2 * Copyright (C) 2009-2011 Andy Spencer <andy753421@gmail.com>
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 * SECTION:grits-opengl
20 * @short_description: OpenGL based virtual globe
22 * #GritsOpenGL is the core rendering engine used by grits. Theoretically other
23 * renderers could be writte, but they have not been. GritsOpenGL uses the ROAM
24 * algorithm for updating surface mesh the planet. The only thing GritsOpenGL
25 * can actually render on it's own is a wireframe of a sphere.
27 * GritsOpenGL requires (at least) OpenGL 2.0.
33 #include <gdk/gdkkeysyms.h>
36 #include "grits-opengl.h"
37 #include "grits-util.h"
43 /* Tessellation, "finding intersecting triangles" */
44 /* http://research.microsoft.com/pubs/70307/tr-2006-81.pdf */
45 /* http://www.opengl.org/wiki/Alpha_Blending */
47 /* The unsorted/sroted GLists are blank head nodes,
48 * This way us we can remove objects from the level just by fixing up links
49 * I.e. we don't need to do a lookup to remove an object if we have its GList */
58 static void _set_visuals(GritsOpenGL *opengl)
60 double lat, lon, elev, rx, ry, rz;
61 grits_viewer_get_location(GRITS_VIEWER(opengl), &lat, &lon, &elev);
62 grits_viewer_get_rotation(GRITS_VIEWER(opengl), &rx, &ry, &rz);
64 /* Set projection and clipping planes */
65 glMatrixMode(GL_PROJECTION);
68 double width = GTK_WIDGET(opengl)->allocation.width;
69 double height = GTK_WIDGET(opengl)->allocation.height;
70 double ang = atan((height/2)/FOV_DIST)*2;
71 double atmos = 100000;
72 double near = MAX(elev*0.75 - atmos, 50); // View 100km of atmosphere
73 double far = elev + 2*EARTH_R + atmos; // on both sides of the earth
75 grits_viewer_get_location(GRITS_VIEWER(opengl), &lat, &lon, &elev);
76 glViewport(0, 0, width, height);
77 gluPerspective(rad2deg(ang), width/height, near, far);
79 /* Setup camera and lighting */
80 glMatrixMode(GL_MODELVIEW);
84 glRotatef(rx, 1, 0, 0);
85 glRotatef(rz, 0, 0, 1);
89 float light_ambient[] = {0.7f, 0.7f, 0.7f, 1.0f};
90 float light_diffuse[] = {2.0f, 2.0f, 2.0f, 1.0f};
92 float light_ambient[] = {0.2f, 0.2f, 0.2f, 1.0f};
93 float light_diffuse[] = {0.8f, 0.8f, 0.8f, 1.0f};
95 float light_position[] = {-13*EARTH_R, 1*EARTH_R, 3*EARTH_R, 1.0f};
96 glLightfv(GL_LIGHT0, GL_AMBIENT, light_ambient);
97 glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse);
98 glLightfv(GL_LIGHT0, GL_POSITION, light_position);
100 glEnable(GL_LIGHTING);
102 float material_ambient[] = {1.0, 1.0, 1.0, 1.0};
103 float material_diffuse[] = {1.0, 1.0, 1.0, 1.0};
104 float material_specular[] = {0.0, 0.0, 0.0, 1.0};
105 float material_emission[] = {0.0, 0.0, 0.0, 1.0};
106 glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, material_ambient);
107 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, material_diffuse);
108 glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, material_specular);
109 glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, material_emission);
110 glDisable(GL_TEXTURE_2D);
111 glDisable(GL_COLOR_MATERIAL);
114 glTranslatef(0, 0, -elev2rad(elev));
115 glRotatef(lat, 1, 0, 0);
116 glRotatef(-lon, 0, 1, 0);
118 glDisable(GL_ALPHA_TEST);
120 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
125 glEnable(GL_CULL_FACE);
128 glDepthFunc(GL_LEQUAL);
129 glEnable(GL_DEPTH_TEST);
132 glEnable(GL_LINE_SMOOTH);
134 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
135 //glShadeModel(GL_FLAT);
137 g_mutex_lock(opengl->sphere_lock);
138 roam_sphere_update_view(opengl->sphere);
139 g_mutex_unlock(opengl->sphere_lock);
142 typedef gboolean (*GritsLevelFunc)(GritsObject *obj, gpointer user_data, gint level, gboolean sorted);
144 static gboolean _foreach_object_cb(gpointer key, gpointer value, gpointer pointers)
146 struct RenderLevel *level = value;
147 GritsLevelFunc user_func = ((gpointer*)pointers)[0];
148 gpointer user_data = ((gpointer*)pointers)[1];
149 for (GList *cur = level->unsorted.next; cur; cur = cur->next)
150 if (user_func(cur->data, user_data, (gint)key, FALSE))
152 for (GList *cur = level->sorted.next; cur; cur = cur->next)
153 if (user_func(cur->data, user_data, (gint)key, TRUE))
158 static void _foreach_object(GritsOpenGL *opengl, GritsLevelFunc func, gpointer user_data)
160 gpointer pointers[2] = {func, user_data};
161 g_tree_foreach(opengl->objects, _foreach_object_cb, pointers);
164 static gboolean _add_object_world(GritsObject *object, GPtrArray *array, gint level, gboolean sorted)
166 if (level < GRITS_LEVEL_HUD)
167 g_ptr_array_add(array, object);
171 static gboolean _add_object_ortho(GritsObject *object, GPtrArray *array, gint level, gboolean sorted)
173 if (level >= GRITS_LEVEL_HUD)
174 g_ptr_array_add(array, object);
178 static GPtrArray *_objects_to_array(GritsOpenGL *opengl, gboolean ortho)
180 GPtrArray *array = g_ptr_array_new();
181 GritsLevelFunc func = (GritsLevelFunc)(ortho ? _add_object_ortho : _add_object_world);
182 _foreach_object(opengl, func, array);
189 static gboolean on_configure(GritsOpenGL *opengl, GdkEventConfigure *event, gpointer _)
191 g_debug("GritsOpenGL: on_configure");
193 _set_visuals(opengl);
195 g_mutex_lock(opengl->sphere_lock);
196 roam_sphere_update_errors(opengl->sphere);
197 g_mutex_unlock(opengl->sphere_lock);
203 static gint run_picking(GritsOpenGL *opengl, GdkEvent *event,
204 GPtrArray *objects, GritsObject **top)
206 /* Setup picking buffers */
207 guint buffer[100][4] = {};
208 glSelectBuffer(G_N_ELEMENTS(buffer), (guint*)buffer);
209 if (!opengl->pickmode)
210 glRenderMode(GL_SELECT);
213 /* Render/pick objects */
214 for (guint i = 0; i < objects->len; i++) {
216 GritsObject *object = objects->pdata[i];
217 object->state.picked = FALSE;
218 grits_object_pick(object, opengl);
222 int hits = glRenderMode(GL_RENDER);
225 for (int i = 0; i < hits; i++) {
226 //g_debug("\tHit: %d", i);
227 //g_debug("\t\tcount: %d", buffer[i][0]);
228 //g_debug("\t\tz1: %f", (float)buffer[i][1]/0x7fffffff);
229 //g_debug("\t\tz2: %f", (float)buffer[i][2]/0x7fffffff);
230 //g_debug("\t\tname: %p", (gpointer)buffer[i][3]);
231 guint index = buffer[i][3];
232 GritsObject *object = objects->pdata[index];
233 object->state.picked = TRUE;
237 /* Notify objects of pointer movements */
238 for (guint i = 0; i < objects->len; i++) {
239 GritsObject *object = objects->pdata[i];
240 grits_object_set_pointer(object, event, object->state.picked);
246 static gboolean on_motion_notify(GritsOpenGL *opengl, GdkEventMotion *event, gpointer _)
248 gdouble height = GTK_WIDGET(opengl)->allocation.height;
249 gdouble gl_x = event->x;
250 gdouble gl_y = height - event->y;
251 gdouble delta = opengl->pickmode ? 200 : 2;
253 if (opengl->pickmode) {
254 gtk_gl_begin(GTK_WIDGET(opengl));
255 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
259 gdouble projection[16];
260 gint viewport[4]; // x=0,y=0,w,h
261 glGetDoublev(GL_PROJECTION_MATRIX, projection);
262 glGetIntegerv(GL_VIEWPORT, viewport);
263 glMatrixMode(GL_MODELVIEW); glPushMatrix();
264 glMatrixMode(GL_PROJECTION); glPushMatrix();
266 g_mutex_lock(opengl->objects_lock);
268 GritsObject *top = NULL;
269 GPtrArray *ortho = _objects_to_array(opengl, TRUE);
270 GPtrArray *world = _objects_to_array(opengl, FALSE);
272 /* Run perspective picking */
273 glMatrixMode(GL_PROJECTION); glLoadIdentity();
274 gluPickMatrix(gl_x, gl_y, delta, delta, viewport);
275 glMultMatrixd(projection);
276 gint world_hits = run_picking(opengl, (GdkEvent*)event, world, &top);
278 /* Run ortho picking */
279 glMatrixMode(GL_PROJECTION); glLoadIdentity();
280 gluPickMatrix(gl_x, gl_y, delta, delta, viewport);
281 glMatrixMode(GL_MODELVIEW); glLoadIdentity();
282 glOrtho(0, viewport[2], viewport[3], 0, 1000, -1000);
283 gint ortho_hits = run_picking(opengl, (GdkEvent*)event, ortho, &top);
286 static GdkCursor *cursor = NULL;
287 static GdkWindow *window = NULL;
288 if (!window || !cursor) {
289 cursor = gdk_cursor_new(GDK_FLEUR);
290 window = gtk_widget_get_window(GTK_WIDGET(opengl));
292 GdkCursor *topcursor = top && top->cursor ? top->cursor : cursor;
293 gdk_window_set_cursor(window, topcursor);
295 g_debug("GritsOpenGL: on_motion_notify - hits=%d/%d,%d/%d ev=%.0lf,%.0lf",
296 world_hits, world->len, ortho_hits, ortho->len, gl_x, gl_y);
298 g_ptr_array_free(world, TRUE);
299 g_ptr_array_free(ortho, TRUE);
301 g_mutex_unlock(opengl->objects_lock);
305 //gdouble lat, lon, elev;
306 //grits_viewer_unproject(GRITS_VIEWER(opengl),
307 // gl_x, gl_y, -1, &lat, &lon, &elev);
310 glMatrixMode(GL_PROJECTION); glPopMatrix();
311 glMatrixMode(GL_MODELVIEW); glPopMatrix();
313 if (opengl->pickmode)
314 gtk_gl_end(GTK_WIDGET(opengl));
319 static gboolean _draw_level(gpointer key, gpointer value, gpointer user_data)
321 GritsOpenGL *opengl = user_data;
322 glong lnum = (glong)key;
323 struct RenderLevel *level = value;
325 g_debug("GritsOpenGL: _draw_level - level=%-4ld", lnum);
326 int nsorted = 0, nunsorted = 0;
329 /* Configure individual levels */
330 if (lnum < GRITS_LEVEL_WORLD) {
331 /* Disable depth for background levels */
333 glDisable(GL_ALPHA_TEST);
334 } else if (lnum < GRITS_LEVEL_OVERLAY) {
335 /* Enable depth and alpha for world levels */
336 glEnable(GL_ALPHA_TEST);
337 glAlphaFunc(GL_GREATER, 0.1);
340 /* Disable depth for Overlay/HUD levels */
341 // This causes rendering glitches not sure why..
342 //glDepthMask(FALSE);
346 if (lnum >= GRITS_LEVEL_HUD) {
347 glMatrixMode(GL_PROJECTION); glPushMatrix(); glLoadIdentity();
348 glMatrixMode(GL_MODELVIEW); glPushMatrix(); glLoadIdentity();
349 gint win_width = GTK_WIDGET(opengl)->allocation.width;
350 gint win_height = GTK_WIDGET(opengl)->allocation.height;
351 glOrtho(0, win_width, win_height, 0, 1000, -1000);
354 /* Draw unsorted objects without depth testing,
355 * these are polygons, etc, rather than physical objects */
356 glDisable(GL_DEPTH_TEST);
357 for (cur = level->unsorted.next; cur; cur = cur->next, nunsorted++)
358 grits_object_draw(GRITS_OBJECT(cur->data), opengl);
360 /* Draw sorted objects using depth testing
361 * These are things that are actually part of the world */
362 glEnable(GL_DEPTH_TEST);
363 for (cur = level->sorted.next; cur; cur = cur->next, nsorted++)
364 grits_object_draw(GRITS_OBJECT(cur->data), opengl);
367 if (lnum >= GRITS_LEVEL_HUD) {
368 glMatrixMode(GL_PROJECTION); glPopMatrix();
369 glMatrixMode(GL_MODELVIEW); glPopMatrix();
372 /* TODO: Prune empty levels */
374 g_debug("GritsOpenGL: _draw_level - drew %d,%d objects",
379 static gboolean on_expose(GritsOpenGL *opengl, GdkEventExpose *event, gpointer _)
381 g_debug("GritsOpenGL: on_expose - begin");
383 if (opengl->pickmode)
384 return on_motion_notify(opengl, (GdkEventMotion*)event, NULL);
386 gtk_gl_begin(GTK_WIDGET(opengl));
388 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
390 _set_visuals(opengl);
392 glColor4f(1.0, 1.0, 1.0, 1.0);
394 glDisable(GL_TEXTURE_2D);
395 glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
396 roam_sphere_draw(opengl->sphere);
398 //roam_sphere_draw_normals(opengl->sphere);
400 g_mutex_lock(opengl->objects_lock);
401 if (opengl->wireframe)
402 glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
403 g_tree_foreach(opengl->objects, _draw_level, opengl);
404 g_mutex_unlock(opengl->objects_lock);
407 gtk_gl_end(GTK_WIDGET(opengl));
409 g_debug("GritsOpenGL: on_expose - end\n");
413 static gboolean on_key_press(GritsOpenGL *opengl, GdkEventKey *event, gpointer _)
415 g_debug("GritsOpenGL: on_key_press - key=%x, state=%x, plus=%x",
416 event->keyval, event->state, GDK_plus);
418 guint kv = event->keyval;
421 opengl->wireframe = !opengl->wireframe;
422 gtk_widget_queue_draw(GTK_WIDGET(opengl));
425 opengl->pickmode = !opengl->pickmode;
426 gtk_widget_queue_draw(GTK_WIDGET(opengl));
429 else if (kv == GDK_n) roam_sphere_split_one(opengl->sphere);
430 else if (kv == GDK_p) roam_sphere_merge_one(opengl->sphere);
431 else if (kv == GDK_r) roam_sphere_split_merge(opengl->sphere);
432 else if (kv == GDK_u) roam_sphere_update_errors(opengl->sphere);
433 gtk_widget_queue_draw(GTK_WIDGET(opengl));
438 static gboolean on_chained_event(GritsOpenGL *opengl, GdkEvent *event, gpointer _)
440 _foreach_object(opengl, (GritsLevelFunc)grits_object_event, event);
444 static gboolean _update_errors_cb(gpointer _opengl)
446 GritsOpenGL *opengl = _opengl;
447 g_mutex_lock(opengl->sphere_lock);
448 roam_sphere_update_errors(opengl->sphere);
449 g_mutex_unlock(opengl->sphere_lock);
450 opengl->ue_source = 0;
453 static void on_view_changed(GritsOpenGL *opengl,
454 gdouble _1, gdouble _2, gdouble _3)
456 g_debug("GritsOpenGL: on_view_changed");
457 _set_visuals(opengl);
459 if (!opengl->ue_source)
460 opengl->ue_source = g_idle_add_full(G_PRIORITY_HIGH_IDLE+30,
461 _update_errors_cb, opengl, NULL);
462 //roam_sphere_update_errors(opengl->sphere);
464 (void)_update_errors_cb;
468 static gboolean on_idle(GritsOpenGL *opengl)
470 //g_debug("GritsOpenGL: on_idle");
471 g_mutex_lock(opengl->sphere_lock);
472 if (roam_sphere_split_merge(opengl->sphere))
473 gtk_widget_queue_draw(GTK_WIDGET(opengl));
474 g_mutex_unlock(opengl->sphere_lock);
478 static void on_realize(GritsOpenGL *opengl, gpointer _)
480 g_debug("GritsOpenGL: on_realize");
481 gtk_gl_begin(GTK_WIDGET(opengl));
483 /* Connect signals and idle functions now that opengl is fully initialized */
484 gtk_widget_add_events(GTK_WIDGET(opengl), GDK_KEY_PRESS_MASK);
485 g_signal_connect(opengl, "configure-event", G_CALLBACK(on_configure), NULL);
486 g_signal_connect(opengl, "expose-event", G_CALLBACK(on_expose), NULL);
488 g_signal_connect(opengl, "key-press-event", G_CALLBACK(on_key_press), NULL);
490 g_signal_connect(opengl, "location-changed", G_CALLBACK(on_view_changed), NULL);
491 g_signal_connect(opengl, "rotation-changed", G_CALLBACK(on_view_changed), NULL);
493 g_signal_connect(opengl, "motion-notify-event", G_CALLBACK(on_motion_notify), NULL);
494 g_signal_connect_after(opengl, "key-press-event", G_CALLBACK(on_chained_event), NULL);
495 g_signal_connect_after(opengl, "key-release-event", G_CALLBACK(on_chained_event), NULL);
496 g_signal_connect_after(opengl, "button-press-event", G_CALLBACK(on_chained_event), NULL);
497 g_signal_connect_after(opengl, "button-release-event", G_CALLBACK(on_chained_event), NULL);
498 g_signal_connect_after(opengl, "motion-notify-event", G_CALLBACK(on_chained_event), NULL);
501 opengl->sm_source[0] = g_timeout_add_full(G_PRIORITY_HIGH_IDLE+30, 33, (GSourceFunc)on_idle, opengl, NULL);
502 opengl->sm_source[1] = g_timeout_add_full(G_PRIORITY_HIGH_IDLE+10, 500, (GSourceFunc)on_idle, opengl, NULL);
505 (void)_update_errors_cb;
508 /* Re-queue resize incase configure was triggered before realize */
509 gtk_widget_queue_resize(GTK_WIDGET(opengl));
512 /*********************
513 * GritsViewer methods *
514 *********************/
517 * @plugins: the plugins store to use
518 * @prefs: the preferences object to use
520 * Create a new OpenGL renderer.
522 * Returns: the new #GritsOpenGL
524 GritsViewer *grits_opengl_new(GritsPlugins *plugins, GritsPrefs *prefs)
526 g_debug("GritsOpenGL: new");
527 GritsViewer *opengl = g_object_new(GRITS_TYPE_OPENGL, NULL);
528 grits_viewer_setup(opengl, plugins, prefs);
532 static void grits_opengl_center_position(GritsViewer *_opengl, gdouble lat, gdouble lon, gdouble elev)
534 glRotatef(lon, 0, 1, 0);
535 glRotatef(-lat, 1, 0, 0);
536 glTranslatef(0, 0, elev2rad(elev));
539 static void grits_opengl_project(GritsViewer *_opengl,
540 gdouble lat, gdouble lon, gdouble elev,
541 gdouble *px, gdouble *py, gdouble *pz)
543 GritsOpenGL *opengl = GRITS_OPENGL(_opengl);
545 lle2xyz(lat, lon, elev, &x, &y, &z);
547 opengl->sphere->view->model,
548 opengl->sphere->view->proj,
549 opengl->sphere->view->view,
553 static void grits_opengl_unproject(GritsViewer *_opengl,
554 gdouble px, gdouble py, gdouble pz,
555 gdouble *lat, gdouble *lon, gdouble *elev)
557 GritsOpenGL *opengl = GRITS_OPENGL(_opengl);
558 if (!opengl->sphere->view)
563 glReadPixels(px, py, 1, 1, GL_DEPTH_COMPONENT, GL_FLOAT, &tmp);
566 gluUnProject(px, py, pz,
567 opengl->sphere->view->model,
568 opengl->sphere->view->proj,
569 opengl->sphere->view->view,
571 xyz2lle(x, y, z, lat, lon, elev);
572 //g_message("GritsOpenGL: unproject - "
573 // "%4.0lf,%4.0lf,(%5.3lf) -> "
574 // "%8.0lf,%8.0lf,%8.0lf -> "
575 // "%6.2lf,%7.2lf,%4.0lf",
576 // px, py, pz, x, y, z, *lat, *lon, *elev);
579 static void grits_opengl_set_height_func(GritsViewer *_opengl, GritsBounds *bounds,
580 RoamHeightFunc height_func, gpointer user_data, gboolean update)
582 GritsOpenGL *opengl = GRITS_OPENGL(_opengl);
583 /* TODO: get points? */
584 g_mutex_lock(opengl->sphere_lock);
585 GList *triangles = roam_sphere_get_intersect(opengl->sphere, TRUE,
586 bounds->n, bounds->s, bounds->e, bounds->w);
587 for (GList *cur = triangles; cur; cur = cur->next) {
588 RoamTriangle *tri = cur->data;
589 RoamPoint *points[] = {tri->p.l, tri->p.m, tri->p.r, tri->split};
590 for (int i = 0; i < G_N_ELEMENTS(points); i++) {
591 if (bounds->n >= points[i]->lat && points[i]->lat >= bounds->s &&
592 bounds->e >= points[i]->lon && points[i]->lon >= bounds->w) {
593 points[i]->height_func = height_func;
594 points[i]->height_data = user_data;
595 roam_point_update_height(points[i]);
599 g_list_free(triangles);
600 g_mutex_unlock(opengl->sphere_lock);
603 static void _grits_opengl_clear_height_func_rec(RoamTriangle *root)
607 RoamPoint *points[] = {root->p.l, root->p.m, root->p.r, root->split};
608 for (int i = 0; i < G_N_ELEMENTS(points); i++) {
609 points[i]->height_func = NULL;
610 points[i]->height_data = NULL;
611 roam_point_update_height(points[i]);
613 _grits_opengl_clear_height_func_rec(root->kids[0]);
614 _grits_opengl_clear_height_func_rec(root->kids[1]);
617 static void grits_opengl_clear_height_func(GritsViewer *_opengl)
619 GritsOpenGL *opengl = GRITS_OPENGL(_opengl);
620 for (int i = 0; i < G_N_ELEMENTS(opengl->sphere->roots); i++)
621 _grits_opengl_clear_height_func_rec(opengl->sphere->roots[i]);
624 static gpointer grits_opengl_add(GritsViewer *_opengl, GritsObject *object,
625 gint key, gboolean sort)
627 g_assert(GRITS_IS_OPENGL(_opengl));
628 GritsOpenGL *opengl = GRITS_OPENGL(_opengl);
629 g_mutex_lock(opengl->objects_lock);
630 struct RenderLevel *level = g_tree_lookup(opengl->objects, (gpointer)(gintptr)key);
632 level = g_new0(struct RenderLevel, 1);
633 g_tree_insert(opengl->objects, (gpointer)(gintptr)key, level);
635 GList *list = sort ? &level->sorted : &level->unsorted;
636 /* Put the link in the list */
637 GList *link = g_new0(GList, 1);
640 link->next = list->next;
642 list->next->prev = link;
644 g_mutex_unlock(opengl->objects_lock);
648 static GritsObject *grits_opengl_remove(GritsViewer *_opengl, GritsObject *object)
650 g_assert(GRITS_IS_OPENGL(_opengl));
651 GritsOpenGL *opengl = GRITS_OPENGL(_opengl);
652 GList *link = object->ref;
653 g_mutex_lock(opengl->objects_lock);
654 /* Just unlink and free it, link->prev is assured */
655 link->prev->next = link->next;
657 link->next->prev = link->prev;
658 g_mutex_unlock(opengl->objects_lock);
660 object->viewer = NULL;
662 g_object_unref(object);
669 static int _objects_cmp(gconstpointer _a, gconstpointer _b, gpointer _)
671 gintptr a = (gintptr)_a, b = (gintptr)_b;
675 static void _objects_free(gpointer value)
677 struct RenderLevel *level = value;
678 if (level->sorted.next)
679 g_list_free(level->sorted.next);
680 if (level->unsorted.next)
681 g_list_free(level->unsorted.next);
685 G_DEFINE_TYPE(GritsOpenGL, grits_opengl, GRITS_TYPE_VIEWER);
686 static void grits_opengl_init(GritsOpenGL *opengl)
688 g_debug("GritsOpenGL: init");
689 opengl->objects = g_tree_new_full(_objects_cmp, NULL, NULL, _objects_free);
690 opengl->objects_lock = g_mutex_new();
691 opengl->sphere = roam_sphere_new(opengl);
692 opengl->sphere_lock = g_mutex_new();
693 gtk_gl_enable(GTK_WIDGET(opengl));
694 gtk_widget_add_events(GTK_WIDGET(opengl), GDK_KEY_PRESS_MASK);
695 g_signal_connect(opengl, "map", G_CALLBACK(on_realize), NULL);
697 static void grits_opengl_dispose(GObject *_opengl)
699 g_debug("GritsOpenGL: dispose");
700 GritsOpenGL *opengl = GRITS_OPENGL(_opengl);
701 if (opengl->sm_source[0]) {
702 g_source_remove(opengl->sm_source[0]);
703 opengl->sm_source[0] = 0;
705 if (opengl->sm_source[1]) {
706 g_source_remove(opengl->sm_source[1]);
707 opengl->sm_source[1] = 0;
709 if (opengl->ue_source) {
710 g_source_remove(opengl->ue_source);
711 opengl->ue_source = 0;
713 G_OBJECT_CLASS(grits_opengl_parent_class)->dispose(_opengl);
715 static void grits_opengl_finalize(GObject *_opengl)
717 g_debug("GritsOpenGL: finalize");
718 GritsOpenGL *opengl = GRITS_OPENGL(_opengl);
719 roam_sphere_free(opengl->sphere);
720 g_tree_destroy(opengl->objects);
721 g_mutex_free(opengl->objects_lock);
722 g_mutex_free(opengl->sphere_lock);
723 G_OBJECT_CLASS(grits_opengl_parent_class)->finalize(_opengl);
725 static void grits_opengl_class_init(GritsOpenGLClass *klass)
727 g_debug("GritsOpenGL: class_init");
728 GObjectClass *gobject_class = G_OBJECT_CLASS(klass);
729 gobject_class->finalize = grits_opengl_finalize;
730 gobject_class->dispose = grits_opengl_dispose;
732 GritsViewerClass *viewer_class = GRITS_VIEWER_CLASS(klass);
733 viewer_class->center_position = grits_opengl_center_position;
734 viewer_class->project = grits_opengl_project;
735 viewer_class->unproject = grits_opengl_unproject;
736 viewer_class->clear_height_func = grits_opengl_clear_height_func;
737 viewer_class->set_height_func = grits_opengl_set_height_func;
738 viewer_class->add = grits_opengl_add;
739 viewer_class->remove = grits_opengl_remove;