]> Pileus Git - grits/blob - src/gis-opengl.c
Add texture coords to tiles
[grits] / src / gis-opengl.c
1 /*
2  * Copyright (C) 2009-2010 Andy Spencer <andy753421@gmail.com>
3  *
4  * This program is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation, either version 3 of the License, or
7  * (at your option) any later version.
8  *
9  * This program is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
16  */
17
18 /**
19  * SECTION:gis-opengl
20  * @short_description: OpenGL based virtual globe
21  *
22  * #GisOpenGL is the core rendering engine used by libgis. Theoretically other
23  * renderers could be writte, but they have not been. GisOpenGL uses the ROAM
24  * algorithm for updating surface mesh the planet. The only thing GisOpenGL can
25  * actually render on it's own is a wireframe of a sphere.
26  *
27  * GisOpenGL relies on #GtkGlExt and requires (at least) OpenGL 2.0.
28  */
29
30 #include <config.h>
31 #include <math.h>
32 #include <string.h>
33 #include <gdk/gdkkeysyms.h>
34 #include <gtk/gtk.h>
35 #include <gtk/gtkgl.h>
36 #include <GL/gl.h>
37 #include <GL/glu.h>
38
39 #include "gis-opengl.h"
40 #include "gis-util.h"
41 #include "roam.h"
42
43 #include "objects/gis-object.h"
44 #include "objects/gis-marker.h"
45 #include "objects/gis-callback.h"
46
47 // #define ROAM_DEBUG
48
49 /* Tessellation, "finding intersecting triangles" */
50 /* http://research.microsoft.com/pubs/70307/tr-2006-81.pdf */
51 /* http://www.opengl.org/wiki/Alpha_Blending */
52
53 /***********
54  * Helpers *
55  ***********/
56 static void _set_visuals(GisOpenGL *opengl)
57 {
58         glMatrixMode(GL_MODELVIEW);
59         glLoadIdentity();
60
61         /* Camera 1 */
62         double lat, lon, elev, rx, ry, rz;
63         gis_viewer_get_location(GIS_VIEWER(opengl), &lat, &lon, &elev);
64         gis_viewer_get_rotation(GIS_VIEWER(opengl), &rx, &ry, &rz);
65         glRotatef(rx, 1, 0, 0);
66         glRotatef(rz, 0, 0, 1);
67
68         /* Lighting */
69 #ifdef ROAM_DEBUG
70         float light_ambient[]  = {0.7f, 0.7f, 0.7f, 1.0f};
71         float light_diffuse[]  = {2.0f, 2.0f, 2.0f, 1.0f};
72 #else
73         float light_ambient[]  = {0.2f, 0.2f, 0.2f, 1.0f};
74         float light_diffuse[]  = {5.0f, 5.0f, 5.0f, 1.0f};
75 #endif
76         float light_position[] = {-13*EARTH_R, 1*EARTH_R, 3*EARTH_R, 1.0f};
77         glLightfv(GL_LIGHT0, GL_AMBIENT,  light_ambient);
78         glLightfv(GL_LIGHT0, GL_DIFFUSE,  light_diffuse);
79         glLightfv(GL_LIGHT0, GL_POSITION, light_position);
80         glEnable(GL_LIGHT0);
81         glEnable(GL_LIGHTING);
82
83         float material_ambient[]  = {0.2, 0.2, 0.2, 1.0};
84         float material_diffuse[]  = {0.8, 0.8, 0.8, 1.0};
85         float material_specular[] = {0.1, 0.1, 0.1, 1.0};
86         float material_emission[] = {0.0, 0.0, 0.0, 1.0};
87         glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT,  material_ambient);
88         glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE,  material_diffuse);
89         glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, material_specular);
90         glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, material_emission);
91         glDisable(GL_TEXTURE_2D);
92         glDisable(GL_COLOR_MATERIAL);
93
94         /* Camera 2 */
95         glTranslatef(0, 0, -elev2rad(elev));
96         glRotatef(lat, 1, 0, 0);
97         glRotatef(-lon, 0, 1, 0);
98
99         glDisable(GL_ALPHA_TEST);
100
101         glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
102         glEnable(GL_BLEND);
103
104 #ifndef ROAM_DEBUG
105         glCullFace(GL_BACK);
106         glEnable(GL_CULL_FACE);
107 #endif
108
109         glClearDepth(1.0);
110         glDepthFunc(GL_LEQUAL);
111         glEnable(GL_DEPTH_TEST);
112
113         glEnable(GL_LINE_SMOOTH);
114
115         glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
116         //glShadeModel(GL_FLAT);
117
118         g_mutex_lock(opengl->sphere_lock);
119         roam_sphere_update_view(opengl->sphere);
120         g_mutex_unlock(opengl->sphere_lock);
121 }
122
123
124 /********************
125  * Object handleing *
126  ********************/
127 static void _draw_tile(GisOpenGL *opengl, GisTile *tile, GList *triangles)
128 {
129         if (!tile || !tile->data)
130                 return;
131         if (!triangles)
132                 g_warning("GisOpenGL: _draw_tiles - No triangles to draw: edges=%f,%f,%f,%f",
133                         tile->edge.n, tile->edge.s, tile->edge.e, tile->edge.w);
134         //g_message("drawing %4d triangles for tile edges=%7.2f,%7.2f,%7.2f,%7.2f",
135         //              g_list_length(triangles), tile->edge.n, tile->edge.s, tile->edge.e, tile->edge.w);
136         gdouble n = tile->edge.n;
137         gdouble s = tile->edge.s;
138         gdouble e = tile->edge.e;
139         gdouble w = tile->edge.w;
140
141         gdouble londist = e - w;
142         gdouble latdist = n - s;
143
144         gdouble xscale = tile->coords.e - tile->coords.w;
145         gdouble yscale = tile->coords.s - tile->coords.n;
146
147         for (GList *cur = triangles; cur; cur = cur->next) {
148                 RoamTriangle *tri = cur->data;
149
150                 gdouble lat[3] = {tri->p.r->lat, tri->p.m->lat, tri->p.l->lat};
151                 gdouble lon[3] = {tri->p.r->lon, tri->p.m->lon, tri->p.l->lon};
152
153                 if (lon[0] < -90 || lon[1] < -90 || lon[2] < -90) {
154                         if (lon[0] > 90) lon[0] -= 360;
155                         if (lon[1] > 90) lon[1] -= 360;
156                         if (lon[2] > 90) lon[2] -= 360;
157                 }
158
159                 gdouble xy[3][2] = {
160                         {(lon[0]-w)/londist, 1-(lat[0]-s)/latdist},
161                         {(lon[1]-w)/londist, 1-(lat[1]-s)/latdist},
162                         {(lon[2]-w)/londist, 1-(lat[2]-s)/latdist},
163                 };
164
165                 //if ((lat[0] == 90 && (xy[0][0] < 0 || xy[0][0] > 1)) ||
166                 //    (lat[1] == 90 && (xy[1][0] < 0 || xy[1][0] > 1)) ||
167                 //    (lat[2] == 90 && (xy[2][0] < 0 || xy[2][0] > 1)))
168                 //      g_message("w,e=%4.f,%4.f   "
169                 //                "lat,lon,x,y="
170                 //                "%4.1f,%4.0f,%4.2f,%4.2f   "
171                 //                "%4.1f,%4.0f,%4.2f,%4.2f   "
172                 //                "%4.1f,%4.0f,%4.2f,%4.2f   ",
173                 //              w,e,
174                 //              lat[0], lon[0], xy[0][0], xy[0][1],
175                 //              lat[1], lon[1], xy[1][0], xy[1][1],
176                 //              lat[2], lon[2], xy[2][0], xy[2][1]);
177
178                 /* Fix poles */
179                 if (lat[0] == 90 || lat[0] == -90) xy[0][0] = 0.5;
180                 if (lat[1] == 90 || lat[1] == -90) xy[1][0] = 0.5;
181                 if (lat[2] == 90 || lat[2] == -90) xy[2][0] = 0.5;
182
183                 /* Scale to tile coords */
184                 for (int i = 0; i < 3; i++) {
185                         xy[i][0] = tile->coords.w + xy[i][0]*xscale;
186                         xy[i][1] = tile->coords.n + xy[i][1]*yscale;
187                 }
188
189                 glEnable(GL_TEXTURE_2D);
190                 glEnable(GL_POLYGON_OFFSET_FILL);
191                 glBindTexture(GL_TEXTURE_2D, *(guint*)tile->data);
192                 glPolygonOffset(0, -tile->zindex);
193                 glBegin(GL_TRIANGLES);
194                 glNormal3dv(tri->p.r->norm); glTexCoord2dv(xy[0]); glVertex3dv((double*)tri->p.r);
195                 glNormal3dv(tri->p.m->norm); glTexCoord2dv(xy[1]); glVertex3dv((double*)tri->p.m);
196                 glNormal3dv(tri->p.l->norm); glTexCoord2dv(xy[2]); glVertex3dv((double*)tri->p.l);
197                 glEnd();
198         }
199 }
200
201 static void _draw_tiles(GisOpenGL *opengl, GisTile *tile)
202 {
203         /* Only draw children if possible */
204         gboolean has_children = FALSE;
205         GisTile *child;
206         gis_tile_foreach(tile, child)
207                 if (child && child->data)
208                         has_children = TRUE;
209
210         GList *triangles = NULL;
211         if (has_children) {
212                 /* TODO: simplify this */
213                 const gdouble rows = G_N_ELEMENTS(tile->children);
214                 const gdouble cols = G_N_ELEMENTS(tile->children[0]);
215                 const gdouble lat_dist = tile->edge.n - tile->edge.s;
216                 const gdouble lon_dist = tile->edge.e - tile->edge.w;
217                 const gdouble lat_step = lat_dist / rows;
218                 const gdouble lon_step = lon_dist / cols;
219                 int row, col;
220                 gis_tile_foreach_index(tile, row, col) {
221                         GisTile *child = tile->children[row][col];
222                         if (child && child->data) {
223                                 _draw_tiles(opengl, child);
224                         } else {
225                                 const gdouble n = tile->edge.n-(lat_step*(row+0));
226                                 const gdouble s = tile->edge.n-(lat_step*(row+1));
227                                 const gdouble e = tile->edge.w+(lon_step*(col+1));
228                                 const gdouble w = tile->edge.w+(lon_step*(col+0));
229                                 GList *these = roam_sphere_get_intersect(opengl->sphere,
230                                                 FALSE, n, s, e, w);
231                                 triangles = g_list_concat(triangles, these);
232                         }
233                 }
234         } else {
235                 triangles = roam_sphere_get_intersect(opengl->sphere, FALSE,
236                                 tile->edge.n, tile->edge.s, tile->edge.e, tile->edge.w);
237         }
238         if (triangles)
239                 _draw_tile(opengl, tile, triangles);
240         g_list_free(triangles);
241 }
242
243 static void _draw_marker(GisOpenGL *opengl, GisMarker *marker)
244 {
245         GisPoint *point = gis_object_center(marker);
246         gdouble px, py, pz;
247         gis_viewer_project(GIS_VIEWER(opengl),
248                         point->lat, point->lon, point->elev,
249                         &px, &py, &pz);
250
251         gint win_width  = GTK_WIDGET(opengl)->allocation.width;
252         gint win_height = GTK_WIDGET(opengl)->allocation.height;
253         py = win_height - py;
254         if (pz > 1)
255                 return;
256
257         //g_debug("GisOpenGL: draw_marker - %s pz=%f ", marker->label, pz);
258
259         cairo_surface_t *surface = cairo_get_target(marker->cairo);
260         gdouble width  = cairo_image_surface_get_width(surface);
261         gdouble height = cairo_image_surface_get_height(surface);
262
263         glMatrixMode(GL_PROJECTION); glLoadIdentity();
264         glMatrixMode(GL_MODELVIEW);  glLoadIdentity();
265         glOrtho(0, win_width, win_height, 0, -1, 1);
266         glTranslated(px - marker->xoff,
267                      py - marker->yoff, 0);
268
269         glDisable(GL_LIGHTING);
270         glDisable(GL_COLOR_MATERIAL);
271         glDisable(GL_DEPTH_TEST);
272         glEnable(GL_TEXTURE_2D);
273         glBindTexture(GL_TEXTURE_2D, marker->tex);
274         glDisable(GL_CULL_FACE);
275         glBegin(GL_QUADS);
276         glTexCoord2f(1, 0); glVertex3f(width, 0     , 0);
277         glTexCoord2f(1, 1); glVertex3f(width, height, 0);
278         glTexCoord2f(0, 1); glVertex3f(0    , height, 0);
279         glTexCoord2f(0, 0); glVertex3f(0    , 0     , 0);
280         glEnd();
281 }
282
283 static void _draw_callback(GisOpenGL *opengl, GisCallback *callback)
284 {
285         callback->callback(callback, callback->user_data);
286 }
287
288 static void _draw_object(GisOpenGL *opengl, GisObject *object)
289 {
290         //g_debug("GisOpenGL: draw_object");
291         /* Skip out of range objects */
292         if (object->lod > 0) {
293                 /* LOD test */
294                 gdouble eye[3], obj[3];
295                 gis_viewer_get_location(GIS_VIEWER(opengl), &eye[0], &eye[1], &eye[2]);
296                 gdouble elev = eye[2];
297                 lle2xyz(eye[0], eye[1], eye[2], &eye[0], &eye[1], &eye[2]);
298                 lle2xyz(object->center.lat, object->center.lon, object->center.elev,
299                         &obj[0], &obj[1], &obj[2]);
300                 gdouble dist = distd(obj, eye);
301                 if (object->lod < dist)
302                         return;
303
304                 /* Horizon testing */
305                 gdouble c = EARTH_R+elev;
306                 gdouble a = EARTH_R;
307                 gdouble horizon = sqrt(c*c - a*a);
308                 if (dist > horizon)
309                         return;
310         }
311
312         /* Draw */
313         glMatrixMode(GL_PROJECTION); glPushMatrix();
314         glMatrixMode(GL_MODELVIEW);  glPushMatrix();
315         glPushAttrib(GL_ALL_ATTRIB_BITS);
316         if (GIS_IS_MARKER(object)) {
317                 _draw_marker(opengl, GIS_MARKER(object));
318         } else if (GIS_IS_CALLBACK(object)) {
319                 _draw_callback(opengl, GIS_CALLBACK(object));
320         } else if (GIS_IS_TILE(object)) {
321                 glEnable(GL_DEPTH_TEST);
322                 glDepthFunc(GL_LESS);
323                 g_mutex_lock(opengl->sphere_lock);
324                 _draw_tiles(opengl, GIS_TILE(object));
325                 g_mutex_unlock(opengl->sphere_lock);
326         }
327         glPopAttrib();
328         glMatrixMode(GL_PROJECTION); glPopMatrix();
329         glMatrixMode(GL_MODELVIEW);  glPopMatrix();
330 }
331
332 static void _load_object(GisOpenGL *opengl, GisObject *object)
333 {
334         //g_debug("GisOpenGL: load_object");
335         if (GIS_IS_MARKER(object)) {
336                 GisMarker *marker = GIS_MARKER(object);
337                 cairo_surface_t *surface = cairo_get_target(marker->cairo);
338                 gdouble width  = cairo_image_surface_get_width(surface);
339                 gdouble height = cairo_image_surface_get_height(surface);
340
341                 glEnable(GL_TEXTURE_2D);
342                 glGenTextures(1, &marker->tex);
343                 glBindTexture(GL_TEXTURE_2D, marker->tex);
344
345                 glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
346                 glPixelStorei(GL_PACK_ALIGNMENT, 1);
347                 glTexImage2D(GL_TEXTURE_2D, 0, 4, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE,
348                                 cairo_image_surface_get_data(surface));
349                 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
350                 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
351                 //g_debug("load_texture: %d", marker->tex);
352         }
353 }
354
355 static void _unload_object(GisOpenGL *opengl, GisObject *object)
356 {
357         //g_debug("GisOpenGL: unload_object");
358         if (GIS_IS_MARKER(object)) {
359                 GisMarker *marker = GIS_MARKER(object);
360                 glDeleteTextures(1, &marker->tex);
361         }
362 }
363
364
365 /*************
366  * Callbacks *
367  *************/
368 /* The unsorted/sroted GLists are blank head nodes,
369  * This way us we can remove objects from the level just by fixing up links
370  * I.e. we don't need to do a lookup to remove an object if we have its GList */
371 struct RenderLevel {
372         GList unsorted;
373         GList sorted;
374 };
375
376 static gboolean on_configure(GisOpenGL *opengl, GdkEventConfigure *event, gpointer _)
377 {
378         g_debug("GisOpenGL: on_configure");
379
380         double width  = GTK_WIDGET(opengl)->allocation.width;
381         double height = GTK_WIDGET(opengl)->allocation.height;
382
383         /* Setup OpenGL Window */
384         glViewport(0, 0, width, height);
385         glMatrixMode(GL_PROJECTION);
386         glLoadIdentity();
387         double ang = atan(height/FOV_DIST);
388         gluPerspective(rad2deg(ang)*2, width/height, 1000, 10*EARTH_R);
389
390 #ifndef ROAM_DEBUG
391         g_mutex_lock(opengl->sphere_lock);
392         roam_sphere_update_errors(opengl->sphere);
393         g_mutex_unlock(opengl->sphere_lock);
394 #endif
395
396         return FALSE;
397 }
398
399 static void on_realize(GisOpenGL *opengl, gpointer _)
400 {
401         g_debug("GisOpenGL: on_realize");
402
403         GdkGLContext   *glcontext  = gtk_widget_get_gl_context(GTK_WIDGET(opengl));
404         GdkGLDrawable  *gldrawable = gtk_widget_get_gl_drawable(GTK_WIDGET(opengl));
405         if (!gdk_gl_drawable_gl_begin(gldrawable, glcontext))
406                 g_assert_not_reached();
407
408         _set_visuals(opengl);
409         on_configure(opengl, NULL, NULL);
410 }
411
412 static gboolean _draw_level(gpointer key, gpointer value, gpointer user_data)
413 {
414         g_debug("GisOpenGL: _draw_level - level=%-4d", (int)key);
415         GisOpenGL *opengl = user_data;
416         struct RenderLevel *level = value;
417         int nsorted = 0, nunsorted = 0;
418         GList *cur = NULL;
419
420         /* Draw opaque objects without sorting */
421         glDepthMask(TRUE);
422         glClear(GL_DEPTH_BUFFER_BIT);
423         for (cur = level->unsorted.next; cur; cur = cur->next, nunsorted++)
424                 _draw_object(opengl, GIS_OBJECT(cur->data));
425
426         /* Freeze depth buffer and draw transparent objects sorted */
427         /* TODO: sorting */
428         //glDepthMask(FALSE);
429         glAlphaFunc(GL_GREATER, 0.1);
430         for (cur = level->sorted.next; cur; cur = cur->next, nsorted++)
431                 _draw_object(opengl, GIS_OBJECT(cur->data));
432
433         /* TODO: Prune empty levels */
434
435         g_debug("GisOpenGL: _draw_level - drew %d,%d objects",
436                         nunsorted, nsorted);
437         return FALSE;
438 }
439
440 static gboolean on_expose(GisOpenGL *opengl, GdkEventExpose *event, gpointer _)
441 {
442         g_debug("GisOpenGL: on_expose - begin");
443
444         glClear(GL_COLOR_BUFFER_BIT);
445
446         _set_visuals(opengl);
447 #ifdef ROAM_DEBUG
448         glColor4f(0.0, 0.0, 9.0, 0.6);
449         glDisable(GL_TEXTURE_2D);
450         glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
451         roam_sphere_draw(opengl->sphere);
452         //roam_sphere_draw_normals(opengl->sphere);
453 #else
454         g_mutex_lock(opengl->objects_lock);
455         g_tree_foreach(opengl->objects, _draw_level, opengl);
456         g_mutex_unlock(opengl->objects_lock);
457         if (opengl->wireframe) {
458                 glClear(GL_DEPTH_BUFFER_BIT);
459                 glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
460                 roam_sphere_draw(opengl->sphere);
461         }
462 #endif
463
464         GdkGLDrawable *gldrawable = gtk_widget_get_gl_drawable(GTK_WIDGET(opengl));
465         gdk_gl_drawable_swap_buffers(gldrawable);
466
467         g_debug("GisOpenGL: on_expose - end\n");
468         return FALSE;
469 }
470
471 static gboolean on_key_press(GisOpenGL *opengl, GdkEventKey *event, gpointer _)
472 {
473         g_debug("GisOpenGL: on_key_press - key=%x, state=%x, plus=%x",
474                         event->keyval, event->state, GDK_plus);
475
476         guint kv = event->keyval;
477         /* Testing */
478         if (kv == GDK_w) {
479                 opengl->wireframe = !opengl->wireframe;
480                 gtk_widget_queue_draw(GTK_WIDGET(opengl));
481         }
482 #ifdef ROAM_DEBUG
483         else if (kv == GDK_n) roam_sphere_split_one(opengl->sphere);
484         else if (kv == GDK_p) roam_sphere_merge_one(opengl->sphere);
485         else if (kv == GDK_r) roam_sphere_split_merge(opengl->sphere);
486         else if (kv == GDK_u) roam_sphere_update_errors(opengl->sphere);
487         gtk_widget_queue_draw(GTK_WIDGET(opengl));
488 #endif
489         return FALSE;
490 }
491
492 static gboolean _update_errors_cb(gpointer _opengl)
493 {
494         GisOpenGL *opengl = _opengl;
495         g_mutex_lock(opengl->sphere_lock);
496         roam_sphere_update_errors(opengl->sphere);
497         g_mutex_unlock(opengl->sphere_lock);
498         opengl->ue_source = 0;
499         return FALSE;
500 }
501 static void on_view_changed(GisOpenGL *opengl,
502                 gdouble _1, gdouble _2, gdouble _3)
503 {
504         g_debug("GisOpenGL: on_view_changed");
505         _set_visuals(opengl);
506 #ifndef ROAM_DEBUG
507         if (!opengl->ue_source)
508                 opengl->ue_source = g_idle_add_full(G_PRIORITY_HIGH_IDLE+30,
509                                 _update_errors_cb, opengl, NULL);
510         //roam_sphere_update_errors(opengl->sphere);
511 #endif
512 }
513
514 static gboolean on_idle(GisOpenGL *opengl)
515 {
516         //g_debug("GisOpenGL: on_idle");
517         g_mutex_lock(opengl->sphere_lock);
518         if (roam_sphere_split_merge(opengl->sphere))
519                 gtk_widget_queue_draw(GTK_WIDGET(opengl));
520         g_mutex_unlock(opengl->sphere_lock);
521         return TRUE;
522 }
523
524
525 /*********************
526  * GisViewer methods *
527  *********************/
528 /**
529  * gis_opengl_new:
530  * @plugins: the plugins store to use
531  * @prefs:   the preferences object to use
532  *
533  * Create a new OpenGL renderer.
534  *
535  * Returns: the new #GisOpenGL
536  */
537 GisViewer *gis_opengl_new(GisPlugins *plugins, GisPrefs *prefs)
538 {
539         g_debug("GisOpenGL: new");
540         GisViewer *opengl = g_object_new(GIS_TYPE_OPENGL, NULL);
541         gis_viewer_setup(opengl, plugins, prefs);
542         return opengl;
543 }
544
545 static void gis_opengl_center_position(GisViewer *_opengl, gdouble lat, gdouble lon, gdouble elev)
546 {
547         GisOpenGL *opengl = GIS_OPENGL(_opengl);
548         glRotatef(lon, 0, 1, 0);
549         glRotatef(-lat, 1, 0, 0);
550         glTranslatef(0, 0, elev2rad(elev));
551 }
552
553 static void gis_opengl_project(GisViewer *_opengl,
554                 gdouble lat, gdouble lon, gdouble elev,
555                 gdouble *px, gdouble *py, gdouble *pz)
556 {
557         GisOpenGL *opengl = GIS_OPENGL(_opengl);
558         gdouble x, y, z;
559         lle2xyz(lat, lon, elev, &x, &y, &z);
560         gluProject(x, y, z,
561                 opengl->sphere->view->model,
562                 opengl->sphere->view->proj,
563                 opengl->sphere->view->view,
564                 px, py, pz);
565 }
566
567 static void gis_opengl_set_height_func(GisViewer *_opengl, GisTile *tile,
568                 RoamHeightFunc height_func, gpointer user_data, gboolean update)
569 {
570         GisOpenGL *opengl = GIS_OPENGL(_opengl);
571         if (!tile)
572                 return;
573         /* TODO: get points? */
574         g_mutex_lock(opengl->sphere_lock);
575         GList *triangles = roam_sphere_get_intersect(opengl->sphere, TRUE,
576                         tile->edge.n, tile->edge.s, tile->edge.e, tile->edge.w);
577         for (GList *cur = triangles; cur; cur = cur->next) {
578                 RoamTriangle *tri = cur->data;
579                 RoamPoint *points[] = {tri->p.l, tri->p.m, tri->p.r, tri->split};
580                 for (int i = 0; i < G_N_ELEMENTS(points); i++) {
581                         if (tile->edge.n >= points[i]->lat && points[i]->lat >= tile->edge.s &&
582                             tile->edge.e >= points[i]->lon && points[i]->lon >= tile->edge.w) {
583                                 points[i]->height_func = height_func;
584                                 points[i]->height_data = user_data;
585                                 roam_point_update_height(points[i]);
586                         }
587                 }
588         }
589         g_list_free(triangles);
590         g_mutex_unlock(opengl->sphere_lock);
591 }
592
593 static void _gis_opengl_clear_height_func_rec(RoamTriangle *root)
594 {
595         if (!root)
596                 return;
597         RoamPoint *points[] = {root->p.l, root->p.m, root->p.r, root->split};
598         for (int i = 0; i < G_N_ELEMENTS(points); i++) {
599                 points[i]->height_func = NULL;
600                 points[i]->height_data = NULL;
601                 roam_point_update_height(points[i]);
602         }
603         _gis_opengl_clear_height_func_rec(root->kids[0]);
604         _gis_opengl_clear_height_func_rec(root->kids[1]);
605 }
606
607 static void gis_opengl_clear_height_func(GisViewer *_opengl)
608 {
609         GisOpenGL *opengl = GIS_OPENGL(_opengl);
610         for (int i = 0; i < G_N_ELEMENTS(opengl->sphere->roots); i++)
611                 _gis_opengl_clear_height_func_rec(opengl->sphere->roots[i]);
612 }
613
614 static gpointer gis_opengl_add(GisViewer *_opengl, GisObject *object,
615                 gint key, gboolean sort)
616 {
617         g_assert(GIS_IS_OPENGL(_opengl));
618         GisOpenGL *opengl = GIS_OPENGL(_opengl);
619         g_mutex_lock(opengl->objects_lock);
620         _load_object(opengl, object);
621         struct RenderLevel *level = g_tree_lookup(opengl->objects, (gpointer)key);
622         if (!level) {
623                 level = g_new0(struct RenderLevel, 1);
624                 g_tree_insert(opengl->objects, (gpointer)key, level);
625         }
626         GList *list = sort ? &level->sorted : &level->unsorted;
627         /* Put the link in the list */
628         GList *link = g_new0(GList, 1);
629         link->data = object;
630         link->prev = list;
631         link->next = list->next;
632         if (list->next)
633                 list->next->prev = link;
634         list->next = link;
635         g_mutex_unlock(opengl->objects_lock);
636         return link;
637 }
638
639 static GisObject *gis_opengl_remove(GisViewer *_opengl, gpointer _link)
640 {
641         g_assert(GIS_IS_OPENGL(_opengl));
642         GisOpenGL *opengl = GIS_OPENGL(_opengl);
643         g_mutex_lock(opengl->objects_lock);
644         GList *link = _link;
645         GisObject *object = link->data;
646         _unload_object(opengl, object);
647         /* Just unlink and free it, link->prev is assured */
648         link->prev->next = link->next;
649         if (link->next)
650                 link->next->prev = link->prev;
651         g_free(link);
652         g_object_unref(object);
653         g_mutex_unlock(opengl->objects_lock);
654         return object;
655 }
656
657 /****************
658  * GObject code *
659  ****************/
660 static int _objects_cmp(gconstpointer _a, gconstpointer _b, gpointer _)
661 {
662         gint a = (int)_a, b = (int)_b;
663         return a < b ? -1 :
664                a > b ?  1 : 0;
665 }
666 static void _objects_free(gpointer value)
667 {
668         struct RenderLevel *level = value;
669         if (level->sorted.next)
670                 g_list_free(level->sorted.next);
671         if (level->unsorted.next)
672                 g_list_free(level->unsorted.next);
673         g_free(level);
674 }
675
676 G_DEFINE_TYPE(GisOpenGL, gis_opengl, GIS_TYPE_VIEWER);
677 static void gis_opengl_init(GisOpenGL *opengl)
678 {
679         g_debug("GisOpenGL: init");
680         /* OpenGL setup */
681         GdkGLConfig *glconfig = gdk_gl_config_new_by_mode(
682                         GDK_GL_MODE_RGBA   | GDK_GL_MODE_DEPTH |
683                         GDK_GL_MODE_DOUBLE | GDK_GL_MODE_ALPHA);
684         if (!glconfig)
685                 g_error("Failed to create glconfig");
686         if (!gtk_widget_set_gl_capability(GTK_WIDGET(opengl),
687                                 glconfig, NULL, TRUE, GDK_GL_RGBA_TYPE))
688                 g_error("GL lacks required capabilities");
689         g_object_unref(glconfig);
690
691         opengl->objects = g_tree_new_full(_objects_cmp, NULL, NULL, _objects_free);
692         opengl->objects_lock = g_mutex_new();
693         opengl->sphere = roam_sphere_new(opengl);
694         opengl->sphere_lock = g_mutex_new();
695
696 #ifndef ROAM_DEBUG
697         opengl->sm_source[0] = g_timeout_add_full(G_PRIORITY_HIGH_IDLE+30, 33,  (GSourceFunc)on_idle, opengl, NULL);
698         opengl->sm_source[1] = g_timeout_add_full(G_PRIORITY_HIGH_IDLE+10, 500, (GSourceFunc)on_idle, opengl, NULL);
699 #endif
700
701         gtk_widget_add_events(GTK_WIDGET(opengl), GDK_KEY_PRESS_MASK);
702         g_signal_connect(opengl, "realize",          G_CALLBACK(on_realize),      NULL);
703         g_signal_connect(opengl, "configure-event",  G_CALLBACK(on_configure),    NULL);
704         g_signal_connect(opengl, "expose-event",     G_CALLBACK(on_expose),       NULL);
705
706         g_signal_connect(opengl, "key-press-event",  G_CALLBACK(on_key_press),    NULL);
707
708         g_signal_connect(opengl, "location-changed", G_CALLBACK(on_view_changed), NULL);
709         g_signal_connect(opengl, "rotation-changed", G_CALLBACK(on_view_changed), NULL);
710 }
711 static void gis_opengl_dispose(GObject *_opengl)
712 {
713         g_debug("GisOpenGL: dispose");
714         GisOpenGL *opengl = GIS_OPENGL(_opengl);
715         if (opengl->sm_source[0]) {
716                 g_source_remove(opengl->sm_source[0]);
717                 opengl->sm_source[0] = 0;
718         }
719         if (opengl->sm_source[1]) {
720                 g_source_remove(opengl->sm_source[1]);
721                 opengl->sm_source[1] = 0;
722         }
723         if (opengl->ue_source) {
724                 g_source_remove(opengl->ue_source);
725                 opengl->ue_source = 0;
726         }
727         G_OBJECT_CLASS(gis_opengl_parent_class)->dispose(_opengl);
728 }
729 static void gis_opengl_finalize(GObject *_opengl)
730 {
731         g_debug("GisOpenGL: finalize");
732         GisOpenGL *opengl = GIS_OPENGL(_opengl);
733         roam_sphere_free(opengl->sphere);
734         g_tree_destroy(opengl->objects);
735         g_mutex_free(opengl->objects_lock);
736         g_mutex_free(opengl->sphere_lock);
737         G_OBJECT_CLASS(gis_opengl_parent_class)->finalize(_opengl);
738 }
739 static void gis_opengl_class_init(GisOpenGLClass *klass)
740 {
741         g_debug("GisOpenGL: class_init");
742         GObjectClass *gobject_class = G_OBJECT_CLASS(klass);
743         gobject_class->finalize = gis_opengl_finalize;
744         gobject_class->dispose = gis_opengl_dispose;
745
746         GisViewerClass *viewer_class = GIS_VIEWER_CLASS(klass);
747         viewer_class->center_position   = gis_opengl_center_position;
748         viewer_class->project           = gis_opengl_project;
749         viewer_class->clear_height_func = gis_opengl_clear_height_func;
750         viewer_class->set_height_func   = gis_opengl_set_height_func;
751         viewer_class->add               = gis_opengl_add;
752         viewer_class->remove            = gis_opengl_remove;
753 }