* Add the window to the list & emit the signal.
* Don't do this for tooltips (Bug #150649).
*/
- if (atk_object_get_role (child) != ATK_ROLE_TOOL_TIP)
- {
- toplevel->window_list = g_list_append (toplevel->window_list, widget);
-
- n_children = g_list_length (toplevel->window_list);
-
- /*
- * Must subtract 1 from the n_children since the index is 0-based
- * but g_list_length is 1-based.
- */
- atk_object_set_parent (child, atk_obj);
- g_signal_emit_by_name (atk_obj, "children-changed::add",
- n_children - 1,
- child, NULL);
- }
+ if (atk_object_get_role (child) == ATK_ROLE_TOOL_TIP)
+ {
+ return TRUE;
+ }
+
+ toplevel->window_list = g_list_append (toplevel->window_list, widget);
+
+ n_children = g_list_length (toplevel->window_list);
+
+ /*
+ * Must subtract 1 from the n_children since the index is 0-based
+ * but g_list_length is 1-based.
+ */
+ atk_object_set_parent (child, atk_obj);
+ g_signal_emit_by_name (atk_obj, "children-changed::add",
+ n_children - 1,
+ child, NULL);
/* Connect destroy signal callback */
g_signal_connect (G_OBJECT(object),