]> Pileus Git - ~andy/linux/commitdiff
drm/i915: Use DIV_ROUND_CLOSEST() to calculate dot/vco
authorVille Syrjälä <ville.syrjala@linux.intel.com>
Mon, 14 Oct 2013 11:50:30 +0000 (14:50 +0300)
committerDaniel Vetter <daniel.vetter@ffwll.ch>
Mon, 14 Oct 2013 14:59:14 +0000 (16:59 +0200)
Rounding down when calculating the dot/vco frequencies doesn't make much
sense. Round to closest should give slightly nicer answers.

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
drivers/gpu/drm/i915/intel_display.c

index 4a8a2e4a332b9a632050ebd7712fc769c3c06e23..5e7127b08adac5de3986426eb1ef0353d4016229 100644 (file)
@@ -329,8 +329,8 @@ static void vlv_clock(int refclk, intel_clock_t *clock)
 {
        clock->m = clock->m1 * clock->m2;
        clock->p = clock->p1 * clock->p2;
-       clock->vco = refclk * clock->m / clock->n;
-       clock->dot = clock->vco / clock->p;
+       clock->vco = DIV_ROUND_CLOSEST(refclk * clock->m, clock->n);
+       clock->dot = DIV_ROUND_CLOSEST(clock->vco, clock->p);
 }
 
 /**
@@ -430,8 +430,8 @@ static void pineview_clock(int refclk, intel_clock_t *clock)
 {
        clock->m = clock->m2 + 2;
        clock->p = clock->p1 * clock->p2;
-       clock->vco = refclk * clock->m / clock->n;
-       clock->dot = clock->vco / clock->p;
+       clock->vco = DIV_ROUND_CLOSEST(refclk * clock->m, clock->n);
+       clock->dot = DIV_ROUND_CLOSEST(clock->vco, clock->p);
 }
 
 static uint32_t i9xx_dpll_compute_m(struct dpll *dpll)
@@ -443,8 +443,8 @@ static void i9xx_clock(int refclk, intel_clock_t *clock)
 {
        clock->m = i9xx_dpll_compute_m(clock);
        clock->p = clock->p1 * clock->p2;
-       clock->vco = refclk * clock->m / (clock->n + 2);
-       clock->dot = clock->vco / clock->p;
+       clock->vco = DIV_ROUND_CLOSEST(refclk * clock->m, clock->n + 2);
+       clock->dot = DIV_ROUND_CLOSEST(clock->vco, clock->p);
 }
 
 #define INTELPllInvalid(s)   do { /* DRM_DEBUG(s); */ return false; } while (0)