u_int32_t offset; /* At which this region starts, from the beginning of the MTD */
u_int32_t erasesize; /* For this region */
u_int32_t numblocks; /* Number of blocks of erasesize in this region */
+ unsigned long *lockmap; /* If keeping bitmap of locks */
};
/*
u_int32_t writesize;
u_int32_t oobsize; // Amount of OOB data per block (e.g. 16)
+ u_int32_t oobavail; // Available OOB bytes per block
// Kernel-only stuff starts here.
char *name;