Miscellaneous ------------- - Use VertexArrays/VertexBufferObjects/DisplayLists/etc - Plugins can time/location references too a tree-view GisObject: - Improve GisMarker - Add min/max LOD mabye: ? - Add linked list node to GisObject for add/remove - Move rendering code to objects intead of GisOpenGL - How to work with non-opengl renders, do we care? GisTile: - Prioritize tile updates - Only updates visible tiles - Render correct tile resolution when zooming out - Integrate with GisTile? how: - Update tiles after each render - Use backfaces to only fetch rendered triangles for each tile - Only split/update/load tiles that are used Roam: - Find a better way to fix great circle errors - Improve garbage collection (use timeout?) - Refactor height functions - Fix texture rendering at edges w/ linear filtering Improve plugins --------------- env: - Config panel - Add atmosphere, sun, etc elev: - Config panel - Runtime option to draw heights sat: - Config panel map: - Config panel - Use local rendering instead of pixmaps gps: - Create/test it - Config: follow position, draw trace, leave marker vim: ft=txt ts=2 sw=2 sts=2 spell!