2005-05-08 Matthias Clasen <mclasen@redhat.com>
+ * gdk-pixbuf/tmpl/inline.sgml:
+ * gdk-pixbuf/tmpl/file-saving.sgml: Add long descriptions.
+
+ * gdk-pixbuf/tmpl/module_interface.sgml: Small additions.
+
+ * gdk-pixbuf/gdk-pixbuf-sections.txt: Add a missing function.
+
+ * gdk-pixbuf/Makefile.am (IGNORE_HFILES): Add xpm-color-table.h
+
* gdk/Makefile.am (IGNORE_HFILES): Add keyname-table.h
* gdk/gdk-sections.txt: Add gdk_cairo_set_source_color,
gdk-pixbuf-private.h \
io-gif-animation.h \
io-ani-animation.h \
+ xpm-color-table.h \
test-images.h
INCLUDES = \
XlibRgbDither
xlib_rgb_init
xlib_rgb_init_with_depth
+xlib_rgb_xpixel_from_rgb
xlib_rgb_gc_set_foreground
xlib_rgb_gc_set_background
xlib_draw_rgb_image
<!-- ##### SECTION Long_Description ##### -->
<para>
-
+These functions allow to save a #GdkPixbuf in a number of
+file formats. The formatted data can be written to a file
+or to a memory buffer. &gdk-pixbuf; can also call a user-defined
+callback on the data, which allows to e.g. write the image
+to a socket or store it in a database.
</para>
<!-- ##### SECTION See_Also ##### -->
</para>
+<!-- ##### SECTION Stability_Level ##### -->
+
+
<!-- ##### FUNCTION gdk_pixbuf_savev ##### -->
<para>
Functions for inlined pixbuf handling.
<!-- ##### SECTION Long_Description ##### -->
- <para>
-
- </para>
+<para>
+Using #GdkPixdata, images can be compiled into an application,
+making it unnecessary to refer to external image files at runtime.
+&gdk-pixbuf; includes a utility named gdk-pixbuf-csource, which
+can be used to convert image files into #GdkPixdata structures suitable
+for inclusion in C sources. To convert the #GdkPixdata structures back
+into #GdkPixbuf<!-- -->s, use gdk_pixbuf_from_pixdata.
+</para>
<!-- ##### SECTION See_Also ##### -->
<para>
</para>
+<!-- ##### SECTION Stability_Level ##### -->
+
+
<!-- ##### STRUCT GdkPixdata ##### -->
<para>
</para>
+<!-- ##### SECTION Stability_Level ##### -->
+
+
<!-- ##### FUNCTION gdk_pixbuf_set_option ##### -->
<para>
@load_increment: continues an incremental load.
@load_animation: loads an animation from a file.
@save: saves a #GdkPixbuf to a file.
-@save_to_callback:
+@save_to_callback: saves a #GdkPixbuf by calling the given #GdkPixbufSaveFunc.
<!-- ##### STRUCT GdkPixbufAnimationClass ##### -->
<para>