/* * Copyright (C) 2009-2010 Andy Spencer * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ /* Tessellation, "finding intersecting triangles" */ /* http://research.microsoft.com/pubs/70307/tr-2006-81.pdf */ /* http://www.opengl.org/wiki/Alpha_Blending */ #include #include #include #include #include #include #include #include #include "gis-opengl.h" #include "gis-util.h" #include "gis-object.h" #include "roam.h" #define FOV_DIST 2000.0 #define MPPX(dist) (4*dist/FOV_DIST) // #define ROAM_DEBUG /*********** * Helpers * ***********/ static void _gis_opengl_begin(GisOpenGL *self) { g_assert(GIS_IS_OPENGL(self)); GdkGLContext *glcontext = gtk_widget_get_gl_context(GTK_WIDGET(self)); GdkGLDrawable *gldrawable = gtk_widget_get_gl_drawable(GTK_WIDGET(self)); if (!gdk_gl_drawable_gl_begin(gldrawable, glcontext)) g_assert_not_reached(); } static void _gis_opengl_end(GisOpenGL *self) { g_assert(GIS_IS_OPENGL(self)); GdkGLDrawable *gldrawable = gtk_widget_get_gl_drawable(GTK_WIDGET(self)); gdk_gl_drawable_gl_end(gldrawable); } static void _set_visuals(GisOpenGL *self) { glMatrixMode(GL_MODELVIEW); glLoadIdentity(); /* Camera 1 */ double lat, lon, elev, rx, ry, rz; gis_viewer_get_location(GIS_VIEWER(self), &lat, &lon, &elev); gis_viewer_get_rotation(GIS_VIEWER(self), &rx, &ry, &rz); glRotatef(rx, 1, 0, 0); glRotatef(rz, 0, 0, 1); /* Lighting */ #ifdef ROAM_DEBUG float light_ambient[] = {0.7f, 0.7f, 0.7f, 1.0f}; float light_diffuse[] = {2.0f, 2.0f, 2.0f, 1.0f}; #else float light_ambient[] = {0.2f, 0.2f, 0.2f, 1.0f}; float light_diffuse[] = {5.0f, 5.0f, 5.0f, 1.0f}; #endif float light_position[] = {-13*EARTH_R, 1*EARTH_R, 3*EARTH_R, 1.0f}; glLightfv(GL_LIGHT0, GL_AMBIENT, light_ambient); glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse); glLightfv(GL_LIGHT0, GL_POSITION, light_position); glEnable(GL_LIGHT0); glEnable(GL_LIGHTING); float material_ambient[] = {0.2, 0.2, 0.2, 1.0}; float material_diffuse[] = {0.8, 0.8, 0.8, 1.0}; float material_specular[] = {0.1, 0.1, 0.1, 1.0}; float material_emission[] = {0.0, 0.0, 0.0, 1.0}; glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, material_ambient); glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, material_diffuse); glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, material_specular); glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, material_emission); glDisable(GL_TEXTURE_2D); glDisable(GL_COLOR_MATERIAL); /* Camera 2 */ glTranslatef(0, 0, -elev2rad(elev)); glRotatef(lat, 1, 0, 0); glRotatef(-lon, 0, 1, 0); glDisable(GL_ALPHA_TEST); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glEnable(GL_BLEND); #ifndef ROAM_DEBUG glCullFace(GL_BACK); glEnable(GL_CULL_FACE); #endif glClearDepth(1.0); glDepthFunc(GL_LEQUAL); glEnable(GL_DEPTH_TEST); glEnable(GL_LINE_SMOOTH); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); //glShadeModel(GL_FLAT); roam_sphere_update_view(self->sphere); } /******************** * Object handleing * ********************/ static void _draw_tile(GisOpenGL *self, GisTile *tile) { if (!tile || !tile->data) return; GList *triangles = roam_sphere_get_intersect(self->sphere, FALSE, tile->edge.n, tile->edge.s, tile->edge.e, tile->edge.w); if (!triangles) g_warning("GisOpenGL: _draw_tiles - No triangles to draw: edges=%f,%f,%f,%f", tile->edge.n, tile->edge.s, tile->edge.e, tile->edge.w); //g_message("drawing %4d triangles for tile edges=%7.2f,%7.2f,%7.2f,%7.2f", // g_list_length(triangles), tile->edge.n, tile->edge.s, tile->edge.e, tile->edge.w); for (GList *cur = triangles; cur; cur = cur->next) { RoamTriangle *tri = cur->data; gdouble lat[3] = {tri->p.r->lat, tri->p.m->lat, tri->p.l->lat}; gdouble lon[3] = {tri->p.r->lon, tri->p.m->lon, tri->p.l->lon}; if (lon[0] < -90 || lon[1] < -90 || lon[2] < -90) { if (lon[0] > 90) lon[0] -= 360; if (lon[1] > 90) lon[1] -= 360; if (lon[2] > 90) lon[2] -= 360; } gdouble n = tile->edge.n; gdouble s = tile->edge.s; gdouble e = tile->edge.e; gdouble w = tile->edge.w; gdouble londist = e - w; gdouble latdist = n - s; gdouble xy[3][2] = { {(lon[0]-w)/londist, 1-(lat[0]-s)/latdist}, {(lon[1]-w)/londist, 1-(lat[1]-s)/latdist}, {(lon[2]-w)/londist, 1-(lat[2]-s)/latdist}, }; //if ((lat[0] == 90 && (xy[0][0] < 0 || xy[0][0] > 1)) || // (lat[1] == 90 && (xy[1][0] < 0 || xy[1][0] > 1)) || // (lat[2] == 90 && (xy[2][0] < 0 || xy[2][0] > 1))) // g_message("w,e=%4.f,%4.f " // "lat,lon,x,y=" // "%4.1f,%4.0f,%4.2f,%4.2f " // "%4.1f,%4.0f,%4.2f,%4.2f " // "%4.1f,%4.0f,%4.2f,%4.2f ", // w,e, // lat[0], lon[0], xy[0][0], xy[0][1], // lat[1], lon[1], xy[1][0], xy[1][1], // lat[2], lon[2], xy[2][0], xy[2][1]); /* Fix poles */ if (lat[0] == 90 || lat[0] == -90) xy[0][0] = 0.5; if (lat[1] == 90 || lat[1] == -90) xy[1][0] = 0.5; if (lat[2] == 90 || lat[2] == -90) xy[2][0] = 0.5; glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, *(guint*)tile->data); glBegin(GL_TRIANGLES); glNormal3dv(tri->p.r->norm); glTexCoord2dv(xy[0]); glVertex3dv((double*)tri->p.r); glNormal3dv(tri->p.m->norm); glTexCoord2dv(xy[1]); glVertex3dv((double*)tri->p.m); glNormal3dv(tri->p.l->norm); glTexCoord2dv(xy[2]); glVertex3dv((double*)tri->p.l); glEnd(); } g_list_free(triangles); } static void _draw_tiles(GisOpenGL *self, GisTile *tile) { /* Only draw children if possible */ gboolean has_children = TRUE; GisTile *child; gis_tile_foreach(tile, child) if (!child || !child->data) has_children = FALSE; if (has_children) /* Only draw children */ gis_tile_foreach(tile, child) _draw_tiles(self, child); else /* No children, draw this tile */ _draw_tile(self, tile); } static void _draw_marker(GisOpenGL *self, GisMarker *marker) { GisPoint *point = gis_object_center(GIS_OBJECT(marker)); gdouble px, py, pz; gis_viewer_project(GIS_VIEWER(self), point->lat, point->lon, point->elev, &px, &py, &pz); if (pz > 1) return; //g_debug("GisOpenGL: draw_marker - %s pz=%f ", marker->label, pz); cairo_surface_t *surface = cairo_get_target(marker->cairo); gdouble width = cairo_image_surface_get_width(surface); gdouble height = cairo_image_surface_get_height(surface); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glOrtho(0, GTK_WIDGET(self)->allocation.width, 0, GTK_WIDGET(self)->allocation.height, -1, 1); glTranslated(px - marker->xoff, py - marker->yoff, 0); glDisable(GL_LIGHTING); glDisable(GL_COLOR_MATERIAL); glDisable(GL_DEPTH_TEST); glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, marker->tex); glBegin(GL_QUADS); glTexCoord2f(1, 1); glVertex3f(width, 0 , 0); glTexCoord2f(1, 0); glVertex3f(width, height, 0); glTexCoord2f(0, 0); glVertex3f(0 , height, 0); glTexCoord2f(0, 1); glVertex3f(0 , 0 , 0); glEnd(); } static void _draw_callback(GisOpenGL *self, GisCallback *callback) { callback->callback(callback, callback->user_data); } static void _draw_object(GisOpenGL *self, GisObject *object) { //g_debug("GisOpenGL: draw_object"); /* Skip out of range objects */ if (object->lod > 0) { gdouble eye[3], obj[3]; gis_viewer_get_location(GIS_VIEWER(self), &eye[0], &eye[1], &eye[2]); lle2xyz(eye[0], eye[1], eye[2], &eye[0], &eye[1], &eye[2]); lle2xyz(object->center.lat, object->center.lon, object->center.elev, &obj[0], &obj[1], &obj[2]); gdouble dist = distd(obj, eye); if (object->lod < dist) return; } /* Draw */ glMatrixMode(GL_PROJECTION); glPushMatrix(); glMatrixMode(GL_MODELVIEW); glPushMatrix(); glPushAttrib(GL_ALL_ATTRIB_BITS); if (GIS_IS_MARKER(object)) { _draw_marker(self, GIS_MARKER(object)); } else if (GIS_IS_CALLBACK(object)) { _draw_callback(self, GIS_CALLBACK(object)); } else if (GIS_IS_TILE(object)) { _draw_tiles(self, GIS_TILE(object)); } glPopAttrib(); glMatrixMode(GL_PROJECTION); glPopMatrix(); glMatrixMode(GL_MODELVIEW); glPopMatrix(); } static void _load_object(GisOpenGL *self, GisObject *object) { g_debug("GisOpenGL: load_object"); if (GIS_IS_MARKER(object)) { GisMarker *marker = GIS_MARKER(object); cairo_surface_t *surface = cairo_get_target(marker->cairo); gdouble width = cairo_image_surface_get_width(surface); gdouble height = cairo_image_surface_get_height(surface); _gis_opengl_begin(self); glEnable(GL_TEXTURE_2D); glGenTextures(1, &marker->tex); glBindTexture(GL_TEXTURE_2D, marker->tex); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glPixelStorei(GL_PACK_ALIGNMENT, 1); glTexImage2D(GL_TEXTURE_2D, 0, 4, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, cairo_image_surface_get_data(surface)); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); g_debug("load_texture: %d", marker->tex); _gis_opengl_end(self); } } static void _unload_object(GisOpenGL *self, GisObject *object) { g_debug("GisOpenGL: unload_object"); if (GIS_IS_MARKER(object)) { GisMarker *marker = GIS_MARKER(object); g_debug("delete_texture: %d", marker->tex); glDeleteTextures(1, &marker->tex); } } /************* * Callbacks * *************/ /* The unsorted/sroted GLists are blank head nodes, * This way us we can remove objects from the level just by fixing up links * I.e. we don't need to do a lookup to remove an object if we have its GList */ struct RenderLevel { GList unsorted; GList sorted; }; static void on_realize(GisOpenGL *self, gpointer _) { g_debug("GisOpenGL: on_realize"); _set_visuals(self); g_mutex_lock(self->sphere_lock); roam_sphere_update_errors(self->sphere); g_mutex_unlock(self->sphere_lock); } static gboolean on_configure(GisOpenGL *self, GdkEventConfigure *event, gpointer _) { g_debug("GisOpenGL: on_configure"); _gis_opengl_begin(self); double width = GTK_WIDGET(self)->allocation.width; double height = GTK_WIDGET(self)->allocation.height; /* Setup OpenGL Window */ glViewport(0, 0, width, height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); double ang = atan(height/FOV_DIST); gluPerspective(rad2deg(ang)*2, width/height, 1, 10*EARTH_R); #ifndef ROAM_DEBUG g_mutex_lock(self->sphere_lock); roam_sphere_update_errors(self->sphere); g_mutex_unlock(self->sphere_lock); #endif _gis_opengl_end(self); return FALSE; } static gboolean _draw_level(gpointer key, gpointer value, gpointer user_data) { g_debug("GisOpenGL: _draw_level - level=%-4d", (int)key); GisOpenGL *self = user_data; struct RenderLevel *level = value; int nsorted = 0, nunsorted = 0; GList *cur = NULL; /* Draw opaque objects without sorting */ glDepthMask(TRUE); glClear(GL_DEPTH_BUFFER_BIT); for (cur = level->unsorted.next; cur; cur = cur->next, nunsorted++) _draw_object(self, GIS_OBJECT(cur->data)); /* Freeze depth buffer and draw transparent objects sorted */ /* TODO: sorting */ //glDepthMask(FALSE); glAlphaFunc(GL_GREATER, 0.1); for (cur = level->sorted.next; cur; cur = cur->next, nsorted++) _draw_object(self, GIS_OBJECT(cur->data)); /* TODO: Prune empty levels */ g_debug("GisOpenGL: _draw_level - drew %d,%d objects", nunsorted, nsorted); return FALSE; } static gboolean on_expose(GisOpenGL *self, GdkEventExpose *event, gpointer _) { g_debug("GisOpenGL: on_expose - begin"); _gis_opengl_begin(self); glClear(GL_COLOR_BUFFER_BIT); _set_visuals(self); #ifdef ROAM_DEBUG glColor4f(0.0, 0.0, 9.0, 0.6); glDisable(GL_TEXTURE_2D); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); roam_sphere_draw(self->sphere); //roam_sphere_draw_normals(self->sphere); #else g_tree_foreach(self->objects, _draw_level, self); if (self->wireframe) { glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); roam_sphere_draw(self->sphere); } #endif GdkGLDrawable *gldrawable = gtk_widget_get_gl_drawable(GTK_WIDGET(self)); gdk_gl_drawable_swap_buffers(gldrawable); _gis_opengl_end(self); g_debug("GisOpenGL: on_expose - end\n"); return FALSE; } static gboolean on_key_press(GisOpenGL *self, GdkEventKey *event, gpointer _) { g_debug("GisOpenGL: on_key_press - key=%x, state=%x, plus=%x", event->keyval, event->state, GDK_plus); guint kv = event->keyval; gdk_threads_leave(); /* Testing */ if (kv == GDK_w) { self->wireframe = !self->wireframe; gtk_widget_queue_draw(GTK_WIDGET(self)); } #ifdef ROAM_DEBUG else if (kv == GDK_n) roam_sphere_split_one(self->sphere); else if (kv == GDK_p) roam_sphere_merge_one(self->sphere); else if (kv == GDK_r) roam_sphere_split_merge(self->sphere); else if (kv == GDK_u) roam_sphere_update_errors(self->sphere); gdk_threads_enter(); gtk_widget_queue_draw(GTK_WIDGET(self)); #else gdk_threads_enter(); #endif return FALSE; } static gboolean _update_errors_cb(gpointer sphere) { roam_sphere_update_errors(sphere); return FALSE; } static void on_view_changed(GisOpenGL *self, gdouble _1, gdouble _2, gdouble _3) { g_debug("GisOpenGL: on_view_changed"); gdk_threads_enter(); _gis_opengl_begin(self); _set_visuals(self); #ifndef ROAM_DEBUG g_idle_add_full(G_PRIORITY_HIGH_IDLE+30, _update_errors_cb, self->sphere, NULL); //roam_sphere_update_errors(self->sphere); #endif _gis_opengl_end(self); gdk_threads_leave(); } static gboolean on_idle(GisOpenGL *self) { //g_debug("GisOpenGL: on_idle"); gdk_threads_enter(); _gis_opengl_begin(self); g_mutex_lock(self->sphere_lock); if (roam_sphere_split_merge(self->sphere)) gtk_widget_queue_draw(GTK_WIDGET(self)); g_mutex_unlock(self->sphere_lock); _gis_opengl_end(self); gdk_threads_leave(); return TRUE; } /********************* * GisViewer methods * *********************/ GisViewer *gis_opengl_new(GisPlugins *plugins, GisPrefs *prefs) { g_debug("GisOpenGL: new"); GisViewer *self = g_object_new(GIS_TYPE_OPENGL, NULL); gis_viewer_setup(self, plugins, prefs); return self; } static void gis_opengl_center_position(GisViewer *_self, gdouble lat, gdouble lon, gdouble elev) { GisOpenGL *self = GIS_OPENGL(_self); glRotatef(lon, 0, 1, 0); glRotatef(-lat, 1, 0, 0); glTranslatef(0, 0, elev2rad(elev)); } static void gis_opengl_project(GisViewer *_self, gdouble lat, gdouble lon, gdouble elev, gdouble *px, gdouble *py, gdouble *pz) { GisOpenGL *self = GIS_OPENGL(_self); gdouble x, y, z; lle2xyz(lat, lon, elev, &x, &y, &z); gluProject(x, y, z, self->sphere->view->model, self->sphere->view->proj, self->sphere->view->view, px, py, pz); } static void gis_opengl_set_height_func(GisViewer *_self, GisTile *tile, RoamHeightFunc height_func, gpointer user_data, gboolean update) { GisOpenGL *self = GIS_OPENGL(_self); if (!tile) return; /* TODO: get points? */ g_mutex_lock(self->sphere_lock); GList *triangles = roam_sphere_get_intersect(self->sphere, TRUE, tile->edge.n, tile->edge.s, tile->edge.e, tile->edge.w); for (GList *cur = triangles; cur; cur = cur->next) { RoamTriangle *tri = cur->data; RoamPoint *points[] = {tri->p.l, tri->p.m, tri->p.r, tri->split}; for (int i = 0; i < G_N_ELEMENTS(points); i++) { if (tile->edge.n >= points[i]->lat && points[i]->lat >= tile->edge.s && tile->edge.e >= points[i]->lon && points[i]->lon >= tile->edge.w) { points[i]->height_func = height_func; points[i]->height_data = user_data; roam_point_update_height(points[i]); } } } g_list_free(triangles); g_mutex_unlock(self->sphere_lock); } static void _gis_opengl_clear_height_func_rec(RoamTriangle *root) { if (!root) return; RoamPoint *points[] = {root->p.l, root->p.m, root->p.r, root->split}; for (int i = 0; i < G_N_ELEMENTS(points); i++) { points[i]->height_func = NULL; points[i]->height_data = NULL; roam_point_update_height(points[i]); } _gis_opengl_clear_height_func_rec(root->kids[0]); _gis_opengl_clear_height_func_rec(root->kids[1]); } static void gis_opengl_clear_height_func(GisViewer *_self) { GisOpenGL *self = GIS_OPENGL(_self); for (int i = 0; i < G_N_ELEMENTS(self->sphere->roots); i++) _gis_opengl_clear_height_func_rec(self->sphere->roots[i]); } static void gis_opengl_begin(GisViewer *_self) { g_assert(GIS_IS_OPENGL(_self)); _gis_opengl_begin(GIS_OPENGL(_self)); } static void gis_opengl_end(GisViewer *_self) { g_assert(GIS_IS_OPENGL(_self)); _gis_opengl_end(GIS_OPENGL(_self)); } static gpointer gis_opengl_add(GisViewer *_self, GisObject *object, gint key, gboolean sort) { g_assert(GIS_IS_OPENGL(_self)); GisOpenGL *self = GIS_OPENGL(_self); _load_object(self, object); struct RenderLevel *level = g_tree_lookup(self->objects, (gpointer)key); if (!level) { level = g_new0(struct RenderLevel, 1); g_tree_insert(self->objects, (gpointer)key, level); } GList *list = sort ? &level->sorted : &level->unsorted; list->next = g_list_prepend(list->next, object); return list->next; } static void gis_opengl_remove(GisViewer *_self, gpointer _link) { g_assert(GIS_IS_OPENGL(_self)); GList *link = _link; GisOpenGL *self = GIS_OPENGL(_self); _unload_object(self, link->data); /* Just unlink and free it (blowup link to avoid warnings) */ link = g_list_delete_link(NULL, link); } /**************** * GObject code * ****************/ static int _objects_cmp(gconstpointer _a, gconstpointer _b) { gint a = (int)_a, b = (int)_b; return a < b ? -1 : a > b ? 1 : 0; } G_DEFINE_TYPE(GisOpenGL, gis_opengl, GIS_TYPE_VIEWER); static void gis_opengl_init(GisOpenGL *self) { g_debug("GisOpenGL: init"); /* OpenGL setup */ GdkGLConfig *glconfig = gdk_gl_config_new_by_mode( GDK_GL_MODE_RGBA | GDK_GL_MODE_DEPTH | GDK_GL_MODE_DOUBLE | GDK_GL_MODE_ALPHA); if (!glconfig) g_error("Failed to create glconfig"); if (!gtk_widget_set_gl_capability(GTK_WIDGET(self), glconfig, NULL, TRUE, GDK_GL_RGBA_TYPE)) g_error("GL lacks required capabilities"); g_object_unref(glconfig); gtk_widget_set_size_request(GTK_WIDGET(self), 600, 550); gtk_widget_set_events(GTK_WIDGET(self), GDK_BUTTON_PRESS_MASK | GDK_ENTER_NOTIFY_MASK | GDK_KEY_PRESS_MASK); g_object_set(self, "can-focus", TRUE, NULL); self->objects = g_tree_new(_objects_cmp); self->sphere = roam_sphere_new(self); self->sphere_lock = g_mutex_new(); #ifndef ROAM_DEBUG self->sm_source[0] = g_timeout_add_full(G_PRIORITY_HIGH_IDLE+30, 33, (GSourceFunc)on_idle, self, NULL); self->sm_source[1] = g_timeout_add_full(G_PRIORITY_HIGH_IDLE+10, 500, (GSourceFunc)on_idle, self, NULL); #endif g_signal_connect(self, "realize", G_CALLBACK(on_realize), NULL); g_signal_connect(self, "configure-event", G_CALLBACK(on_configure), NULL); g_signal_connect(self, "expose-event", G_CALLBACK(on_expose), NULL); g_signal_connect(self, "key-press-event", G_CALLBACK(on_key_press), NULL); g_signal_connect(self, "location-changed", G_CALLBACK(on_view_changed), NULL); g_signal_connect(self, "rotation-changed", G_CALLBACK(on_view_changed), NULL); } static void gis_opengl_dispose(GObject *_self) { g_debug("GisOpenGL: dispose"); GisOpenGL *self = GIS_OPENGL(_self); if (self->sm_source[0]) { g_source_remove(self->sm_source[0]); self->sm_source[0] = 0; } if (self->sm_source[1]) { g_source_remove(self->sm_source[1]); self->sm_source[1] = 0; } /* TODO: Cleanup/free objects tree */ G_OBJECT_CLASS(gis_opengl_parent_class)->dispose(_self); } static void gis_opengl_finalize(GObject *_self) { g_debug("GisViewer: finalize"); GisOpenGL *self = GIS_OPENGL(_self); roam_sphere_free(self->sphere); g_mutex_free(self->sphere_lock); G_OBJECT_CLASS(gis_opengl_parent_class)->finalize(_self); } static void gis_opengl_class_init(GisOpenGLClass *klass) { g_debug("GisOpenGL: class_init"); GObjectClass *gobject_class = G_OBJECT_CLASS(klass); gobject_class->dispose = gis_opengl_dispose; GisViewerClass *viewer_class = GIS_VIEWER_CLASS(klass); viewer_class->center_position = gis_opengl_center_position; viewer_class->project = gis_opengl_project; viewer_class->clear_height_func = gis_opengl_clear_height_func; viewer_class->set_height_func = gis_opengl_set_height_func; viewer_class->begin = gis_opengl_begin; viewer_class->end = gis_opengl_end; viewer_class->add = gis_opengl_add; viewer_class->remove = gis_opengl_remove; }