]> Pileus Git - grits/blob - src/grits-opengl.c
Fix clipping plane issues
[grits] / src / grits-opengl.c
1 /*
2  * Copyright (C) 2009-2011 Andy Spencer <andy753421@gmail.com>
3  *
4  * This program is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation, either version 3 of the License, or
7  * (at your option) any later version.
8  *
9  * This program is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
16  */
17
18 /**
19  * SECTION:grits-opengl
20  * @short_description: OpenGL based virtual globe
21  *
22  * #GritsOpenGL is the core rendering engine used by grits. Theoretically other
23  * renderers could be writte, but they have not been. GritsOpenGL uses the ROAM
24  * algorithm for updating surface mesh the planet. The only thing GritsOpenGL
25  * can actually render on it's own is a wireframe of a sphere.
26  *
27  * GritsOpenGL requires (at least) OpenGL 2.0.
28  */
29
30 #include <config.h>
31 #include <math.h>
32 #include <string.h>
33 #include <gdk/gdkkeysyms.h>
34 #include <gtk/gtk.h>
35
36 #include "grits-opengl.h"
37 #include "grits-util.h"
38 #include "gtkgl.h"
39 #include "roam.h"
40
41 // #define ROAM_DEBUG
42
43 /* Tessellation, "finding intersecting triangles" */
44 /* http://research.microsoft.com/pubs/70307/tr-2006-81.pdf */
45 /* http://www.opengl.org/wiki/Alpha_Blending */
46
47 /* The unsorted/sroted GLists are blank head nodes,
48  * This way us we can remove objects from the level just by fixing up links
49  * I.e. we don't need to do a lookup to remove an object if we have its GList */
50 struct RenderLevel {
51         GList unsorted;
52         GList sorted;
53 };
54
55 /***********
56  * Helpers *
57  ***********/
58 static void _set_visuals(GritsOpenGL *opengl)
59 {
60         double lat, lon, elev, rx, ry, rz;
61         grits_viewer_get_location(GRITS_VIEWER(opengl), &lat, &lon, &elev);
62         grits_viewer_get_rotation(GRITS_VIEWER(opengl), &rx, &ry, &rz);
63
64         /* Set projection and clipping planes */
65         glMatrixMode(GL_PROJECTION);
66         glLoadIdentity();
67
68         double width  = GTK_WIDGET(opengl)->allocation.width;
69         double height = GTK_WIDGET(opengl)->allocation.height;
70         double ang    = atan(height/FOV_DIST);
71         double atmos  = 100000;
72         double near   = MAX(elev*0.75 - atmos, 50); // View 100km of atmosphere
73         double far    = elev + 2*EARTH_R + atmos;   // on both sides of the earth
74
75         grits_viewer_get_location(GRITS_VIEWER(opengl), &lat, &lon, &elev);
76         glViewport(0, 0, width, height);
77         gluPerspective(rad2deg(ang)*2, width/height, near, far);
78
79         /* Setup camera and lighting */
80         glMatrixMode(GL_MODELVIEW);
81         glLoadIdentity();
82
83         /* Camera 1 */
84         glRotatef(rx, 1, 0, 0);
85         glRotatef(rz, 0, 0, 1);
86
87         /* Lighting */
88 #ifdef ROAM_DEBUG
89         float light_ambient[]  = {0.7f, 0.7f, 0.7f, 1.0f};
90         float light_diffuse[]  = {2.0f, 2.0f, 2.0f, 1.0f};
91 #else
92         float light_ambient[]  = {0.2f, 0.2f, 0.2f, 1.0f};
93         float light_diffuse[]  = {0.8f, 0.8f, 0.8f, 1.0f};
94 #endif
95         float light_position[] = {-13*EARTH_R, 1*EARTH_R, 3*EARTH_R, 1.0f};
96         glLightfv(GL_LIGHT0, GL_AMBIENT,  light_ambient);
97         glLightfv(GL_LIGHT0, GL_DIFFUSE,  light_diffuse);
98         glLightfv(GL_LIGHT0, GL_POSITION, light_position);
99         glEnable(GL_LIGHT0);
100         glEnable(GL_LIGHTING);
101
102         float material_ambient[]  = {1.0, 1.0, 1.0, 1.0};
103         float material_diffuse[]  = {1.0, 1.0, 1.0, 1.0};
104         float material_specular[] = {0.0, 0.0, 0.0, 1.0};
105         float material_emission[] = {0.0, 0.0, 0.0, 1.0};
106         glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT,  material_ambient);
107         glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE,  material_diffuse);
108         glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, material_specular);
109         glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, material_emission);
110         glDisable(GL_TEXTURE_2D);
111         glDisable(GL_COLOR_MATERIAL);
112
113         /* Camera 2 */
114         glTranslatef(0, 0, -elev2rad(elev));
115         glRotatef(lat, 1, 0, 0);
116         glRotatef(-lon, 0, 1, 0);
117
118         glDisable(GL_ALPHA_TEST);
119
120         glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
121         glEnable(GL_BLEND);
122
123 #ifndef ROAM_DEBUG
124         glCullFace(GL_BACK);
125         glEnable(GL_CULL_FACE);
126
127         glClearDepth(1.0);
128         glDepthFunc(GL_LEQUAL);
129         glEnable(GL_DEPTH_TEST);
130 #endif
131
132         glEnable(GL_LINE_SMOOTH);
133
134         glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
135         //glShadeModel(GL_FLAT);
136
137         g_mutex_lock(opengl->sphere_lock);
138         roam_sphere_update_view(opengl->sphere);
139         g_mutex_unlock(opengl->sphere_lock);
140 }
141
142 static gboolean _foreach_object_cb(gpointer key, gpointer value, gpointer pointers)
143 {
144         struct RenderLevel *level = value;
145         GFunc    user_func = ((gpointer*)pointers)[0];
146         gpointer user_data = ((gpointer*)pointers)[1];
147         for (GList *cur = level->unsorted.next; cur; cur = cur->next)
148                 user_func(cur->data, user_data);
149         for (GList *cur = level->sorted.next;   cur; cur = cur->next)
150                 user_func(cur->data, user_data);
151         return FALSE;
152 }
153
154 static void _foreach_object(GritsOpenGL *opengl, GFunc func, gpointer user_data)
155 {
156         gpointer pointers[2] = {func, user_data};
157         g_tree_foreach(opengl->objects, _foreach_object_cb, pointers);
158 }
159
160 static void _add_object(GritsObject *object, GPtrArray *array)
161 {
162         g_ptr_array_add(array, object);
163 }
164
165 static GPtrArray *_objects_to_array(GritsOpenGL *opengl)
166 {
167         GPtrArray *array = g_ptr_array_new();
168         _foreach_object(opengl, (GFunc)_add_object, array);
169         return array;
170 }
171
172 /*************
173  * Callbacks *
174  *************/
175 static gboolean on_configure(GritsOpenGL *opengl, GdkEventConfigure *event, gpointer _)
176 {
177         g_debug("GritsOpenGL: on_configure");
178
179         _set_visuals(opengl);
180 #ifndef ROAM_DEBUG
181         g_mutex_lock(opengl->sphere_lock);
182         roam_sphere_update_errors(opengl->sphere);
183         g_mutex_unlock(opengl->sphere_lock);
184 #endif
185
186         return FALSE;
187 }
188
189 static gboolean _draw_level(gpointer key, gpointer value, gpointer user_data)
190 {
191         g_debug("GritsOpenGL: _draw_level - level=%-4ld", (glong)key);
192         GritsOpenGL *opengl = user_data;
193         struct RenderLevel *level = value;
194         int nsorted = 0, nunsorted = 0;
195         GList *cur = NULL;
196
197         /* Draw opaque objects without sorting */
198         glDepthMask(TRUE);
199         glClear(GL_DEPTH_BUFFER_BIT);
200         for (cur = level->unsorted.next; cur; cur = cur->next, nunsorted++)
201                 grits_object_draw(GRITS_OBJECT(cur->data), opengl);
202
203         /* Freeze depth buffer and draw transparent objects sorted */
204         /* TODO: sorting */
205         //glDepthMask(FALSE);
206         glAlphaFunc(GL_GREATER, 0.1);
207         for (cur = level->sorted.next; cur; cur = cur->next, nsorted++)
208                 grits_object_draw(GRITS_OBJECT(cur->data), opengl);
209
210         /* TODO: Prune empty levels */
211
212         g_debug("GritsOpenGL: _draw_level - drew %d,%d objects",
213                         nunsorted, nsorted);
214         return FALSE;
215 }
216
217 static gboolean on_expose(GritsOpenGL *opengl, GdkEventExpose *event, gpointer _)
218 {
219         g_debug("GritsOpenGL: on_expose - begin");
220
221         gtk_gl_begin(GTK_WIDGET(opengl));
222
223         glClear(GL_COLOR_BUFFER_BIT);
224
225         _set_visuals(opengl);
226 #ifdef ROAM_DEBUG
227         glColor4f(1.0, 1.0, 1.0, 1.0);
228         glLineWidth(2);
229         glDisable(GL_TEXTURE_2D);
230         glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
231         roam_sphere_draw(opengl->sphere);
232         (void)_draw_level;
233         //roam_sphere_draw_normals(opengl->sphere);
234 #else
235         g_mutex_lock(opengl->objects_lock);
236         g_tree_foreach(opengl->objects, _draw_level, opengl);
237         if (opengl->wireframe) {
238                 glClear(GL_DEPTH_BUFFER_BIT);
239                 glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
240                 roam_sphere_draw(opengl->sphere);
241                 g_tree_foreach(opengl->objects, _draw_level, opengl);
242         }
243         g_mutex_unlock(opengl->objects_lock);
244 #endif
245
246         gtk_gl_end(GTK_WIDGET(opengl));
247
248         g_debug("GritsOpenGL: on_expose - end\n");
249         return FALSE;
250 }
251
252 static gboolean on_motion_notify(GritsOpenGL *opengl, GdkEventMotion *event, gpointer _)
253 {
254         gdouble height = GTK_WIDGET(opengl)->allocation.height;
255         gdouble gl_x   = event->x;
256         gdouble gl_y   = height - event->y;
257
258         /* Configure view */
259         gint viewport[4];
260         gdouble projection[16];
261         glGetIntegerv(GL_VIEWPORT, viewport);
262         glGetDoublev(GL_PROJECTION_MATRIX, projection);
263
264         glMatrixMode(GL_PROJECTION);
265         glPushMatrix();
266         glLoadIdentity();
267         gluPickMatrix(gl_x, gl_y, 2, 2, viewport);
268         glMultMatrixd(projection);
269
270         /* Prepare for picking */
271         guint buffer[100][4] = {};
272         glSelectBuffer(G_N_ELEMENTS(buffer), (guint*)buffer);
273         glRenderMode(GL_SELECT);
274         glInitNames();
275
276         /* Run picking */
277         g_mutex_lock(opengl->objects_lock);
278         GPtrArray *objects = _objects_to_array(opengl);
279         for (guint i = 0; i < objects->len; i++) {
280                 glPushName(i);
281                 GritsObject *object = objects->pdata[i];
282                 object->state.picked = FALSE;
283                 grits_object_pick(object, opengl);
284                 glPopName();
285         }
286         int hits = glRenderMode(GL_RENDER);
287         g_debug("GritsOpenGL: on_motion_notify - hits=%d ev=%.0lf,%.0lf",
288                         hits, gl_x, gl_y);
289         for (int i = 0; i < hits; i++) {
290                 //g_debug("\tHit: %d",     i);
291                 //g_debug("\t\tcount: %d", buffer[i][0]);
292                 //g_debug("\t\tz1:    %f", (float)buffer[i][1]/0x7fffffff);
293                 //g_debug("\t\tz2:    %f", (float)buffer[i][2]/0x7fffffff);
294                 //g_debug("\t\tname:  %p", (gpointer)buffer[i][3]);
295                 guint        index  = buffer[i][3];
296                 GritsObject *object = objects->pdata[index];
297                 object->state.picked = TRUE;
298         }
299         for (guint i = 0; i < objects->len; i++) {
300                 GritsObject *object = objects->pdata[i];
301                 grits_object_set_pointer(object, object->state.picked);
302         }
303         g_ptr_array_free(objects, TRUE);
304         g_mutex_unlock(opengl->objects_lock);
305
306         /* Cleanup */
307         glMatrixMode(GL_PROJECTION);
308         glPopMatrix();
309
310         return FALSE;
311 }
312
313 static gboolean on_key_press(GritsOpenGL *opengl, GdkEventKey *event, gpointer _)
314 {
315         g_debug("GritsOpenGL: on_key_press - key=%x, state=%x, plus=%x",
316                         event->keyval, event->state, GDK_plus);
317
318         guint kv = event->keyval;
319         /* Testing */
320         if (kv == GDK_w) {
321                 opengl->wireframe = !opengl->wireframe;
322                 gtk_widget_queue_draw(GTK_WIDGET(opengl));
323         }
324 #ifdef ROAM_DEBUG
325         else if (kv == GDK_n) roam_sphere_split_one(opengl->sphere);
326         else if (kv == GDK_p) roam_sphere_merge_one(opengl->sphere);
327         else if (kv == GDK_r) roam_sphere_split_merge(opengl->sphere);
328         else if (kv == GDK_u) roam_sphere_update_errors(opengl->sphere);
329         gtk_widget_queue_draw(GTK_WIDGET(opengl));
330 #endif
331         return FALSE;
332 }
333
334 static gboolean on_chained_event(GritsOpenGL *opengl, GdkEvent *event, gpointer _)
335 {
336         _foreach_object(opengl, (GFunc)grits_object_event, event);
337         return FALSE;
338 }
339
340 static gboolean _update_errors_cb(gpointer _opengl)
341 {
342         GritsOpenGL *opengl = _opengl;
343         g_mutex_lock(opengl->sphere_lock);
344         roam_sphere_update_errors(opengl->sphere);
345         g_mutex_unlock(opengl->sphere_lock);
346         opengl->ue_source = 0;
347         return FALSE;
348 }
349 static void on_view_changed(GritsOpenGL *opengl,
350                 gdouble _1, gdouble _2, gdouble _3)
351 {
352         g_debug("GritsOpenGL: on_view_changed");
353         _set_visuals(opengl);
354 #ifndef ROAM_DEBUG
355         if (!opengl->ue_source)
356                 opengl->ue_source = g_idle_add_full(G_PRIORITY_HIGH_IDLE+30,
357                                 _update_errors_cb, opengl, NULL);
358         //roam_sphere_update_errors(opengl->sphere);
359 #else
360         (void)_update_errors_cb;
361 #endif
362 }
363
364 static gboolean on_idle(GritsOpenGL *opengl)
365 {
366         //g_debug("GritsOpenGL: on_idle");
367         g_mutex_lock(opengl->sphere_lock);
368         if (roam_sphere_split_merge(opengl->sphere))
369                 gtk_widget_queue_draw(GTK_WIDGET(opengl));
370         g_mutex_unlock(opengl->sphere_lock);
371         return TRUE;
372 }
373
374 static void on_realize(GritsOpenGL *opengl, gpointer _)
375 {
376         g_debug("GritsOpenGL: on_realize");
377         gtk_gl_begin(GTK_WIDGET(opengl));
378
379         /* Connect signals and idle functions now that opengl is fully initialized */
380         gtk_widget_add_events(GTK_WIDGET(opengl), GDK_KEY_PRESS_MASK);
381         g_signal_connect(opengl, "configure-event",  G_CALLBACK(on_configure),    NULL);
382         g_signal_connect(opengl, "expose-event",     G_CALLBACK(on_expose),       NULL);
383
384         g_signal_connect(opengl, "key-press-event",  G_CALLBACK(on_key_press),    NULL);
385
386         g_signal_connect(opengl, "location-changed", G_CALLBACK(on_view_changed), NULL);
387         g_signal_connect(opengl, "rotation-changed", G_CALLBACK(on_view_changed), NULL);
388
389         g_signal_connect(opengl, "motion-notify-event", G_CALLBACK(on_motion_notify), NULL);
390         g_signal_connect_after(opengl, "key-press-event",      G_CALLBACK(on_chained_event), NULL);
391         g_signal_connect_after(opengl, "key-release-event",    G_CALLBACK(on_chained_event), NULL);
392         g_signal_connect_after(opengl, "button-press-event",   G_CALLBACK(on_chained_event), NULL);
393         g_signal_connect_after(opengl, "button-release-event", G_CALLBACK(on_chained_event), NULL);
394         g_signal_connect_after(opengl, "motion-notify-event",  G_CALLBACK(on_chained_event), NULL);
395
396 #ifndef ROAM_DEBUG
397         opengl->sm_source[0] = g_timeout_add_full(G_PRIORITY_HIGH_IDLE+30, 33,  (GSourceFunc)on_idle, opengl, NULL);
398         opengl->sm_source[1] = g_timeout_add_full(G_PRIORITY_HIGH_IDLE+10, 500, (GSourceFunc)on_idle, opengl, NULL);
399 #else
400         (void)on_idle;
401         (void)_update_errors_cb;
402 #endif
403
404         /* Re-queue resize incase configure was triggered before realize */
405         gtk_widget_queue_resize(GTK_WIDGET(opengl));
406 }
407
408 /*********************
409  * GritsViewer methods *
410  *********************/
411 /**
412  * grits_opengl_new:
413  * @plugins: the plugins store to use
414  * @prefs:   the preferences object to use
415  *
416  * Create a new OpenGL renderer.
417  *
418  * Returns: the new #GritsOpenGL
419  */
420 GritsViewer *grits_opengl_new(GritsPlugins *plugins, GritsPrefs *prefs)
421 {
422         g_debug("GritsOpenGL: new");
423         GritsViewer *opengl = g_object_new(GRITS_TYPE_OPENGL, NULL);
424         grits_viewer_setup(opengl, plugins, prefs);
425         return opengl;
426 }
427
428 static void grits_opengl_center_position(GritsViewer *_opengl, gdouble lat, gdouble lon, gdouble elev)
429 {
430         glRotatef(lon, 0, 1, 0);
431         glRotatef(-lat, 1, 0, 0);
432         glTranslatef(0, 0, elev2rad(elev));
433 }
434
435 static void grits_opengl_project(GritsViewer *_opengl,
436                 gdouble lat, gdouble lon, gdouble elev,
437                 gdouble *px, gdouble *py, gdouble *pz)
438 {
439         GritsOpenGL *opengl = GRITS_OPENGL(_opengl);
440         gdouble x, y, z;
441         lle2xyz(lat, lon, elev, &x, &y, &z);
442         gluProject(x, y, z,
443                 opengl->sphere->view->model,
444                 opengl->sphere->view->proj,
445                 opengl->sphere->view->view,
446                 px, py, pz);
447 }
448
449 static void grits_opengl_set_height_func(GritsViewer *_opengl, GritsBounds *bounds,
450                 RoamHeightFunc height_func, gpointer user_data, gboolean update)
451 {
452         GritsOpenGL *opengl = GRITS_OPENGL(_opengl);
453         /* TODO: get points? */
454         g_mutex_lock(opengl->sphere_lock);
455         GList *triangles = roam_sphere_get_intersect(opengl->sphere, TRUE,
456                         bounds->n, bounds->s, bounds->e, bounds->w);
457         for (GList *cur = triangles; cur; cur = cur->next) {
458                 RoamTriangle *tri = cur->data;
459                 RoamPoint *points[] = {tri->p.l, tri->p.m, tri->p.r, tri->split};
460                 for (int i = 0; i < G_N_ELEMENTS(points); i++) {
461                         if (bounds->n >= points[i]->lat && points[i]->lat >= bounds->s &&
462                             bounds->e >= points[i]->lon && points[i]->lon >= bounds->w) {
463                                 points[i]->height_func = height_func;
464                                 points[i]->height_data = user_data;
465                                 roam_point_update_height(points[i]);
466                         }
467                 }
468         }
469         g_list_free(triangles);
470         g_mutex_unlock(opengl->sphere_lock);
471 }
472
473 static void _grits_opengl_clear_height_func_rec(RoamTriangle *root)
474 {
475         if (!root)
476                 return;
477         RoamPoint *points[] = {root->p.l, root->p.m, root->p.r, root->split};
478         for (int i = 0; i < G_N_ELEMENTS(points); i++) {
479                 points[i]->height_func = NULL;
480                 points[i]->height_data = NULL;
481                 roam_point_update_height(points[i]);
482         }
483         _grits_opengl_clear_height_func_rec(root->kids[0]);
484         _grits_opengl_clear_height_func_rec(root->kids[1]);
485 }
486
487 static void grits_opengl_clear_height_func(GritsViewer *_opengl)
488 {
489         GritsOpenGL *opengl = GRITS_OPENGL(_opengl);
490         for (int i = 0; i < G_N_ELEMENTS(opengl->sphere->roots); i++)
491                 _grits_opengl_clear_height_func_rec(opengl->sphere->roots[i]);
492 }
493
494 static gpointer grits_opengl_add(GritsViewer *_opengl, GritsObject *object,
495                 gint key, gboolean sort)
496 {
497         g_assert(GRITS_IS_OPENGL(_opengl));
498         GritsOpenGL *opengl = GRITS_OPENGL(_opengl);
499         g_mutex_lock(opengl->objects_lock);
500         struct RenderLevel *level = g_tree_lookup(opengl->objects, (gpointer)(gintptr)key);
501         if (!level) {
502                 level = g_new0(struct RenderLevel, 1);
503                 g_tree_insert(opengl->objects, (gpointer)(gintptr)key, level);
504         }
505         GList *list = sort ? &level->sorted : &level->unsorted;
506         /* Put the link in the list */
507         GList *link = g_new0(GList, 1);
508         link->data = object;
509         link->prev = list;
510         link->next = list->next;
511         if (list->next)
512                 list->next->prev = link;
513         list->next = link;
514         g_mutex_unlock(opengl->objects_lock);
515         return link;
516 }
517
518 static GritsObject *grits_opengl_remove(GritsViewer *_opengl, GritsObject *object)
519 {
520         g_assert(GRITS_IS_OPENGL(_opengl));
521         GritsOpenGL *opengl = GRITS_OPENGL(_opengl);
522         GList *link = object->ref;
523         g_mutex_lock(opengl->objects_lock);
524         /* Just unlink and free it, link->prev is assured */
525         link->prev->next = link->next;
526         if (link->next)
527                 link->next->prev = link->prev;
528         g_mutex_unlock(opengl->objects_lock);
529         object->ref    = NULL;
530         object->viewer = NULL;
531         g_free(link);
532         g_object_unref(object);
533         return object;
534 }
535
536 /****************
537  * GObject code *
538  ****************/
539 static int _objects_cmp(gconstpointer _a, gconstpointer _b, gpointer _)
540 {
541         gintptr a = (gintptr)_a, b = (gintptr)_b;
542         return a < b ? -1 :
543                a > b ?  1 : 0;
544 }
545 static void _objects_free(gpointer value)
546 {
547         struct RenderLevel *level = value;
548         if (level->sorted.next)
549                 g_list_free(level->sorted.next);
550         if (level->unsorted.next)
551                 g_list_free(level->unsorted.next);
552         g_free(level);
553 }
554
555 G_DEFINE_TYPE(GritsOpenGL, grits_opengl, GRITS_TYPE_VIEWER);
556 static void grits_opengl_init(GritsOpenGL *opengl)
557 {
558         g_debug("GritsOpenGL: init");
559         opengl->objects      = g_tree_new_full(_objects_cmp, NULL, NULL, _objects_free);
560         opengl->objects_lock = g_mutex_new();
561         opengl->sphere       = roam_sphere_new(opengl);
562         opengl->sphere_lock  = g_mutex_new();
563         gtk_gl_enable(GTK_WIDGET(opengl));
564         gtk_widget_add_events(GTK_WIDGET(opengl), GDK_KEY_PRESS_MASK);
565         g_signal_connect(opengl, "map", G_CALLBACK(on_realize), NULL);
566 }
567 static void grits_opengl_dispose(GObject *_opengl)
568 {
569         g_debug("GritsOpenGL: dispose");
570         GritsOpenGL *opengl = GRITS_OPENGL(_opengl);
571         if (opengl->sm_source[0]) {
572                 g_source_remove(opengl->sm_source[0]);
573                 opengl->sm_source[0] = 0;
574         }
575         if (opengl->sm_source[1]) {
576                 g_source_remove(opengl->sm_source[1]);
577                 opengl->sm_source[1] = 0;
578         }
579         if (opengl->ue_source) {
580                 g_source_remove(opengl->ue_source);
581                 opengl->ue_source = 0;
582         }
583         G_OBJECT_CLASS(grits_opengl_parent_class)->dispose(_opengl);
584 }
585 static void grits_opengl_finalize(GObject *_opengl)
586 {
587         g_debug("GritsOpenGL: finalize");
588         GritsOpenGL *opengl = GRITS_OPENGL(_opengl);
589         roam_sphere_free(opengl->sphere);
590         g_tree_destroy(opengl->objects);
591         g_mutex_free(opengl->objects_lock);
592         g_mutex_free(opengl->sphere_lock);
593         G_OBJECT_CLASS(grits_opengl_parent_class)->finalize(_opengl);
594 }
595 static void grits_opengl_class_init(GritsOpenGLClass *klass)
596 {
597         g_debug("GritsOpenGL: class_init");
598         GObjectClass *gobject_class = G_OBJECT_CLASS(klass);
599         gobject_class->finalize = grits_opengl_finalize;
600         gobject_class->dispose = grits_opengl_dispose;
601
602         GritsViewerClass *viewer_class = GRITS_VIEWER_CLASS(klass);
603         viewer_class->center_position   = grits_opengl_center_position;
604         viewer_class->project           = grits_opengl_project;
605         viewer_class->clear_height_func = grits_opengl_clear_height_func;
606         viewer_class->set_height_func   = grits_opengl_set_height_func;
607         viewer_class->add               = grits_opengl_add;
608         viewer_class->remove            = grits_opengl_remove;
609 }