}
EXPORT_SYMBOL(idr_remove);
-/**
- * idr_remove_all - remove all ids from the given idr tree
- * @idp: idr handle
- *
- * idr_destroy() only frees up unused, cached idp_layers, but this
- * function will remove all id mappings and leave all idp_layers
- * unused.
- *
- * A typical clean-up sequence for objects stored in an idr tree will
- * use idr_for_each() to free all objects, if necessay, then
- * idr_remove_all() to remove all ids, and idr_destroy() to free
- * up the cached idr_layers.
- */
-void idr_remove_all(struct idr *idp)
+void __idr_remove_all(struct idr *idp)
{
int n, id, max;
int bt_mask;
}
idp->layers = 0;
}
-EXPORT_SYMBOL(idr_remove_all);
+EXPORT_SYMBOL(__idr_remove_all);
/**
* idr_destroy - release all cached layers within an idr tree
* @idp: idr handle
+ *
+ * Free all id mappings and all idp_layers. After this function, @idp is
+ * completely unused and can be freed / recycled. The caller is
+ * responsible for ensuring that no one else accesses @idp during or after
+ * idr_destroy().
+ *
+ * A typical clean-up sequence for objects stored in an idr tree will use
+ * idr_for_each() to free all objects, if necessay, then idr_destroy() to
+ * free up the id mappings and cached idr_layers.
*/
void idr_destroy(struct idr *idp)
{
+ __idr_remove_all(idp);
+
while (idp->id_free_cnt) {
struct idr_layer *p = get_from_free_list(idp);
kmem_cache_free(idr_layer_cache, p);
return p;
}
- id += 1 << n;
+ /*
+ * Proceed to the next layer at the current level. Unlike
+ * idr_for_each(), @id isn't guaranteed to be aligned to
+ * layer boundary at this point and adding 1 << n may
+ * incorrectly skip IDs. Make sure we jump to the
+ * beginning of the next layer using round_up().
+ */
+ id = round_up(id + 1, 1 << n);
while (n < fls(id)) {
n += IDR_BITS;
p = *--paa;