/*
* socket.h -- declarations for socket library functions
*
- * Design and implementation by Carl Harris <ceharris@mal.com>
- *
* For license terms, see the file COPYING in this directory.
*/
#ifndef SOCKET__
#define SOCKET__
-/*
-Create a new client socket
-returns (FILE *)NULL on error
-*/
-FILE *Socket(char *host, int clientPort);
+struct addrinfo;
+
+#include <config.h>
+#ifdef HAVE_SYS_SOCKET_H
+#include <sys/socket.h>
+#elif HAVE_NET_SOCKET_H
+#include <net/socket.h>
+#endif
+#include <netdb.h>
+
+/* Create a new client socket; returns -1 on error */
+int SockOpen(const char *host, const char *service, const char *plugin, struct addrinfo **);
+
+/* Returns 1 if this socket is OK, 0 if it isn't select()able
+ * on - probably because it's been closed. You should
+ * always check this function before passing stuff to the
+ * select()-based waiter, as otherwise it may loop.
+ */
+int SockCheckOpen(int fd);
/*
-Get a string terminated by an '\n', delete any '\r' and the '\n'.
+Get a string terminated by an '\n' (matches interface of fgets).
Pass it a valid socket, a buffer for the string, and
the length of the buffer (including the trailing \0)
-returns 0 for success.
+returns length of buffer on success, -1 on failure.
*/
-int SockGets(char *buf, int len, FILE *sockfp);
+int SockRead(int sock, char *buf, int len);
+
+/*
+ * Peek at the next socket character without actually reading it.
+ */
+int SockPeek(int sock);
/*
-Write a chunk of bytes to the socket.
-Returns 0 for success.
+Write a chunk of bytes to the socket (matches interface of fwrite).
+Returns number of bytes successfully written.
*/
-int SockWrite(char *buf, int len, FILE *sockfp);
+int SockWrite(int sock, char *buf, int size);
/*
-Send formatted output to the socket, followed
-by a CR-LF.
-Returns 0 for success.
+Send formatted output to the socket (matches interface of fprintf).
+Returns number of bytes successfully written.
*/
#if defined(HAVE_STDARG_H)
-int SockPrintf(FILE *sockfp, char *format, ...) ;
+int SockPrintf(int sock, const char *format, ...) ;
#else
int SockPrintf();
#endif
+/*
+Close a socket previously opened by SockOpen. This allows for some
+additional clean-up if necessary.
+*/
+int SockClose(int sock);
+
+/*
+FIXME: document this
+*/
+int UnixOpen(const char *path);
+
+#ifdef SSL_ENABLE
+int SSLOpen(int sock, char *mycert, char *mykey, char *myproto, int certck, char *certpath,
+ char *fingerprint, char *servercname, char *label, char **remotename);
+#endif /* SSL_ENABLE */
+
#endif /* SOCKET__ */