* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
- * Boston, MA 02111-1307, USA.
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
/* Some parts of this code come from quartzKeyboard.c,
* from the Apple X11 Server.
#include <Carbon/Carbon.h>
#include <AppKit/NSEvent.h>
#include "gdk.h"
+#include "gdkquartzkeys.h"
#include "gdkkeysprivate.h"
#include "gdkkeysyms.h"
static GdkKeymap *default_keymap = NULL;
-
-#define GDK_TYPE_QUARTZ_KEYMAP (gdk_quartz_keymap_get_type ())
-#define GDK_QUARTZ_KEYMAP(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), GDK_TYPE_QUARTZ_KEYMAP, GdkQuartzKeymap))
-#define GDK_QUARTZ_KEYMAP_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GDK_TYPE_QUARTZ_KEYMAP, GdkQuartzKeymapClass))
-#define GDK_IS_QUARTZ_KEYMAP(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), GDK_TYPE_QUARTZ_KEYMAP))
-#define GDK_IS_QUARTZ_KEYMAP_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GDK_TYPE_QUARTZ_KEYMAP))
-#define GDK_QUARTZ_KEYMAP_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GDK_TYPE_QUARTZ_KEYMAP, GdkQuartzKeymapClass))
-
-typedef struct _GdkQuartzKeymap GdkQuartzKeymap;
-typedef struct _GdkQuartzKeymapClass GdkQuartzKeymapClass;
-
struct _GdkQuartzKeymap
{
GdkKeymap keymap;
GdkKeymapClass keymap_class;
};
-G_DEFINE_TYPE (GdkQuartzKeymap, _gdk_quartz_keymap, GDK_TYPE_KEYMAP)
+G_DEFINE_TYPE (GdkQuartzKeymap, gdk_quartz_keymap, GDK_TYPE_KEYMAP)
GdkKeymap *
_gdk_quartz_display_get_keymap (GdkDisplay *display)
{
if (default_keymap == NULL)
- default_keymap = g_object_new (_gdk_quartz_keymap_get_type (), NULL);
+ default_keymap = g_object_new (gdk_quartz_keymap_get_type (), NULL);
return default_keymap;
}
guint keycode;
guint keyval;
unsigned int modmask; /* So we can tell when a mod key is pressed/released */
-} known_keys[] = {
+} modifier_keys[] = {
{ 54, GDK_KEY_Meta_R, NSCommandKeyMask },
{ 55, GDK_KEY_Meta_L, NSCommandKeyMask },
{ 56, GDK_KEY_Shift_L, NSShiftKeyMask },
{ 59, GDK_KEY_Control_L, NSControlKeyMask },
{ 60, GDK_KEY_Shift_R, NSShiftKeyMask },
{ 61, GDK_KEY_Alt_R, NSAlternateKeyMask },
- { 62, GDK_KEY_Control_R, NSControlKeyMask },
- { 122, GDK_KEY_F1, 0 },
- { 120, GDK_KEY_F2, 0 },
- { 99, GDK_KEY_F3, 0 },
- { 118, GDK_KEY_F4, 0 },
- { 96, GDK_KEY_F5, 0 },
- { 97, GDK_KEY_F6, 0 },
- { 98, GDK_KEY_F7, 0 },
- { 100, GDK_KEY_F8, 0 },
- { 101, GDK_KEY_F9, 0 },
- { 109, GDK_KEY_F10, 0 },
- { 103, GDK_KEY_F11, 0 },
- { 111, GDK_KEY_F12, 0 },
- { 105, GDK_KEY_F13, 0 },
- { 107, GDK_KEY_F14, 0 },
- { 113, GDK_KEY_F15, 0 },
- { 106, GDK_KEY_F16, 0 }
+ { 62, GDK_KEY_Control_R, NSControlKeyMask }
+};
+
+const static struct {
+ guint keycode;
+ guint keyval;
+} function_keys[] = {
+ { 122, GDK_KEY_F1 },
+ { 120, GDK_KEY_F2 },
+ { 99, GDK_KEY_F3 },
+ { 118, GDK_KEY_F4 },
+ { 96, GDK_KEY_F5 },
+ { 97, GDK_KEY_F6 },
+ { 98, GDK_KEY_F7 },
+ { 100, GDK_KEY_F8 },
+ { 101, GDK_KEY_F9 },
+ { 109, GDK_KEY_F10 },
+ { 103, GDK_KEY_F11 },
+ { 111, GDK_KEY_F12 },
+ { 105, GDK_KEY_F13 },
+ { 107, GDK_KEY_F14 },
+ { 113, GDK_KEY_F15 },
+ { 106, GDK_KEY_F16 }
};
const static struct {
{ 0x001d, GDK_KEY_Right },
{ 0x001e, GDK_KEY_Up },
{ 0x001f, GDK_KEY_Down },
- { 0x007f, GDK_KEY_Delete }
+ { 0x007f, GDK_KEY_Delete },
+ { 0xf027, GDK_KEY_dead_acute },
+ { 0xf060, GDK_KEY_dead_grave },
+ { 0xf300, GDK_KEY_dead_grave },
+ { 0xf0b4, GDK_KEY_dead_acute },
+ { 0xf301, GDK_KEY_dead_acute },
+ { 0xf385, GDK_KEY_dead_acute },
+ { 0xf05e, GDK_KEY_dead_circumflex },
+ { 0xf2c6, GDK_KEY_dead_circumflex },
+ { 0xf302, GDK_KEY_dead_circumflex },
+ { 0xf07e, GDK_KEY_dead_tilde },
+ { 0xf303, GDK_KEY_dead_tilde },
+ { 0xf342, GDK_KEY_dead_perispomeni },
+ { 0xf0af, GDK_KEY_dead_macron },
+ { 0xf304, GDK_KEY_dead_macron },
+ { 0xf2d8, GDK_KEY_dead_breve },
+ { 0xf306, GDK_KEY_dead_breve },
+ { 0xf2d9, GDK_KEY_dead_abovedot },
+ { 0xf307, GDK_KEY_dead_abovedot },
+ { 0xf0a8, GDK_KEY_dead_diaeresis },
+ { 0xf308, GDK_KEY_dead_diaeresis },
+ { 0xf2da, GDK_KEY_dead_abovering },
+ { 0xf30A, GDK_KEY_dead_abovering },
+ { 0xf022, GDK_KEY_dead_doubleacute },
+ { 0xf2dd, GDK_KEY_dead_doubleacute },
+ { 0xf30B, GDK_KEY_dead_doubleacute },
+ { 0xf2c7, GDK_KEY_dead_caron },
+ { 0xf30C, GDK_KEY_dead_caron },
+ { 0xf0be, GDK_KEY_dead_cedilla },
+ { 0xf327, GDK_KEY_dead_cedilla },
+ { 0xf2db, GDK_KEY_dead_ogonek },
+ { 0xf328, GDK_KEY_dead_ogonek },
+ { 0xfe5d, GDK_KEY_dead_iota },
+ { 0xf323, GDK_KEY_dead_belowdot },
+ { 0xf309, GDK_KEY_dead_hook },
+ { 0xf31B, GDK_KEY_dead_horn },
+ { 0xf02d, GDK_KEY_dead_stroke },
+ { 0xf335, GDK_KEY_dead_stroke },
+ { 0xf336, GDK_KEY_dead_stroke },
+ { 0xf313, GDK_KEY_dead_abovecomma },
+ /* { 0xf313, GDK_KEY_dead_psili }, */
+ { 0xf314, GDK_KEY_dead_abovereversedcomma },
+ /* { 0xf314, GDK_KEY_dead_dasia }, */
+ { 0xf30F, GDK_KEY_dead_doublegrave },
+ { 0xf325, GDK_KEY_dead_belowring },
+ { 0xf2cd, GDK_KEY_dead_belowmacron },
+ { 0xf331, GDK_KEY_dead_belowmacron },
+ { 0xf32D, GDK_KEY_dead_belowcircumflex },
+ { 0xf330, GDK_KEY_dead_belowtilde },
+ { 0xf32E, GDK_KEY_dead_belowbreve },
+ { 0xf324, GDK_KEY_dead_belowdiaeresis },
+ { 0xf311, GDK_KEY_dead_invertedbreve },
+ { 0xf02c, GDK_KEY_dead_belowcomma },
+ { 0xf326, GDK_KEY_dead_belowcomma }
};
static void
p[j] = GDK_KEY_ISO_Left_Tab;
if (!found)
- {
- guint tmp;
-
- tmp = gdk_unicode_to_keyval (uc);
- if (tmp != (uc | 0x01000000))
- p[j] = tmp;
- else
- p[j] = 0;
- }
+ p[j] = gdk_unicode_to_keyval (uc);
}
}
-
+
if (p[3] == p[2])
p[3] = 0;
if (p[2] == p[1])
UniChar uc;
key_code = modifiers[j] | i;
- err = UCKeyTranslate (chr_data, i, kUCKeyActionDown,
+ err = UCKeyTranslate (chr_data, i, kUCKeyActionDisplay,
(modifiers[j] >> 8) & 0xFF,
LMGetKbdType(),
- kUCKeyTranslateNoDeadKeysMask,
+ 0,
&state, 4, &nChars, chars);
-
/* FIXME: Theoretically, we can get multiple UTF-16 values;
* we should convert them to proper unicode and figure
* out whether there are really keyboard layouts that
{
int k;
gboolean found = FALSE;
-
- uc = chars[0];
+
+ /* A few <Shift><Option>keys return two
+ * characters, the first of which is U+00a0,
+ * which isn't interesting; so we return the
+ * second. More sophisticated handling is the
+ * job of a GtkIMContext.
+ *
+ * If state isn't zero, it means that it's a
+ * dead key of some sort. Some of those are
+ * enumerated in the special_ucs_table with the
+ * high nibble set to f to push it into the
+ * private use range. Here we do the same.
+ */
+ if (state != 0)
+ chars[nChars - 1] |= 0xf000;
+ uc = chars[nChars - 1];
for (k = 0; k < G_N_ELEMENTS (special_ucs_table); k++)
{
*/
if (found && p[j] == GDK_KEY_Tab && modifiers[j] == shiftKey)
p[j] = GDK_KEY_ISO_Left_Tab;
-
+
if (!found)
- {
- guint tmp;
-
- tmp = gdk_unicode_to_keyval (uc);
- if (tmp != (uc | 0x01000000))
- p[j] = tmp;
- else
- p[j] = 0;
- }
+ p[j] = gdk_unicode_to_keyval (uc);
}
}
-
+
if (p[3] == p[2])
p[3] = 0;
if (p[2] == p[1])
}
#endif
- for (i = 0; i < G_N_ELEMENTS (known_keys); i++)
+ for (i = 0; i < G_N_ELEMENTS (modifier_keys); i++)
{
- p = keyval_array + known_keys[i].keycode * KEYVALS_PER_KEYCODE;
+ p = keyval_array + modifier_keys[i].keycode * KEYVALS_PER_KEYCODE;
if (p[0] == 0 && p[1] == 0 &&
p[2] == 0 && p[3] == 0)
- p[0] = known_keys[i].keyval;
+ p[0] = modifier_keys[i].keyval;
+ }
+
+ for (i = 0; i < G_N_ELEMENTS (function_keys); i++)
+ {
+ p = keyval_array + function_keys[i].keycode * KEYVALS_PER_KEYCODE;
+
+ p[0] = function_keys[i].keyval;
+ p[1] = p[2] = p[3] = 0;
}
for (i = 0; i < G_N_ELEMENTS (known_numeric_keys); i++)
(*n_keys)++;
key.keycode = i / KEYVALS_PER_KEYCODE;
- key.group = 0;
- key.level = i % KEYVALS_PER_KEYCODE;
+ key.group = (i % KEYVALS_PER_KEYCODE) >= 2;
+ key.level = i % 2;
g_array_append_val (keys_array, key);
}
GdkKeymapKey key;
key.keycode = hardware_keycode;
- key.group = i / 2;
+ key.group = i >= 2;
key.level = i % 2;
g_array_append_val (keys_array, key);
tmp_keyval = upper;
}
+ if (effective_group)
+ *effective_group = group;
+ if (effective_level)
+ *effective_level = level;
+
return tmp_keyval;
}
if (hardware_keycode < 0 || hardware_keycode >= NUM_KEYCODES)
return FALSE;
-
- /* Check if shift or capslock modify the keyval */
- for (bit = GDK_SHIFT_MASK; bit < GDK_CONTROL_MASK; bit <<= 1)
+
+ /* Check if modifiers modify the keyval */
+ for (bit = GDK_SHIFT_MASK; bit < GDK_BUTTON1_MASK; bit <<= 1)
{
- if (translate_keysym (hardware_keycode, group, state & ~bit, NULL, NULL) !=
- translate_keysym (hardware_keycode, group, state | bit, NULL, NULL))
+ if (translate_keysym (hardware_keycode,
+ (bit == GDK_MOD1_MASK) ? 0 : group,
+ state & ~bit,
+ NULL, NULL) !=
+ translate_keysym (hardware_keycode,
+ (bit == GDK_MOD1_MASK) ? 1 : group,
+ state | bit,
+ NULL, NULL))
tmp_modifiers |= bit;
}
gdk_quartz_keymap_add_virtual_modifiers (GdkKeymap *keymap,
GdkModifierType *state)
{
- /* FIXME: For now, we've mimiced the Windows backend. */
+ if (*state & GDK_MOD2_MASK)
+ *state |= GDK_META_MASK;
}
static gboolean
gdk_quartz_keymap_map_virtual_modifiers (GdkKeymap *keymap,
GdkModifierType *state)
{
- /* FIXME: For now, we've mimiced the Windows backend. */
+ if (*state & GDK_META_MASK)
+ *state |= GDK_MOD2_MASK;
+
return TRUE;
}
+static GdkModifierType
+gdk_quartz_keymap_get_modifier_mask (GdkKeymap *keymap,
+ GdkModifierIntent intent)
+{
+ switch (intent)
+ {
+ case GDK_MODIFIER_INTENT_PRIMARY_ACCELERATOR:
+ return GDK_MOD2_MASK;
+
+ case GDK_MODIFIER_INTENT_CONTEXT_MENU:
+ return GDK_CONTROL_MASK;
+
+ case GDK_MODIFIER_INTENT_EXTEND_SELECTION:
+ return GDK_SHIFT_MASK;
+
+ case GDK_MODIFIER_INTENT_MODIFY_SELECTION:
+ return GDK_MOD2_MASK;
+
+ case GDK_MODIFIER_INTENT_NO_TEXT_INPUT:
+ return GDK_MOD2_MASK | GDK_CONTROL_MASK;
+
+ case GDK_MODIFIER_INTENT_SHIFT_GROUP:
+ return GDK_MOD1_MASK;
+
+ default:
+ g_return_val_if_reached (0);
+ }
+}
+
/* What sort of key event is this? Returns one of
* GDK_KEY_PRESS, GDK_KEY_RELEASE, GDK_NOTHING (should be ignored)
*/
keycode = [event keyCode];
flags = [event modifierFlags];
- for (i = 0; i < G_N_ELEMENTS (known_keys); i++)
+ for (i = 0; i < G_N_ELEMENTS (modifier_keys); i++)
{
- if (known_keys[i].keycode == keycode)
+ if (modifier_keys[i].keycode == keycode)
{
- if (flags & known_keys[i].modmask)
+ if (flags & modifier_keys[i].modmask)
return GDK_KEY_PRESS;
else
return GDK_KEY_RELEASE;
{
gint i;
- for (i = 0; i < G_N_ELEMENTS (known_keys); i++)
+ for (i = 0; i < G_N_ELEMENTS (modifier_keys); i++)
{
- if (known_keys[i].modmask == 0)
+ if (modifier_keys[i].modmask == 0)
break;
- if (known_keys[i].keycode == keycode)
+ if (modifier_keys[i].keycode == keycode)
return TRUE;
}
}
static void
-_gdk_quartz_keymap_init (GdkQuartzKeymap *keymap)
+gdk_quartz_keymap_init (GdkQuartzKeymap *keymap)
{
}
static void
-_gdk_quartz_keymap_finalize (GObject *object)
+gdk_quartz_keymap_finalize (GObject *object)
{
- G_OBJECT_CLASS (_gdk_quartz_keymap_parent_class)->finalize (object);
+ G_OBJECT_CLASS (gdk_quartz_keymap_parent_class)->finalize (object);
}
static void
-_gdk_quartz_keymap_class_init (GdkQuartzKeymapClass *klass)
+gdk_quartz_keymap_class_init (GdkQuartzKeymapClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
GdkKeymapClass *keymap_class = GDK_KEYMAP_CLASS (klass);
- object_class->finalize = _gdk_quartz_keymap_finalize;
+ object_class->finalize = gdk_quartz_keymap_finalize;
keymap_class->get_direction = gdk_quartz_keymap_get_direction;
keymap_class->have_bidi_layouts = gdk_quartz_keymap_have_bidi_layouts;
keymap_class->translate_keyboard_state = gdk_quartz_keymap_translate_keyboard_state;
keymap_class->add_virtual_modifiers = gdk_quartz_keymap_add_virtual_modifiers;
keymap_class->map_virtual_modifiers = gdk_quartz_keymap_map_virtual_modifiers;
+ keymap_class->get_modifier_mask = gdk_quartz_keymap_get_modifier_mask;
}