(0x80 >> (xx & 7)) :
(1 << (xx & 7)));
- *o++ = colormap->colors[data].red;
- *o++ = colormap->colors[data].green;
- *o++ = colormap->colors[data].blue;
+ *o++ = colormap->colors[data].red >> 8;
+ *o++ = colormap->colors[data].green >> 8;
+ *o++ = colormap->colors[data].blue >> 8;
}
srow += bpl;
orow += rowstride;
(0x80 >> (xx & 7)) :
(1 << (xx & 7)));
- *o++ = colormap->colors[data].red;
- *o++ = colormap->colors[data].green;
- *o++ = colormap->colors[data].blue;
+ *o++ = colormap->colors[data].red >> 8;
+ *o++ = colormap->colors[data].green >> 8;
+ *o++ = colormap->colors[data].blue >> 8;
*o++ = 255;
}
srow += bpl;
for (xx = x1; xx < x2; xx++)
{
data = *s++ & mask;
- *o++ = colormap->colors[data].red;
- *o++ = colormap->colors[data].green;
- *o++ = colormap->colors[data].blue;
+ *o++ = colormap->colors[data].red >> 8;
+ *o++ = colormap->colors[data].green >> 8;
+ *o++ = colormap->colors[data].blue >> 8;
}
srow += bpl;
orow += rowstride;
{
#ifdef LITTLE
remap[xx] = 0xff000000
- | colormap->colors[xx].blue << 16
- | colormap->colors[xx].green << 8
- | colormap->colors[xx].red;
+ | (colormap->colors[xx].blue & 0xff00) << 8
+ | (colormap->colors[xx].green & 0xff00)
+ | (colormap->colors[xx].red >> 8);
#else
remap[xx] = 0xff
- | colormap->colors[xx].red << 24
- | colormap->colors[xx].green << 16
- | colormap->colors[xx].blue << 8;
+ | (colormap->colors[xx].red & 0xff00) << 16
+ | (colormap->colors[xx].green & 0xff00) << 8
+ | (colormap->colors[xx].blue & 0xff00));
#endif
}
case GDK_VISUAL_GRAYSCALE:
case GDK_VISUAL_STATIC_COLOR:
case GDK_VISUAL_PSEUDO_COLOR:
- *o++ = cmap->colors[pixel].red;
- *o++ = cmap->colors[pixel].green;
- *o++ = cmap->colors[pixel].blue;
+ *o++ = cmap->colors[pixel].red >> 8;
+ *o++ = cmap->colors[pixel].green >> 8;
+ *o++ = cmap->colors[pixel].blue >> 8;
break;
case GDK_VISUAL_TRUE_COLOR:
/* This is odd because it must sometimes shift left (otherwise
*o++ = component;
break;
case GDK_VISUAL_DIRECT_COLOR:
- *o++ = cmap->colors[((pixel & v->red_mask) << (32 - v->red_shift - v->red_prec)) >> 24].red;
- *o++ = cmap->colors[((pixel & v->green_mask) << (32 - v->green_shift - v->green_prec)) >> 24].green;
- *o++ = cmap->colors[((pixel & v->blue_mask) << (32 - v->blue_shift - v->blue_prec)) >> 24].blue;
+ *o++ = cmap->colors[((pixel & v->red_mask) << (32 - v->red_shift - v->red_prec)) >> 24].red >> 8;
+ *o++ = cmap->colors[((pixel & v->green_mask) << (32 - v->green_shift - v->green_prec)) >> 24].green >> 8;
+ *o++ = cmap->colors[((pixel & v->blue_mask) << (32 - v->blue_shift - v->blue_prec)) >> 24].blue >> 8;
break;
}
if (alpha)