]> Pileus Git - grits/blob - src/grits-opengl.c
Add cursor support to GritsObject
[grits] / src / grits-opengl.c
1 /*
2  * Copyright (C) 2009-2011 Andy Spencer <andy753421@gmail.com>
3  *
4  * This program is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation, either version 3 of the License, or
7  * (at your option) any later version.
8  *
9  * This program is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
16  */
17
18 /**
19  * SECTION:grits-opengl
20  * @short_description: OpenGL based virtual globe
21  *
22  * #GritsOpenGL is the core rendering engine used by grits. Theoretically other
23  * renderers could be writte, but they have not been. GritsOpenGL uses the ROAM
24  * algorithm for updating surface mesh the planet. The only thing GritsOpenGL
25  * can actually render on it's own is a wireframe of a sphere.
26  *
27  * GritsOpenGL requires (at least) OpenGL 2.0.
28  */
29
30 #include <config.h>
31 #include <math.h>
32 #include <string.h>
33 #include <gdk/gdkkeysyms.h>
34 #include <gtk/gtk.h>
35
36 #include "grits-opengl.h"
37 #include "grits-util.h"
38 #include "gtkgl.h"
39 #include "roam.h"
40
41 // #define ROAM_DEBUG
42
43 /* Tessellation, "finding intersecting triangles" */
44 /* http://research.microsoft.com/pubs/70307/tr-2006-81.pdf */
45 /* http://www.opengl.org/wiki/Alpha_Blending */
46
47 /* The unsorted/sroted GLists are blank head nodes,
48  * This way us we can remove objects from the level just by fixing up links
49  * I.e. we don't need to do a lookup to remove an object if we have its GList */
50 struct RenderLevel {
51         GList unsorted;
52         GList sorted;
53 };
54
55 /***********
56  * Helpers *
57  ***********/
58 static void _set_visuals(GritsOpenGL *opengl)
59 {
60         double lat, lon, elev, rx, ry, rz;
61         grits_viewer_get_location(GRITS_VIEWER(opengl), &lat, &lon, &elev);
62         grits_viewer_get_rotation(GRITS_VIEWER(opengl), &rx, &ry, &rz);
63
64         /* Set projection and clipping planes */
65         glMatrixMode(GL_PROJECTION);
66         glLoadIdentity();
67
68         double width  = GTK_WIDGET(opengl)->allocation.width;
69         double height = GTK_WIDGET(opengl)->allocation.height;
70         double ang    = atan((height/2)/FOV_DIST)*2;
71         double atmos  = 100000;
72         double near   = MAX(elev*0.75 - atmos, 50); // View 100km of atmosphere
73         double far    = elev + 2*EARTH_R + atmos;   // on both sides of the earth
74
75         grits_viewer_get_location(GRITS_VIEWER(opengl), &lat, &lon, &elev);
76         glViewport(0, 0, width, height);
77         gluPerspective(rad2deg(ang), width/height, near, far);
78
79         /* Setup camera and lighting */
80         glMatrixMode(GL_MODELVIEW);
81         glLoadIdentity();
82
83         /* Camera 1 */
84         glRotatef(rx, 1, 0, 0);
85         glRotatef(rz, 0, 0, 1);
86
87         /* Lighting */
88 #ifdef ROAM_DEBUG
89         float light_ambient[]  = {0.7f, 0.7f, 0.7f, 1.0f};
90         float light_diffuse[]  = {2.0f, 2.0f, 2.0f, 1.0f};
91 #else
92         float light_ambient[]  = {0.2f, 0.2f, 0.2f, 1.0f};
93         float light_diffuse[]  = {0.8f, 0.8f, 0.8f, 1.0f};
94 #endif
95         float light_position[] = {-13*EARTH_R, 1*EARTH_R, 3*EARTH_R, 1.0f};
96         glLightfv(GL_LIGHT0, GL_AMBIENT,  light_ambient);
97         glLightfv(GL_LIGHT0, GL_DIFFUSE,  light_diffuse);
98         glLightfv(GL_LIGHT0, GL_POSITION, light_position);
99         glEnable(GL_LIGHT0);
100         glEnable(GL_LIGHTING);
101
102         float material_ambient[]  = {1.0, 1.0, 1.0, 1.0};
103         float material_diffuse[]  = {1.0, 1.0, 1.0, 1.0};
104         float material_specular[] = {0.0, 0.0, 0.0, 1.0};
105         float material_emission[] = {0.0, 0.0, 0.0, 1.0};
106         glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT,  material_ambient);
107         glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE,  material_diffuse);
108         glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, material_specular);
109         glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, material_emission);
110         glDisable(GL_TEXTURE_2D);
111         glDisable(GL_COLOR_MATERIAL);
112
113         /* Camera 2 */
114         glTranslatef(0, 0, -elev2rad(elev));
115         glRotatef(lat, 1, 0, 0);
116         glRotatef(-lon, 0, 1, 0);
117
118         glDisable(GL_ALPHA_TEST);
119
120         glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
121         glEnable(GL_BLEND);
122
123 #ifndef ROAM_DEBUG
124         glCullFace(GL_BACK);
125         glEnable(GL_CULL_FACE);
126
127         glClearDepth(1.0);
128         glDepthFunc(GL_LEQUAL);
129         glEnable(GL_DEPTH_TEST);
130 #endif
131
132         glEnable(GL_LINE_SMOOTH);
133
134         glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
135         //glShadeModel(GL_FLAT);
136
137         g_mutex_lock(opengl->sphere_lock);
138         roam_sphere_update_view(opengl->sphere);
139         g_mutex_unlock(opengl->sphere_lock);
140 }
141
142 typedef gboolean (*GritsLevelFunc)(GritsObject *obj, gpointer user_data, gint level, gboolean sorted);
143
144 static gboolean _foreach_object_cb(gpointer key, gpointer value, gpointer pointers)
145 {
146         struct RenderLevel *level = value;
147         GritsLevelFunc user_func = ((gpointer*)pointers)[0];
148         gpointer       user_data = ((gpointer*)pointers)[1];
149         for (GList *cur = level->unsorted.next; cur; cur = cur->next)
150                 if (user_func(cur->data, user_data, (gint)key, FALSE))
151                         return TRUE;
152         for (GList *cur = level->sorted.next;   cur; cur = cur->next)
153                 if (user_func(cur->data, user_data, (gint)key, TRUE))
154                         return TRUE;
155         return FALSE;
156 }
157
158 static void _foreach_object(GritsOpenGL *opengl, GritsLevelFunc func, gpointer user_data)
159 {
160         gpointer pointers[2] = {func, user_data};
161         g_tree_foreach(opengl->objects, _foreach_object_cb, pointers);
162 }
163
164 static gboolean _add_object_world(GritsObject *object, GPtrArray *array, gint level, gboolean sorted)
165 {
166         if (level < GRITS_LEVEL_HUD)
167                 g_ptr_array_add(array, object);
168         return FALSE;
169 }
170
171 static gboolean _add_object_ortho(GritsObject *object, GPtrArray *array, gint level, gboolean sorted)
172 {
173         if (level >= GRITS_LEVEL_HUD)
174                 g_ptr_array_add(array, object);
175         return FALSE;
176 }
177
178 static GPtrArray *_objects_to_array(GritsOpenGL *opengl, gboolean ortho)
179 {
180         GPtrArray *array = g_ptr_array_new();
181         GritsLevelFunc func = (GritsLevelFunc)(ortho ? _add_object_ortho : _add_object_world);
182         _foreach_object(opengl, func, array);
183         return array;
184 }
185
186 /*************
187  * Callbacks *
188  *************/
189 static gboolean on_configure(GritsOpenGL *opengl, GdkEventConfigure *event, gpointer _)
190 {
191         g_debug("GritsOpenGL: on_configure");
192
193         _set_visuals(opengl);
194 #ifndef ROAM_DEBUG
195         g_mutex_lock(opengl->sphere_lock);
196         roam_sphere_update_errors(opengl->sphere);
197         g_mutex_unlock(opengl->sphere_lock);
198 #endif
199
200         return FALSE;
201 }
202
203 static gint run_picking(GritsOpenGL *opengl, GdkEvent *event,
204                 GPtrArray *objects, GritsObject **top)
205 {
206         /* Setup picking buffers */
207         guint buffer[100][4] = {};
208         glSelectBuffer(G_N_ELEMENTS(buffer), (guint*)buffer);
209         if (!opengl->pickmode)
210                 glRenderMode(GL_SELECT);
211         glInitNames();
212
213         /* Render/pick objects */
214         for (guint i = 0; i < objects->len; i++) {
215                 glPushName(i);
216                 GritsObject *object = objects->pdata[i];
217                 object->state.picked = FALSE;
218                 grits_object_pick(object, opengl);
219                 glPopName();
220         }
221
222         int hits = glRenderMode(GL_RENDER);
223
224         /* Process hits */
225         for (int i = 0; i < hits; i++) {
226                 //g_debug("\tHit: %d",     i);
227                 //g_debug("\t\tcount: %d", buffer[i][0]);
228                 //g_debug("\t\tz1:    %f", (float)buffer[i][1]/0x7fffffff);
229                 //g_debug("\t\tz2:    %f", (float)buffer[i][2]/0x7fffffff);
230                 //g_debug("\t\tname:  %p", (gpointer)buffer[i][3]);
231                 guint        index  = buffer[i][3];
232                 GritsObject *object = objects->pdata[index];
233                 object->state.picked = TRUE;
234                 *top = object;
235         }
236
237         /* Notify objects of pointer movements */
238         for (guint i = 0; i < objects->len; i++) {
239                 GritsObject *object = objects->pdata[i];
240                 grits_object_set_pointer(object, event, object->state.picked);
241         }
242
243         return hits;
244 }
245
246 static gboolean on_motion_notify(GritsOpenGL *opengl, GdkEventMotion *event, gpointer _)
247 {
248         gdouble height = GTK_WIDGET(opengl)->allocation.height;
249         gdouble gl_x   = event->x;
250         gdouble gl_y   = height - event->y;
251         gdouble delta  = opengl->pickmode ? 200 : 2;
252
253         if (opengl->pickmode) {
254                 gtk_gl_begin(GTK_WIDGET(opengl));
255                 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
256         }
257
258         /* Save matricies */
259         gdouble projection[16];
260         gint    viewport[4]; // x=0,y=0,w,h
261         glGetDoublev(GL_PROJECTION_MATRIX, projection);
262         glGetIntegerv(GL_VIEWPORT, viewport);
263         glMatrixMode(GL_MODELVIEW);  glPushMatrix();
264         glMatrixMode(GL_PROJECTION); glPushMatrix();
265
266         g_mutex_lock(opengl->objects_lock);
267
268         GritsObject *top = NULL;
269         GPtrArray *ortho = _objects_to_array(opengl, TRUE);
270         GPtrArray *world = _objects_to_array(opengl, FALSE);
271
272         /* Run perspective picking */
273         glMatrixMode(GL_PROJECTION); glLoadIdentity();
274         gluPickMatrix(gl_x, gl_y, delta, delta, viewport);
275         glMultMatrixd(projection);
276         gint world_hits = run_picking(opengl, (GdkEvent*)event, world, &top);
277
278         /* Run ortho picking */
279         glMatrixMode(GL_PROJECTION); glLoadIdentity();
280         gluPickMatrix(gl_x, gl_y, delta, delta, viewport);
281         glMatrixMode(GL_MODELVIEW);  glLoadIdentity();
282         glOrtho(0, viewport[2], viewport[3], 0, 1000, -1000);
283         gint ortho_hits = run_picking(opengl, (GdkEvent*)event, ortho, &top);
284
285         /* Update cursor */
286         static GdkCursor *cursor = NULL;
287         static GdkWindow *window = NULL;
288         if (!window || !cursor) {
289                 cursor = gdk_cursor_new(GDK_FLEUR);
290                 window = gtk_widget_get_window(GTK_WIDGET(opengl));
291         }
292         GdkCursor *topcursor = top && top->cursor ? top->cursor : cursor;
293         gdk_window_set_cursor(window, topcursor);
294
295         g_debug("GritsOpenGL: on_motion_notify - hits=%d/%d,%d/%d ev=%.0lf,%.0lf",
296                         world_hits, world->len, ortho_hits, ortho->len, gl_x, gl_y);
297
298         g_ptr_array_free(world, TRUE);
299         g_ptr_array_free(ortho, TRUE);
300
301         g_mutex_unlock(opengl->objects_lock);
302
303
304         /* Test unproject */
305         //gdouble lat, lon, elev;
306         //grits_viewer_unproject(GRITS_VIEWER(opengl),
307         //              gl_x, gl_y, -1, &lat, &lon, &elev);
308
309         /* Cleanup */
310         glMatrixMode(GL_PROJECTION); glPopMatrix();
311         glMatrixMode(GL_MODELVIEW);  glPopMatrix();
312
313         if (opengl->pickmode)
314                 gtk_gl_end(GTK_WIDGET(opengl));
315
316         return FALSE;
317 }
318
319 static gboolean _draw_level(gpointer key, gpointer value, gpointer user_data)
320 {
321         GritsOpenGL *opengl = user_data;
322         glong lnum = (glong)key;
323         struct RenderLevel *level = value;
324
325         g_debug("GritsOpenGL: _draw_level - level=%-4ld", lnum);
326         int nsorted = 0, nunsorted = 0;
327         GList *cur = NULL;
328
329         /* Configure individual levels */
330         if (lnum < GRITS_LEVEL_WORLD) {
331                 /* Disable depth for background levels */
332                 glDepthMask(FALSE);
333                 glDisable(GL_ALPHA_TEST);
334         } else if (lnum < GRITS_LEVEL_OVERLAY) {
335                 /* Enable depth and alpha for world levels */
336                 glEnable(GL_ALPHA_TEST);
337                 glAlphaFunc(GL_GREATER, 0.1);
338                 glDepthMask(TRUE);
339         } else {
340                 /* Disable depth for Overlay/HUD levels */
341                 // This causes rendering glitches not sure why..
342                 //glDepthMask(FALSE);
343         }
344
345         /* Start ortho */
346         if (lnum >= GRITS_LEVEL_HUD) {
347                 glMatrixMode(GL_PROJECTION); glPushMatrix(); glLoadIdentity();
348                 glMatrixMode(GL_MODELVIEW);  glPushMatrix(); glLoadIdentity();
349                 gint win_width  = GTK_WIDGET(opengl)->allocation.width;
350                 gint win_height = GTK_WIDGET(opengl)->allocation.height;
351                 glOrtho(0, win_width, win_height, 0, 1000, -1000);
352         }
353
354         /* Draw unsorted objects without depth testing,
355          * these are polygons, etc, rather than physical objects */
356         glDisable(GL_DEPTH_TEST);
357         for (cur = level->unsorted.next; cur; cur = cur->next, nunsorted++)
358                 grits_object_draw(GRITS_OBJECT(cur->data), opengl);
359
360         /* Draw sorted objects using depth testing
361          * These are things that are actually part of the world */
362         glEnable(GL_DEPTH_TEST);
363         for (cur = level->sorted.next; cur; cur = cur->next, nsorted++)
364                 grits_object_draw(GRITS_OBJECT(cur->data), opengl);
365
366         /* End ortho */
367         if (lnum >= GRITS_LEVEL_HUD) {
368                 glMatrixMode(GL_PROJECTION); glPopMatrix();
369                 glMatrixMode(GL_MODELVIEW);  glPopMatrix();
370         }
371
372         /* TODO: Prune empty levels */
373
374         g_debug("GritsOpenGL: _draw_level - drew %d,%d objects",
375                         nunsorted, nsorted);
376         return FALSE;
377 }
378
379 static gboolean on_expose(GritsOpenGL *opengl, GdkEventExpose *event, gpointer _)
380 {
381         g_debug("GritsOpenGL: on_expose - begin");
382
383         if (opengl->pickmode)
384                 return on_motion_notify(opengl, (GdkEventMotion*)event, NULL);
385
386         gtk_gl_begin(GTK_WIDGET(opengl));
387
388         glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
389
390         _set_visuals(opengl);
391 #ifdef ROAM_DEBUG
392         glColor4f(1.0, 1.0, 1.0, 1.0);
393         glLineWidth(2);
394         glDisable(GL_TEXTURE_2D);
395         glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
396         roam_sphere_draw(opengl->sphere);
397         (void)_draw_level;
398         //roam_sphere_draw_normals(opengl->sphere);
399 #else
400         g_mutex_lock(opengl->objects_lock);
401         if (opengl->wireframe)
402                 glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
403         g_tree_foreach(opengl->objects, _draw_level, opengl);
404         g_mutex_unlock(opengl->objects_lock);
405 #endif
406
407         gtk_gl_end(GTK_WIDGET(opengl));
408
409         g_debug("GritsOpenGL: on_expose - end\n");
410         return FALSE;
411 }
412
413 static gboolean on_key_press(GritsOpenGL *opengl, GdkEventKey *event, gpointer _)
414 {
415         g_debug("GritsOpenGL: on_key_press - key=%x, state=%x, plus=%x",
416                         event->keyval, event->state, GDK_plus);
417
418         guint kv = event->keyval;
419         /* Testing */
420         if (kv == GDK_w) {
421                 opengl->wireframe = !opengl->wireframe;
422                 gtk_widget_queue_draw(GTK_WIDGET(opengl));
423         }
424         if (kv == GDK_p) {
425                 opengl->pickmode = !opengl->pickmode;
426                 gtk_widget_queue_draw(GTK_WIDGET(opengl));
427         }
428 #ifdef ROAM_DEBUG
429         else if (kv == GDK_n) roam_sphere_split_one(opengl->sphere);
430         else if (kv == GDK_p) roam_sphere_merge_one(opengl->sphere);
431         else if (kv == GDK_r) roam_sphere_split_merge(opengl->sphere);
432         else if (kv == GDK_u) roam_sphere_update_errors(opengl->sphere);
433         gtk_widget_queue_draw(GTK_WIDGET(opengl));
434 #endif
435         return FALSE;
436 }
437
438 static gboolean on_chained_event(GritsOpenGL *opengl, GdkEvent *event, gpointer _)
439 {
440         _foreach_object(opengl, (GritsLevelFunc)grits_object_event, event);
441         return FALSE;
442 }
443
444 static gboolean _update_errors_cb(gpointer _opengl)
445 {
446         GritsOpenGL *opengl = _opengl;
447         g_mutex_lock(opengl->sphere_lock);
448         roam_sphere_update_errors(opengl->sphere);
449         g_mutex_unlock(opengl->sphere_lock);
450         opengl->ue_source = 0;
451         return FALSE;
452 }
453 static void on_view_changed(GritsOpenGL *opengl,
454                 gdouble _1, gdouble _2, gdouble _3)
455 {
456         g_debug("GritsOpenGL: on_view_changed");
457         _set_visuals(opengl);
458 #ifndef ROAM_DEBUG
459         if (!opengl->ue_source)
460                 opengl->ue_source = g_idle_add_full(G_PRIORITY_HIGH_IDLE+30,
461                                 _update_errors_cb, opengl, NULL);
462         //roam_sphere_update_errors(opengl->sphere);
463 #else
464         (void)_update_errors_cb;
465 #endif
466 }
467
468 static gboolean on_idle(GritsOpenGL *opengl)
469 {
470         //g_debug("GritsOpenGL: on_idle");
471         g_mutex_lock(opengl->sphere_lock);
472         if (roam_sphere_split_merge(opengl->sphere))
473                 gtk_widget_queue_draw(GTK_WIDGET(opengl));
474         g_mutex_unlock(opengl->sphere_lock);
475         return TRUE;
476 }
477
478 static void on_realize(GritsOpenGL *opengl, gpointer _)
479 {
480         g_debug("GritsOpenGL: on_realize");
481         gtk_gl_begin(GTK_WIDGET(opengl));
482
483         /* Connect signals and idle functions now that opengl is fully initialized */
484         gtk_widget_add_events(GTK_WIDGET(opengl), GDK_KEY_PRESS_MASK);
485         g_signal_connect(opengl, "configure-event",  G_CALLBACK(on_configure),    NULL);
486         g_signal_connect(opengl, "expose-event",     G_CALLBACK(on_expose),       NULL);
487
488         g_signal_connect(opengl, "key-press-event",  G_CALLBACK(on_key_press),    NULL);
489
490         g_signal_connect(opengl, "location-changed", G_CALLBACK(on_view_changed), NULL);
491         g_signal_connect(opengl, "rotation-changed", G_CALLBACK(on_view_changed), NULL);
492
493         g_signal_connect(opengl, "motion-notify-event", G_CALLBACK(on_motion_notify), NULL);
494         g_signal_connect_after(opengl, "key-press-event",      G_CALLBACK(on_chained_event), NULL);
495         g_signal_connect_after(opengl, "key-release-event",    G_CALLBACK(on_chained_event), NULL);
496         g_signal_connect_after(opengl, "button-press-event",   G_CALLBACK(on_chained_event), NULL);
497         g_signal_connect_after(opengl, "button-release-event", G_CALLBACK(on_chained_event), NULL);
498         g_signal_connect_after(opengl, "motion-notify-event",  G_CALLBACK(on_chained_event), NULL);
499
500 #ifndef ROAM_DEBUG
501         opengl->sm_source[0] = g_timeout_add_full(G_PRIORITY_HIGH_IDLE+30, 33,  (GSourceFunc)on_idle, opengl, NULL);
502         opengl->sm_source[1] = g_timeout_add_full(G_PRIORITY_HIGH_IDLE+10, 500, (GSourceFunc)on_idle, opengl, NULL);
503 #else
504         (void)on_idle;
505         (void)_update_errors_cb;
506 #endif
507
508         /* Re-queue resize incase configure was triggered before realize */
509         gtk_widget_queue_resize(GTK_WIDGET(opengl));
510 }
511
512 /*********************
513  * GritsViewer methods *
514  *********************/
515 /**
516  * grits_opengl_new:
517  * @plugins: the plugins store to use
518  * @prefs:   the preferences object to use
519  *
520  * Create a new OpenGL renderer.
521  *
522  * Returns: the new #GritsOpenGL
523  */
524 GritsViewer *grits_opengl_new(GritsPlugins *plugins, GritsPrefs *prefs)
525 {
526         g_debug("GritsOpenGL: new");
527         GritsViewer *opengl = g_object_new(GRITS_TYPE_OPENGL, NULL);
528         grits_viewer_setup(opengl, plugins, prefs);
529         return opengl;
530 }
531
532 static void grits_opengl_center_position(GritsViewer *_opengl, gdouble lat, gdouble lon, gdouble elev)
533 {
534         glRotatef(lon, 0, 1, 0);
535         glRotatef(-lat, 1, 0, 0);
536         glTranslatef(0, 0, elev2rad(elev));
537 }
538
539 static void grits_opengl_project(GritsViewer *_opengl,
540                 gdouble lat, gdouble lon, gdouble elev,
541                 gdouble *px, gdouble *py, gdouble *pz)
542 {
543         GritsOpenGL *opengl = GRITS_OPENGL(_opengl);
544         gdouble x, y, z;
545         lle2xyz(lat, lon, elev, &x, &y, &z);
546         gluProject(x, y, z,
547                 opengl->sphere->view->model,
548                 opengl->sphere->view->proj,
549                 opengl->sphere->view->view,
550                 px, py, pz);
551 }
552
553 static void grits_opengl_unproject(GritsViewer *_opengl,
554                 gdouble px, gdouble py, gdouble pz,
555                 gdouble *lat, gdouble *lon, gdouble *elev)
556 {
557         GritsOpenGL *opengl = GRITS_OPENGL(_opengl);
558         if (!opengl->sphere->view)
559                 return;
560         gdouble x, y, z;
561         if (pz < 0) {
562                 gfloat tmp = 0;
563                 glReadPixels(px, py, 1, 1, GL_DEPTH_COMPONENT, GL_FLOAT, &tmp);
564                 pz = tmp;
565         }
566         gluUnProject(px, py, pz,
567                 opengl->sphere->view->model,
568                 opengl->sphere->view->proj,
569                 opengl->sphere->view->view,
570                 &x, &y, &z);
571         xyz2lle(x, y, z, lat, lon, elev);
572         //g_message("GritsOpenGL: unproject - "
573         //              "%4.0lf,%4.0lf,(%5.3lf) -> "
574         //              "%8.0lf,%8.0lf,%8.0lf -> "
575         //              "%6.2lf,%7.2lf,%4.0lf",
576         //      px, py, pz, x, y, z, *lat, *lon, *elev);
577 }
578
579 static void grits_opengl_set_height_func(GritsViewer *_opengl, GritsBounds *bounds,
580                 RoamHeightFunc height_func, gpointer user_data, gboolean update)
581 {
582         GritsOpenGL *opengl = GRITS_OPENGL(_opengl);
583         /* TODO: get points? */
584         g_mutex_lock(opengl->sphere_lock);
585         GList *triangles = roam_sphere_get_intersect(opengl->sphere, TRUE,
586                         bounds->n, bounds->s, bounds->e, bounds->w);
587         for (GList *cur = triangles; cur; cur = cur->next) {
588                 RoamTriangle *tri = cur->data;
589                 RoamPoint *points[] = {tri->p.l, tri->p.m, tri->p.r, tri->split};
590                 for (int i = 0; i < G_N_ELEMENTS(points); i++) {
591                         if (bounds->n >= points[i]->lat && points[i]->lat >= bounds->s &&
592                             bounds->e >= points[i]->lon && points[i]->lon >= bounds->w) {
593                                 points[i]->height_func = height_func;
594                                 points[i]->height_data = user_data;
595                                 roam_point_update_height(points[i]);
596                         }
597                 }
598         }
599         g_list_free(triangles);
600         g_mutex_unlock(opengl->sphere_lock);
601 }
602
603 static void _grits_opengl_clear_height_func_rec(RoamTriangle *root)
604 {
605         if (!root)
606                 return;
607         RoamPoint *points[] = {root->p.l, root->p.m, root->p.r, root->split};
608         for (int i = 0; i < G_N_ELEMENTS(points); i++) {
609                 points[i]->height_func = NULL;
610                 points[i]->height_data = NULL;
611                 roam_point_update_height(points[i]);
612         }
613         _grits_opengl_clear_height_func_rec(root->kids[0]);
614         _grits_opengl_clear_height_func_rec(root->kids[1]);
615 }
616
617 static void grits_opengl_clear_height_func(GritsViewer *_opengl)
618 {
619         GritsOpenGL *opengl = GRITS_OPENGL(_opengl);
620         for (int i = 0; i < G_N_ELEMENTS(opengl->sphere->roots); i++)
621                 _grits_opengl_clear_height_func_rec(opengl->sphere->roots[i]);
622 }
623
624 static gpointer grits_opengl_add(GritsViewer *_opengl, GritsObject *object,
625                 gint key, gboolean sort)
626 {
627         g_assert(GRITS_IS_OPENGL(_opengl));
628         GritsOpenGL *opengl = GRITS_OPENGL(_opengl);
629         g_mutex_lock(opengl->objects_lock);
630         struct RenderLevel *level = g_tree_lookup(opengl->objects, (gpointer)(gintptr)key);
631         if (!level) {
632                 level = g_new0(struct RenderLevel, 1);
633                 g_tree_insert(opengl->objects, (gpointer)(gintptr)key, level);
634         }
635         GList *list = sort ? &level->sorted : &level->unsorted;
636         /* Put the link in the list */
637         GList *link = g_new0(GList, 1);
638         link->data = object;
639         link->prev = list;
640         link->next = list->next;
641         if (list->next)
642                 list->next->prev = link;
643         list->next = link;
644         g_mutex_unlock(opengl->objects_lock);
645         return link;
646 }
647
648 static GritsObject *grits_opengl_remove(GritsViewer *_opengl, GritsObject *object)
649 {
650         g_assert(GRITS_IS_OPENGL(_opengl));
651         GritsOpenGL *opengl = GRITS_OPENGL(_opengl);
652         GList *link = object->ref;
653         g_mutex_lock(opengl->objects_lock);
654         /* Just unlink and free it, link->prev is assured */
655         link->prev->next = link->next;
656         if (link->next)
657                 link->next->prev = link->prev;
658         g_mutex_unlock(opengl->objects_lock);
659         object->ref    = NULL;
660         object->viewer = NULL;
661         g_free(link);
662         g_object_unref(object);
663         return object;
664 }
665
666 /****************
667  * GObject code *
668  ****************/
669 static int _objects_cmp(gconstpointer _a, gconstpointer _b, gpointer _)
670 {
671         gintptr a = (gintptr)_a, b = (gintptr)_b;
672         return a < b ? -1 :
673                a > b ?  1 : 0;
674 }
675 static void _objects_free(gpointer value)
676 {
677         struct RenderLevel *level = value;
678         if (level->sorted.next)
679                 g_list_free(level->sorted.next);
680         if (level->unsorted.next)
681                 g_list_free(level->unsorted.next);
682         g_free(level);
683 }
684
685 G_DEFINE_TYPE(GritsOpenGL, grits_opengl, GRITS_TYPE_VIEWER);
686 static void grits_opengl_init(GritsOpenGL *opengl)
687 {
688         g_debug("GritsOpenGL: init");
689         opengl->objects      = g_tree_new_full(_objects_cmp, NULL, NULL, _objects_free);
690         opengl->objects_lock = g_mutex_new();
691         opengl->sphere       = roam_sphere_new(opengl);
692         opengl->sphere_lock  = g_mutex_new();
693         gtk_gl_enable(GTK_WIDGET(opengl));
694         gtk_widget_add_events(GTK_WIDGET(opengl), GDK_KEY_PRESS_MASK);
695         g_signal_connect(opengl, "map", G_CALLBACK(on_realize), NULL);
696 }
697 static void grits_opengl_dispose(GObject *_opengl)
698 {
699         g_debug("GritsOpenGL: dispose");
700         GritsOpenGL *opengl = GRITS_OPENGL(_opengl);
701         if (opengl->sm_source[0]) {
702                 g_source_remove(opengl->sm_source[0]);
703                 opengl->sm_source[0] = 0;
704         }
705         if (opengl->sm_source[1]) {
706                 g_source_remove(opengl->sm_source[1]);
707                 opengl->sm_source[1] = 0;
708         }
709         if (opengl->ue_source) {
710                 g_source_remove(opengl->ue_source);
711                 opengl->ue_source = 0;
712         }
713         G_OBJECT_CLASS(grits_opengl_parent_class)->dispose(_opengl);
714 }
715 static void grits_opengl_finalize(GObject *_opengl)
716 {
717         g_debug("GritsOpenGL: finalize");
718         GritsOpenGL *opengl = GRITS_OPENGL(_opengl);
719         roam_sphere_free(opengl->sphere);
720         g_tree_destroy(opengl->objects);
721         g_mutex_free(opengl->objects_lock);
722         g_mutex_free(opengl->sphere_lock);
723         G_OBJECT_CLASS(grits_opengl_parent_class)->finalize(_opengl);
724 }
725 static void grits_opengl_class_init(GritsOpenGLClass *klass)
726 {
727         g_debug("GritsOpenGL: class_init");
728         GObjectClass *gobject_class = G_OBJECT_CLASS(klass);
729         gobject_class->finalize = grits_opengl_finalize;
730         gobject_class->dispose = grits_opengl_dispose;
731
732         GritsViewerClass *viewer_class = GRITS_VIEWER_CLASS(klass);
733         viewer_class->center_position   = grits_opengl_center_position;
734         viewer_class->project           = grits_opengl_project;
735         viewer_class->unproject         = grits_opengl_unproject;
736         viewer_class->clear_height_func = grits_opengl_clear_height_func;
737         viewer_class->set_height_func   = grits_opengl_set_height_func;
738         viewer_class->add               = grits_opengl_add;
739         viewer_class->remove            = grits_opengl_remove;
740 }