+2002-02-26 Tor Lillqvist <tml@iki.fi>
+
+ * gdk/win32/gdkkeys-win32.c: Implement the functions that until
+ now just were non-functional stubs. For "hardware keycodes", we
+ use Windows virtual keycodes. Not scancodes, although that at
+ first might seem more low-level and a better match to X11
+ keycodes.
+
+ The Windows API is really mixed up and confused with respect to
+ scancodes and virtual keycodes. (Surprised?) Some scancodes are
+ generated by two keys on the keyboard (!), and although the
+ keyboard messages do have a flag to indicate which key the user
+ pressed, other API that take a scan code as input don't let you
+ specify which actual key you mean.
+
+ (update_keymap): Function to build a X11-like representation of
+ the keyboard. Each key has four keysyms: two levels (nonshifted
+ and shifted) and two groups (normal and with AltGr).
+
+ (gdk_keymap_get_direction): Use the codepage corresponding to the
+ thread's input locale, not the system codepage.
+
+ * gdk/win32/gdkglobals.h
+ * gdk/win32/gdkmain-win32.c
+ * gdk/win32/gdkprivate-win32.h
+ * gdk/win32/gdkwindow-win32.h
+ * gdk/win32/gdkwindow-win32.c: Remove the input_locale and
+ charset_info fields from GdkWindowImplWin32. Input locale is
+ per-thread in Windows, and as GDK on Windows really only works
+ when the GDI interaction all happens in just one thread anyway,
+ this state can be global. Use globals _gdk_input_locale and
+ _gdk_input_codepage instead. Set these based on the thread's input
+ locale (keyboard layout, or which IME is active).
+
+ * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode
+ fields in GDK key events. On input locale change messages, set
+ the global state variables, and inform update_keymap() that it
+ has to rebuild the keymap.
+
2002-02-25 Matthias Clasen <maclas@gmx.de>
* docs/tutorial/gtk-tut.sgml: Fix typos in pkg-config
+2002-02-26 Tor Lillqvist <tml@iki.fi>
+
+ * gdk/win32/gdkkeys-win32.c: Implement the functions that until
+ now just were non-functional stubs. For "hardware keycodes", we
+ use Windows virtual keycodes. Not scancodes, although that at
+ first might seem more low-level and a better match to X11
+ keycodes.
+
+ The Windows API is really mixed up and confused with respect to
+ scancodes and virtual keycodes. (Surprised?) Some scancodes are
+ generated by two keys on the keyboard (!), and although the
+ keyboard messages do have a flag to indicate which key the user
+ pressed, other API that take a scan code as input don't let you
+ specify which actual key you mean.
+
+ (update_keymap): Function to build a X11-like representation of
+ the keyboard. Each key has four keysyms: two levels (nonshifted
+ and shifted) and two groups (normal and with AltGr).
+
+ (gdk_keymap_get_direction): Use the codepage corresponding to the
+ thread's input locale, not the system codepage.
+
+ * gdk/win32/gdkglobals.h
+ * gdk/win32/gdkmain-win32.c
+ * gdk/win32/gdkprivate-win32.h
+ * gdk/win32/gdkwindow-win32.h
+ * gdk/win32/gdkwindow-win32.c: Remove the input_locale and
+ charset_info fields from GdkWindowImplWin32. Input locale is
+ per-thread in Windows, and as GDK on Windows really only works
+ when the GDI interaction all happens in just one thread anyway,
+ this state can be global. Use globals _gdk_input_locale and
+ _gdk_input_codepage instead. Set these based on the thread's input
+ locale (keyboard layout, or which IME is active).
+
+ * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode
+ fields in GDK key events. On input locale change messages, set
+ the global state variables, and inform update_keymap() that it
+ has to rebuild the keymap.
+
2002-02-25 Matthias Clasen <maclas@gmx.de>
* docs/tutorial/gtk-tut.sgml: Fix typos in pkg-config
+2002-02-26 Tor Lillqvist <tml@iki.fi>
+
+ * gdk/win32/gdkkeys-win32.c: Implement the functions that until
+ now just were non-functional stubs. For "hardware keycodes", we
+ use Windows virtual keycodes. Not scancodes, although that at
+ first might seem more low-level and a better match to X11
+ keycodes.
+
+ The Windows API is really mixed up and confused with respect to
+ scancodes and virtual keycodes. (Surprised?) Some scancodes are
+ generated by two keys on the keyboard (!), and although the
+ keyboard messages do have a flag to indicate which key the user
+ pressed, other API that take a scan code as input don't let you
+ specify which actual key you mean.
+
+ (update_keymap): Function to build a X11-like representation of
+ the keyboard. Each key has four keysyms: two levels (nonshifted
+ and shifted) and two groups (normal and with AltGr).
+
+ (gdk_keymap_get_direction): Use the codepage corresponding to the
+ thread's input locale, not the system codepage.
+
+ * gdk/win32/gdkglobals.h
+ * gdk/win32/gdkmain-win32.c
+ * gdk/win32/gdkprivate-win32.h
+ * gdk/win32/gdkwindow-win32.h
+ * gdk/win32/gdkwindow-win32.c: Remove the input_locale and
+ charset_info fields from GdkWindowImplWin32. Input locale is
+ per-thread in Windows, and as GDK on Windows really only works
+ when the GDI interaction all happens in just one thread anyway,
+ this state can be global. Use globals _gdk_input_locale and
+ _gdk_input_codepage instead. Set these based on the thread's input
+ locale (keyboard layout, or which IME is active).
+
+ * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode
+ fields in GDK key events. On input locale change messages, set
+ the global state variables, and inform update_keymap() that it
+ has to rebuild the keymap.
+
2002-02-25 Matthias Clasen <maclas@gmx.de>
* docs/tutorial/gtk-tut.sgml: Fix typos in pkg-config
+2002-02-26 Tor Lillqvist <tml@iki.fi>
+
+ * gdk/win32/gdkkeys-win32.c: Implement the functions that until
+ now just were non-functional stubs. For "hardware keycodes", we
+ use Windows virtual keycodes. Not scancodes, although that at
+ first might seem more low-level and a better match to X11
+ keycodes.
+
+ The Windows API is really mixed up and confused with respect to
+ scancodes and virtual keycodes. (Surprised?) Some scancodes are
+ generated by two keys on the keyboard (!), and although the
+ keyboard messages do have a flag to indicate which key the user
+ pressed, other API that take a scan code as input don't let you
+ specify which actual key you mean.
+
+ (update_keymap): Function to build a X11-like representation of
+ the keyboard. Each key has four keysyms: two levels (nonshifted
+ and shifted) and two groups (normal and with AltGr).
+
+ (gdk_keymap_get_direction): Use the codepage corresponding to the
+ thread's input locale, not the system codepage.
+
+ * gdk/win32/gdkglobals.h
+ * gdk/win32/gdkmain-win32.c
+ * gdk/win32/gdkprivate-win32.h
+ * gdk/win32/gdkwindow-win32.h
+ * gdk/win32/gdkwindow-win32.c: Remove the input_locale and
+ charset_info fields from GdkWindowImplWin32. Input locale is
+ per-thread in Windows, and as GDK on Windows really only works
+ when the GDI interaction all happens in just one thread anyway,
+ this state can be global. Use globals _gdk_input_locale and
+ _gdk_input_codepage instead. Set these based on the thread's input
+ locale (keyboard layout, or which IME is active).
+
+ * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode
+ fields in GDK key events. On input locale change messages, set
+ the global state variables, and inform update_keymap() that it
+ has to rebuild the keymap.
+
2002-02-25 Matthias Clasen <maclas@gmx.de>
* docs/tutorial/gtk-tut.sgml: Fix typos in pkg-config
+2002-02-26 Tor Lillqvist <tml@iki.fi>
+
+ * gdk/win32/gdkkeys-win32.c: Implement the functions that until
+ now just were non-functional stubs. For "hardware keycodes", we
+ use Windows virtual keycodes. Not scancodes, although that at
+ first might seem more low-level and a better match to X11
+ keycodes.
+
+ The Windows API is really mixed up and confused with respect to
+ scancodes and virtual keycodes. (Surprised?) Some scancodes are
+ generated by two keys on the keyboard (!), and although the
+ keyboard messages do have a flag to indicate which key the user
+ pressed, other API that take a scan code as input don't let you
+ specify which actual key you mean.
+
+ (update_keymap): Function to build a X11-like representation of
+ the keyboard. Each key has four keysyms: two levels (nonshifted
+ and shifted) and two groups (normal and with AltGr).
+
+ (gdk_keymap_get_direction): Use the codepage corresponding to the
+ thread's input locale, not the system codepage.
+
+ * gdk/win32/gdkglobals.h
+ * gdk/win32/gdkmain-win32.c
+ * gdk/win32/gdkprivate-win32.h
+ * gdk/win32/gdkwindow-win32.h
+ * gdk/win32/gdkwindow-win32.c: Remove the input_locale and
+ charset_info fields from GdkWindowImplWin32. Input locale is
+ per-thread in Windows, and as GDK on Windows really only works
+ when the GDI interaction all happens in just one thread anyway,
+ this state can be global. Use globals _gdk_input_locale and
+ _gdk_input_codepage instead. Set these based on the thread's input
+ locale (keyboard layout, or which IME is active).
+
+ * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode
+ fields in GDK key events. On input locale change messages, set
+ the global state variables, and inform update_keymap() that it
+ has to rebuild the keymap.
+
2002-02-25 Matthias Clasen <maclas@gmx.de>
* docs/tutorial/gtk-tut.sgml: Fix typos in pkg-config
+2002-02-26 Tor Lillqvist <tml@iki.fi>
+
+ * gdk/win32/gdkkeys-win32.c: Implement the functions that until
+ now just were non-functional stubs. For "hardware keycodes", we
+ use Windows virtual keycodes. Not scancodes, although that at
+ first might seem more low-level and a better match to X11
+ keycodes.
+
+ The Windows API is really mixed up and confused with respect to
+ scancodes and virtual keycodes. (Surprised?) Some scancodes are
+ generated by two keys on the keyboard (!), and although the
+ keyboard messages do have a flag to indicate which key the user
+ pressed, other API that take a scan code as input don't let you
+ specify which actual key you mean.
+
+ (update_keymap): Function to build a X11-like representation of
+ the keyboard. Each key has four keysyms: two levels (nonshifted
+ and shifted) and two groups (normal and with AltGr).
+
+ (gdk_keymap_get_direction): Use the codepage corresponding to the
+ thread's input locale, not the system codepage.
+
+ * gdk/win32/gdkglobals.h
+ * gdk/win32/gdkmain-win32.c
+ * gdk/win32/gdkprivate-win32.h
+ * gdk/win32/gdkwindow-win32.h
+ * gdk/win32/gdkwindow-win32.c: Remove the input_locale and
+ charset_info fields from GdkWindowImplWin32. Input locale is
+ per-thread in Windows, and as GDK on Windows really only works
+ when the GDI interaction all happens in just one thread anyway,
+ this state can be global. Use globals _gdk_input_locale and
+ _gdk_input_codepage instead. Set these based on the thread's input
+ locale (keyboard layout, or which IME is active).
+
+ * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode
+ fields in GDK key events. On input locale change messages, set
+ the global state variables, and inform update_keymap() that it
+ has to rebuild the keymap.
+
2002-02-25 Matthias Clasen <maclas@gmx.de>
* docs/tutorial/gtk-tut.sgml: Fix typos in pkg-config
+2002-02-26 Tor Lillqvist <tml@iki.fi>
+
+ * gdk/win32/gdkkeys-win32.c: Implement the functions that until
+ now just were non-functional stubs. For "hardware keycodes", we
+ use Windows virtual keycodes. Not scancodes, although that at
+ first might seem more low-level and a better match to X11
+ keycodes.
+
+ The Windows API is really mixed up and confused with respect to
+ scancodes and virtual keycodes. (Surprised?) Some scancodes are
+ generated by two keys on the keyboard (!), and although the
+ keyboard messages do have a flag to indicate which key the user
+ pressed, other API that take a scan code as input don't let you
+ specify which actual key you mean.
+
+ (update_keymap): Function to build a X11-like representation of
+ the keyboard. Each key has four keysyms: two levels (nonshifted
+ and shifted) and two groups (normal and with AltGr).
+
+ (gdk_keymap_get_direction): Use the codepage corresponding to the
+ thread's input locale, not the system codepage.
+
+ * gdk/win32/gdkglobals.h
+ * gdk/win32/gdkmain-win32.c
+ * gdk/win32/gdkprivate-win32.h
+ * gdk/win32/gdkwindow-win32.h
+ * gdk/win32/gdkwindow-win32.c: Remove the input_locale and
+ charset_info fields from GdkWindowImplWin32. Input locale is
+ per-thread in Windows, and as GDK on Windows really only works
+ when the GDI interaction all happens in just one thread anyway,
+ this state can be global. Use globals _gdk_input_locale and
+ _gdk_input_codepage instead. Set these based on the thread's input
+ locale (keyboard layout, or which IME is active).
+
+ * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode
+ fields in GDK key events. On input locale change messages, set
+ the global state variables, and inform update_keymap() that it
+ has to rebuild the keymap.
+
2002-02-25 Matthias Clasen <maclas@gmx.de>
* docs/tutorial/gtk-tut.sgml: Fix typos in pkg-config