From e147eae80afe98b86a7921a40a709584e6603e34 Mon Sep 17 00:00:00 2001 From: Ben Skeggs Date: Tue, 12 Jan 2010 15:28:19 +1000 Subject: [PATCH] drm/nouveau: wait on fence after bo move if validating for another channel Not an ideal solution, but it'll do for the moment for correctness. We need to come up with a nicer way to manage inter-channel sync, the hw is unfortunately a little lacking in this area. Should fix some resume corruption, as well as corruption that may be seen while under memory pressure. Signed-off-by: Ben Skeggs --- drivers/gpu/drm/nouveau/nouveau_bo.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/drivers/gpu/drm/nouveau/nouveau_bo.c b/drivers/gpu/drm/nouveau/nouveau_bo.c index e342a418d43..db0ed4c13f9 100644 --- a/drivers/gpu/drm/nouveau/nouveau_bo.c +++ b/drivers/gpu/drm/nouveau/nouveau_bo.c @@ -469,6 +469,8 @@ nouveau_bo_move_accel_cleanup(struct nouveau_channel *chan, ret = ttm_bo_move_accel_cleanup(&nvbo->bo, fence, NULL, evict, no_wait, new_mem); + if (nvbo->channel && nvbo->channel != chan) + ret = nouveau_fence_wait(fence, NULL, false, false); nouveau_fence_unref((void *)&fence); return ret; } -- 2.43.2