bins, sweep->ray[i]->h.nbins); /* Allocate buffer using max number of bins for each ray */ guint8 *buf = g_malloc0(sweep->h.nrays * max_bins * 4); /* Fill the data */ int ri, bi; for (ri = 0; ri < sweep->h.nrays; ri++) { Ray *ray = sweep->ray[ri]; for (bi = 0; bi < ray->h.nbins; bi++) { /* copy RGBA into buffer */ //guint val = dz_f(ray->range[bi]); guint val = ray->h.f(ray->range[bi]); guint buf_i = (ri*max_bins+bi)*4; buf[buf_i+0] = red[val]; buf[buf_i+1] = green[val]; buf[buf_i+2] = blue[val]; buf[buf_i+3] = get_alpha(val); } } /* set output */ *width = max_bins; *height = sweep->h.nrays; *data = buf; } /* Load a sweep as the active texture */ static void load_sweep(Sweep *sweep) { cur_sweep = sweep; int height, width; guint8 *data; bscan_sweep(sweep, &data, &width, &height); glGenTextures(1, &sweep_tex); glBindTexture(GL_TEXTURE_2D, sweep_tex); glPixelStorei(GL_PACK_ALIGNMENT, 1); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); g_free(data); gdk_window_invalidate_rect(drawing->window, &drawing->allocation, FALSE); gdk_window_process_updates(drawing->window, FALSE); } /* Load the default sweep */ static gboolean configure(GtkWidget *da, GdkEventConfigure *event, gpointer user_data) { Sweep *first = (Sweep*)user_data; if (cur_sweep == NULL) load_sweep(first); return FALSE; } static gboolean expose(GtkWidget *da, GdkEventExpose *event, gpointer user_data) { g_message("radar:expose"); Sweep *sweep = cur_sweep; /* Draw the rays */ glMatrixMode(GL_MODELVIEW); glPushMatrix(); glBindTexture(GL_TEXTURE_2D, sweep_tex); glEnable(GL_TEXTURE_2D); glColor4f(1,1,1,1); glBegin(GL_QUAD_STRIP); for (int ri = 0; ri <= sweep->h.nrays+1; ri++) { /* Do the first sweep twice to complete the last Quad */ Ray *ray = sweep->ray[ri % sweep->h.nrays]; /* right and left looking out from radar */ double left = ((ray->h.azimuth - ((double)ray->h.beam_width/2.))*M_PI)/180.0; //double right = ((ray->h.azimuth + ((double)ray->h.beam_width/2.))*M_PI)/180.0; double lx = sin(left); double ly = cos(left); double near_dist = ray->h.range_bin1; double far_dist = ray->h.nbins*ray->h.gate_size + ray->h.range_bin1; /* (find middle of bin) / scale for opengl */ // near left glTexCoord2f(0.0, (double)ri/sweep->h.nrays); glVertex3f(lx*near_dist, ly*near_dist, 2.0); // far left glTexCoord2f(1.0, (double)ri/sweep->h.nrays); glVertex3f(lx*far_dist, ly*far_dist, 2.0); } //g_print("ri=%d, nr=%d, bw=%f\n", _ri, sweep->h.nrays, sweep->h.beam_width); glEnd(); glPopMatrix(); /* Texture debug */ //glBegin(GL_QUADS); //glTexCoord2d( 0., 0.); glVertex3f(-1., 0., 0.); // bot left //glTexCoord2d( 0., 1.); glVertex3f(-1., 1., 0.); // top left //glTexCoord2d( 1., 1.); glVertex3f( 0., 1., 0.); // top right //glTexCoord2d( 1., 0.); glVertex3f( 0., 0., 0.); // bot right //glEnd(); /* Print the color table */ //glDisable(GL_TEXTURE_2D); //glMatrixMode(GL_MODELVIEW ); glPushMatrix(); glLoadIdentity(); //glMatrixMode(GL_PROJECTION); glPushMatrix(); glLoadIdentity(); //glBegin(GL_QUADS); //int i; //for (i = 0; i < nred; i++) { // glColor4ub(red[i], green[i], blue[i], get_alpha(i)); // glVertex3f(-1.0, (float)((i ) - nred/2)/(nred/2), 0.0); // bot left // glVertex3f(-1.0, (float)((i+1) - nred/2)/(nred/2), 0.0); // top left // glVertex3f(-0.9, (float)((i+1) - nred/2)/(nred/2), 0.0); // top right // glVertex3f(-0.9, (float)((i ) - nred/2)/(nred/2), 0.0); // bot right //} //glEnd(); //glMatrixMode(GL_PROJECTION); glPopMatrix(); //glMatrixMode(GL_MODELVIEW ); glPopMatrix(); return FALSE; } gboolean radar_init(GtkDrawingArea *_drawing, GtkNotebook *config) { drawing = GTK_WIDGET(_drawing); /* Parse hard coded file.. */ RSL_read_these_sweeps("all", NULL); //RSL_read_these_sweeps("all", NULL); Radar *radar = RSL_wsr88d_to_radar("/scratch/aweather/data/level2/KNQA_20090501_1925.raw", "KNQA"); RSL_load_refl_color_table(); RSL_get_color_table(RSL_RED_TABLE, red, &nred); RSL_get_color_table(RSL_GREEN_TABLE, green, &ngreen); RSL_get_color_table(RSL_BLUE_TABLE, blue, &nblue); if (radar->h.nvolumes < 1 || radar->v[0]->h.nsweeps < 1) g_print("No sweeps found\n"); /* Add configuration tab */ GtkWidget *scroll = gtk_scrolled_window_new(NULL, NULL); GtkWidget *hbox = gtk_hbox_new(TRUE, 0); GtkWidget *button = NULL; int vi = 0, si = 0; for (vi = 0; vi < radar->h.nvolumes; vi++) { Volume *vol = radar->v[vi]; if (vol == NULL) continue; GtkWidget *vbox = gtk_vbox_new(TRUE, 0); gtk_box_pack_start(GTK_BOX(hbox), vbox, TRUE, TRUE, 0); for (si = 0; si < vol->h.nsweeps; si++) { Sweep *sweep = vol->sweep[si]; if (sweep == NULL) continue; char *label = g_strdup_printf("Tilt: %.2f (%s)", sweep->h.elev, vol->h.type_str); button = gtk_radio_button_new_with_label_from_widget(GTK_RADIO_BUTTON(button), label); g_signal_connect_swapped(button, "clicked", G_CALLBACK(load_sweep), sweep); gtk_box_pack_start(GTK_BOX(vbox), button, TRUE, TRUE, 0); g_free(label); } } GtkWidget *label = gtk_label_new("Radar"); gtk_scrolled_window_add_with_viewport(GTK_SCROLLED_WINDOW(scroll), hbox); gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(scroll), GTK_POLICY_AUTOMATIC, GTK_POLICY_AUTOMATIC); gtk_notebook_append_page(GTK_NOTEBOOK(config), scroll, label); /* Set up OpenGL Stuff */ g_signal_connect(drawing, "expose-event", G_CALLBACK(expose), NULL); g_signal_connect(drawing, "configure-event", G_CALLBACK(configure), radar->v[0]->sweep[0]); return TRUE; }