#ifndef _LINUX_FB_H
#define _LINUX_FB_H
+#include <linux/backlight.h>
#include <asm/types.h>
/* Definitions of frame buffers */
struct fb_image image; /* Cursor image */
};
+#ifdef CONFIG_FB_BACKLIGHT
+/* Settings for the generic backlight code */
+#define FB_BACKLIGHT_LEVELS 128
+#define FB_BACKLIGHT_MAX 0xFF
+#endif
+
#ifdef __KERNEL__
#include <linux/fs.h>
/* The resolution of the passed in fb_info about to change and
all vc's should be changed */
#define FB_EVENT_MODE_CHANGE_ALL 0x0A
-/* CONSOLE-SPECIFIC: set console rotation */
-#define FB_EVENT_SET_CON_ROTATE 0x0B
-/* CONSOLE-SPECIFIC: get console rotation */
-#define FB_EVENT_GET_CON_ROTATE 0x0C
-/* CONSOLE-SPECIFIC: rotate all consoles */
-#define FB_EVENT_SET_CON_ROTATE_ALL 0x0D
struct fb_event {
struct fb_info *info;
struct fb_cmap cmap; /* Current cmap */
struct list_head modelist; /* mode list */
struct fb_videomode *mode; /* current mode */
+
+#ifdef CONFIG_FB_BACKLIGHT
+ /* Lock ordering:
+ * bl_mutex (protects bl_dev and bl_curve)
+ * bl_dev->sem (backlight class)
+ */
+ struct mutex bl_mutex;
+
+ /* assigned backlight device */
+ struct backlight_device *bl_dev;
+
+ /* Backlight level curve */
+ u8 bl_curve[FB_BACKLIGHT_LEVELS];
+#endif
+
struct fb_ops *fbops;
struct device *device;
struct class_device *class_device; /* sysfs per device attrs */
struct fb_fix_screeninfo *fix);
extern int fb_get_options(char *name, char **option);
extern int fb_new_modelist(struct fb_info *info);
-extern int fb_con_duit(struct fb_info *info, int event, void *data);
extern struct fb_info *registered_fb[FB_MAX];
extern int num_registered_fb;
extern void framebuffer_release(struct fb_info *info);
extern int fb_init_class_device(struct fb_info *fb_info);
extern void fb_cleanup_class_device(struct fb_info *head);
+extern void fb_bl_default_curve(struct fb_info *fb_info, u8 off, u8 min, u8 max);
/* drivers/video/fbmon.c */
#define FB_MAXTIMINGS 0