2 * Copyright (C) 2009-2010 Andy Spencer <andy753421@gmail.com>
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * @short_description: OpenGL based virtual globe
22 * #GisOpenGL is the core rendering engine used by libgis. Theoretically other
23 * renderers could be writte, but they have not been. GisOpenGL uses the ROAM
24 * algorithm for updating surface mesh the planet. The only thing GisOpenGL can
25 * actually render on it's own is a wireframe of a sphere.
27 * GisOpenGL relies on #GtkGlExt and requires (at least) OpenGL 2.0.
33 #include <gdk/gdkkeysyms.h>
35 #include <gtk/gtkgl.h>
39 #include "gis-opengl.h"
43 #include "objects/gis-object.h"
44 #include "objects/gis-marker.h"
45 #include "objects/gis-callback.h"
49 /* Tessellation, "finding intersecting triangles" */
50 /* http://research.microsoft.com/pubs/70307/tr-2006-81.pdf */
51 /* http://www.opengl.org/wiki/Alpha_Blending */
56 static void _set_visuals(GisOpenGL *opengl)
58 glMatrixMode(GL_MODELVIEW);
62 double lat, lon, elev, rx, ry, rz;
63 gis_viewer_get_location(GIS_VIEWER(opengl), &lat, &lon, &elev);
64 gis_viewer_get_rotation(GIS_VIEWER(opengl), &rx, &ry, &rz);
65 glRotatef(rx, 1, 0, 0);
66 glRotatef(rz, 0, 0, 1);
70 float light_ambient[] = {0.7f, 0.7f, 0.7f, 1.0f};
71 float light_diffuse[] = {2.0f, 2.0f, 2.0f, 1.0f};
73 float light_ambient[] = {0.2f, 0.2f, 0.2f, 1.0f};
74 float light_diffuse[] = {5.0f, 5.0f, 5.0f, 1.0f};
76 float light_position[] = {-13*EARTH_R, 1*EARTH_R, 3*EARTH_R, 1.0f};
77 glLightfv(GL_LIGHT0, GL_AMBIENT, light_ambient);
78 glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse);
79 glLightfv(GL_LIGHT0, GL_POSITION, light_position);
81 glEnable(GL_LIGHTING);
83 float material_ambient[] = {0.2, 0.2, 0.2, 1.0};
84 float material_diffuse[] = {0.8, 0.8, 0.8, 1.0};
85 float material_specular[] = {0.1, 0.1, 0.1, 1.0};
86 float material_emission[] = {0.0, 0.0, 0.0, 1.0};
87 glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, material_ambient);
88 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, material_diffuse);
89 glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, material_specular);
90 glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, material_emission);
91 glDisable(GL_TEXTURE_2D);
92 glDisable(GL_COLOR_MATERIAL);
95 glTranslatef(0, 0, -elev2rad(elev));
96 glRotatef(lat, 1, 0, 0);
97 glRotatef(-lon, 0, 1, 0);
99 glDisable(GL_ALPHA_TEST);
101 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
106 glEnable(GL_CULL_FACE);
110 glDepthFunc(GL_LEQUAL);
111 glEnable(GL_DEPTH_TEST);
113 glEnable(GL_LINE_SMOOTH);
115 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
116 //glShadeModel(GL_FLAT);
118 g_mutex_lock(opengl->sphere_lock);
119 roam_sphere_update_view(opengl->sphere);
120 g_mutex_unlock(opengl->sphere_lock);
124 /********************
126 ********************/
127 static void _draw_tile(GisOpenGL *opengl, GisTile *tile, GList *triangles)
129 if (!tile || !tile->data)
132 g_warning("GisOpenGL: _draw_tiles - No triangles to draw: edges=%f,%f,%f,%f",
133 tile->edge.n, tile->edge.s, tile->edge.e, tile->edge.w);
134 //g_message("drawing %4d triangles for tile edges=%7.2f,%7.2f,%7.2f,%7.2f",
135 // g_list_length(triangles), tile->edge.n, tile->edge.s, tile->edge.e, tile->edge.w);
136 for (GList *cur = triangles; cur; cur = cur->next) {
137 RoamTriangle *tri = cur->data;
139 gdouble lat[3] = {tri->p.r->lat, tri->p.m->lat, tri->p.l->lat};
140 gdouble lon[3] = {tri->p.r->lon, tri->p.m->lon, tri->p.l->lon};
142 if (lon[0] < -90 || lon[1] < -90 || lon[2] < -90) {
143 if (lon[0] > 90) lon[0] -= 360;
144 if (lon[1] > 90) lon[1] -= 360;
145 if (lon[2] > 90) lon[2] -= 360;
148 gdouble n = tile->edge.n;
149 gdouble s = tile->edge.s;
150 gdouble e = tile->edge.e;
151 gdouble w = tile->edge.w;
153 gdouble londist = e - w;
154 gdouble latdist = n - s;
157 {(lon[0]-w)/londist, 1-(lat[0]-s)/latdist},
158 {(lon[1]-w)/londist, 1-(lat[1]-s)/latdist},
159 {(lon[2]-w)/londist, 1-(lat[2]-s)/latdist},
162 //if ((lat[0] == 90 && (xy[0][0] < 0 || xy[0][0] > 1)) ||
163 // (lat[1] == 90 && (xy[1][0] < 0 || xy[1][0] > 1)) ||
164 // (lat[2] == 90 && (xy[2][0] < 0 || xy[2][0] > 1)))
165 // g_message("w,e=%4.f,%4.f "
167 // "%4.1f,%4.0f,%4.2f,%4.2f "
168 // "%4.1f,%4.0f,%4.2f,%4.2f "
169 // "%4.1f,%4.0f,%4.2f,%4.2f ",
171 // lat[0], lon[0], xy[0][0], xy[0][1],
172 // lat[1], lon[1], xy[1][0], xy[1][1],
173 // lat[2], lon[2], xy[2][0], xy[2][1]);
176 if (lat[0] == 90 || lat[0] == -90) xy[0][0] = 0.5;
177 if (lat[1] == 90 || lat[1] == -90) xy[1][0] = 0.5;
178 if (lat[2] == 90 || lat[2] == -90) xy[2][0] = 0.5;
180 glEnable(GL_TEXTURE_2D);
181 glEnable(GL_POLYGON_OFFSET_FILL);
182 glBindTexture(GL_TEXTURE_2D, *(guint*)tile->data);
183 glPolygonOffset(0, -tile->zindex);
184 glBegin(GL_TRIANGLES);
185 glNormal3dv(tri->p.r->norm); glTexCoord2dv(xy[0]); glVertex3dv((double*)tri->p.r);
186 glNormal3dv(tri->p.m->norm); glTexCoord2dv(xy[1]); glVertex3dv((double*)tri->p.m);
187 glNormal3dv(tri->p.l->norm); glTexCoord2dv(xy[2]); glVertex3dv((double*)tri->p.l);
190 g_list_free(triangles);
193 static void _draw_tiles(GisOpenGL *opengl, GisTile *tile)
195 /* Only draw children if possible */
196 gboolean has_children = FALSE;
198 gis_tile_foreach(tile, child)
199 if (child && child->data)
202 GList *triangles = NULL;
204 /* TODO: simplify this */
205 const gdouble rows = G_N_ELEMENTS(tile->children);
206 const gdouble cols = G_N_ELEMENTS(tile->children[0]);
207 const gdouble lat_dist = tile->edge.n - tile->edge.s;
208 const gdouble lon_dist = tile->edge.e - tile->edge.w;
209 const gdouble lat_step = lat_dist / rows;
210 const gdouble lon_step = lon_dist / cols;
212 gis_tile_foreach_index(tile, row, col) {
213 GisTile *child = tile->children[row][col];
214 if (child && child->data) {
215 _draw_tiles(opengl, child);
217 const gdouble n = tile->edge.n-(lat_step*(row+0));
218 const gdouble s = tile->edge.n-(lat_step*(row+1));
219 const gdouble e = tile->edge.w+(lon_step*(col+1));
220 const gdouble w = tile->edge.w+(lon_step*(col+0));
221 GList *these = roam_sphere_get_intersect(opengl->sphere, FALSE, n, s, e, w);
222 triangles = g_list_concat(triangles, these);
226 triangles = roam_sphere_get_intersect(opengl->sphere, FALSE,
227 tile->edge.n, tile->edge.s, tile->edge.e, tile->edge.w);
230 _draw_tile(opengl, tile, triangles);
233 static void _draw_marker(GisOpenGL *opengl, GisMarker *marker)
235 GisPoint *point = gis_object_center(marker);
237 gis_viewer_project(GIS_VIEWER(opengl),
238 point->lat, point->lon, point->elev,
241 gint win_width = GTK_WIDGET(opengl)->allocation.width;
242 gint win_height = GTK_WIDGET(opengl)->allocation.height;
243 py = win_height - py;
247 //g_debug("GisOpenGL: draw_marker - %s pz=%f ", marker->label, pz);
249 cairo_surface_t *surface = cairo_get_target(marker->cairo);
250 gdouble width = cairo_image_surface_get_width(surface);
251 gdouble height = cairo_image_surface_get_height(surface);
253 glMatrixMode(GL_PROJECTION); glLoadIdentity();
254 glMatrixMode(GL_MODELVIEW); glLoadIdentity();
255 glOrtho(0, win_width, win_height, 0, -1, 1);
256 glTranslated(px - marker->xoff,
257 py - marker->yoff, 0);
259 glDisable(GL_LIGHTING);
260 glDisable(GL_COLOR_MATERIAL);
261 glDisable(GL_DEPTH_TEST);
262 glEnable(GL_TEXTURE_2D);
263 glBindTexture(GL_TEXTURE_2D, marker->tex);
264 glDisable(GL_CULL_FACE);
266 glTexCoord2f(1, 0); glVertex3f(width, 0 , 0);
267 glTexCoord2f(1, 1); glVertex3f(width, height, 0);
268 glTexCoord2f(0, 1); glVertex3f(0 , height, 0);
269 glTexCoord2f(0, 0); glVertex3f(0 , 0 , 0);
273 static void _draw_callback(GisOpenGL *opengl, GisCallback *callback)
275 callback->callback(callback, callback->user_data);
278 static void _draw_object(GisOpenGL *opengl, GisObject *object)
280 //g_debug("GisOpenGL: draw_object");
281 /* Skip out of range objects */
282 if (object->lod > 0) {
284 gdouble eye[3], obj[3];
285 gis_viewer_get_location(GIS_VIEWER(opengl), &eye[0], &eye[1], &eye[2]);
286 gdouble elev = eye[2];
287 lle2xyz(eye[0], eye[1], eye[2], &eye[0], &eye[1], &eye[2]);
288 lle2xyz(object->center.lat, object->center.lon, object->center.elev,
289 &obj[0], &obj[1], &obj[2]);
290 gdouble dist = distd(obj, eye);
291 if (object->lod < dist)
294 /* Horizon testing */
295 gdouble c = EARTH_R+elev;
297 gdouble horizon = sqrt(c*c - a*a);
303 glMatrixMode(GL_PROJECTION); glPushMatrix();
304 glMatrixMode(GL_MODELVIEW); glPushMatrix();
305 glPushAttrib(GL_ALL_ATTRIB_BITS);
306 if (GIS_IS_MARKER(object)) {
307 _draw_marker(opengl, GIS_MARKER(object));
308 } else if (GIS_IS_CALLBACK(object)) {
309 _draw_callback(opengl, GIS_CALLBACK(object));
310 } else if (GIS_IS_TILE(object)) {
311 glEnable(GL_DEPTH_TEST);
312 glDepthFunc(GL_LESS);
313 g_mutex_lock(opengl->sphere_lock);
314 _draw_tiles(opengl, GIS_TILE(object));
315 g_mutex_unlock(opengl->sphere_lock);
318 glMatrixMode(GL_PROJECTION); glPopMatrix();
319 glMatrixMode(GL_MODELVIEW); glPopMatrix();
322 static void _load_object(GisOpenGL *opengl, GisObject *object)
324 g_debug("GisOpenGL: load_object");
325 if (GIS_IS_MARKER(object)) {
326 GisMarker *marker = GIS_MARKER(object);
327 cairo_surface_t *surface = cairo_get_target(marker->cairo);
328 gdouble width = cairo_image_surface_get_width(surface);
329 gdouble height = cairo_image_surface_get_height(surface);
331 glEnable(GL_TEXTURE_2D);
332 glGenTextures(1, &marker->tex);
333 glBindTexture(GL_TEXTURE_2D, marker->tex);
335 glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
336 glPixelStorei(GL_PACK_ALIGNMENT, 1);
337 glTexImage2D(GL_TEXTURE_2D, 0, 4, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE,
338 cairo_image_surface_get_data(surface));
339 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
340 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
341 g_debug("load_texture: %d", marker->tex);
345 static void _unload_object(GisOpenGL *opengl, GisObject *object)
347 g_debug("GisOpenGL: unload_object");
348 if (GIS_IS_MARKER(object)) {
349 GisMarker *marker = GIS_MARKER(object);
350 glDeleteTextures(1, &marker->tex);
358 /* The unsorted/sroted GLists are blank head nodes,
359 * This way us we can remove objects from the level just by fixing up links
360 * I.e. we don't need to do a lookup to remove an object if we have its GList */
366 static gboolean on_configure(GisOpenGL *opengl, GdkEventConfigure *event, gpointer _)
368 g_debug("GisOpenGL: on_configure");
370 double width = GTK_WIDGET(opengl)->allocation.width;
371 double height = GTK_WIDGET(opengl)->allocation.height;
373 /* Setup OpenGL Window */
374 glViewport(0, 0, width, height);
375 glMatrixMode(GL_PROJECTION);
377 double ang = atan(height/FOV_DIST);
378 gluPerspective(rad2deg(ang)*2, width/height, 1, 10*EARTH_R);
381 g_mutex_lock(opengl->sphere_lock);
382 roam_sphere_update_errors(opengl->sphere);
383 g_mutex_unlock(opengl->sphere_lock);
389 static void on_realize(GisOpenGL *opengl, gpointer _)
391 g_debug("GisOpenGL: on_realize");
393 GdkGLContext *glcontext = gtk_widget_get_gl_context(GTK_WIDGET(opengl));
394 GdkGLDrawable *gldrawable = gtk_widget_get_gl_drawable(GTK_WIDGET(opengl));
395 if (!gdk_gl_drawable_gl_begin(gldrawable, glcontext))
396 g_assert_not_reached();
398 _set_visuals(opengl);
399 on_configure(opengl, NULL, NULL);
402 static gboolean _draw_level(gpointer key, gpointer value, gpointer user_data)
404 g_debug("GisOpenGL: _draw_level - level=%-4d", (int)key);
405 GisOpenGL *opengl = user_data;
406 struct RenderLevel *level = value;
407 int nsorted = 0, nunsorted = 0;
410 /* Draw opaque objects without sorting */
412 glClear(GL_DEPTH_BUFFER_BIT);
413 for (cur = level->unsorted.next; cur; cur = cur->next, nunsorted++)
414 _draw_object(opengl, GIS_OBJECT(cur->data));
416 /* Freeze depth buffer and draw transparent objects sorted */
418 //glDepthMask(FALSE);
419 glAlphaFunc(GL_GREATER, 0.1);
420 for (cur = level->sorted.next; cur; cur = cur->next, nsorted++)
421 _draw_object(opengl, GIS_OBJECT(cur->data));
423 /* TODO: Prune empty levels */
425 g_debug("GisOpenGL: _draw_level - drew %d,%d objects",
430 static gboolean on_expose(GisOpenGL *opengl, GdkEventExpose *event, gpointer _)
432 g_debug("GisOpenGL: on_expose - begin");
434 glClear(GL_COLOR_BUFFER_BIT);
436 _set_visuals(opengl);
438 glColor4f(0.0, 0.0, 9.0, 0.6);
439 glDisable(GL_TEXTURE_2D);
440 glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
441 roam_sphere_draw(opengl->sphere);
442 //roam_sphere_draw_normals(opengl->sphere);
444 g_tree_foreach(opengl->objects, _draw_level, opengl);
445 if (opengl->wireframe) {
446 glClear(GL_DEPTH_BUFFER_BIT);
447 glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
448 roam_sphere_draw(opengl->sphere);
452 GdkGLDrawable *gldrawable = gtk_widget_get_gl_drawable(GTK_WIDGET(opengl));
453 gdk_gl_drawable_swap_buffers(gldrawable);
455 g_debug("GisOpenGL: on_expose - end\n");
459 static gboolean on_key_press(GisOpenGL *opengl, GdkEventKey *event, gpointer _)
461 g_debug("GisOpenGL: on_key_press - key=%x, state=%x, plus=%x",
462 event->keyval, event->state, GDK_plus);
464 guint kv = event->keyval;
468 opengl->wireframe = !opengl->wireframe;
469 gtk_widget_queue_draw(GTK_WIDGET(opengl));
472 else if (kv == GDK_n) roam_sphere_split_one(opengl->sphere);
473 else if (kv == GDK_p) roam_sphere_merge_one(opengl->sphere);
474 else if (kv == GDK_r) roam_sphere_split_merge(opengl->sphere);
475 else if (kv == GDK_u) roam_sphere_update_errors(opengl->sphere);
477 gtk_widget_queue_draw(GTK_WIDGET(opengl));
484 static gboolean _update_errors_cb(gpointer _opengl)
486 GisOpenGL *opengl = _opengl;
487 g_mutex_lock(opengl->sphere_lock);
488 roam_sphere_update_errors(opengl->sphere);
489 g_mutex_unlock(opengl->sphere_lock);
490 opengl->ue_source = 0;
493 static void on_view_changed(GisOpenGL *opengl,
494 gdouble _1, gdouble _2, gdouble _3)
496 g_debug("GisOpenGL: on_view_changed");
497 _set_visuals(opengl);
499 if (!opengl->ue_source)
500 opengl->ue_source = g_idle_add_full(G_PRIORITY_HIGH_IDLE+30,
501 _update_errors_cb, opengl, NULL);
502 //roam_sphere_update_errors(opengl->sphere);
506 static gboolean on_idle(GisOpenGL *opengl)
508 //g_debug("GisOpenGL: on_idle");
510 g_mutex_lock(opengl->sphere_lock);
511 if (roam_sphere_split_merge(opengl->sphere))
512 gtk_widget_queue_draw(GTK_WIDGET(opengl));
513 g_mutex_unlock(opengl->sphere_lock);
519 /*********************
520 * GisViewer methods *
521 *********************/
524 * @plugins: the plugins store to use
525 * @prefs: the preferences object to use
527 * Create a new OpenGL renderer.
529 * Returns: the new #GisOpenGL
531 GisViewer *gis_opengl_new(GisPlugins *plugins, GisPrefs *prefs)
533 g_debug("GisOpenGL: new");
534 GisViewer *opengl = g_object_new(GIS_TYPE_OPENGL, NULL);
535 gis_viewer_setup(opengl, plugins, prefs);
539 static void gis_opengl_center_position(GisViewer *_opengl, gdouble lat, gdouble lon, gdouble elev)
541 GisOpenGL *opengl = GIS_OPENGL(_opengl);
542 glRotatef(lon, 0, 1, 0);
543 glRotatef(-lat, 1, 0, 0);
544 glTranslatef(0, 0, elev2rad(elev));
547 static void gis_opengl_project(GisViewer *_opengl,
548 gdouble lat, gdouble lon, gdouble elev,
549 gdouble *px, gdouble *py, gdouble *pz)
551 GisOpenGL *opengl = GIS_OPENGL(_opengl);
553 lle2xyz(lat, lon, elev, &x, &y, &z);
555 opengl->sphere->view->model,
556 opengl->sphere->view->proj,
557 opengl->sphere->view->view,
561 static void gis_opengl_set_height_func(GisViewer *_opengl, GisTile *tile,
562 RoamHeightFunc height_func, gpointer user_data, gboolean update)
564 GisOpenGL *opengl = GIS_OPENGL(_opengl);
567 /* TODO: get points? */
568 g_mutex_lock(opengl->sphere_lock);
569 GList *triangles = roam_sphere_get_intersect(opengl->sphere, TRUE,
570 tile->edge.n, tile->edge.s, tile->edge.e, tile->edge.w);
571 for (GList *cur = triangles; cur; cur = cur->next) {
572 RoamTriangle *tri = cur->data;
573 RoamPoint *points[] = {tri->p.l, tri->p.m, tri->p.r, tri->split};
574 for (int i = 0; i < G_N_ELEMENTS(points); i++) {
575 if (tile->edge.n >= points[i]->lat && points[i]->lat >= tile->edge.s &&
576 tile->edge.e >= points[i]->lon && points[i]->lon >= tile->edge.w) {
577 points[i]->height_func = height_func;
578 points[i]->height_data = user_data;
579 roam_point_update_height(points[i]);
583 g_list_free(triangles);
584 g_mutex_unlock(opengl->sphere_lock);
587 static void _gis_opengl_clear_height_func_rec(RoamTriangle *root)
591 RoamPoint *points[] = {root->p.l, root->p.m, root->p.r, root->split};
592 for (int i = 0; i < G_N_ELEMENTS(points); i++) {
593 points[i]->height_func = NULL;
594 points[i]->height_data = NULL;
595 roam_point_update_height(points[i]);
597 _gis_opengl_clear_height_func_rec(root->kids[0]);
598 _gis_opengl_clear_height_func_rec(root->kids[1]);
601 static void gis_opengl_clear_height_func(GisViewer *_opengl)
603 GisOpenGL *opengl = GIS_OPENGL(_opengl);
604 for (int i = 0; i < G_N_ELEMENTS(opengl->sphere->roots); i++)
605 _gis_opengl_clear_height_func_rec(opengl->sphere->roots[i]);
608 static gpointer gis_opengl_add(GisViewer *_opengl, GisObject *object,
609 gint key, gboolean sort)
611 g_assert(GIS_IS_OPENGL(_opengl));
612 GisOpenGL *opengl = GIS_OPENGL(_opengl);
613 _load_object(opengl, object);
614 g_mutex_lock(opengl->objects_lock);
615 struct RenderLevel *level = g_tree_lookup(opengl->objects, (gpointer)key);
617 level = g_new0(struct RenderLevel, 1);
618 g_tree_insert(opengl->objects, (gpointer)key, level);
620 GList *list = sort ? &level->sorted : &level->unsorted;
621 /* Put the link in the list */
622 GList *next = g_new0(GList, 1);
625 next->next = list->next;
627 g_mutex_unlock(opengl->objects_lock);
631 static GisObject *gis_opengl_remove(GisViewer *_opengl, gpointer _link)
633 g_assert(GIS_IS_OPENGL(_opengl));
634 GisOpenGL *opengl = GIS_OPENGL(_opengl);
636 GisObject *object = link->data;
637 _unload_object(opengl, object);
638 g_mutex_lock(opengl->objects_lock);
639 /* Just unlink and free it, link->prev is assured */
640 link->prev->next = link->next;
642 link->next->prev = link->prev;
644 g_object_unref(object);
645 g_mutex_unlock(opengl->objects_lock);
652 static int _objects_cmp(gconstpointer _a, gconstpointer _b, gpointer _)
654 gint a = (int)_a, b = (int)_b;
658 static void _objects_free(gpointer value)
660 struct RenderLevel *level = value;
661 if (level->sorted.next)
662 g_list_free(level->sorted.next);
663 if (level->unsorted.next)
664 g_list_free(level->unsorted.next);
668 G_DEFINE_TYPE(GisOpenGL, gis_opengl, GIS_TYPE_VIEWER);
669 static void gis_opengl_init(GisOpenGL *opengl)
671 g_debug("GisOpenGL: init");
673 GdkGLConfig *glconfig = gdk_gl_config_new_by_mode(
674 GDK_GL_MODE_RGBA | GDK_GL_MODE_DEPTH |
675 GDK_GL_MODE_DOUBLE | GDK_GL_MODE_ALPHA);
677 g_error("Failed to create glconfig");
678 if (!gtk_widget_set_gl_capability(GTK_WIDGET(opengl),
679 glconfig, NULL, TRUE, GDK_GL_RGBA_TYPE))
680 g_error("GL lacks required capabilities");
681 g_object_unref(glconfig);
683 opengl->objects = g_tree_new_full(_objects_cmp, NULL, NULL, _objects_free);
684 opengl->objects_lock = g_mutex_new();
685 opengl->sphere = roam_sphere_new(opengl);
686 opengl->sphere_lock = g_mutex_new();
689 opengl->sm_source[0] = g_timeout_add_full(G_PRIORITY_HIGH_IDLE+30, 33, (GSourceFunc)on_idle, opengl, NULL);
690 opengl->sm_source[1] = g_timeout_add_full(G_PRIORITY_HIGH_IDLE+10, 500, (GSourceFunc)on_idle, opengl, NULL);
693 gtk_widget_add_events(GTK_WIDGET(opengl), GDK_KEY_PRESS_MASK);
694 g_signal_connect(opengl, "realize", G_CALLBACK(on_realize), NULL);
695 g_signal_connect(opengl, "configure-event", G_CALLBACK(on_configure), NULL);
696 g_signal_connect(opengl, "expose-event", G_CALLBACK(on_expose), NULL);
698 g_signal_connect(opengl, "key-press-event", G_CALLBACK(on_key_press), NULL);
700 g_signal_connect(opengl, "location-changed", G_CALLBACK(on_view_changed), NULL);
701 g_signal_connect(opengl, "rotation-changed", G_CALLBACK(on_view_changed), NULL);
703 static void gis_opengl_dispose(GObject *_opengl)
705 g_debug("GisOpenGL: dispose");
706 GisOpenGL *opengl = GIS_OPENGL(_opengl);
707 if (opengl->sm_source[0]) {
708 g_source_remove(opengl->sm_source[0]);
709 opengl->sm_source[0] = 0;
711 if (opengl->sm_source[1]) {
712 g_source_remove(opengl->sm_source[1]);
713 opengl->sm_source[1] = 0;
715 if (opengl->ue_source) {
716 g_source_remove(opengl->ue_source);
717 opengl->ue_source = 0;
719 G_OBJECT_CLASS(gis_opengl_parent_class)->dispose(_opengl);
721 static void gis_opengl_finalize(GObject *_opengl)
723 g_debug("GisOpenGL: finalize");
724 GisOpenGL *opengl = GIS_OPENGL(_opengl);
725 roam_sphere_free(opengl->sphere);
726 g_tree_destroy(opengl->objects);
727 g_mutex_free(opengl->objects_lock);
728 g_mutex_free(opengl->sphere_lock);
729 G_OBJECT_CLASS(gis_opengl_parent_class)->finalize(_opengl);
731 static void gis_opengl_class_init(GisOpenGLClass *klass)
733 g_debug("GisOpenGL: class_init");
734 GObjectClass *gobject_class = G_OBJECT_CLASS(klass);
735 gobject_class->finalize = gis_opengl_finalize;
736 gobject_class->dispose = gis_opengl_dispose;
738 GisViewerClass *viewer_class = GIS_VIEWER_CLASS(klass);
739 viewer_class->center_position = gis_opengl_center_position;
740 viewer_class->project = gis_opengl_project;
741 viewer_class->clear_height_func = gis_opengl_clear_height_func;
742 viewer_class->set_height_func = gis_opengl_set_height_func;
743 viewer_class->add = gis_opengl_add;
744 viewer_class->remove = gis_opengl_remove;