3 - Use VertexArrays/VertexBufferObjects/DisplayLists/etc
5 - Plugins can time/location references too a tree-view
12 - Crashes in GisTile updating
13 - Prioritize tile updates
14 - Only updates visible tiles
15 - Render correct tile resolution when zooming out
16 - Integrate with GisTile?
19 - Find a better way to fix great circle errors
20 - Improve garbage collection (use timeout?)
21 - Refactor height functions
22 - Fix texture rendering at edges w/ linear filtering
28 - Add atmosphere, sun, etc
32 - Runtime option to draw heights
39 - Use local rendering instead of pixmaps
43 - Config: follow position, draw trace, leave marker
46 vim: ft=txt ts=2 sw=2 sts=2 spell!