GdkEventType type,
GdkModifierType mask,
guint *evmask_out,
+ gboolean pointer_emulated,
gulong serial)
{
- guint evmask;
+ guint evmask, emulated_mask = 0;
GdkWindow *grab_window;
GdkDeviceGrabInfo *grab;
GdkTouchGrabInfo *touch_grab;
touch_grab = _gdk_display_has_touch_grab (display, device, sequence, serial);
grab = _gdk_display_get_last_device_grab (display, device);
+ if (is_touch_type (type) && pointer_emulated)
+ {
+ switch (type)
+ {
+ case GDK_TOUCH_BEGIN:
+ emulated_mask |= GDK_BUTTON_PRESS_MASK;
+ break;
+ case GDK_TOUCH_UPDATE:
+ emulated_mask |= GDK_BUTTON_MOTION_MASK;
+ break;
+ case GDK_TOUCH_END:
+ emulated_mask |= GDK_BUTTON_RELEASE_MASK;
+ default:
+ break;
+ }
+ }
+
if (touch_grab != NULL &&
(!grab || grab->implicit || touch_grab->serial >= grab->serial_start))
{
evmask = touch_grab->event_mask;
evmask = update_evmask_for_button_motion (evmask, mask);
- if (evmask & type_masks[type])
+ if (evmask & (type_masks[type] | emulated_mask))
{
if (evmask_out)
*evmask_out = evmask;
grab_window = grab->window;
- if (evmask & type_masks[type])
+ if (evmask & (type_masks[type] | emulated_mask))
{
if (evmask_out)
*evmask_out = evmask;
evmask = pointer_window->event_mask;
evmask = update_evmask_for_button_motion (evmask, mask);
- if (evmask & type_masks[type])
+ if (evmask & (type_masks[type] | emulated_mask))
{
if (evmask_out)
*evmask_out = evmask;
evmask = grab->event_mask;
evmask = update_evmask_for_button_motion (evmask, mask);
- if (evmask & type_masks[type])
+ if (evmask & (type_masks[type] | emulated_mask))
{
if (evmask_out)
*evmask_out = evmask;
source_event->type,
state,
&evmask,
+ _gdk_event_get_pointer_emulated (source_event),
serial);
if (event_type == GDK_TOUCH_UPDATE)
sequence,
pointer_window,
type, state,
- &evmask, serial);
+ &evmask,
+ _gdk_event_get_pointer_emulated (source_event),
+ serial);
if (type == GDK_TOUCH_BEGIN || type == GDK_TOUCH_END)
{