X-Git-Url: http://pileus.org/git/?a=blobdiff_plain;f=lib%2Frandom32.c;h=52280d5526be7e8e021dd204c662d3103e6d6726;hb=6843cc0e0f59643d75a624999012b4dd72bfe1cf;hp=938bde5876ac43aa4b1cb316b4e074f66ee2271f;hpb=4cbb62148cd686c2d3618861deb15eeb83744405;p=~andy%2Flinux diff --git a/lib/random32.c b/lib/random32.c index 938bde5876a..52280d5526b 100644 --- a/lib/random32.c +++ b/lib/random32.c @@ -42,13 +42,13 @@ static DEFINE_PER_CPU(struct rnd_state, net_rand_state); /** - * prandom32 - seeded pseudo-random number generator. + * prandom_u32_state - seeded pseudo-random number generator. * @state: pointer to state structure holding seeded state. * * This is used for pseudo-randomness with no outside seeding. - * For more random results, use random32(). + * For more random results, use prandom_u32(). */ -u32 prandom32(struct rnd_state *state) +u32 prandom_u32_state(struct rnd_state *state) { #define TAUSWORTHE(s,a,b,c,d) ((s&c)<>b) @@ -58,32 +58,81 @@ u32 prandom32(struct rnd_state *state) return (state->s1 ^ state->s2 ^ state->s3); } -EXPORT_SYMBOL(prandom32); +EXPORT_SYMBOL(prandom_u32_state); /** - * random32 - pseudo random number generator + * prandom_u32 - pseudo random number generator * * A 32 bit pseudo-random number is generated using a fast * algorithm suitable for simulation. This algorithm is NOT * considered safe for cryptographic use. */ -u32 random32(void) +u32 prandom_u32(void) { unsigned long r; struct rnd_state *state = &get_cpu_var(net_rand_state); - r = prandom32(state); + r = prandom_u32_state(state); put_cpu_var(state); return r; } -EXPORT_SYMBOL(random32); +EXPORT_SYMBOL(prandom_u32); + +/* + * prandom_bytes_state - get the requested number of pseudo-random bytes + * + * @state: pointer to state structure holding seeded state. + * @buf: where to copy the pseudo-random bytes to + * @bytes: the requested number of bytes + * + * This is used for pseudo-randomness with no outside seeding. + * For more random results, use prandom_bytes(). + */ +void prandom_bytes_state(struct rnd_state *state, void *buf, int bytes) +{ + unsigned char *p = buf; + int i; + + for (i = 0; i < round_down(bytes, sizeof(u32)); i += sizeof(u32)) { + u32 random = prandom_u32_state(state); + int j; + + for (j = 0; j < sizeof(u32); j++) { + p[i + j] = random; + random >>= BITS_PER_BYTE; + } + } + if (i < bytes) { + u32 random = prandom_u32_state(state); + + for (; i < bytes; i++) { + p[i] = random; + random >>= BITS_PER_BYTE; + } + } +} +EXPORT_SYMBOL(prandom_bytes_state); + +/** + * prandom_bytes - get the requested number of pseudo-random bytes + * @buf: where to copy the pseudo-random bytes to + * @bytes: the requested number of bytes + */ +void prandom_bytes(void *buf, int bytes) +{ + struct rnd_state *state = &get_cpu_var(net_rand_state); + + prandom_bytes_state(state, buf, bytes); + put_cpu_var(state); +} +EXPORT_SYMBOL(prandom_bytes); /** - * srandom32 - add entropy to pseudo random number generator + * prandom_seed - add entropy to pseudo random number generator * @seed: seed value * - * Add some additional seeding to the random32() pool. + * Add some additional seeding to the prandom pool. */ -void srandom32(u32 entropy) +void prandom_seed(u32 entropy) { int i; /* @@ -95,13 +144,13 @@ void srandom32(u32 entropy) state->s1 = __seed(state->s1 ^ entropy, 1); } } -EXPORT_SYMBOL(srandom32); +EXPORT_SYMBOL(prandom_seed); /* * Generate some initially weak seeding values to allow - * to start the random32() engine. + * to start the prandom_u32() engine. */ -static int __init random32_init(void) +static int __init prandom_init(void) { int i; @@ -114,22 +163,22 @@ static int __init random32_init(void) state->s3 = __seed(LCG(state->s2), 15); /* "warm it up" */ - prandom32(state); - prandom32(state); - prandom32(state); - prandom32(state); - prandom32(state); - prandom32(state); + prandom_u32_state(state); + prandom_u32_state(state); + prandom_u32_state(state); + prandom_u32_state(state); + prandom_u32_state(state); + prandom_u32_state(state); } return 0; } -core_initcall(random32_init); +core_initcall(prandom_init); /* * Generate better values after random number generator * is fully initialized. */ -static int __init random32_reseed(void) +static int __init prandom_reseed(void) { int i; @@ -143,8 +192,8 @@ static int __init random32_reseed(void) state->s3 = __seed(seeds[2], 15); /* mix it in */ - prandom32(state); + prandom_u32_state(state); } return 0; } -late_initcall(random32_reseed); +late_initcall(prandom_reseed);