]> Pileus Git - ~andy/sunrise/commitdiff
games-fps/uhexen2: Added 1.4.4 pre-release version
authorDavide Cendron <scen@gentoo.org>
Sun, 18 Jan 2009 14:23:37 +0000 (14:23 +0000)
committerDavide Cendron <scen@gentoo.org>
Sun, 18 Jan 2009 14:23:37 +0000 (14:23 +0000)
svn path=/sunrise/; revision=7663

games-fps/uhexen2/ChangeLog
games-fps/uhexen2/Manifest
games-fps/uhexen2/uhexen2-1.4.4_pre4.ebuild [new file with mode: 0644]

index e080a9a73a97f72edff3e42b8a07908772eb2d57..c2cc74ea8aa52563d58fec7bc1fd83deb9e69204 100644 (file)
@@ -1,7 +1,11 @@
 # ChangeLog for games-fps/uhexen2
-# Copyright 1999-2008 Gentoo Foundation; Distributed under the GPL v2
+# Copyright 1999-2009 Gentoo Foundation; Distributed under the GPL v2
 # $Header: $
 
+  18 Jan 2009; Davide Cendron (scen) <scen@gentoo.org>
+  +uhexen2-1.4.4_pre4.ebuild:
+  Added 1.4.4 pre-release version
+
   30 Aug 2008; Thomas Sachau (Tommy[D]) <tommy@gentoo.org> metadata.xml:
   Add local useflags to metadata.xml (GLEP 56)
 
index 1bd0c17707f7f5fed0d82e2d060ba632a9ddf390..35a346c65af45dfea2a67657e3e93a60b3d313f3 100644 (file)
@@ -1,6 +1,8 @@
 DIST gamedata-all-1.19a.tgz 3703488 RMD160 3dad3b4b3aa80fb595749a6768376a245db89c12 SHA1 25ce550057c511b5cc2e4372163c0216eac35fcd SHA256 b9b9561b4155bfe3f8005315a7f8f95a567c2ebbcb2a950ad05dcb1702ac68de
 DIST hexen2source-1.4.3.tgz 2173736 RMD160 fd60113c5a6e6406ae21fdc13fa1704103f9ec4a SHA1 152da07cbd14bdaf33d1878851049c66db657363 SHA256 bbb9ffb5380b57be7dd7fecbbd9bba71846f2f17d5614b670e1df13710f7af0d
+DIST hexen2source-1.4.4-pre4.tgz 2327143 RMD160 4f56fcf2f1cac59689e5fad8d7b0d5507ed68f42 SHA1 7b4a177579acde8888f181dcd4e3b855c2d04eac SHA256 10ec0c18b2ac36e2e2bc336ef7ec0f8c2f1acbd3df39687ac079f10f4b23f3ee
 DIST hexenworld-pakfiles-0.15.tgz 4948641 RMD160 bbc3d2368b01d60accf457b42f9ed5d247f94d1b SHA1 a7600b80b4205788b64fb57191e194c28b55b522 SHA256 49462cdf984deee7350d03c7d192d1c34d682647ffc9d06de4308e0a7c71c4d9
 EBUILD uhexen2-1.4.3.ebuild 12815 RMD160 179002c8860860cad875553a5a45612477ae0fa2 SHA1 c7c8be31f46a06f28bc00babad853c794016dd03 SHA256 768deb1e3c618f3e4ecf09f06871464f273a64afbf919970fd700e49289e1ba9
-MISC ChangeLog 2638 RMD160 64ff6bfc7a01677d0951b118b26666c9a6292b3a SHA1 db44a64be87a9e39ba66edcc70788284dfb4ba25 SHA256 acd023f645d07272d22129724a3afed8fb5a5b1d24738a260603d5fd379a8bfd
+EBUILD uhexen2-1.4.4_pre4.ebuild 12592 RMD160 280d20a507c670e796a821f227329c63d1e08a17 SHA1 3d50de21e33318e596a8014196e0e27c80ed63cd SHA256 3c38a9d0f0b5dd7138675519d4e382e2fa4163db7d4b4493d322b343e9dc8bb0
+MISC ChangeLog 2758 RMD160 d1ed979f300ea0332411372ccff1678fab7af8eb SHA1 32beccd67b05d8f807842fe4c2c5f461f0acb85b SHA256 f821aa18fae29ccc76a4b9e5a9dfa6adc1ba17dbf4e3828399ec5f49587ca7ba
 MISC metadata.xml 1145 RMD160 de493008e9d152ce14f697a699c76c2b26a27f0f SHA1 141679fce22f9ade0526683fd3f0c9a3d45affb6 SHA256 21538f19a45e5c7aa5de068e825448a82c41da477576529d2b7bda8b672a761c
diff --git a/games-fps/uhexen2/uhexen2-1.4.4_pre4.ebuild b/games-fps/uhexen2/uhexen2-1.4.4_pre4.ebuild
new file mode 100644 (file)
index 0000000..6953050
--- /dev/null
@@ -0,0 +1,456 @@
+# Copyright 1999-2009 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Header: $
+
+EAPI="2"
+
+inherit eutils flag-o-matic toolchain-funcs versionator games
+
+MY_PV=$(replace_version_separator 3 '-')
+DATA_PV="1.19a"
+HW_PV="0.15"
+MY_PN="hexen2"
+DEMO_PV="1.4.3"
+
+DESCRIPTION="Hexen 2 port - Hammer of Thyrion"
+HOMEPAGE="http://uhexen2.sourceforge.net/"
+SRC_URI="mirror://sourceforge/${PN}/${MY_PN}source-${MY_PV}.tgz
+       mirror://sourceforge/u${MY_PN}/gamedata-all-${DATA_PV}.tgz
+       hexenworld? ( mirror://sourceforge/u${MY_PN}/hexenworld-pakfiles-${HW_PV}.tgz )"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS="~amd64 ~ppc ~x86"
+IUSE="3dfx alsa asm cdaudio debug dedicated demo dynamic hexenworld gtk lights
+midi opengl optimize-cflags oss sdlaudio sdlcd tools"
+
+#QA_EXECSTACK="${GAMES_BINDIR:1}/hexen2
+#      ${GAMES_BINDIR:1}/glhexen2
+#      ${GAMES_BINDIR:1}/hexen2-demo
+#      ${GAMES_BINDIR:1}/glhexen2-demo
+#      ${GAMES_BINDIR:1}/hwcl
+#      ${GAMES_BINDIR:1}/glhwcl
+#      ${GAMES_BINDIR:1}/hwcl-demo
+#      ${GAMES_BINDIR:1}/glhwcl-demo"
+
+UIDEPEND=">=media-libs/libsdl-1.2.7
+       >=media-libs/sdl-mixer-1.2.5
+       3dfx? ( media-libs/glide-v3 )
+       alsa? ( >=media-libs/alsa-lib-1.0.7 )
+       midi? ( media-sound/timidity++ >=media-libs/sdl-mixer-1.2.5[timidity] )
+       opengl? ( virtual/opengl )"
+
+# Launcher depends from GTK+ libs
+LNCHDEPEND="gtk? ( x11-libs/gtk+:2 )"
+
+# xdelta is needed to manually run the patch script
+RDEPEND="!games-fps/uhexen2-cvs
+       ${UIDEPEND}
+       ${LNCHDEPEND}
+       demo? ( >=games-fps/hexen2-demodata-${DEMO_PV} )
+       lights? ( games-fps/hexen2-lights )
+       >=dev-util/xdelta-1.1.3-r1"
+DEPEND="${UIDEPEND}
+       ${LNCHDEPEND}
+       x86? ( asm? ( >=dev-lang/nasm-0.98.38 ) )"
+
+S="${WORKDIR}/hexen2source-${MY_PV}"
+dir="${GAMES_DATADIR}/${MY_PN}"
+
+pkg_setup() {
+       games_pkg_setup
+}
+
+src_unpack() {
+       unpack ${A}
+       cd "${S}"
+
+       epatch "${S}/00_Patches/midi_with_sdlaudio-test.diff"
+       cd hexen2
+       epatch "${S}/00_Patches/external-music-file-support.diff"
+       cd ..
+
+       # Whether to use the demo directory
+       local demo
+       use demo && demo="/demo"
+
+       # Use default basedir - has 2 variations
+       sed -i \
+               -e "s:parms.basedir = cwd;:parms.basedir = \"${dir}${demo}\";:" \
+               -e "s:parms.basedir = \".\";:parms.basedir = \"${dir}${demo}\";:" \
+               {hexen2,hexen2/server,hexenworld/{Client,Server}}/sys_unix.c \
+               || die "sed sys_unix.c failed"
+
+       # Change default sndspeed from 22050 to 44100,
+       # to improve the quality/reliability.
+       sed -i \
+               -e "s:desired_speed = 22050:desired_speed = 44100:" \
+               {hexen2,hexenworld/Client}/snd_dma.c || die "sed snd_dma.c failed"
+
+       # Change patch script to be suitable
+       sed -i \
+               -e "s:chmod :#chmod :" \
+               -e 's:"xdelta113":"/usr/bin/xdelta":' \
+               -e "s:./xdelta113:xdelta": \
+               "${WORKDIR}"/update_xdelta.sh || die "sed update_xdelta.sh failed"
+
+       # Honour Portage CFLAGS also when debuggins is enabled
+       use debug && append-flags "-g2"
+       for u in `grep -lr '\-g \-Wall' *`; do
+               sed -i \
+                       -e "s/^CFLAGS \:\= \-g \-Wall/CFLAGS \:\= ${CFLAGS}/" \
+                       ${u} || die "sed ${u} failed"
+       done
+
+       if use demo ; then
+               # Allow lightmaps in demo
+               sed -i \
+                       -e "s:!override_pack:0:" \
+                       hexen2/common.c || die "sed common.c demo failed"
+       fi
+
+       if use gtk ; then
+               # Tweak the default games data dir for graphical launcher
+               sed -i \
+                       -e "/int basedir_nonstd/s:= 0:= 1:" \
+                       -e "/game_basedir\[0\]/d" \
+                       launcher/config_file.c || die "sed config_file.c failed"
+               # Tweak the default name for binary executables,if DEMO version is enabled
+               if use demo ; then
+                       sed -i \
+                               -e "/BINARY_NAME/s:\"$:-demo\":" \
+                               launcher/games.h || die "sed games.h failed"
+               fi
+       fi
+
+       rm -rf docs/{activision,COMPILE,COPYING,LICENSE,README.win32}
+}
+
+src_compile() {
+
+       local h2bin="h2" hwbin="hw" link_gl_libs="no" opts
+       local \
+               h2bin="h2" hwbin="hw" \
+               USE_ALSA="no" \
+               USE_CDAUDIO="no" \
+               LINK_GL_LIBS="no" \
+               USE_MIDI="no" \
+               OPT_EXTRA="no" \
+               USE_OSS="no" \
+               USE_SDLCD="no" \
+               X86_ASM="no" \
+               USE_3DFX="no" \
+               opts
+
+       if use opengl ; then
+               h2bin="${h2bin} gl${h2bin}"
+               hwbin="${hwbin} gl${hwbin}"
+               use dynamic && LINK_GL_LIBS="yes"
+       fi
+
+       use debug && opts="${opts} DEBUG=1"
+       use demo && opts="${opts} DEMO=1"
+
+       use alsa && USE_ALSA="yes"
+       use cdaudio && USE_CDAUDIO="yes"
+       use optimize-cflags && OPT_EXTRA="yes"
+       use oss && USE_OSS="yes"
+       use sdlcd && USE_SDLCD="yes"
+       use midi && USE_MIDI="yes"
+       use x86 && use asm && X86_ASM="yes"
+       use 3dfx && USE_3DFX="yes"
+
+       if use gtk ; then
+       # Build launcher
+               cd "${S}/launcher"
+               einfo "Building graphical launcher"
+               emake \
+                       AUTOTOOLS=1 \
+                       ${opts} \
+                       CPUFLAGS="${CFLAGS}" \
+                       CC="$(tc-getCC)" \
+                       || die "emake launcher failed"
+       fi
+
+       if use tools ; then
+               # Build Hexen2 utils
+               cd "${S}/utils"
+               einfo "Building utils"
+               local utils_list="hcc maputils genmodel qfiles dcc jsh2color hcc_old texutils/bsp2wal texutils/lmp2pcx"
+               for x in ${utils_list}
+               do
+                       emake -C ${x} \
+                               ${opts} \
+                               CPUFLAGS="${CFLAGS}" \
+                               CC="$(tc-getCC)" \
+                               || die "emake ${x} failed"
+               done
+       fi
+
+       if use dedicated ; then
+               # Dedicated Server
+               cd "${S}/${MY_PN}"
+               einfo "Building Dedicated Server"
+               emake \
+                       ${opts} \
+                       OPT_EXTRA=${OPT_EXTRA} \
+                       CPUFLAGS="${CFLAGS}" \
+                       CC="$(tc-getCC)" \
+                       -f Makefile.sv \
+                       || die "emake Dedicated server failed"
+       fi
+
+       if use hexenworld ; then
+               if use tools; then
+                       # Hexenworld utils
+                       local hw_utils="hwmquery hwrcon"
+                       einfo "Building Hexenworld utils"
+                       cd "${S}/hw_utils"
+                       for x in ${hw_utils} ; do
+                               emake \
+                                       ${opts} \
+                                       CPUFLAGS="${CFLAGS}" \
+                                       CC="$(tc-getCC)" \
+                                       -C ${x} \
+                                       || die "emake ${x} failed"
+                       done
+               fi
+
+               # Hexenworld
+               einfo "Building Hexenworld servers"
+               cd "${S}"/hexenworld
+               # Hexenworld servers
+               emake \
+                       ${opts} \
+                       CPUFLAGS="${CFLAGS}" \
+                       CC="$(tc-getCC)" \
+                       -C Server \
+                       || die "emake HexenWorld Server failed"
+               emake \
+                       ${opts} \
+                       CPUFLAGS="${CFLAGS}" \
+                       CC="$(tc-getCC)" \
+                       -C Master \
+                       || die "emake HexenWorld Master failed"
+
+               # Hexenworld client
+               einfo "Building Hexenworld client(s)"
+               for m in ${hwbin} ; do
+                       emake -C Client clean
+                       emake \
+                               ${opts} \
+                               USE_ALSA=${USE_ALSA} \
+                               USE_OSS=${USE_OSS} \
+                               USE_CDAUDIO=${USE_CDAUDIO} \
+                               USE_MIDI=${USE_MIDI} \
+                               USE_SDLAUDIO=${USE_SDLAUDIO} \
+                               USE_SDLCD=${USE_SDLCD} \
+                               USE_X86_ASM=${X86_ASM} \
+                               OPT_EXTRA=${OPT_EXTRA} \
+                               LINK_GL_LIBS=${LINK_GL_LIBS} \
+                               USE_3DFXGAMMA="${USE_3DFX}" \
+                               CPUFLAGS="${CFLAGS}" \
+                               CC="$(tc-getCC)" \
+                               ${m} \
+                               -C Client \
+                               || die "emake Hexenworld Client (${m}) failed"
+               done
+       fi
+
+       # Hexen 2 game executable
+       cd "${S}/${MY_PN}"
+
+       einfo "Building UHexen2 game executable(s)"
+       for m in ${h2bin} ; do
+               emake clean
+               emake \
+                       ${opts} \
+                       USE_ALSA=${USE_ALSA} \
+                       USE_OSS=${USE_OSS} \
+                       USE_CDAUDIO=${USE_CDAUDIO} \
+                       USE_MIDI=${USE_MIDI} \
+                       USE_SDLAUDIO=${USE_SDLAUDIO} \
+                       USE_SDLCD=${USE_SDLCD} \
+                       USE_X86_ASM=${X86_ASM} \
+                       OPT_EXTRA=${OPT_EXTRA} \
+                       LINK_GL_LIBS=${LINK_GL_LIBS} \
+                       USE_3DFXGAMMA=${USE_3DFX} \
+                       CPUFLAGS="${CFLAGS}" \
+                       CC="$(tc-getCC)" \
+                       ${m} \
+                       || die "emake Hexen2 (${m}) failed"
+       done
+
+}
+
+src_install() {
+       local demo demo_title demo_suffix
+       use demo && demo="-demo" && demo_title=" (Demo)" && demo_suffix="demo"
+
+       newicon hexen2/icons/h2_32x32x4.png ${PN}.png || die
+
+       make_desktop_entry "${MY_PN}${demo}" "Hexen 2${demo_title}" ${PN}.png
+       newgamesbin "${MY_PN}/${MY_PN}" "${MY_PN}${demo}" \
+               || die "newgamesbin ${MY_PN} failed"
+
+       if use opengl ; then
+               make_desktop_entry "gl${MY_PN}${demo}" "GLHexen 2${demo_title}" ${PN}.png
+               newgamesbin "${MY_PN}/gl${MY_PN}" "gl${MY_PN}${demo}" \
+                       || die "newgamesbin gl${MY_PN} failed"
+       fi
+
+       if use dedicated ; then
+               newgamesbin "${MY_PN}"/h2ded "${MY_PN}${demo}-ded" \
+                       || die "newgamesbin h2ded failed"
+       fi
+
+       if use hexenworld ; then
+               if use tools; then
+                       # Hexenworld utils
+                       dobin hw_utils/hwmquery/hwmquery || die "dobin hwmquery failed"
+                       dobin hw_utils/hwrcon/{hwrcon,hwterm} || die "dobin hwrcon/hwterm failed"
+
+                       dodoc hw_utils/hwmquery/hwmquery.txt || die "dodoc hwmquery.txt failed"
+                       dodoc hw_utils/hwrcon/{hwrcon,hwterm}.txt \
+                       || die "dodoc hwrcon/hwterm.txt failed"
+               fi
+
+               # Hexenworld Servers
+               newgamesbin hexenworld/Server/hwsv hwsv${demo} \
+                       || die "newgamesbin hwsv failed"
+
+               newgamesbin hexenworld/Master/hwmaster hwmaster${demo} \
+                       || die "newgamesbin hwmaster failed"
+
+               # HexenWorld client(s)
+               newicon hexenworld/icons/hw2_32x32x8.png hwcl.png || die
+
+               make_desktop_entry \
+                       "hwcl${demo}" "Hexen 2${demo_title} Hexenworld Client" hwcl.png
+               newgamesbin "hexenworld/Client/hwcl" "hwcl${demo}" \
+                       || die "newgamesbin hwcl failed"
+
+               if use opengl ; then
+                       make_desktop_entry \
+                               "glhwcl${demo}" "GLHexen 2${demo_title} Hexenworld Client" hwcl.png
+                       newgamesbin "hexenworld/Client/glhwcl" "glhwcl${demo}" \
+                               || die "newgamesbin glhwcl failed"
+               fi
+
+               insinto "${dir}"/${demo_suffix}
+               doins -r "${WORKDIR}"/hw || die "doins hexenworld pak failed"
+       fi
+
+       if use gtk ; then
+               # GTK launcher
+               local lnch_name="h2launcher"
+               use demo && lnch_name="h2demo"
+               newgamesbin launcher/${lnch_name} h2launcher \
+                       || die "newgamesbin h2launcher failed"
+               make_desktop_entry \
+                       "h2launcher" "Hexen 2${demo_title} Launcher" ${PN}.png
+       fi
+
+       # Forge some new useful document 8)
+       head -22 "00_Patches/external-music-file-support.diff" > \
+       "docs/external_music.README" || die "make readme failed"
+       head -9 "00_Patches/midi_with_sdlaudio-test.diff" > \
+       "docs/midi_with_sdlaudio.README" || die "make readme failed"
+
+       dodoc docs/*
+
+       if ! use demo ; then
+               # Install updated game data
+               insinto "${dir}"
+               doins -r "${WORKDIR}"/{data1,patchdata,portals,siege} || die
+               # Patching should really be done by a future "hexen2-data" ebuild.
+               # But this works for now.
+               doins "${WORKDIR}"/update_xdelta.sh || die
+               dodoc "${WORKDIR}"/*.txt
+       fi
+
+       if use tools ; then
+               dobin \
+                       utils/bin/{bsp2wal,bspinfo,dhcc,genmodel,hcc} \
+                       || die "dobin utils part 1 failed"
+               dobin \
+                       utils/bin/{jsh2colour,light,lmp2pcx,qbsp,qfiles,vis} \
+                       || die "dobin utils part 2 failed"
+               newbin utils/hcc_old/hcc hcc_old || die "newbin hcc_old failed"
+               docinto utils
+               dodoc utils/README || die "dodoc README failed"
+               newdoc utils/dcc/README README.dcc || die "newdoc dcc failed"
+               dodoc utils/dcc/dcc.txt || die "dodoc dcc.txt failed"
+               newdoc utils/hcc/README README.hcc || die "newdoc hcc failed"
+               newdoc utils/hcc_old/README hcc_old.txt || die "newdoc hcc_old failed"
+               newdoc utils/jsh2color/README README.jsh2color \
+                       || die "newdoc README.jsh2color failed"
+               newdoc utils/jsh2color/ChangeLog ChangeLog.jsh2color \
+                       || die "newdoc Changelog.jsh2color failed"
+       fi
+
+       prepgamesdirs
+}
+
+pkg_postinst() {
+       games_pkg_postinst
+
+       if use demo ; then
+               elog "uhexen2 has been compiled specifically to play the demo maps."
+               elog "Example command-line:"
+               elog "   hexen2-demo -width 1024 -height 768 -conwidth 640"
+               echo
+       else
+               elog "To play the demo, emerge with the 'demo' USE flag."
+               elog
+               elog "For the Hexen 2 original game..."
+               elog "Put the following files into "${dir}"/data1 before playing:"
+               elog "   pak0.pak pak1.pak"
+               elog "Then to play:  hexen2"
+               elog
+               elog "For the 'Portal of Praevus' mission pack..."
+               elog "Put the following file into "${dir}"/portals before playing:"
+               elog "   pak3.pak"
+               elog "Then to play:  hexen2 -portals"
+               elog
+               elog "To ensure the data files from the CD are patched, run as root:"
+               elog "   cd "${dir}" && sh update_xdelta.sh"
+               elog
+               elog "Example command-line:"
+               elog "   hexen2 -width 1024 -height 768 -conwidth 640"
+               echo
+       fi
+       if use gtk ; then
+               elog "You've also installed a nice graphical launcher. Simply run:"
+               elog
+               elog "   h2launcher"
+               elog
+               elog "to enjoy it :)"
+               echo
+       fi
+       if use tools ; then
+               if use hexenworld; then
+                       elog "You've also installed some Hexenworld utility:"
+                       elog
+                       elog " - hwmquery (console app to query HW master servers)"
+                       elog " - hwrcon (remote interface to HW rcon command)"
+                       elog " - hwterm (HW remote console terminal)"
+                       echo
+               fi
+               elog "You've also installed some Hexen2 utility"
+               elog "(useful for mod developing)"
+               elog
+               elog " - dhcc (old progs.dat compiler/decompiler)"
+               elog " - genmodel (3-D model grabber)"
+               elog " - hcc (HexenC compiler)"
+               elog " - hcc_old (old version of HexenC compiler)"
+               elog " - jsh2color (light colouring utility)"
+               elog " - maputils (Map compiling tools: bspinfo, light, qbsp, vis)"
+               elog " - qfiles (build pak files and regenerate bsp models)"
+               elog " - bsp2wal (extract all textures from a bsp file)"
+               elog " - lmp2pcx (convert hexen2 texture data into pcx and tga)"
+               elog
+               elog "See relevant documentation for further informations"
+               echo
+       fi
+}