+/*
+ * Copyright (c) 2011-2012, Andy Spencer <andy753421@gmail.com>
+ *
+ * Permission to use, copy, modify, and/or distribute this software for any
+ * purpose with or without fee is hereby granted, provided that the above
+ * copyright notice and this permission notice appear in all copies.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+ * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+ * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+ * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+ */
+
+/* Windowing system interface:
+ *
+ * The sys provides input to the window manager. It creates
+ * the main loop and responds to input events from the user,
+ * generally by converting them to a system independent form
+ * and then passing them to the wm.
+ *
+ * The sys also provides the API used by the wm to position
+ * and control windows. */
+
+
+/* Window states */
+typedef enum {
+ ST_HIDE, // completely hidden
+ ST_SHOW, // show as regular window
+ ST_FULL, // fullscreen (without decorations)
+ ST_MAX, // maximized (with decorations)
+ ST_SHADE, // show titlebar only
+ ST_ICON, // iconified/minimized
+ ST_CLOSE, // close the window
+} state_t;
+
+/* Window types */
+typedef enum {
+ TYPE_NORMAL,
+ TYPE_DIALOG,
+ TYPE_TOOLBAR,
+} type_t;
+
+/* Basic window type */
typedef struct win_sys win_sys_t;
typedef struct win_wm win_wm_t;
-typedef struct {
+typedef struct win {
int x, y, z;
int w, h;
- win_sys_t *sys;
- win_wm_t *wm;
+ state_t state;
+ type_t type;
+ struct win *parent;
+ win_sys_t *sys;
+ win_wm_t *wm;
} win_t;
-typedef enum {
- // 'char' = unicode,
- key_alert = '\a', // Bell (alert)
- key_backspace = '\b', // Backspace
- key_formfeed = '\f', // Formfeed
- key_newline = '\n', // New line
- key_return = '\r', // Carriage return
- key_tab = '\t', // Horizontal tab
- key_vtab = '\v', // Vertical tab
- key_singlequote = '\'', // Single quotation mark
- key_doublequote = '\"', // Double quotation mark
- key_backslash = '\\', // Backslash
- key_question = '\?', // Literal question mark
- key_none = 0xF0000, // unused unicode space
- key_mouse0, key_mouse1, key_mouse2, key_mouse3,
- key_mouse4, key_mouse5, key_mouse6, key_mouse7,
- key_left, key_right, key_up, key_down,
- key_home, key_end, key_pageup, key_pagedown,
- key_f1, key_f2, key_f3, key_f4,
- key_f5, key_f6, key_f7, key_f8,
- key_f9, key_f10, key_f11, key_f12,
- key_alt, key_ctrl, key_shift, key_win,
- key_enter, key_leave, key_focus, key_unfocus,
-} Key_t;
+/* Generic key codes, also used for some other events
+ * Keys map to their Unicode value */
+typedef int event_t;
+enum {
+ EV_ALERT = '\a',
+ EV_BACKSPACE = '\b',
+ EV_FORMFEED = '\f',
+ EV_NEWLINE = '\n',
+ EV_RETURN = '\r',
+ EV_TAB = '\t',
+ EV_VTAB = '\v',
+ EV_SINGLEQUOTE = '\'',
+ EV_DOUBLEQUOTE = '\"',
+ EV_BACKSLASH = '\\',
+ EV_QUESTION = '\?',
+ EV_NONE = 0xF0000, // unused Unicode space
+ EV_MOUSE0, EV_MOUSE1, EV_MOUSE2, EV_MOUSE3,
+ EV_MOUSE4, EV_MOUSE5, EV_MOUSE6, EV_MOUSE7,
+ EV_LEFT, EV_RIGHT, EV_UP, EV_DOWN,
+ EV_HOME, EV_END, EV_PAGEUP, EV_PAGEDOWN,
+ EV_F1, EV_F2, EV_F3, EV_F4,
+ EV_F5, EV_F6, EV_F7, EV_F8,
+ EV_F9, EV_F10, EV_F11, EV_F12,
+ EV_ALT, EV_CTRL, EV_SHIFT, EV_WIN,
+ EV_ENTER, EV_LEAVE, EV_FOCUS, EV_UNFOCUS,
+};
+/* Key modifiers, up is for button release */
typedef struct {
unsigned char alt : 1;
unsigned char ctrl : 1;
unsigned char shift : 1;
unsigned char win : 1;
unsigned char up : 1;
- unsigned char spare : 3;
} mod_t;
-#define MOD(...) ((mod_t){__VA_ARGS__})
-#define mod2int(mod) (*((unsigned short*)&(mod)))
+#define MOD(...) ((mod_t){__VA_ARGS__})
+#define mod2int(mod) (*((unsigned char*)&(mod)))
+/* Mouse movement */
typedef struct {
int x, y;
int rx, ry;
} ptr_t;
#define PTR(...) ((ptr_t){__VA_ARGS__})
-void sys_watch(win_t *win, Key_t key, mod_t mod);
-
-void sys_unwatch(win_t *win, Key_t key, mod_t mod);
+/* Move the window to the specified location and set it's
+ * geometry. The position and size include borders and
+ * window decorations. */
void sys_move(win_t *win, int x, int y, int w, int h);
+/* Rise the window above all other windows */
void sys_raise(win_t *win);
+/* Give keyboard focus to the window and update window
+ * decorations. */
void sys_focus(win_t *win);
-void sys_foreach(win_t *win);
+/* Set the windows drawing state */
+void sys_show(win_t *win, state_t st);
+
+/* Start watching for an event. The sys subsequently
+ * calls wm_handle_event whenever the event occurs. */
+void sys_watch(win_t *win, event_t ev, mod_t mod);
+
+/* Stop watching an event */
+void sys_unwatch(win_t *win, event_t event, mod_t mod);
+/* Return a list of windows representing the geometry of the
+ * physical displays attached to the computer. */
+list_t *sys_info(win_t *root);
+
+/* First call, calls wm_insert for each existing window */
win_t *sys_init(void);
+/* Starts the main loop */
void sys_run(win_t *root);
+
+/* Exit main loop */
+void sys_exit(void);
+
+/* Free all static data, for memory debugging */
+void sys_free(win_t *root);