X-Git-Url: http://pileus.org/git/?a=blobdiff_plain;ds=sidebyside;f=src%2Fradar.c;h=e7575155f15a23da48be54498716bcbc5c91f05f;hb=4308f69c781166b035bc0d0782fd974a9e1372b6;hp=d31343a01ff5951fe8420dc345b6b909f71a2af6;hpb=bde76a7f3a02f8ce6b5cad6079430d70cffb971d;p=grits diff --git a/src/radar.c b/src/radar.c index d31343a..e757515 100644 --- a/src/radar.c +++ b/src/radar.c @@ -9,102 +9,211 @@ #include "radar.h" -static GtkWidget *rotate_button; -static Radar *radar; -static Sweep *sweep; +GtkWidget *drawing; +static Sweep *cur_sweep = NULL; // make this not global static int nred, ngreen, nblue; -static unsigned char red[256], green[256], blue[256]; +static char red[256], green[256], blue[256]; +static guint sweep_tex = 0; -static gboolean expose(GtkWidget *da, GdkEventExpose *event, gpointer user_data) +static guint8 get_alpha(guint8 db) { - GdkGLContext *glcontext = gtk_widget_get_gl_context (da); - GdkGLDrawable *gldrawable = gtk_widget_get_gl_drawable (da); - - /* draw in here */ - glPushMatrix(); - - glRotatef(0, 0, 0, 0); + if (db == BADVAL) return 0; + if (db == RFVAL ) return 0; + if (db == APFLAG) return 0; + if (db == NOECHO) return 0; + if (db == 0 ) return 0; + //if (db > 60) return 0; + //else if (db < 10) return 0; + //else if (db < 25) return (db-10)*(255.0/15); + else return 255; +} - glShadeModel(GL_FLAT); +//#ifdef USE_TWO_BYTE_PRECISION +//#define F_FACTOR 100.0 +//#define F_DR_FACTOR 1000.0 +//#define F_DZ_RANGE_OFFSET 50 +//#else +//#define F_FACTOR 2.0 +//#define F_DR_FACTOR 10.0 +//#define F_DZ_RANGE_OFFSET 32 +//#endif +//#define F_OFFSET 4 +//static float dz_f(Range x) +//{ +// if (x >= F_OFFSET) +// return (((float)x-F_OFFSET)/F_FACTOR - F_DZ_RANGE_OFFSET); +// if (x == 0) return BADVAL; +// if (x == 1) return RFVAL; +// if (x == 2) return APFLAG; +// if (x == 3) return NOECHO; +// return BADVAL; +//} + +/* Convert a sweep to an 2d array of data points */ +static void bscan_sweep(Sweep *sweep, guint8 **data, int *width, int *height) +{ + /* Calculate max number of bins */ + int i, max_bins = 0; + for (i = 0; i < sweep->h.nrays; i++) + max_bins = MAX(max_bins, sweep->ray[i]->h.nbins); + + /* Allocate buffer using max number of bins for each ray */ + guint8 *buf = g_malloc0(sweep->h.nrays * max_bins * 4); + + /* Fill the data */ + int ri, bi; + for (ri = 0; ri < sweep->h.nrays; ri++) { + Ray *ray = sweep->ray[ri]; + for (bi = 0; bi < ray->h.nbins; bi++) { + /* copy RGBA into buffer */ + //guint val = dz_f(ray->range[bi]); + guint val = ray->h.f(ray->range[bi]); + guint buf_i = (ri*max_bins+bi)*4; + buf[buf_i+0] = red[val]; + buf[buf_i+1] = green[val]; + buf[buf_i+2] = blue[val]; + buf[buf_i+3] = get_alpha(val); + } + } - glBegin(GL_QUADS); + /* set output */ + *width = max_bins; + *height = sweep->h.nrays; + *data = buf; +} - int rayi; - for (rayi = 0; rayi < sweep->h.nrays; rayi++) { - Ray *ray = sweep->ray[rayi]; - - /* right and left with respect to north */ - double right = ((ray->h.azimuth + ray->h.beam_width)*M_PI)/180.0; - double left = ((ray->h.azimuth - ray->h.beam_width)*M_PI)/180.0; - - double rx = sin(right), ry = cos(right); - double lx = sin(left), ly = cos(left); - - int nbins = ray->h.nbins; - //int nbins = 20; - int max_dist = nbins * ray->h.gate_size + ray->h.range_bin1; - int bini, dist = ray->h.range_bin1; - for (bini = 0; bini < nbins; bini++, dist += ray->h.gate_size) { - if (ray->range[bini] == BADVAL) continue; - - /* (find middle of bin) / scale for opengl */ - double nd = ((double)dist - ((double)ray->h.gate_size)/2.) / (double)max_dist; - double fd = ((double)dist + ((double)ray->h.gate_size)/2.) / (double)max_dist; - - glColor3ub( - red[(unsigned char)ray->h.f(ray->range[bini])], - green[(unsigned char)ray->h.f(ray->range[bini])], - blue[(unsigned char)ray->h.f(ray->range[bini])] - ); - - glVertex3f(lx*nd, ly*nd, 0.); // near left - glVertex3f(lx*fd, ly*fd, 0.); // far left - glVertex3f(rx*fd, ry*fd, 0.); // far right - glVertex3f(rx*nd, ry*nd, 0.); // near right +/* Load a sweep as the active texture */ +static void load_sweep(Sweep *sweep) +{ + cur_sweep = sweep; + int height, width; + guint8 *data; + bscan_sweep(sweep, &data, &width, &height); + glGenTextures(1, &sweep_tex); + glBindTexture(GL_TEXTURE_2D, sweep_tex); + glPixelStorei(GL_PACK_ALIGNMENT, 1); + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); + g_free(data); + gdk_window_invalidate_rect(drawing->window, &drawing->allocation, FALSE); +} - } +/* Load the default sweep */ +static gboolean configure(GtkWidget *da, GdkEventConfigure *event, gpointer user_data) +{ + Sweep *first = (Sweep*)user_data; + if (cur_sweep == NULL) + load_sweep(first); + return FALSE; +} - g_print("\n"); +static gboolean expose(GtkWidget *da, GdkEventExpose *event, gpointer user_data) +{ + //g_message("radar:expose"); + Sweep *sweep = cur_sweep; + + /* Draw the rays */ + glBindTexture(GL_TEXTURE_2D, sweep_tex); + glEnable(GL_TEXTURE_2D); + + glBegin(GL_QUAD_STRIP); + int _ri; // not really used, creates strange fragments.. + for (_ri = 0; _ri < sweep->h.nrays; _ri++) { + /* Do the first sweep twice to complete the last Quad */ + int ri = _ri % sweep->h.nrays; + Ray *ray = sweep->ray[ri]; + + /* right and left looking out from radar */ + double left = ((ray->h.azimuth - ((double)ray->h.beam_width/2.))*M_PI)/180.0; + //double right = ((ray->h.azimuth + ((double)ray->h.beam_width/2.))*M_PI)/180.0; + + double lx = sin(left); + double ly = cos(left); + + double near_dist = ray->h.range_bin1; + double far_dist = ray->h.nbins*ray->h.gate_size + ray->h.range_bin1; + + /* (find middle of bin) / scale for opengl */ + // near left + glTexCoord2f(0.0, (double)ri/sweep->h.nrays); + glVertex3f(lx*near_dist, ly*near_dist, 0.0); + + // far left + glTexCoord2f(1.0, (double)ri/sweep->h.nrays); + glVertex3f(lx*far_dist, ly*far_dist, 0.0); } - + //g_print("ri=%d, nr=%d, bw=%f\n", _ri, sweep->h.nrays, sweep->h.beam_width); glEnd(); + /* Texture debug */ + //glBegin(GL_QUADS); + //glTexCoord2d( 0., 0.); glVertex3f(-1., 0., 0.); // bot left + //glTexCoord2d( 0., 1.); glVertex3f(-1., 1., 0.); // top left + //glTexCoord2d( 1., 1.); glVertex3f( 0., 1., 0.); // top right + //glTexCoord2d( 1., 0.); glVertex3f( 0., 0., 0.); // bot right + //glEnd(); + /* Print the color table */ + glDisable(GL_TEXTURE_2D); + glPushMatrix(); + glLoadIdentity(); glBegin(GL_QUADS); int i; for (i = 0; i < nred; i++) { - glColor3ub(red[i], green[i], blue[i]); + glColor4ub(red[i], green[i], blue[i], get_alpha(i)); glVertex3f(-1., (float)((i ) - nred/2)/(nred/2), 0.); // bot left glVertex3f(-1., (float)((i+1) - nred/2)/(nred/2), 0.); // top left glVertex3f(-.9, (float)((i+1) - nred/2)/(nred/2), 0.); // top right glVertex3f(-.9, (float)((i ) - nred/2)/(nred/2), 0.); // bot right } glEnd(); - - glPopMatrix (); + glPopMatrix(); return FALSE; } -gboolean radar_init(GtkDrawingArea *drawing, GtkNotebook *config) +gboolean radar_init(GtkDrawingArea *_drawing, GtkNotebook *config) { - /* Add configuration tab */ - GtkWidget *label = gtk_label_new("Radar"); - rotate_button = gtk_toggle_button_new_with_label("Rotate"); - gtk_notebook_append_page(GTK_NOTEBOOK(config), rotate_button, label); - - /* Set up OpenGL Stuff */ - g_signal_connect(drawing, "expose-event", G_CALLBACK(expose), NULL); + drawing = GTK_WIDGET(_drawing); /* Parse hard coded file.. */ - RSL_read_these_sweeps("0", NULL); - radar = RSL_wsr88d_to_radar("/scratch/aweather/src/KABR_20080609_0224", "KABR"); + RSL_read_these_sweeps("all", NULL); + //RSL_read_these_sweeps("all", NULL); + Radar *radar = RSL_wsr88d_to_radar("/scratch/aweather/data/level2/KNQA_20090501_1925.raw", "KNQA"); RSL_load_refl_color_table(); RSL_get_color_table(RSL_RED_TABLE, red, &nred); RSL_get_color_table(RSL_GREEN_TABLE, green, &ngreen); RSL_get_color_table(RSL_BLUE_TABLE, blue, &nblue); if (radar->h.nvolumes < 1 || radar->v[0]->h.nsweeps < 1) g_print("No sweeps found\n"); - sweep = radar->v[0]->sweep[0]; - RSL_volume_to_gif(radar->v[DZ_INDEX], "dz_sweep", 1024, 1024, 200.0); + + /* Add configuration tab */ + GtkWidget *hbox = gtk_hbox_new(TRUE, 0); + GtkWidget *button = NULL; + int vi = 0, si = 0; + for (vi = 0; vi < radar->h.nvolumes; vi++) { + Volume *vol = radar->v[vi]; + if (vol == NULL) continue; + GtkWidget *vbox = gtk_vbox_new(TRUE, 0); + gtk_box_pack_start(GTK_BOX(hbox), vbox, TRUE, TRUE, 0); + for (si = 0; si < vol->h.nsweeps; si++) { + Sweep *sweep = vol->sweep[si]; + if (sweep == NULL) continue; + char *label = g_strdup_printf("Tilt: %.2f (%s)", sweep->h.elev, vol->h.type_str); + button = gtk_radio_button_new_with_label_from_widget(GTK_RADIO_BUTTON(button), label); + g_signal_connect_swapped(button, "clicked", G_CALLBACK(load_sweep), sweep); + gtk_box_pack_start(GTK_BOX(vbox), button, TRUE, TRUE, 0); + g_free(label); + } + } + GtkWidget *label = gtk_label_new("Radar"); + gtk_notebook_append_page(GTK_NOTEBOOK(config), hbox, label); + + /* Set up OpenGL Stuff */ + g_signal_connect(drawing, "expose-event", G_CALLBACK(expose), NULL); + g_signal_connect(drawing, "configure-event", G_CALLBACK(configure), radar->v[0]->sweep[0]); + + return TRUE; }