mcasp_set_bits(base + DAVINCI_MCASP_ACLKRCTL_REG, ACLKRE);
mcasp_set_bits(base + DAVINCI_MCASP_RXFMCTL_REG, AFSRE);
- mcasp_set_bits(base + DAVINCI_MCASP_PDIR_REG, ACLKX | AFSX);
+ mcasp_set_bits(base + DAVINCI_MCASP_PDIR_REG,
+ ACLKX | ACLKR);
+ mcasp_set_bits(base + DAVINCI_MCASP_PDIR_REG,
+ AFSX | AFSR);
break;
case SND_SOC_DAIFMT_CBM_CFS:
/* codec is clock master and frame slave */
mcasp_set_bits(base + DAVINCI_MCASP_ACLKXCTL_REG, ACLKXPOL);
mcasp_clr_bits(base + DAVINCI_MCASP_TXFMCTL_REG, FSXPOL);
- mcasp_clr_bits(base + DAVINCI_MCASP_ACLKRCTL_REG, ACLKRPOL);
+ mcasp_set_bits(base + DAVINCI_MCASP_ACLKRCTL_REG, ACLKRPOL);
mcasp_clr_bits(base + DAVINCI_MCASP_RXFMCTL_REG, FSRPOL);
break;
* callback, take it into account here. That allows us to for example
* send 32 bits per channel to the codec, while only 16 of them carry
* audio payload.
- * The clock ratio is given for a full period of data (both left and
- * right channels), so it has to be divided by 2.
+ * The clock ratio is given for a full period of data (for I2S format
+ * both left and right channels), so it has to be divided by number of
+ * tdm-slots (for I2S - divided by 2).
*/
if (dev->bclk_lrclk_ratio)
- word_length = dev->bclk_lrclk_ratio / 2;
+ word_length = dev->bclk_lrclk_ratio / dev->tdm_slots;
/* mapping of the XSSZ bit-field as described in the datasheet */
fmt = (word_length >> 1) - 1;