* @name: server name
* @imp: message importance
* @type: socket type
- * @enabled: identify whether server is launched or not
*/
struct tipc_server {
struct idr conn_idr;
const char name[TIPC_SERVER_NAME_LEN];
int imp;
int type;
- int enabled;
};
int tipc_conn_sendmsg(struct tipc_server *s, int conid,