X-Git-Url: http://pileus.org/git/?a=blobdiff_plain;f=spades.awk;h=3503f1e03e9c719ef047fd0968f83bfa08a60445;hb=04c91944b336aeda3df629cb0baf6ee14699ff1d;hp=38d51bec7407d19019ace1b35b42ebc9c9ffba63;hpb=c42e5119c690edc1bd35d2af8783f2c60bf41972;p=~andy%2Frhawk diff --git a/spades.awk b/spades.awk index 38d51be..3503f1e 100644 --- a/spades.awk +++ b/spades.awk @@ -43,16 +43,17 @@ function sp_reset(type) # Per game if (type >= 2) { sp_channel = "" # channel to play in - sp_state = "new" # {new,join,bid,play} + sp_state = "new" # {new,join,bid,pass,play} sp_owner = "" # Who started the game sp_playto = 0 # Score the game will go to sp_dealer =-1 # Who is dealing this round sp_turn = 0 # Index of who's turn it is sp_player = "" # Who's turn it is - sp_limit = 10 # Bag out limit + sp_limit = 10 # Bag out limit / nil bonus delete sp_hands # [p] Each players cards delete sp_players # [p] Player names players["name"] -> i delete sp_auths # [c] Player auth names auths["auth"] -> "name" + delete sp_share # [c] Player teammates share["friend"] -> "name" delete sp_order # [i] Player order order[i] -> "name" delete sp_scores # [i] Teams score } @@ -92,6 +93,7 @@ function sp_save(file, game) json_copy(game, "hands", sp_hands); json_copy(game, "players", sp_players); json_copy(game, "auths", sp_auths); + json_copy(game, "share", sp_share); json_copy(game, "order", sp_order); json_copy(game, "scores", sp_scores); @@ -130,15 +132,18 @@ function sp_load(file, game) sp_acopy(sp_hands, game["hands"]); sp_acopy(sp_players, game["players"]); sp_acopy(sp_auths, game["auths"]); + sp_acopy(sp_share, game["share"]); sp_acopy(sp_order, game["order"]); sp_acopy(sp_scores, game["scores"]); } function sp_pretty(cards, who) { - if (!plain[who]) { + if (!nocolor[who]) { gsub(/[0-9JQKA]*[sc]/, "\0031,00\002&\017", cards) # black gsub(/[0-9JQKA]*[hd]/, "\0034,00\002&\017", cards) # red + } + if (!nounicode[who]) { gsub(/s/, "\002♠", cards) gsub(/h/, "\002♥", cards) gsub(/d/, "\002♦", cards) @@ -229,24 +234,30 @@ function sp_bidders( i, turn, bid, bids) { for (i = 0; i < 4; i++) { turn = (sp_dealer + i) % 4 - if (sp_bids[turn] && !sp_nil[turn]) { + if (sp_bids[turn] && !sp_nil[turn]) bid = sp_order[turn] ":" sp_bids[turn] - bids = bids " " bid - } + else if (sp_nil[turn] == 1) + bid = sp_order[turn] ":" "nil" + else if (sp_nil[turn] == 2) + bid = sp_order[turn] ":" "blind" + else + continue + bids = bids " " bid } gsub(/^ +| +$/, "", bids) return bids } -function sp_score( bids, tricks) +function sp_score( bids, times, tricks) { for (i=0; i<2; i++) { bids = sp_bids[i] + sp_bids[i+2] tricks = sp_tricks[i] + sp_tricks[i+2] bags = tricks - bids - if (sp_bags(i) + bags >= sp_limit) { - say(sp_team(i) " bag out") - sp_scores[i] -= sp_limit * 10 + times = int((sp_bags(i) + bags) / sp_limit) + if (times > 0) { + say(sp_team(i) " bag" (times>1?" way ":" ") "out") + sp_scores[i] -= sp_limit * 10 * times; } if (tricks >= bids) { say(sp_team(i) " make their bid: " tricks "/" bids) @@ -265,7 +276,7 @@ function sp_score( bids, tricks) sp_nil[i] == 2 && !sp_tricks[i] ? "makes blind nil!" : sp_nil[i] == 2 && sp_tricks[i] ? "fails miserably at blind nil!" : "unknown")) - sp_scores[i%2] += 100 * sp_nil[i] * \ + sp_scores[i%2] += sp_limit * 10 * sp_nil[i] * \ (sp_tricks[i] == 0 ? 1 : -1) } } @@ -305,12 +316,10 @@ function sp_play(card, winner, pi) say("Game over!") winner = sp_scores[0] > sp_scores[1] ? 0 : 1 looser = !winner - say(sp_team(winner) " wins the game " \ + say(CHANNEL, sp_team(winner) " wins the game " \ sp_scores[winner] " to " sp_scores[looser]) - say(sp_order[winner+0] "++") - say(sp_order[winner+2] "++") - say(sp_order[looser+0] "--") - say(sp_order[looser+2] "--") + say(CHANNEL, sp_order[winner+0] "++") + say(CHANNEL, sp_order[winner+2] "++") sp_reset(2) } else { @@ -337,7 +346,8 @@ BEGIN { } // { - sp_from = AUTH in sp_auths ? sp_auths[AUTH] : FROM + sp_from = AUTH in sp_auths ? sp_auths[AUTH] : \ + AUTH in sp_share ? sp_share[AUTH] : FROM sp_valid = sp_from && sp_from == sp_player } @@ -380,25 +390,35 @@ AUTH == OWNER && # Debugging AUTH == OWNER && /^\.deal (\w+) (.*)/ { + say(sp_channel, FROM " is cheating for " $2) delete sp_hands[$2] for (i=3; i<=NF; i++) sp_hands[$2][$i] = 1 + next +} + +AUTH == OWNER && +sp_state == "play" && +/^\.force (\w+) (\S+)$/ { say(sp_channel, FROM " is cheating for " $2) + sp_from = $2 + sp_play($3) + next } # Setup -/^\.newgame ?([0-9]+)?/ { +/^\.newgame ?([0-9]+)?$/ { if (sp_state != "new") { reply("There is already a game in progress.") } else { + $1 = ".join" sp_owner = FROM sp_playto = $2 ? $2 : 200 sp_limit = sp_playto > 200 ? 10 : 5; sp_state = "join" sp_channel = DST say(sp_owner " starts a game of Spades to " sp_playto " with " sp_limit " bags!") - #say("#rhnoise", sp_owner " starts a game of Spades in " DST "!") } } @@ -434,8 +454,59 @@ AUTH == OWNER && sp_deal() } +/^\.allow \S+$/ { + _who = $2 in USERS ? USERS[$2]["auth"] : "" + _str = _who && _who != $2 ? $2 " (" _who ")" : $2 + if (sp_state ~ "new|join") { + reply("The game has not yet started") + } + else if (!(sp_from in sp_players)) { + reply("You are not playing") + } + else if (!_who) { + reply(_str " is not logged in") + } + else if (_who in sp_players || _who in sp_auths) { + reply(_str " is a primary player") + } + else if (_who in sp_share) { + reply(_str " is already playing for " sp_share[_who]) + } + else { + reply(_str " can now play for " sp_from) + sp_share[_who] = sp_from + } +} + +/^\.deny \S+$/ { + _who = $2 in USERS ? USERS[$2]["auth"] : $2 + _str = _who && _who != $2 ? $2 " (" _who ")" : $2 + if (sp_state ~ "new|join") { + reply("The game has not yet started") + } + else if (!(sp_from in sp_players)) { + reply("You are not playing") + } + else if (_who in sp_players || _who in sp_auths) { + reply(_str " is a primary player") + } + else if (!(_who in sp_share) || sp_share[_who] != sp_from) { + reply(_str " is not playing for " sp_from) + } + else { + reply(_str " can no longer play for " sp_from) + delete sp_share[_who] + } +} + +sp_state ~ "(bid|pass|play)" && +/^\.show/ { + for (_i in sp_share) + say(_i " can play for " sp_share[_i]); +} + !sp_valid && -(sp_state "bid" || sp_state == "play") && +(sp_state == "bid" || sp_state == "play") && /^\.(bid|play)\>/ { if (sp_from in sp_players) say(".slap " FROM ", it is not your turn.") @@ -521,7 +592,7 @@ sp_state == "pass" && } } -sp_state ~ "(play|bid)" && +sp_state ~ "(bid|pass|play)" && /^\.look$/ { if (!(sp_from in sp_players)) { say(".slap " FROM ", you are not playing.") @@ -533,25 +604,26 @@ sp_state ~ "(play|bid)" && sp_valid && sp_state == "play" && -/^\.play (\S+)$/ { - card = $2 - if (!(card in sp_deck)) { +/^\.play (\S+)/ { + _card = $2 + gsub(/[^A-Za-z0-9]/, "", _card); + if (!(_card in sp_deck)) { reply("Invalid card") } - else if (!(card in sp_hands[sp_from])) { + else if (!(_card in sp_hands[sp_from])) { reply("You do not have that card") } - else if (sp_suit && card !~ sp_suit && sp_hasa(sp_from, sp_suit)) { + else if (sp_suit && _card !~ sp_suit && sp_hasa(sp_from, sp_suit)) { reply("You must follow suit (" sp_suit ")") } - else if (card ~ /s/ && length(sp_hands[sp_from]) == 13 && sp_hasa(sp_from, "[^s]$")) { + else if (_card ~ /s/ && length(sp_hands[sp_from]) == 13 && sp_hasa(sp_from, "[^s]$")) { reply("You cannot trump on the first hand") } - else if (card ~ /s/ && length(sp_pile) == 0 && sp_hasa(sp_from, "[^s]$") && !sp_broken) { + else if (_card ~ /s/ && length(sp_pile) == 0 && sp_hasa(sp_from, "[^s]$") && !sp_broken) { reply("Spades have not been broken") } else { - sp_play(card) + sp_play(_card) if (sp_state == "play") { if (length(sp_hands[sp_from])) say(FROM, "You have: " sp_hand(FROM, sp_from)) @@ -564,7 +636,23 @@ sp_state == "play" && } } -/^\.bids$/ && sp_state == "play" { +/^\.turn/ && sp_state ~ "(bid|pass|play)" { + _bids = sp_bidders() + _pile = sp_pretty(sp_piles, FROM) + if (sp_state == "bid" && !_bids) + say("It is " sp_player "'s bid!") + if (sp_state == "bid" && _bids) + say("It is " sp_player "'s bid! (" _bids ")") + if (sp_state == "play" && !_pile) + say("It is " sp_player "'s turn!") + if (sp_state == "play" && _pile) + say("It is " sp_player "'s turn! (" _pile ")") + for (_i=0; sp_state == "pass" && _i<4; _i++) + if ((sp_nil[_i%2+0]==2 || sp_nil[_i%2+2]==2) && !sp_pass[_i]) + say("Waiting for " sp_order[_i] " to pass a card!") +} + +/^\.bids$/ && sp_state ~ "(pass|play)" { say(sp_order[0] " bid " sp_bids[0] ", " \ sp_order[2] " bid " sp_bids[2] ", " \ "total: " sp_bids[0] + sp_bids[2]) @@ -580,30 +668,22 @@ sp_state == "play" && sp_order[3] " took " int(sp_tricks[3]) "/" int(sp_bids[3])) } -/^\.turn/ && sp_state ~ "(play|bid)" { - _bids = sp_bidders() - _pile = sp_pretty(sp_piles, FROM) - if (sp_state == "bid" && !_bids) - say("It is " sp_player "'s bid!") - if (sp_state == "bid" && _bids) - say("It is " sp_player "'s bid! (" _bids ")") - if (sp_state == "play" && !_pile) - say("It is " sp_player "'s turn!") - if (sp_state == "play" && _pile) - say("It is " sp_player "'s turn! (" _pile ")") -} - (TO == NICK || DST == sp_channel) && /^\.(score|status)$/ { if (sp_state == "new") { say("There is no game in progress") } + if (sp_state ~ "join|bid|pass|play") { + say("Playing to: " \ + sp_playto " points, " \ + sp_limit " bags") + } if (sp_state == "join") { say("Waiting for players: " \ sp_order[0] " " sp_order[1] " " \ sp_order[2] " " sp_order[3]) } - if (sp_state == "bid" || sp_state == "play") { + if (sp_state ~ "bid|pass|play") { say(sp_team(0) ": " \ int(sp_scores[0]) " points, " \ int(sp_bags(0)) " bags") @@ -613,7 +693,7 @@ sp_state == "play" && } } -/^\.((new|end|load)game|join|look|bid|play)/ { +/^\.((new|end|load)game|join|look|bid|pass|play)/ { sp_save("var/sp_cur.json"); }