#include <math.h>
#include <GL/gl.h>
#include <glib/gstdio.h>
-#include <gis.h>
+#include <grits.h>
#include <rsl.h>
#include "level2.h"
/*********************
* Drawing functions *
*********************/
-void aweather_level2_draw(GisObject *_self, GisOpenGL *opengl)
+void aweather_level2_draw(GritsObject *_self, GritsOpenGL *opengl)
{
AWeatherLevel2 *self = AWEATHER_LEVEL2(_self);
if (!self->sweep || !self->sweep_tex)
gdouble lat = (double)h->latd + (double)h->latm/60 + (double)h->lats/(60*60);
gdouble lon = (double)h->lond + (double)h->lonm/60 + (double)h->lons/(60*60);
gdouble elev = h->height;
- gis_viewer_center_position(GIS_VIEWER(opengl), lat, lon, elev);
+ grits_viewer_center_position(GRITS_VIEWER(opengl), lat, lon, elev);
glDisable(GL_ALPHA_TEST);
glDisable(GL_CULL_FACE);
g_idle_add(_set_sweep_cb, self);
}
-AWeatherLevel2 *aweather_level2_new(GisViewer *viewer,
+AWeatherLevel2 *aweather_level2_new(GritsViewer *viewer,
AWeatherColormap *colormap, Radar *radar)
{
g_debug("AWeatherLevel2: new - %s", radar->h.radar_name);
return self;
}
-AWeatherLevel2 *aweather_level2_new_from_file(GisViewer *viewer,
+AWeatherLevel2 *aweather_level2_new_from_file(GritsViewer *viewer,
AWeatherColormap *colormap,
const gchar *file, const gchar *site)
{
/****************
* GObject code *
****************/
-G_DEFINE_TYPE(AWeatherLevel2, aweather_level2, GIS_TYPE_OBJECT);
+G_DEFINE_TYPE(AWeatherLevel2, aweather_level2, GRITS_TYPE_OBJECT);
static void aweather_level2_init(AWeatherLevel2 *self)
{
}
static void aweather_level2_class_init(AWeatherLevel2Class *klass)
{
G_OBJECT_CLASS(klass)->finalize = aweather_level2_finalize;
- GIS_OBJECT_CLASS(klass)->draw = aweather_level2_draw;
+ GRITS_OBJECT_CLASS(klass)->draw = aweather_level2_draw;
}