static void gdk_window_invalidate_in_parent (GdkWindowObject *private);
static void move_native_children (GdkWindowObject *private);
static void update_cursor (GdkDisplay *display);
+static void gdk_window_region_move_free (GdkWindowRegionMove *move);
static guint signals[LAST_SIGNAL] = { 0 };
{
gdk_region_intersect (new_clip, private->parent->clip_region);
- /* Remove all overlapping children from parent */
- remove_child_area (private->parent, private, FALSE, new_clip);
+ /* Remove all overlapping children from parent.
+ * Unless we're all native, because then we don't need to take
+ * siblings into account since X does that clipping for us.
+ * This makes things like SWT that modify the raw X stacking
+ * order without GDKs knowledge work.
+ */
+ if (!_gdk_native_windows)
+ remove_child_area (private->parent, private, FALSE, new_clip);
}
/* Convert from parent coords to window coords */
if (gdk_region_empty (private->clip_region))
visibility = GDK_VISIBILITY_FULLY_OBSCURED;
- else {
- if (private->shape)
- fully_visible = gdk_region_equal (private->clip_region,
- private->shape);
- else
- {
- r.x = 0;
- r.y = 0;
- r.width = private->width;
- r.height = private->height;
- fully_visible = gdk_region_rect_equal (private->clip_region, &r);
- }
-
- if (fully_visible)
- visibility = GDK_VISIBILITY_UNOBSCURED;
- else
- visibility = GDK_VISIBILITY_PARTIAL;
+ else
+ {
+ if (private->shape)
+ {
+ fully_visible = gdk_region_equal (private->clip_region,
+ private->shape);
+ }
+ else
+ {
+ r.x = 0;
+ r.y = 0;
+ r.width = private->width;
+ r.height = private->height;
+ fully_visible = gdk_region_rect_equal (private->clip_region, &r);
+ }
+
+ if (fully_visible)
+ visibility = GDK_VISIBILITY_UNOBSCURED;
+ else
+ visibility = GDK_VISIBILITY_PARTIAL;
}
if (private->visibility != visibility)
static GdkEventMask
get_native_event_mask (GdkWindowObject *private)
{
- if (private->window_type != GDK_WINDOW_ROOT &&
- private->window_type != GDK_WINDOW_FOREIGN)
+ if (_gdk_native_windows ||
+ private->window_type == GDK_WINDOW_ROOT ||
+ private->window_type == GDK_WINDOW_FOREIGN)
+ return private->event_mask;
+ else
{
return
/* We need thse for all native window so we can emulate
GDK_BUTTON2_MOTION_MASK |
GDK_BUTTON3_MOTION_MASK));
}
- else
- return private->event_mask;
}
/* Puts the native window in the right order wrt the other native windows
- in the hierarchy, given the position it has in the client side data.
- This is useful if some operation changed the stacking order. */
+ * in the hierarchy, given the position it has in the client side data.
+ * This is useful if some operation changed the stacking order.
+ * This calls assumes the native window is now topmost in its native parent.
+ */
static void
sync_native_window_stack_position (GdkWindow *window)
{
g_return_val_if_fail (GDK_IS_WINDOW (parent), NULL);
if (GDK_WINDOW_DESTROYED (parent))
- return NULL;
+ {
+ g_warning ("gdk_window_new(): parent is destroyed\n");
+ return NULL;
+ }
+
+ if (attributes->window_type == GDK_WINDOW_OFFSCREEN &&
+ _gdk_native_windows)
+ {
+ g_warning ("Offscreen windows not supported with native-windows gdk");
+ return NULL;
+ }
window = g_object_new (GDK_TYPE_WINDOW, NULL);
private = (GdkWindowObject *) window;
if (private->parent)
private->parent->children = g_list_prepend (private->parent->children, window);
- native = FALSE; /* Default */
+ native = _gdk_native_windows; /* Default */
if (private->parent->window_type == GDK_WINDOW_ROOT)
native = TRUE; /* Always use native windows for toplevels */
else if (!private->input_only &&
/* This will put the native window topmost in the native parent, which may
* be wrong wrt other native windows in the non-native hierarchy, so restack */
- sync_native_window_stack_position (window);
+ if (!_gdk_window_has_impl (real_parent))
+ sync_native_window_stack_position (window);
}
else
{
GdkWindowObject *new_parent_private;
GdkWindowObject *old_parent;
GdkScreen *screen;
- gboolean show, was_toplevel, was_mapped;
+ gboolean show, was_mapped;
gboolean do_reparent_to_impl;
+ GdkEventMask old_native_event_mask;
g_return_if_fail (GDK_IS_WINDOW (window));
g_return_if_fail (new_parent == NULL || GDK_IS_WINDOW (new_parent));
private->redirect = NULL;
}
- was_toplevel = private->parent == NULL;
was_mapped = GDK_WINDOW_IS_MAPPED (window);
show = FALSE;
new_parent_private->window_type == GDK_WINDOW_FOREIGN)
gdk_window_ensure_native (window);
+ old_native_event_mask = 0;
do_reparent_to_impl = FALSE;
if (gdk_window_has_impl (private))
{
+ old_native_event_mask = get_native_event_mask (private);
/* Native window */
show = GDK_WINDOW_IMPL_GET_IFACE (private->impl)->reparent (window, new_parent, x, y);
}
/* We might have changed window type for a native windows, so we
need to change the event mask too. */
if (gdk_window_has_impl (private))
- GDK_WINDOW_IMPL_GET_IFACE (private->impl)->set_events (window, get_native_event_mask (private));
+ {
+ GdkEventMask native_event_mask = get_native_event_mask (private);
+
+ if (native_event_mask != old_native_event_mask)
+ GDK_WINDOW_IMPL_GET_IFACE (private->impl)->set_events (window,
+ native_event_mask);
+ }
/* Inherit parent redirect if we don't have our own */
if (private->parent && private->redirect == NULL)
/* The reparent will have put the native window topmost in the native parent,
* which may be wrong wrt other native windows in the non-native hierarchy,
* so restack */
- sync_native_window_stack_position (window);
+ if (!gdk_window_has_impl (new_parent_private))
+ sync_native_window_stack_position (window);
}
if (show)
change_impl (private, private, new_impl);
/* Native window creation will put the native window topmost in the
- * native parent, which may be wrong wrt other native windows in the
- * non-native hierarchy, so restack */
+ * native parent, which may be wrong wrt the position of the previous
+ * non-native window wrt to the other non-native children, so correct this.
+ */
above = find_native_sibling_above (private->parent, private);
if (above)
{
g_object_unref (display->pointer_info.toplevel_under_pointer);
display->pointer_info.toplevel_under_pointer = NULL;
}
+
+ if (private->clip_region)
+ {
+ gdk_region_destroy (private->clip_region);
+ private->clip_region = NULL;
+ }
+
+ if (private->clip_region_with_children)
+ {
+ gdk_region_destroy (private->clip_region_with_children);
+ private->clip_region_with_children = NULL;
+ }
+
+ if (private->outstanding_moves)
+ {
+ g_list_foreach (private->outstanding_moves, (GFunc)gdk_window_region_move_free, NULL);
+ g_list_free (private->outstanding_moves);
+ private->outstanding_moves = NULL;
+ }
}
break;
}
g_assert (gdk_window_has_impl (private));
+ if (_gdk_native_windows)
+ return FALSE; /* No need for implicit paints since we can't merge draws anyway */
+
if (GDK_IS_PAINTABLE (private->impl))
return FALSE; /* Implementation does double buffering */
}
tmp_gc = _gdk_drawable_get_subwindow_scratch_gc ((GdkWindow *)private);
+ gdk_region_get_clipbox (dest_region, ©_rect);
+ gdk_gc_set_clip_region (tmp_gc, dest_region);
+
/* The region area is moved and we queue translations for all expose events
to the source area that were sent prior to the copy */
- gdk_region_offset (dest_region, -dx, -dy); /* Temporarily move to source area */
+ gdk_region_offset (dest_region, -dx, -dy); /* Move to source region */
GDK_WINDOW_IMPL_GET_IFACE (private->impl)->queue_translation ((GdkWindow *)impl_window,
+ tmp_gc,
dest_region, dx, dy);
- gdk_region_offset (dest_region, dx, dy); /* back to dest area */
- gdk_region_get_clipbox (dest_region, ©_rect);
-
- gdk_gc_set_clip_region (tmp_gc, dest_region);
gdk_draw_drawable (impl_window->impl,
tmp_gc,
private->impl,
guarantee ordering. */
gdk_window_flush ((GdkWindow *)drawable);
- /* Don't clip when drawing to root */
- if (private->window_type != GDK_WINDOW_ROOT)
+ /* Don't clip when drawing to root or all native */
+ if (!_gdk_native_windows && private->window_type != GDK_WINDOW_ROOT)
{
if (_gdk_gc_get_subwindow (gc) == GDK_CLIP_BY_CHILDREN)
clip = private->clip_region_with_children;
BEGIN_DRAW;
- gdk_draw_drawable (impl, gc, src, xsrc, ysrc,
- xdest - x_offset, ydest - y_offset, width, height);
+ /* Call the method directly to avoid getting the composite drawable again */
+ GDK_DRAWABLE_GET_CLASS (impl)->draw_drawable_with_src (impl, gc,
+ src,
+ xsrc, ysrc,
+ xdest - x_offset,
+ ydest - y_offset,
+ width, height,
+ original_src);
if (!private->paint_stack)
{
if (!private->paint_stack)
{
+ cairo_reset_clip (cr);
+
cairo_save (cr);
cairo_identity_matrix (cr);
- cairo_reset_clip (cr);
-
cairo_new_path (cr);
gdk_cairo_region (cr, private->clip_region_with_children);
/* Only needs to clip to region if piggybacking
on an implicit paint pixmap */
+ cairo_reset_clip (cr);
if (paint->uses_implicit)
{
cairo_save (cr);
cairo_identity_matrix (cr);
- cairo_reset_clip (cr);
-
cairo_new_path (cr);
gdk_cairo_region (cr, paint->region);
cairo_restore (cr);
GdkWindowObject *child;
GdkRegion *child_region;
GdkRectangle r;
- GList *l;
+ GList *l, *children;
if (gdk_region_empty (expose_region))
return;
+ /* Make this reentrancy safe for expose handlers freeing windows */
+ children = g_list_copy (private->children);
+ g_list_foreach (children, (GFunc)g_object_ref, NULL);
+
/* Iterate over children, starting at topmost */
- for (l = private->children; l != NULL; l = l->next)
+ for (l = children; l != NULL; l = l->next)
{
child = l->data;
- if (!GDK_WINDOW_IS_MAPPED (child) || child->input_only || child->composited)
+ if (child->destroyed || !GDK_WINDOW_IS_MAPPED (child) || child->input_only || child->composited)
continue;
/* Ignore offscreen children, as they don't draw in their parent and
gdk_region_destroy (child_region);
}
- if (!gdk_region_empty (expose_region))
+ g_list_foreach (children, (GFunc)g_object_unref, NULL);
+ g_list_free (children);
+
+ if (!gdk_region_empty (expose_region) &&
+ !private->destroyed)
{
if (private->event_mask & GDK_EXPOSURE_MASK)
{
}
}
+/* Process and remove any invalid area on the native window by creating
+ * expose events for the window and all non-native descendants.
+ * Also processes any outstanding moves on the window before doing
+ * any drawing. Note that its possible to have outstanding moves without
+ * any invalid area as we use the update idle mechanism to coalesce
+ * multiple moves as well as multiple invalidations.
+ */
static void
gdk_window_process_updates_internal (GdkWindow *window)
{
gboolean save_region = FALSE;
GdkRectangle clip_box;
+ /* Ensure the window lives while updating it */
+ g_object_ref (window);
+
/* If an update got queued during update processing, we can get a
* window in the update queue that has an empty update_area.
* just ignore it.
if (_gdk_event_func && gdk_window_is_viewable (window) &&
private->window_type != GDK_WINDOW_FOREIGN)
{
- GdkRectangle window_rect;
GdkRegion *expose_region;
- GdkRegion *window_region;
gboolean end_implicit;
/* Clip to part visible in toplevel */
g_usleep (70000);
}
- save_region = GDK_WINDOW_IMPL_GET_IFACE (private->impl)->queue_antiexpose (window, update_area);
- if (save_region)
- expose_region = gdk_region_copy (update_area);
- else
- expose_region = update_area;
-
- window_rect.x = 0;
- window_rect.y = 0;
- window_rect.width = private->width;
- window_rect.height = private->height;
-
- window_region = gdk_region_rectangle (&window_rect);
- gdk_region_intersect (expose_region,
- window_region);
- gdk_region_destroy (window_region);
-
-
- /* No need to do any moves that will end up over the update area */
+ /* At this point we will be completely redrawing all of update_area.
+ * If we have any outstanding moves that end up moving stuff inside
+ * this area we don't actually need to move that as that part would
+ * be overdrawn by the expose anyway. So, in order to copy less data
+ * we remove these areas from the outstanding moves.
+ */
if (private->outstanding_moves)
{
GdkWindowRegionMove *move;
GList *l, *prev;
remove = gdk_region_copy (update_area);
+ /* We iterate backwards, starting from the state that would be
+ if we had applied all the moves. */
for (l = g_list_last (private->outstanding_moves); l != NULL; l = prev)
{
prev = l->prev;
move = l->data;
+
/* Don't need this area */
gdk_region_subtract (move->dest_region, remove);
private->outstanding_moves =
g_list_delete_link (private->outstanding_moves, l);
}
- else
+ else /* move back */
gdk_region_offset (move->dest_region, move->dx, move->dy);
}
gdk_region_destroy (remove);
}
- gdk_region_get_clipbox (expose_region, &clip_box);
+ /* By now we a set of window moves that should be applied, and then
+ * an update region that should be repainted. A trivial implementation
+ * would just do that in order, however in order to get nicer drawing
+ * we do some tricks:
+ *
+ * First of all, each subwindow expose may be double buffered by
+ * itself (depending on widget setting) via
+ * gdk_window_begin/end_paint(). But we also do an "implicit" paint,
+ * creating a single pixmap the size of the invalid area on the
+ * native window which all the individual normal paints will draw
+ * into. This way in the normal case there will be only one pixmap
+ * allocated and only once pixmap draw done for all the windows
+ * in this native window.
+ * There are a couple of reasons this may fail, for instance, some
+ * backends (like quartz) do its own double buffering, so we disable
+ * gdk double buffering there. Secondly, some subwindow could be
+ * non-double buffered and draw directly to the window outside a
+ * begin/end_paint pair. That will be lead to a gdk_window_flush
+ * which immediately executes all outstanding moves and paints+removes
+ * the implicit paint (further paints will allocate their own pixmap).
+ *
+ * Secondly, in the case of implicit double buffering we expose all
+ * the child windows into the implicit pixmap before we execute
+ * the outstanding moves. This way we minimize the time between
+ * doing the moves and rendering the new update area, thus minimizing
+ * flashing. Of course, if any subwindow is non-double buffered we
+ * well flush earlier than that.
+ *
+ * Thirdly, after having done the outstanding moves we queue an
+ * "antiexpose" on the area that will be drawn by the expose, which
+ * means that any invalid region on the native window side before
+ * the first expose drawing operation will be discarded, as it
+ * has by then been overdrawn with valid data. This means we can
+ * avoid doing the unnecessary repaint any outstanding expose events.
+ */
+
+ gdk_region_get_clipbox (update_area, &clip_box);
end_implicit = gdk_window_begin_implicit_paint (window, &clip_box);
- if (end_implicit) /* rendering is not double buffered, do moves now */
+ expose_region = gdk_region_copy (update_area);
+ if (!end_implicit)
+ {
+ /* Rendering is not double buffered by gdk, do outstanding
+ * moves and queue antiexposure immediately. No need to do
+ * any tricks */
gdk_window_flush_outstanding_moves (window);
+ save_region = GDK_WINDOW_IMPL_GET_IFACE (private->impl)->queue_antiexpose (window, update_area);
+ }
+
+ /* Render the invalid areas to the implicit paint, by sending exposes.
+ * May flush if non-double buffered widget draw. */
_gdk_windowing_window_process_updates_recurse (window, expose_region);
+
if (end_implicit)
{
- /* Do moves right before exposes are rendered */
+ /* Do moves right before exposes are rendered to the window */
gdk_window_flush_outstanding_moves (window);
+
+ /* By this time we know that any outstanding expose for this
+ * area is invalid and we can avoid it, so queue an antiexpose.
+ * However, it may be that due to an non-double buffered expose
+ * we have already started drawing to the window, so it would
+ * be to late to anti-expose now. Since this is merely an
+ * optimization we just avoid doing it at all in that case.
+ */
+ if (private->implicit_paint != NULL) /* didn't flush implicit paint */
+ save_region = GDK_WINDOW_IMPL_GET_IFACE (private->impl)->queue_antiexpose (window, update_area);
+
gdk_window_end_implicit_paint (window);
}
-
- if (expose_region != update_area)
- gdk_region_destroy (expose_region);
+ gdk_region_destroy (expose_region);
}
if (!save_region)
gdk_region_destroy (update_area);
no actual invalid area */
gdk_window_flush_outstanding_moves (window);
}
+
+ g_object_unref (window);
}
static void
g_return_if_fail (GDK_IS_WINDOW (window));
+ if (GDK_WINDOW_DESTROYED (window))
+ return;
+
+ /* Make sure the window lives during the expose callouts */
+ g_object_ref (window);
+
impl_window = gdk_window_get_impl_window (private);
if ((impl_window->update_area ||
impl_window->outstanding_moves) &&
/* process updates in reverse stacking order so composition or
* painting over achieves the desired effect for offscreen windows
*/
- GList *node;
- for (node = g_list_last (private->children); node; node = node->prev)
- gdk_window_process_updates (node->data, TRUE);
+ GList *node, *children;
+
+ children = g_list_copy (private->children);
+ g_list_foreach (children, (GFunc)g_object_ref, NULL);
+
+ for (node = g_list_last (children); node; node = node->prev)
+ {
+ gdk_window_process_updates (node->data, TRUE);
+ g_object_unref (node->data);
+ }
+
+ g_list_free (children);
}
+
+ g_object_unref (window);
}
/**
/* Just do native raise for toplevels */
if (private->parent == NULL ||
- private->parent->window_type == GDK_WINDOW_ROOT)
+ private->parent->window_type == GDK_WINDOW_ROOT ||
+ /* The restack_under codepath should work correctly even if the parent
+ is native, but it relies on the order of ->children to be correct,
+ and some apps like SWT reorder the x windows without gdks knowledge,
+ so we use raise directly in order to make these behave as before
+ when using native windows */
+ (gdk_window_has_impl (private) && gdk_window_has_impl (parent)))
{
GDK_WINDOW_IMPL_GET_IFACE (private->impl)->raise (window);
}
/* Just do native lower for toplevels */
if (private->parent == NULL ||
- private->parent->window_type == GDK_WINDOW_ROOT)
+ private->parent->window_type == GDK_WINDOW_ROOT ||
+ /* The restack_under codepath should work correctly even if the parent
+ is native, but it relies on the order of ->children to be correct,
+ and some apps like SWT reorder the x windows without gdks knowledge,
+ so we use lower directly in order to make these behave as before
+ when using native windows */
+ (gdk_window_has_impl (private) && gdk_window_has_impl (parent)))
{
GDK_WINDOW_IMPL_GET_IFACE (private->impl)->lower (window);
}
if (cursor)
private->cursor = gdk_cursor_ref (cursor);
- if (private->window_type == GDK_WINDOW_ROOT ||
+ if (_gdk_native_windows ||
+ private->window_type == GDK_WINDOW_ROOT ||
private->window_type == GDK_WINDOW_FOREIGN)
GDK_WINDOW_IMPL_GET_IFACE (private->impl)->set_cursor (window, cursor);
else if (_gdk_window_event_parent_of (window, display->pointer_info.window_under_pointer))
gint *height,
gint *depth)
{
- GdkWindowObject *private;
+ GdkWindowObject *private, *parent;
if (!window)
{
if (!GDK_WINDOW_DESTROYED (window))
{
if (gdk_window_has_impl (private))
- GDK_WINDOW_IMPL_GET_IFACE (private->impl)->get_geometry (window, x, y,
- width, height,
- depth);
+ {
+ GDK_WINDOW_IMPL_GET_IFACE (private->impl)->get_geometry (window, x, y,
+ width, height,
+ depth);
+ /* This reports the position wrt to the native parent, we need to convert
+ it to be relative to the client side parent */
+ parent = private->parent;
+ if (parent && !gdk_window_has_impl (parent))
+ {
+ if (x)
+ *x -= parent->abs_x;
+ if (y)
+ *y -= parent->abs_y;
+ }
+ }
else
{
if (x)
toplevel = get_event_toplevel (window);
display = gdk_drawable_get_display (GDK_DRAWABLE (window));
- if (toplevel && gdk_window_is_offscreen ((GdkWindowObject *)toplevel))
+ if (toplevel && !gdk_window_is_offscreen ((GdkWindowObject *)toplevel))
_gdk_windowing_window_beep (toplevel);
else
gdk_display_beep (display);
event->any.window = g_object_ref (window);
event->any.send_event = FALSE;
+ if (event_in_queue && event_in_queue->any.send_event)
+ event->any.send_event = TRUE;
switch (type)
{
{
GdkWindowObject *private;
+ /* We don't track this if all native, and it can cause issues
+ with the update_cursor call below */
+ if (_gdk_native_windows)
+ return;
+
private = (GdkWindowObject *)window;
if (display->pointer_info.window_under_pointer)
!gdk_window_is_viewable (window))
return GDK_GRAB_NOT_VIEWABLE;
- native = gdk_window_get_toplevel (window);
+ if (_gdk_native_windows)
+ native = window;
+ else
+ native = gdk_window_get_toplevel (window);
while (gdk_window_is_offscreen ((GdkWindowObject *)native))
{
native = gdk_offscreen_window_get_embedder (native);
GdkWindow *toplevel;
GdkWindowObject *toplevel_priv;
+ if (_gdk_native_windows)
+ return; /* We use the native crossing events if all native */
+
display = gdk_drawable_get_display (changed_window);
toplevel = get_event_toplevel (changed_window);
if (!event_window)
return;
+ if (_gdk_native_windows)
+ {
+ if (event->type == GDK_BUTTON_PRESS &&
+ _gdk_display_has_pointer_grab (display, serial) == NULL)
+ {
+ _gdk_display_add_pointer_grab (display,
+ event_window,
+ event_window,
+ FALSE,
+ gdk_window_get_events (event_window),
+ serial,
+ gdk_event_get_time (event),
+ TRUE);
+ _gdk_display_pointer_grab_update (display,
+ serial);
+ }
+ if (event->type == GDK_BUTTON_RELEASE)
+ {
+ button_release_grab =
+ _gdk_display_has_pointer_grab (display, serial);
+ if (button_release_grab &&
+ button_release_grab->implicit &&
+ (event->button.state & GDK_ANY_BUTTON_MASK & ~(GDK_BUTTON1_MASK << (event->button.button - 1))) == 0)
+ {
+ button_release_grab->serial_end = serial;
+ button_release_grab->implicit_ungrab = TRUE;
+ _gdk_display_pointer_grab_update (display, serial);
+ }
+ }
+
+ if (event->type == GDK_BUTTON_PRESS)
+ _gdk_event_button_generate (display, event);
+
+ return;
+ }
+
event_private = GDK_WINDOW_OBJECT (event_window);
#ifdef DEBUG_WINDOW_PRINTING