#ifndef SOCKET__
#define SOCKET__
-/* Create a new client socket; returns (FILE *)NULL on error */
-#if INET6
-int SockOpen(const char *host, const char *service, const char *options,
- const char *plugin);
-#else /* INET6 */
-int SockOpen(const char *host, int clientPort, const char *options,
- const char *plugin);
-#endif /* INET6 */
+struct addrinfo;
+
+#include <config.h>
+#ifdef HAVE_SYS_SOCKET_H
+#include <sys/socket.h>
+#elif HAVE_NET_SOCKET_H
+#include <net/socket.h>
+#endif
+#include <netdb.h>
+
+/* Create a new client socket; returns -1 on error */
+int SockOpen(const char *host, const char *service, const char *plugin, struct addrinfo **);
+
+/* Returns 1 if this socket is OK, 0 if it isn't select()able
+ * on - probably because it's been closed. You should
+ * always check this function before passing stuff to the
+ * select()-based waiter, as otherwise it may loop.
+ */
+int SockCheckOpen(int fd);
/*
Get a string terminated by an '\n' (matches interface of fgets).
*/
int SockClose(int sock);
+/*
+FIXME: document this
+*/
+int UnixOpen(const char *path);
+
+#ifdef SSL_ENABLE
+int SSLOpen(int sock, char *mycert, char *mykey, char *myproto, int certck, char *certpath,
+ char *fingerprint, char *servercname, char *label, char **remotename);
+#endif /* SSL_ENABLE */
+
#endif /* SOCKET__ */