]> Pileus Git - grits/blob - src/grits-opengl.c
Add parameters and return values to GritsObject events
[grits] / src / grits-opengl.c
1 /*
2  * Copyright (C) 2009-2011 Andy Spencer <andy753421@gmail.com>
3  *
4  * This program is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation, either version 3 of the License, or
7  * (at your option) any later version.
8  *
9  * This program is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
16  */
17
18 /**
19  * SECTION:grits-opengl
20  * @short_description: OpenGL based virtual globe
21  *
22  * #GritsOpenGL is the core rendering engine used by grits. Theoretically other
23  * renderers could be writte, but they have not been. GritsOpenGL uses the ROAM
24  * algorithm for updating surface mesh the planet. The only thing GritsOpenGL
25  * can actually render on it's own is a wireframe of a sphere.
26  *
27  * GritsOpenGL requires (at least) OpenGL 2.0.
28  */
29
30 #include <config.h>
31 #include <math.h>
32 #include <string.h>
33 #include <gdk/gdkkeysyms.h>
34 #include <gtk/gtk.h>
35
36 #include "grits-opengl.h"
37 #include "grits-util.h"
38 #include "gtkgl.h"
39 #include "roam.h"
40
41 // #define ROAM_DEBUG
42
43 /* Tessellation, "finding intersecting triangles" */
44 /* http://research.microsoft.com/pubs/70307/tr-2006-81.pdf */
45 /* http://www.opengl.org/wiki/Alpha_Blending */
46
47 /* The unsorted/sroted GLists are blank head nodes,
48  * This way us we can remove objects from the level just by fixing up links
49  * I.e. we don't need to do a lookup to remove an object if we have its GList */
50 struct RenderLevel {
51         GList unsorted;
52         GList sorted;
53 };
54
55 /***********
56  * Helpers *
57  ***********/
58 static void _set_visuals(GritsOpenGL *opengl)
59 {
60         double lat, lon, elev, rx, ry, rz;
61         grits_viewer_get_location(GRITS_VIEWER(opengl), &lat, &lon, &elev);
62         grits_viewer_get_rotation(GRITS_VIEWER(opengl), &rx, &ry, &rz);
63
64         /* Set projection and clipping planes */
65         glMatrixMode(GL_PROJECTION);
66         glLoadIdentity();
67
68         double width  = GTK_WIDGET(opengl)->allocation.width;
69         double height = GTK_WIDGET(opengl)->allocation.height;
70         double ang    = atan((height/2)/FOV_DIST)*2;
71         double atmos  = 100000;
72         double near   = MAX(elev*0.75 - atmos, 50); // View 100km of atmosphere
73         double far    = elev + 2*EARTH_R + atmos;   // on both sides of the earth
74
75         grits_viewer_get_location(GRITS_VIEWER(opengl), &lat, &lon, &elev);
76         glViewport(0, 0, width, height);
77         gluPerspective(rad2deg(ang), width/height, near, far);
78
79         /* Setup camera and lighting */
80         glMatrixMode(GL_MODELVIEW);
81         glLoadIdentity();
82
83         /* Camera 1 */
84         glRotatef(rx, 1, 0, 0);
85         glRotatef(rz, 0, 0, 1);
86
87         /* Lighting */
88 #ifdef ROAM_DEBUG
89         float light_ambient[]  = {0.7f, 0.7f, 0.7f, 1.0f};
90         float light_diffuse[]  = {2.0f, 2.0f, 2.0f, 1.0f};
91 #else
92         float light_ambient[]  = {0.2f, 0.2f, 0.2f, 1.0f};
93         float light_diffuse[]  = {0.8f, 0.8f, 0.8f, 1.0f};
94 #endif
95         float light_position[] = {-13*EARTH_R, 1*EARTH_R, 3*EARTH_R, 1.0f};
96         glLightfv(GL_LIGHT0, GL_AMBIENT,  light_ambient);
97         glLightfv(GL_LIGHT0, GL_DIFFUSE,  light_diffuse);
98         glLightfv(GL_LIGHT0, GL_POSITION, light_position);
99         glEnable(GL_LIGHT0);
100         glEnable(GL_LIGHTING);
101
102         float material_ambient[]  = {1.0, 1.0, 1.0, 1.0};
103         float material_diffuse[]  = {1.0, 1.0, 1.0, 1.0};
104         float material_specular[] = {0.0, 0.0, 0.0, 1.0};
105         float material_emission[] = {0.0, 0.0, 0.0, 1.0};
106         glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT,  material_ambient);
107         glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE,  material_diffuse);
108         glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, material_specular);
109         glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, material_emission);
110         glDisable(GL_TEXTURE_2D);
111         glDisable(GL_COLOR_MATERIAL);
112
113         /* Camera 2 */
114         glTranslatef(0, 0, -elev2rad(elev));
115         glRotatef(lat, 1, 0, 0);
116         glRotatef(-lon, 0, 1, 0);
117
118         glDisable(GL_ALPHA_TEST);
119
120         glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
121         glEnable(GL_BLEND);
122
123 #ifndef ROAM_DEBUG
124         glCullFace(GL_BACK);
125         glEnable(GL_CULL_FACE);
126
127         glClearDepth(1.0);
128         glDepthFunc(GL_LEQUAL);
129         glEnable(GL_DEPTH_TEST);
130 #endif
131
132         glEnable(GL_LINE_SMOOTH);
133
134         glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
135         //glShadeModel(GL_FLAT);
136
137         g_mutex_lock(opengl->sphere_lock);
138         roam_sphere_update_view(opengl->sphere);
139         g_mutex_unlock(opengl->sphere_lock);
140 }
141
142 typedef gboolean (*GritsLevelFunc)(GritsObject *obj, gpointer user_data, gint level, gboolean sorted);
143
144 static gboolean _foreach_object_cb(gpointer key, gpointer value, gpointer pointers)
145 {
146         struct RenderLevel *level = value;
147         GritsLevelFunc user_func = ((gpointer*)pointers)[0];
148         gpointer       user_data = ((gpointer*)pointers)[1];
149         for (GList *cur = level->unsorted.next; cur; cur = cur->next)
150                 if (user_func(cur->data, user_data, (gint)key, FALSE))
151                         return TRUE;
152         for (GList *cur = level->sorted.next;   cur; cur = cur->next)
153                 if (user_func(cur->data, user_data, (gint)key, TRUE))
154                         return TRUE;
155         return FALSE;
156 }
157
158 static void _foreach_object(GritsOpenGL *opengl, GritsLevelFunc func, gpointer user_data)
159 {
160         gpointer pointers[2] = {func, user_data};
161         g_tree_foreach(opengl->objects, _foreach_object_cb, pointers);
162 }
163
164 static gboolean _add_object_world(GritsObject *object, GPtrArray *array, gint level, gboolean sorted)
165 {
166         if (level < GRITS_LEVEL_HUD)
167                 g_ptr_array_add(array, object);
168         return FALSE;
169 }
170
171 static gboolean _add_object_ortho(GritsObject *object, GPtrArray *array, gint level, gboolean sorted)
172 {
173         if (level >= GRITS_LEVEL_HUD)
174                 g_ptr_array_add(array, object);
175         return FALSE;
176 }
177
178 static GPtrArray *_objects_to_array(GritsOpenGL *opengl, gboolean ortho)
179 {
180         GPtrArray *array = g_ptr_array_new();
181         GritsLevelFunc func = (GritsLevelFunc)(ortho ? _add_object_ortho : _add_object_world);
182         _foreach_object(opengl, func, array);
183         return array;
184 }
185
186 /*************
187  * Callbacks *
188  *************/
189 static gboolean on_configure(GritsOpenGL *opengl, GdkEventConfigure *event, gpointer _)
190 {
191         g_debug("GritsOpenGL: on_configure");
192
193         _set_visuals(opengl);
194 #ifndef ROAM_DEBUG
195         g_mutex_lock(opengl->sphere_lock);
196         roam_sphere_update_errors(opengl->sphere);
197         g_mutex_unlock(opengl->sphere_lock);
198 #endif
199
200         return FALSE;
201 }
202
203 static gint run_picking(GritsOpenGL *opengl, GdkEvent *event, GPtrArray *objects)
204 {
205         /* Setup picking buffers */
206         guint buffer[100][4] = {};
207         glSelectBuffer(G_N_ELEMENTS(buffer), (guint*)buffer);
208         if (!opengl->pickmode)
209                 glRenderMode(GL_SELECT);
210         glInitNames();
211
212         /* Render/pick objects */
213         for (guint i = 0; i < objects->len; i++) {
214                 glPushName(i);
215                 GritsObject *object = objects->pdata[i];
216                 object->state.picked = FALSE;
217                 grits_object_pick(object, opengl);
218                 glPopName();
219         }
220
221         int hits = glRenderMode(GL_RENDER);
222
223         /* Process hits */
224         for (int i = 0; i < hits; i++) {
225                 //g_debug("\tHit: %d",     i);
226                 //g_debug("\t\tcount: %d", buffer[i][0]);
227                 //g_debug("\t\tz1:    %f", (float)buffer[i][1]/0x7fffffff);
228                 //g_debug("\t\tz2:    %f", (float)buffer[i][2]/0x7fffffff);
229                 //g_debug("\t\tname:  %p", (gpointer)buffer[i][3]);
230                 guint        index  = buffer[i][3];
231                 GritsObject *object = objects->pdata[index];
232                 object->state.picked = TRUE;
233         }
234
235         /* Notify objects of pointer movements */
236         for (guint i = 0; i < objects->len; i++) {
237                 GritsObject *object = objects->pdata[i];
238                 grits_object_set_pointer(object, event, object->state.picked);
239         }
240
241         return hits;
242 }
243
244 static gboolean on_motion_notify(GritsOpenGL *opengl, GdkEventMotion *event, gpointer _)
245 {
246         gdouble height = GTK_WIDGET(opengl)->allocation.height;
247         gdouble gl_x   = event->x;
248         gdouble gl_y   = height - event->y;
249         gdouble delta  = opengl->pickmode ? 200 : 2;
250
251         if (opengl->pickmode) {
252                 gtk_gl_begin(GTK_WIDGET(opengl));
253                 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
254         }
255
256         /* Save matricies */
257         gdouble projection[16];
258         gint    viewport[4]; // x=0,y=0,w,h
259         glGetDoublev(GL_PROJECTION_MATRIX, projection);
260         glGetIntegerv(GL_VIEWPORT, viewport);
261         glMatrixMode(GL_MODELVIEW);  glPushMatrix();
262         glMatrixMode(GL_PROJECTION); glPushMatrix();
263
264         g_mutex_lock(opengl->objects_lock);
265
266         GPtrArray *ortho = _objects_to_array(opengl, TRUE);
267         GPtrArray *world = _objects_to_array(opengl, FALSE);
268
269         /* Run perspective picking */
270         glMatrixMode(GL_PROJECTION); glLoadIdentity();
271         gluPickMatrix(gl_x, gl_y, delta, delta, viewport);
272         glMultMatrixd(projection);
273         gint world_hits = run_picking(opengl, (GdkEvent*)event, world);
274
275         /* Run ortho picking */
276         glMatrixMode(GL_PROJECTION); glLoadIdentity();
277         gluPickMatrix(gl_x, gl_y, delta, delta, viewport);
278         glMatrixMode(GL_MODELVIEW);  glLoadIdentity();
279         glOrtho(0, viewport[2], viewport[3], 0, 1000, -1000);
280         gint ortho_hits = run_picking(opengl, (GdkEvent*)event, ortho);
281
282         g_debug("GritsOpenGL: on_motion_notify - hits=%d/%d,%d/%d ev=%.0lf,%.0lf",
283                         world_hits, world->len, ortho_hits, ortho->len, gl_x, gl_y);
284
285         g_ptr_array_free(world, TRUE);
286         g_ptr_array_free(ortho, TRUE);
287
288         g_mutex_unlock(opengl->objects_lock);
289
290
291         /* Test unproject */
292         //gdouble lat, lon, elev;
293         //grits_viewer_unproject(GRITS_VIEWER(opengl),
294         //              gl_x, gl_y, -1, &lat, &lon, &elev);
295
296         /* Cleanup */
297         glMatrixMode(GL_PROJECTION); glPopMatrix();
298         glMatrixMode(GL_MODELVIEW);  glPopMatrix();
299
300         if (opengl->pickmode)
301                 gtk_gl_end(GTK_WIDGET(opengl));
302
303         return FALSE;
304 }
305
306 static gboolean _draw_level(gpointer key, gpointer value, gpointer user_data)
307 {
308         GritsOpenGL *opengl = user_data;
309         glong lnum = (glong)key;
310         struct RenderLevel *level = value;
311
312         g_debug("GritsOpenGL: _draw_level - level=%-4ld", lnum);
313         int nsorted = 0, nunsorted = 0;
314         GList *cur = NULL;
315
316         /* Configure individual levels */
317         if (lnum < GRITS_LEVEL_WORLD) {
318                 /* Disable depth for background levels */
319                 glDepthMask(FALSE);
320                 glDisable(GL_ALPHA_TEST);
321         } else if (lnum < GRITS_LEVEL_OVERLAY) {
322                 /* Enable depth and alpha for world levels */
323                 glEnable(GL_ALPHA_TEST);
324                 glAlphaFunc(GL_GREATER, 0.1);
325                 glDepthMask(TRUE);
326         } else {
327                 /* Disable depth for Overlay/HUD levels */
328                 // This causes rendering glitches not sure why..
329                 //glDepthMask(FALSE);
330         }
331
332         /* Start ortho */
333         if (lnum >= GRITS_LEVEL_HUD) {
334                 glMatrixMode(GL_PROJECTION); glPushMatrix(); glLoadIdentity();
335                 glMatrixMode(GL_MODELVIEW);  glPushMatrix(); glLoadIdentity();
336                 gint win_width  = GTK_WIDGET(opengl)->allocation.width;
337                 gint win_height = GTK_WIDGET(opengl)->allocation.height;
338                 glOrtho(0, win_width, win_height, 0, 1000, -1000);
339         }
340
341         /* Draw unsorted objects without depth testing,
342          * these are polygons, etc, rather than physical objects */
343         glDisable(GL_DEPTH_TEST);
344         for (cur = level->unsorted.next; cur; cur = cur->next, nunsorted++)
345                 grits_object_draw(GRITS_OBJECT(cur->data), opengl);
346
347         /* Draw sorted objects using depth testing
348          * These are things that are actually part of the world */
349         glEnable(GL_DEPTH_TEST);
350         for (cur = level->sorted.next; cur; cur = cur->next, nsorted++)
351                 grits_object_draw(GRITS_OBJECT(cur->data), opengl);
352
353         /* End ortho */
354         if (lnum >= GRITS_LEVEL_HUD) {
355                 glMatrixMode(GL_PROJECTION); glPopMatrix();
356                 glMatrixMode(GL_MODELVIEW);  glPopMatrix();
357         }
358
359         /* TODO: Prune empty levels */
360
361         g_debug("GritsOpenGL: _draw_level - drew %d,%d objects",
362                         nunsorted, nsorted);
363         return FALSE;
364 }
365
366 static gboolean on_expose(GritsOpenGL *opengl, GdkEventExpose *event, gpointer _)
367 {
368         g_debug("GritsOpenGL: on_expose - begin");
369
370         if (opengl->pickmode)
371                 return on_motion_notify(opengl, (GdkEventMotion*)event, NULL);
372
373         gtk_gl_begin(GTK_WIDGET(opengl));
374
375         glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
376
377         _set_visuals(opengl);
378 #ifdef ROAM_DEBUG
379         glColor4f(1.0, 1.0, 1.0, 1.0);
380         glLineWidth(2);
381         glDisable(GL_TEXTURE_2D);
382         glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
383         roam_sphere_draw(opengl->sphere);
384         (void)_draw_level;
385         //roam_sphere_draw_normals(opengl->sphere);
386 #else
387         g_mutex_lock(opengl->objects_lock);
388         if (opengl->wireframe)
389                 glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
390         g_tree_foreach(opengl->objects, _draw_level, opengl);
391         g_mutex_unlock(opengl->objects_lock);
392 #endif
393
394         gtk_gl_end(GTK_WIDGET(opengl));
395
396         g_debug("GritsOpenGL: on_expose - end\n");
397         return FALSE;
398 }
399
400 static gboolean on_key_press(GritsOpenGL *opengl, GdkEventKey *event, gpointer _)
401 {
402         g_debug("GritsOpenGL: on_key_press - key=%x, state=%x, plus=%x",
403                         event->keyval, event->state, GDK_plus);
404
405         guint kv = event->keyval;
406         /* Testing */
407         if (kv == GDK_w) {
408                 opengl->wireframe = !opengl->wireframe;
409                 gtk_widget_queue_draw(GTK_WIDGET(opengl));
410         }
411         if (kv == GDK_p) {
412                 opengl->pickmode = !opengl->pickmode;
413                 gtk_widget_queue_draw(GTK_WIDGET(opengl));
414         }
415 #ifdef ROAM_DEBUG
416         else if (kv == GDK_n) roam_sphere_split_one(opengl->sphere);
417         else if (kv == GDK_p) roam_sphere_merge_one(opengl->sphere);
418         else if (kv == GDK_r) roam_sphere_split_merge(opengl->sphere);
419         else if (kv == GDK_u) roam_sphere_update_errors(opengl->sphere);
420         gtk_widget_queue_draw(GTK_WIDGET(opengl));
421 #endif
422         return FALSE;
423 }
424
425 static gboolean on_chained_event(GritsOpenGL *opengl, GdkEvent *event, gpointer _)
426 {
427         _foreach_object(opengl, (GritsLevelFunc)grits_object_event, event);
428         return FALSE;
429 }
430
431 static gboolean _update_errors_cb(gpointer _opengl)
432 {
433         GritsOpenGL *opengl = _opengl;
434         g_mutex_lock(opengl->sphere_lock);
435         roam_sphere_update_errors(opengl->sphere);
436         g_mutex_unlock(opengl->sphere_lock);
437         opengl->ue_source = 0;
438         return FALSE;
439 }
440 static void on_view_changed(GritsOpenGL *opengl,
441                 gdouble _1, gdouble _2, gdouble _3)
442 {
443         g_debug("GritsOpenGL: on_view_changed");
444         _set_visuals(opengl);
445 #ifndef ROAM_DEBUG
446         if (!opengl->ue_source)
447                 opengl->ue_source = g_idle_add_full(G_PRIORITY_HIGH_IDLE+30,
448                                 _update_errors_cb, opengl, NULL);
449         //roam_sphere_update_errors(opengl->sphere);
450 #else
451         (void)_update_errors_cb;
452 #endif
453 }
454
455 static gboolean on_idle(GritsOpenGL *opengl)
456 {
457         //g_debug("GritsOpenGL: on_idle");
458         g_mutex_lock(opengl->sphere_lock);
459         if (roam_sphere_split_merge(opengl->sphere))
460                 gtk_widget_queue_draw(GTK_WIDGET(opengl));
461         g_mutex_unlock(opengl->sphere_lock);
462         return TRUE;
463 }
464
465 static void on_realize(GritsOpenGL *opengl, gpointer _)
466 {
467         g_debug("GritsOpenGL: on_realize");
468         gtk_gl_begin(GTK_WIDGET(opengl));
469
470         /* Connect signals and idle functions now that opengl is fully initialized */
471         gtk_widget_add_events(GTK_WIDGET(opengl), GDK_KEY_PRESS_MASK);
472         g_signal_connect(opengl, "configure-event",  G_CALLBACK(on_configure),    NULL);
473         g_signal_connect(opengl, "expose-event",     G_CALLBACK(on_expose),       NULL);
474
475         g_signal_connect(opengl, "key-press-event",  G_CALLBACK(on_key_press),    NULL);
476
477         g_signal_connect(opengl, "location-changed", G_CALLBACK(on_view_changed), NULL);
478         g_signal_connect(opengl, "rotation-changed", G_CALLBACK(on_view_changed), NULL);
479
480         g_signal_connect(opengl, "motion-notify-event", G_CALLBACK(on_motion_notify), NULL);
481         g_signal_connect_after(opengl, "key-press-event",      G_CALLBACK(on_chained_event), NULL);
482         g_signal_connect_after(opengl, "key-release-event",    G_CALLBACK(on_chained_event), NULL);
483         g_signal_connect_after(opengl, "button-press-event",   G_CALLBACK(on_chained_event), NULL);
484         g_signal_connect_after(opengl, "button-release-event", G_CALLBACK(on_chained_event), NULL);
485         g_signal_connect_after(opengl, "motion-notify-event",  G_CALLBACK(on_chained_event), NULL);
486
487 #ifndef ROAM_DEBUG
488         opengl->sm_source[0] = g_timeout_add_full(G_PRIORITY_HIGH_IDLE+30, 33,  (GSourceFunc)on_idle, opengl, NULL);
489         opengl->sm_source[1] = g_timeout_add_full(G_PRIORITY_HIGH_IDLE+10, 500, (GSourceFunc)on_idle, opengl, NULL);
490 #else
491         (void)on_idle;
492         (void)_update_errors_cb;
493 #endif
494
495         /* Re-queue resize incase configure was triggered before realize */
496         gtk_widget_queue_resize(GTK_WIDGET(opengl));
497 }
498
499 /*********************
500  * GritsViewer methods *
501  *********************/
502 /**
503  * grits_opengl_new:
504  * @plugins: the plugins store to use
505  * @prefs:   the preferences object to use
506  *
507  * Create a new OpenGL renderer.
508  *
509  * Returns: the new #GritsOpenGL
510  */
511 GritsViewer *grits_opengl_new(GritsPlugins *plugins, GritsPrefs *prefs)
512 {
513         g_debug("GritsOpenGL: new");
514         GritsViewer *opengl = g_object_new(GRITS_TYPE_OPENGL, NULL);
515         grits_viewer_setup(opengl, plugins, prefs);
516         return opengl;
517 }
518
519 static void grits_opengl_center_position(GritsViewer *_opengl, gdouble lat, gdouble lon, gdouble elev)
520 {
521         glRotatef(lon, 0, 1, 0);
522         glRotatef(-lat, 1, 0, 0);
523         glTranslatef(0, 0, elev2rad(elev));
524 }
525
526 static void grits_opengl_project(GritsViewer *_opengl,
527                 gdouble lat, gdouble lon, gdouble elev,
528                 gdouble *px, gdouble *py, gdouble *pz)
529 {
530         GritsOpenGL *opengl = GRITS_OPENGL(_opengl);
531         gdouble x, y, z;
532         lle2xyz(lat, lon, elev, &x, &y, &z);
533         gluProject(x, y, z,
534                 opengl->sphere->view->model,
535                 opengl->sphere->view->proj,
536                 opengl->sphere->view->view,
537                 px, py, pz);
538 }
539
540 static void grits_opengl_unproject(GritsViewer *_opengl,
541                 gdouble px, gdouble py, gdouble pz,
542                 gdouble *lat, gdouble *lon, gdouble *elev)
543 {
544         GritsOpenGL *opengl = GRITS_OPENGL(_opengl);
545         if (!opengl->sphere->view)
546                 return;
547         gdouble x, y, z;
548         if (pz < 0) {
549                 gfloat tmp = 0;
550                 glReadPixels(px, py, 1, 1, GL_DEPTH_COMPONENT, GL_FLOAT, &tmp);
551                 pz = tmp;
552         }
553         gluUnProject(px, py, pz,
554                 opengl->sphere->view->model,
555                 opengl->sphere->view->proj,
556                 opengl->sphere->view->view,
557                 &x, &y, &z);
558         xyz2lle(x, y, z, lat, lon, elev);
559         //g_message("GritsOpenGL: unproject - "
560         //              "%4.0lf,%4.0lf,(%5.3lf) -> "
561         //              "%8.0lf,%8.0lf,%8.0lf -> "
562         //              "%6.2lf,%7.2lf,%4.0lf",
563         //      px, py, pz, x, y, z, *lat, *lon, *elev);
564 }
565
566 static void grits_opengl_set_height_func(GritsViewer *_opengl, GritsBounds *bounds,
567                 RoamHeightFunc height_func, gpointer user_data, gboolean update)
568 {
569         GritsOpenGL *opengl = GRITS_OPENGL(_opengl);
570         /* TODO: get points? */
571         g_mutex_lock(opengl->sphere_lock);
572         GList *triangles = roam_sphere_get_intersect(opengl->sphere, TRUE,
573                         bounds->n, bounds->s, bounds->e, bounds->w);
574         for (GList *cur = triangles; cur; cur = cur->next) {
575                 RoamTriangle *tri = cur->data;
576                 RoamPoint *points[] = {tri->p.l, tri->p.m, tri->p.r, tri->split};
577                 for (int i = 0; i < G_N_ELEMENTS(points); i++) {
578                         if (bounds->n >= points[i]->lat && points[i]->lat >= bounds->s &&
579                             bounds->e >= points[i]->lon && points[i]->lon >= bounds->w) {
580                                 points[i]->height_func = height_func;
581                                 points[i]->height_data = user_data;
582                                 roam_point_update_height(points[i]);
583                         }
584                 }
585         }
586         g_list_free(triangles);
587         g_mutex_unlock(opengl->sphere_lock);
588 }
589
590 static void _grits_opengl_clear_height_func_rec(RoamTriangle *root)
591 {
592         if (!root)
593                 return;
594         RoamPoint *points[] = {root->p.l, root->p.m, root->p.r, root->split};
595         for (int i = 0; i < G_N_ELEMENTS(points); i++) {
596                 points[i]->height_func = NULL;
597                 points[i]->height_data = NULL;
598                 roam_point_update_height(points[i]);
599         }
600         _grits_opengl_clear_height_func_rec(root->kids[0]);
601         _grits_opengl_clear_height_func_rec(root->kids[1]);
602 }
603
604 static void grits_opengl_clear_height_func(GritsViewer *_opengl)
605 {
606         GritsOpenGL *opengl = GRITS_OPENGL(_opengl);
607         for (int i = 0; i < G_N_ELEMENTS(opengl->sphere->roots); i++)
608                 _grits_opengl_clear_height_func_rec(opengl->sphere->roots[i]);
609 }
610
611 static gpointer grits_opengl_add(GritsViewer *_opengl, GritsObject *object,
612                 gint key, gboolean sort)
613 {
614         g_assert(GRITS_IS_OPENGL(_opengl));
615         GritsOpenGL *opengl = GRITS_OPENGL(_opengl);
616         g_mutex_lock(opengl->objects_lock);
617         struct RenderLevel *level = g_tree_lookup(opengl->objects, (gpointer)(gintptr)key);
618         if (!level) {
619                 level = g_new0(struct RenderLevel, 1);
620                 g_tree_insert(opengl->objects, (gpointer)(gintptr)key, level);
621         }
622         GList *list = sort ? &level->sorted : &level->unsorted;
623         /* Put the link in the list */
624         GList *link = g_new0(GList, 1);
625         link->data = object;
626         link->prev = list;
627         link->next = list->next;
628         if (list->next)
629                 list->next->prev = link;
630         list->next = link;
631         g_mutex_unlock(opengl->objects_lock);
632         return link;
633 }
634
635 static GritsObject *grits_opengl_remove(GritsViewer *_opengl, GritsObject *object)
636 {
637         g_assert(GRITS_IS_OPENGL(_opengl));
638         GritsOpenGL *opengl = GRITS_OPENGL(_opengl);
639         GList *link = object->ref;
640         g_mutex_lock(opengl->objects_lock);
641         /* Just unlink and free it, link->prev is assured */
642         link->prev->next = link->next;
643         if (link->next)
644                 link->next->prev = link->prev;
645         g_mutex_unlock(opengl->objects_lock);
646         object->ref    = NULL;
647         object->viewer = NULL;
648         g_free(link);
649         g_object_unref(object);
650         return object;
651 }
652
653 /****************
654  * GObject code *
655  ****************/
656 static int _objects_cmp(gconstpointer _a, gconstpointer _b, gpointer _)
657 {
658         gintptr a = (gintptr)_a, b = (gintptr)_b;
659         return a < b ? -1 :
660                a > b ?  1 : 0;
661 }
662 static void _objects_free(gpointer value)
663 {
664         struct RenderLevel *level = value;
665         if (level->sorted.next)
666                 g_list_free(level->sorted.next);
667         if (level->unsorted.next)
668                 g_list_free(level->unsorted.next);
669         g_free(level);
670 }
671
672 G_DEFINE_TYPE(GritsOpenGL, grits_opengl, GRITS_TYPE_VIEWER);
673 static void grits_opengl_init(GritsOpenGL *opengl)
674 {
675         g_debug("GritsOpenGL: init");
676         opengl->objects      = g_tree_new_full(_objects_cmp, NULL, NULL, _objects_free);
677         opengl->objects_lock = g_mutex_new();
678         opengl->sphere       = roam_sphere_new(opengl);
679         opengl->sphere_lock  = g_mutex_new();
680         gtk_gl_enable(GTK_WIDGET(opengl));
681         gtk_widget_add_events(GTK_WIDGET(opengl), GDK_KEY_PRESS_MASK);
682         g_signal_connect(opengl, "map", G_CALLBACK(on_realize), NULL);
683 }
684 static void grits_opengl_dispose(GObject *_opengl)
685 {
686         g_debug("GritsOpenGL: dispose");
687         GritsOpenGL *opengl = GRITS_OPENGL(_opengl);
688         if (opengl->sm_source[0]) {
689                 g_source_remove(opengl->sm_source[0]);
690                 opengl->sm_source[0] = 0;
691         }
692         if (opengl->sm_source[1]) {
693                 g_source_remove(opengl->sm_source[1]);
694                 opengl->sm_source[1] = 0;
695         }
696         if (opengl->ue_source) {
697                 g_source_remove(opengl->ue_source);
698                 opengl->ue_source = 0;
699         }
700         G_OBJECT_CLASS(grits_opengl_parent_class)->dispose(_opengl);
701 }
702 static void grits_opengl_finalize(GObject *_opengl)
703 {
704         g_debug("GritsOpenGL: finalize");
705         GritsOpenGL *opengl = GRITS_OPENGL(_opengl);
706         roam_sphere_free(opengl->sphere);
707         g_tree_destroy(opengl->objects);
708         g_mutex_free(opengl->objects_lock);
709         g_mutex_free(opengl->sphere_lock);
710         G_OBJECT_CLASS(grits_opengl_parent_class)->finalize(_opengl);
711 }
712 static void grits_opengl_class_init(GritsOpenGLClass *klass)
713 {
714         g_debug("GritsOpenGL: class_init");
715         GObjectClass *gobject_class = G_OBJECT_CLASS(klass);
716         gobject_class->finalize = grits_opengl_finalize;
717         gobject_class->dispose = grits_opengl_dispose;
718
719         GritsViewerClass *viewer_class = GRITS_VIEWER_CLASS(klass);
720         viewer_class->center_position   = grits_opengl_center_position;
721         viewer_class->project           = grits_opengl_project;
722         viewer_class->unproject         = grits_opengl_unproject;
723         viewer_class->clear_height_func = grits_opengl_clear_height_func;
724         viewer_class->set_height_func   = grits_opengl_set_height_func;
725         viewer_class->add               = grits_opengl_add;
726         viewer_class->remove            = grits_opengl_remove;
727 }