2 * Copyright (C) 2009-2010 Andy Spencer <andy753421@gmail.com>
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * @short_description: OpenGL based virtual globe
22 * #GisOpenGL is the core rendering engine used by libgis. Theoretically other
23 * renderers could be writte, but they have not been. GisOpenGL uses the ROAM
24 * algorithm for updating surface mesh the planet. The only thing GisOpenGL can
25 * actually render on it's own is a wireframe of a sphere.
27 * GisOpenGL relies on #GtkGlExt and requires (at least) OpenGL 2.0.
33 #include <gdk/gdkkeysyms.h>
35 #include <gtk/gtkgl.h>
39 #include "gis-opengl.h"
43 #include "objects/gis-object.h"
44 #include "objects/gis-tile.h"
45 #include "objects/gis-marker.h"
46 #include "objects/gis-callback.h"
50 /* Tessellation, "finding intersecting triangles" */
51 /* http://research.microsoft.com/pubs/70307/tr-2006-81.pdf */
52 /* http://www.opengl.org/wiki/Alpha_Blending */
57 static void _set_visuals(GisOpenGL *opengl)
59 glMatrixMode(GL_MODELVIEW);
63 double lat, lon, elev, rx, ry, rz;
64 gis_viewer_get_location(GIS_VIEWER(opengl), &lat, &lon, &elev);
65 gis_viewer_get_rotation(GIS_VIEWER(opengl), &rx, &ry, &rz);
66 glRotatef(rx, 1, 0, 0);
67 glRotatef(rz, 0, 0, 1);
71 float light_ambient[] = {0.7f, 0.7f, 0.7f, 1.0f};
72 float light_diffuse[] = {2.0f, 2.0f, 2.0f, 1.0f};
74 float light_ambient[] = {0.2f, 0.2f, 0.2f, 1.0f};
75 float light_diffuse[] = {5.0f, 5.0f, 5.0f, 1.0f};
77 float light_position[] = {-13*EARTH_R, 1*EARTH_R, 3*EARTH_R, 1.0f};
78 glLightfv(GL_LIGHT0, GL_AMBIENT, light_ambient);
79 glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse);
80 glLightfv(GL_LIGHT0, GL_POSITION, light_position);
82 glEnable(GL_LIGHTING);
84 float material_ambient[] = {0.2, 0.2, 0.2, 1.0};
85 float material_diffuse[] = {0.8, 0.8, 0.8, 1.0};
86 float material_specular[] = {0.1, 0.1, 0.1, 1.0};
87 float material_emission[] = {0.0, 0.0, 0.0, 1.0};
88 glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, material_ambient);
89 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, material_diffuse);
90 glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, material_specular);
91 glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, material_emission);
92 glDisable(GL_TEXTURE_2D);
93 glDisable(GL_COLOR_MATERIAL);
96 glTranslatef(0, 0, -elev2rad(elev));
97 glRotatef(lat, 1, 0, 0);
98 glRotatef(-lon, 0, 1, 0);
100 glDisable(GL_ALPHA_TEST);
102 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
107 glEnable(GL_CULL_FACE);
111 glDepthFunc(GL_LEQUAL);
112 glEnable(GL_DEPTH_TEST);
114 glEnable(GL_LINE_SMOOTH);
116 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
117 //glShadeModel(GL_FLAT);
119 g_mutex_lock(opengl->sphere_lock);
120 roam_sphere_update_view(opengl->sphere);
121 g_mutex_unlock(opengl->sphere_lock);
125 /********************
127 ********************/
128 static void _draw_tile(GisOpenGL *opengl, GisTile *tile, GList *triangles)
130 if (!tile || !tile->data)
133 g_warning("GisOpenGL: _draw_tiles - No triangles to draw: edges=%f,%f,%f,%f",
134 tile->edge.n, tile->edge.s, tile->edge.e, tile->edge.w);
135 //g_message("drawing %4d triangles for tile edges=%7.2f,%7.2f,%7.2f,%7.2f",
136 // g_list_length(triangles), tile->edge.n, tile->edge.s, tile->edge.e, tile->edge.w);
137 gdouble n = tile->edge.n;
138 gdouble s = tile->edge.s;
139 gdouble e = tile->edge.e;
140 gdouble w = tile->edge.w;
142 gdouble londist = e - w;
143 gdouble latdist = n - s;
145 gdouble xscale = tile->coords.e - tile->coords.w;
146 gdouble yscale = tile->coords.s - tile->coords.n;
148 for (GList *cur = triangles; cur; cur = cur->next) {
149 RoamTriangle *tri = cur->data;
151 gdouble lat[3] = {tri->p.r->lat, tri->p.m->lat, tri->p.l->lat};
152 gdouble lon[3] = {tri->p.r->lon, tri->p.m->lon, tri->p.l->lon};
154 if (lon[0] < -90 || lon[1] < -90 || lon[2] < -90) {
155 if (lon[0] > 90) lon[0] -= 360;
156 if (lon[1] > 90) lon[1] -= 360;
157 if (lon[2] > 90) lon[2] -= 360;
161 {(lon[0]-w)/londist, 1-(lat[0]-s)/latdist},
162 {(lon[1]-w)/londist, 1-(lat[1]-s)/latdist},
163 {(lon[2]-w)/londist, 1-(lat[2]-s)/latdist},
166 //if ((lat[0] == 90 && (xy[0][0] < 0 || xy[0][0] > 1)) ||
167 // (lat[1] == 90 && (xy[1][0] < 0 || xy[1][0] > 1)) ||
168 // (lat[2] == 90 && (xy[2][0] < 0 || xy[2][0] > 1)))
169 // g_message("w,e=%4.f,%4.f "
171 // "%4.1f,%4.0f,%4.2f,%4.2f "
172 // "%4.1f,%4.0f,%4.2f,%4.2f "
173 // "%4.1f,%4.0f,%4.2f,%4.2f ",
175 // lat[0], lon[0], xy[0][0], xy[0][1],
176 // lat[1], lon[1], xy[1][0], xy[1][1],
177 // lat[2], lon[2], xy[2][0], xy[2][1]);
180 if (lat[0] == 90 || lat[0] == -90) xy[0][0] = 0.5;
181 if (lat[1] == 90 || lat[1] == -90) xy[1][0] = 0.5;
182 if (lat[2] == 90 || lat[2] == -90) xy[2][0] = 0.5;
184 /* Scale to tile coords */
185 for (int i = 0; i < 3; i++) {
186 xy[i][0] = tile->coords.w + xy[i][0]*xscale;
187 xy[i][1] = tile->coords.n + xy[i][1]*yscale;
190 glEnable(GL_TEXTURE_2D);
191 glEnable(GL_POLYGON_OFFSET_FILL);
192 glBindTexture(GL_TEXTURE_2D, *(guint*)tile->data);
193 glPolygonOffset(0, -tile->zindex);
194 glBegin(GL_TRIANGLES);
195 glNormal3dv(tri->p.r->norm); glTexCoord2dv(xy[0]); glVertex3dv((double*)tri->p.r);
196 glNormal3dv(tri->p.m->norm); glTexCoord2dv(xy[1]); glVertex3dv((double*)tri->p.m);
197 glNormal3dv(tri->p.l->norm); glTexCoord2dv(xy[2]); glVertex3dv((double*)tri->p.l);
202 static void _draw_tiles(GisOpenGL *opengl, GisTile *tile)
204 /* Only draw children if possible */
205 gboolean has_children = FALSE;
207 gis_tile_foreach(tile, child)
208 if (child && child->data)
211 GList *triangles = NULL;
213 /* TODO: simplify this */
214 const gdouble rows = G_N_ELEMENTS(tile->children);
215 const gdouble cols = G_N_ELEMENTS(tile->children[0]);
216 const gdouble lat_dist = tile->edge.n - tile->edge.s;
217 const gdouble lon_dist = tile->edge.e - tile->edge.w;
218 const gdouble lat_step = lat_dist / rows;
219 const gdouble lon_step = lon_dist / cols;
221 gis_tile_foreach_index(tile, row, col) {
222 GisTile *child = tile->children[row][col];
223 if (child && child->data) {
224 _draw_tiles(opengl, child);
226 const gdouble n = tile->edge.n-(lat_step*(row+0));
227 const gdouble s = tile->edge.n-(lat_step*(row+1));
228 const gdouble e = tile->edge.w+(lon_step*(col+1));
229 const gdouble w = tile->edge.w+(lon_step*(col+0));
230 GList *these = roam_sphere_get_intersect(opengl->sphere,
232 triangles = g_list_concat(triangles, these);
236 triangles = roam_sphere_get_intersect(opengl->sphere, FALSE,
237 tile->edge.n, tile->edge.s, tile->edge.e, tile->edge.w);
240 _draw_tile(opengl, tile, triangles);
241 g_list_free(triangles);
244 static void _draw_marker(GisOpenGL *opengl, GisMarker *marker)
246 GisPoint *point = gis_object_center(marker);
248 gis_viewer_project(GIS_VIEWER(opengl),
249 point->lat, point->lon, point->elev,
252 gint win_width = GTK_WIDGET(opengl)->allocation.width;
253 gint win_height = GTK_WIDGET(opengl)->allocation.height;
254 py = win_height - py;
258 //g_debug("GisOpenGL: draw_marker - %s pz=%f ", marker->label, pz);
260 cairo_surface_t *surface = cairo_get_target(marker->cairo);
261 gdouble width = cairo_image_surface_get_width(surface);
262 gdouble height = cairo_image_surface_get_height(surface);
264 glMatrixMode(GL_PROJECTION); glLoadIdentity();
265 glMatrixMode(GL_MODELVIEW); glLoadIdentity();
266 glOrtho(0, win_width, win_height, 0, -1, 1);
267 glTranslated(px - marker->xoff,
268 py - marker->yoff, 0);
270 glDisable(GL_LIGHTING);
271 glDisable(GL_COLOR_MATERIAL);
272 glDisable(GL_DEPTH_TEST);
273 glEnable(GL_TEXTURE_2D);
274 glBindTexture(GL_TEXTURE_2D, marker->tex);
275 glDisable(GL_CULL_FACE);
277 glTexCoord2f(1, 0); glVertex3f(width, 0 , 0);
278 glTexCoord2f(1, 1); glVertex3f(width, height, 0);
279 glTexCoord2f(0, 1); glVertex3f(0 , height, 0);
280 glTexCoord2f(0, 0); glVertex3f(0 , 0 , 0);
284 static void _draw_callback(GisOpenGL *opengl, GisCallback *callback)
286 callback->callback(callback, callback->user_data);
289 static void _draw_object(GisOpenGL *opengl, GisObject *object)
291 //g_debug("GisOpenGL: draw_object");
292 /* Skip hidden objects */
296 /* Skip out of range objects */
297 if (object->lod > 0) {
299 gdouble eye[3], obj[3];
300 gis_viewer_get_location(GIS_VIEWER(opengl), &eye[0], &eye[1], &eye[2]);
301 gdouble elev = eye[2];
302 lle2xyz(eye[0], eye[1], eye[2], &eye[0], &eye[1], &eye[2]);
303 lle2xyz(object->center.lat, object->center.lon, object->center.elev,
304 &obj[0], &obj[1], &obj[2]);
305 gdouble dist = distd(obj, eye);
306 if (object->lod < dist)
309 /* Horizon testing */
310 gdouble c = EARTH_R+elev;
312 gdouble horizon = sqrt(c*c - a*a);
318 glMatrixMode(GL_PROJECTION); glPushMatrix();
319 glMatrixMode(GL_MODELVIEW); glPushMatrix();
320 glPushAttrib(GL_ALL_ATTRIB_BITS);
321 if (GIS_IS_MARKER(object)) {
322 _draw_marker(opengl, GIS_MARKER(object));
323 } else if (GIS_IS_CALLBACK(object)) {
324 _draw_callback(opengl, GIS_CALLBACK(object));
325 } else if (GIS_IS_TILE(object)) {
326 glEnable(GL_DEPTH_TEST);
327 glDepthFunc(GL_LESS);
328 g_mutex_lock(opengl->sphere_lock);
329 _draw_tiles(opengl, GIS_TILE(object));
330 g_mutex_unlock(opengl->sphere_lock);
333 glMatrixMode(GL_PROJECTION); glPopMatrix();
334 glMatrixMode(GL_MODELVIEW); glPopMatrix();
337 static void _load_object(GisOpenGL *opengl, GisObject *object)
339 //g_debug("GisOpenGL: load_object");
340 if (GIS_IS_MARKER(object)) {
341 GisMarker *marker = GIS_MARKER(object);
342 cairo_surface_t *surface = cairo_get_target(marker->cairo);
343 gdouble width = cairo_image_surface_get_width(surface);
344 gdouble height = cairo_image_surface_get_height(surface);
346 glEnable(GL_TEXTURE_2D);
347 glGenTextures(1, &marker->tex);
348 glBindTexture(GL_TEXTURE_2D, marker->tex);
350 glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
351 glPixelStorei(GL_PACK_ALIGNMENT, 1);
352 glTexImage2D(GL_TEXTURE_2D, 0, 4, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE,
353 cairo_image_surface_get_data(surface));
354 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
355 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
356 //g_debug("load_texture: %d", marker->tex);
360 static void _unload_object(GisOpenGL *opengl, GisObject *object)
362 //g_debug("GisOpenGL: unload_object");
363 if (GIS_IS_MARKER(object)) {
364 GisMarker *marker = GIS_MARKER(object);
365 glDeleteTextures(1, &marker->tex);
373 /* The unsorted/sroted GLists are blank head nodes,
374 * This way us we can remove objects from the level just by fixing up links
375 * I.e. we don't need to do a lookup to remove an object if we have its GList */
381 static gboolean on_configure(GisOpenGL *opengl, GdkEventConfigure *event, gpointer _)
383 g_debug("GisOpenGL: on_configure");
385 double width = GTK_WIDGET(opengl)->allocation.width;
386 double height = GTK_WIDGET(opengl)->allocation.height;
388 /* Setup OpenGL Window */
389 glViewport(0, 0, width, height);
390 glMatrixMode(GL_PROJECTION);
392 double ang = atan(height/FOV_DIST);
393 gluPerspective(rad2deg(ang)*2, width/height, 1000, 10*EARTH_R);
396 g_mutex_lock(opengl->sphere_lock);
397 roam_sphere_update_errors(opengl->sphere);
398 g_mutex_unlock(opengl->sphere_lock);
404 static void on_realize(GisOpenGL *opengl, gpointer _)
406 g_debug("GisOpenGL: on_realize");
408 GdkGLContext *glcontext = gtk_widget_get_gl_context(GTK_WIDGET(opengl));
409 GdkGLDrawable *gldrawable = gtk_widget_get_gl_drawable(GTK_WIDGET(opengl));
410 if (!gdk_gl_drawable_gl_begin(gldrawable, glcontext))
411 g_assert_not_reached();
413 _set_visuals(opengl);
414 on_configure(opengl, NULL, NULL);
417 static gboolean _draw_level(gpointer key, gpointer value, gpointer user_data)
419 g_debug("GisOpenGL: _draw_level - level=%-4d", (int)key);
420 GisOpenGL *opengl = user_data;
421 struct RenderLevel *level = value;
422 int nsorted = 0, nunsorted = 0;
425 /* Draw opaque objects without sorting */
427 glClear(GL_DEPTH_BUFFER_BIT);
428 for (cur = level->unsorted.next; cur; cur = cur->next, nunsorted++)
429 _draw_object(opengl, GIS_OBJECT(cur->data));
431 /* Freeze depth buffer and draw transparent objects sorted */
433 //glDepthMask(FALSE);
434 glAlphaFunc(GL_GREATER, 0.1);
435 for (cur = level->sorted.next; cur; cur = cur->next, nsorted++)
436 _draw_object(opengl, GIS_OBJECT(cur->data));
438 /* TODO: Prune empty levels */
440 g_debug("GisOpenGL: _draw_level - drew %d,%d objects",
445 static gboolean on_expose(GisOpenGL *opengl, GdkEventExpose *event, gpointer _)
447 g_debug("GisOpenGL: on_expose - begin");
449 glClear(GL_COLOR_BUFFER_BIT);
451 _set_visuals(opengl);
453 glColor4f(0.0, 0.0, 9.0, 0.6);
454 glDisable(GL_TEXTURE_2D);
455 glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
456 roam_sphere_draw(opengl->sphere);
457 //roam_sphere_draw_normals(opengl->sphere);
459 g_mutex_lock(opengl->objects_lock);
460 g_tree_foreach(opengl->objects, _draw_level, opengl);
461 g_mutex_unlock(opengl->objects_lock);
462 if (opengl->wireframe) {
463 glClear(GL_DEPTH_BUFFER_BIT);
464 glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
465 roam_sphere_draw(opengl->sphere);
469 GdkGLDrawable *gldrawable = gtk_widget_get_gl_drawable(GTK_WIDGET(opengl));
470 gdk_gl_drawable_swap_buffers(gldrawable);
472 g_debug("GisOpenGL: on_expose - end\n");
476 static gboolean on_key_press(GisOpenGL *opengl, GdkEventKey *event, gpointer _)
478 g_debug("GisOpenGL: on_key_press - key=%x, state=%x, plus=%x",
479 event->keyval, event->state, GDK_plus);
481 guint kv = event->keyval;
484 opengl->wireframe = !opengl->wireframe;
485 gtk_widget_queue_draw(GTK_WIDGET(opengl));
488 else if (kv == GDK_n) roam_sphere_split_one(opengl->sphere);
489 else if (kv == GDK_p) roam_sphere_merge_one(opengl->sphere);
490 else if (kv == GDK_r) roam_sphere_split_merge(opengl->sphere);
491 else if (kv == GDK_u) roam_sphere_update_errors(opengl->sphere);
492 gtk_widget_queue_draw(GTK_WIDGET(opengl));
497 static gboolean _update_errors_cb(gpointer _opengl)
499 GisOpenGL *opengl = _opengl;
500 g_mutex_lock(opengl->sphere_lock);
501 roam_sphere_update_errors(opengl->sphere);
502 g_mutex_unlock(opengl->sphere_lock);
503 opengl->ue_source = 0;
506 static void on_view_changed(GisOpenGL *opengl,
507 gdouble _1, gdouble _2, gdouble _3)
509 g_debug("GisOpenGL: on_view_changed");
510 _set_visuals(opengl);
512 if (!opengl->ue_source)
513 opengl->ue_source = g_idle_add_full(G_PRIORITY_HIGH_IDLE+30,
514 _update_errors_cb, opengl, NULL);
515 //roam_sphere_update_errors(opengl->sphere);
519 static gboolean on_idle(GisOpenGL *opengl)
521 //g_debug("GisOpenGL: on_idle");
522 g_mutex_lock(opengl->sphere_lock);
523 if (roam_sphere_split_merge(opengl->sphere))
524 gtk_widget_queue_draw(GTK_WIDGET(opengl));
525 g_mutex_unlock(opengl->sphere_lock);
530 /*********************
531 * GisViewer methods *
532 *********************/
535 * @plugins: the plugins store to use
536 * @prefs: the preferences object to use
538 * Create a new OpenGL renderer.
540 * Returns: the new #GisOpenGL
542 GisViewer *gis_opengl_new(GisPlugins *plugins, GisPrefs *prefs)
544 g_debug("GisOpenGL: new");
545 GisViewer *opengl = g_object_new(GIS_TYPE_OPENGL, NULL);
546 gis_viewer_setup(opengl, plugins, prefs);
550 static void gis_opengl_center_position(GisViewer *_opengl, gdouble lat, gdouble lon, gdouble elev)
552 glRotatef(lon, 0, 1, 0);
553 glRotatef(-lat, 1, 0, 0);
554 glTranslatef(0, 0, elev2rad(elev));
557 static void gis_opengl_project(GisViewer *_opengl,
558 gdouble lat, gdouble lon, gdouble elev,
559 gdouble *px, gdouble *py, gdouble *pz)
561 GisOpenGL *opengl = GIS_OPENGL(_opengl);
563 lle2xyz(lat, lon, elev, &x, &y, &z);
565 opengl->sphere->view->model,
566 opengl->sphere->view->proj,
567 opengl->sphere->view->view,
571 static void gis_opengl_set_height_func(GisViewer *_opengl, GisBounds *bounds,
572 RoamHeightFunc height_func, gpointer user_data, gboolean update)
574 GisOpenGL *opengl = GIS_OPENGL(_opengl);
575 /* TODO: get points? */
576 g_mutex_lock(opengl->sphere_lock);
577 GList *triangles = roam_sphere_get_intersect(opengl->sphere, TRUE,
578 bounds->n, bounds->s, bounds->e, bounds->w);
579 for (GList *cur = triangles; cur; cur = cur->next) {
580 RoamTriangle *tri = cur->data;
581 RoamPoint *points[] = {tri->p.l, tri->p.m, tri->p.r, tri->split};
582 for (int i = 0; i < G_N_ELEMENTS(points); i++) {
583 if (bounds->n >= points[i]->lat && points[i]->lat >= bounds->s &&
584 bounds->e >= points[i]->lon && points[i]->lon >= bounds->w) {
585 points[i]->height_func = height_func;
586 points[i]->height_data = user_data;
587 roam_point_update_height(points[i]);
591 g_list_free(triangles);
592 g_mutex_unlock(opengl->sphere_lock);
595 static void _gis_opengl_clear_height_func_rec(RoamTriangle *root)
599 RoamPoint *points[] = {root->p.l, root->p.m, root->p.r, root->split};
600 for (int i = 0; i < G_N_ELEMENTS(points); i++) {
601 points[i]->height_func = NULL;
602 points[i]->height_data = NULL;
603 roam_point_update_height(points[i]);
605 _gis_opengl_clear_height_func_rec(root->kids[0]);
606 _gis_opengl_clear_height_func_rec(root->kids[1]);
609 static void gis_opengl_clear_height_func(GisViewer *_opengl)
611 GisOpenGL *opengl = GIS_OPENGL(_opengl);
612 for (int i = 0; i < G_N_ELEMENTS(opengl->sphere->roots); i++)
613 _gis_opengl_clear_height_func_rec(opengl->sphere->roots[i]);
616 static gpointer gis_opengl_add(GisViewer *_opengl, GisObject *object,
617 gint key, gboolean sort)
619 g_assert(GIS_IS_OPENGL(_opengl));
620 GisOpenGL *opengl = GIS_OPENGL(_opengl);
621 g_mutex_lock(opengl->objects_lock);
622 _load_object(opengl, object);
623 struct RenderLevel *level = g_tree_lookup(opengl->objects, (gpointer)key);
625 level = g_new0(struct RenderLevel, 1);
626 g_tree_insert(opengl->objects, (gpointer)key, level);
628 GList *list = sort ? &level->sorted : &level->unsorted;
629 /* Put the link in the list */
630 GList *link = g_new0(GList, 1);
633 link->next = list->next;
635 list->next->prev = link;
637 g_mutex_unlock(opengl->objects_lock);
641 static GisObject *gis_opengl_remove(GisViewer *_opengl, gpointer _link)
643 g_assert(GIS_IS_OPENGL(_opengl));
644 GisOpenGL *opengl = GIS_OPENGL(_opengl);
645 g_mutex_lock(opengl->objects_lock);
647 GisObject *object = link->data;
648 _unload_object(opengl, object);
649 /* Just unlink and free it, link->prev is assured */
650 link->prev->next = link->next;
652 link->next->prev = link->prev;
654 g_object_unref(object);
655 g_mutex_unlock(opengl->objects_lock);
662 static int _objects_cmp(gconstpointer _a, gconstpointer _b, gpointer _)
664 gint a = (int)_a, b = (int)_b;
668 static void _objects_free(gpointer value)
670 struct RenderLevel *level = value;
671 if (level->sorted.next)
672 g_list_free(level->sorted.next);
673 if (level->unsorted.next)
674 g_list_free(level->unsorted.next);
678 G_DEFINE_TYPE(GisOpenGL, gis_opengl, GIS_TYPE_VIEWER);
679 static void gis_opengl_init(GisOpenGL *opengl)
681 g_debug("GisOpenGL: init");
683 GdkGLConfig *glconfig = gdk_gl_config_new_by_mode(
684 GDK_GL_MODE_RGBA | GDK_GL_MODE_DEPTH |
685 GDK_GL_MODE_DOUBLE | GDK_GL_MODE_ALPHA);
687 g_error("Failed to create glconfig");
688 if (!gtk_widget_set_gl_capability(GTK_WIDGET(opengl),
689 glconfig, NULL, TRUE, GDK_GL_RGBA_TYPE))
690 g_error("GL lacks required capabilities");
691 g_object_unref(glconfig);
693 opengl->objects = g_tree_new_full(_objects_cmp, NULL, NULL, _objects_free);
694 opengl->objects_lock = g_mutex_new();
695 opengl->sphere = roam_sphere_new(opengl);
696 opengl->sphere_lock = g_mutex_new();
699 opengl->sm_source[0] = g_timeout_add_full(G_PRIORITY_HIGH_IDLE+30, 33, (GSourceFunc)on_idle, opengl, NULL);
700 opengl->sm_source[1] = g_timeout_add_full(G_PRIORITY_HIGH_IDLE+10, 500, (GSourceFunc)on_idle, opengl, NULL);
703 gtk_widget_add_events(GTK_WIDGET(opengl), GDK_KEY_PRESS_MASK);
704 g_signal_connect(opengl, "realize", G_CALLBACK(on_realize), NULL);
705 g_signal_connect(opengl, "configure-event", G_CALLBACK(on_configure), NULL);
706 g_signal_connect(opengl, "expose-event", G_CALLBACK(on_expose), NULL);
708 g_signal_connect(opengl, "key-press-event", G_CALLBACK(on_key_press), NULL);
710 g_signal_connect(opengl, "location-changed", G_CALLBACK(on_view_changed), NULL);
711 g_signal_connect(opengl, "rotation-changed", G_CALLBACK(on_view_changed), NULL);
713 static void gis_opengl_dispose(GObject *_opengl)
715 g_debug("GisOpenGL: dispose");
716 GisOpenGL *opengl = GIS_OPENGL(_opengl);
717 if (opengl->sm_source[0]) {
718 g_source_remove(opengl->sm_source[0]);
719 opengl->sm_source[0] = 0;
721 if (opengl->sm_source[1]) {
722 g_source_remove(opengl->sm_source[1]);
723 opengl->sm_source[1] = 0;
725 if (opengl->ue_source) {
726 g_source_remove(opengl->ue_source);
727 opengl->ue_source = 0;
729 G_OBJECT_CLASS(gis_opengl_parent_class)->dispose(_opengl);
731 static void gis_opengl_finalize(GObject *_opengl)
733 g_debug("GisOpenGL: finalize");
734 GisOpenGL *opengl = GIS_OPENGL(_opengl);
735 roam_sphere_free(opengl->sphere);
736 g_tree_destroy(opengl->objects);
737 g_mutex_free(opengl->objects_lock);
738 g_mutex_free(opengl->sphere_lock);
739 G_OBJECT_CLASS(gis_opengl_parent_class)->finalize(_opengl);
741 static void gis_opengl_class_init(GisOpenGLClass *klass)
743 g_debug("GisOpenGL: class_init");
744 GObjectClass *gobject_class = G_OBJECT_CLASS(klass);
745 gobject_class->finalize = gis_opengl_finalize;
746 gobject_class->dispose = gis_opengl_dispose;
748 GisViewerClass *viewer_class = GIS_VIEWER_CLASS(klass);
749 viewer_class->center_position = gis_opengl_center_position;
750 viewer_class->project = gis_opengl_project;
751 viewer_class->clear_height_func = gis_opengl_clear_height_func;
752 viewer_class->set_height_func = gis_opengl_set_height_func;
753 viewer_class->add = gis_opengl_add;
754 viewer_class->remove = gis_opengl_remove;