#include "gdkinternals.h"
#include "gdk.h" /* For gdk_rectangle_union() */
#include "gdkpixmap.h"
+#include "gdkdrawable.h"
+#include "gdkpixmap.h"
+#include "gdkscreen.h"
-#ifndef USE_BACKING_STORE
-#ifndef GDK_WINDOWING_WIN32
-#define USE_BACKING_STORE /* Doesn't work yet on Win32 */
-#endif
-#endif
+#define USE_BACKING_STORE /* Appears to work on Win32, too, now. */
typedef struct _GdkWindowPaint GdkWindowPaint;
gint x_offset;
gint y_offset;
};
+
+static const GdkPointerHooks default_pointer_hooks = {
+ _gdk_windowing_window_get_pointer,
+ _gdk_windowing_window_at_pointer
+};
+
+static const GdkPointerHooks *current_pointer_hooks = &default_pointer_hooks;
+
static GdkGC *gdk_window_create_gc (GdkDrawable *drawable,
GdkGCValues *values,
GdkGCValuesMask mask);
gint width,
gint height);
+static void gdk_window_draw_pixbuf (GdkDrawable *drawable,
+ GdkGC *gc,
+ GdkPixbuf *pixbuf,
+ gint src_x,
+ gint src_y,
+ gint dest_x,
+ gint dest_y,
+ gint width,
+ gint height,
+ GdkRgbDither dither,
+ gint x_dither,
+ gint y_dither);
+
+static GdkImage* gdk_window_copy_to_image (GdkDrawable *drawable,
+ GdkImage *image,
+ gint src_x,
+ gint src_y,
+ gint dest_x,
+ gint dest_y,
+ gint width,
+ gint height);
static void gdk_window_real_get_size (GdkDrawable *drawable,
gint *width,
static GdkVisual* gdk_window_real_get_visual (GdkDrawable *drawable);
static gint gdk_window_real_get_depth (GdkDrawable *drawable);
+static GdkScreen* gdk_window_real_get_screen (GdkDrawable *drawable);
static void gdk_window_real_set_colormap (GdkDrawable *drawable,
- GdkColormap *cmap);
+ GdkColormap *cmap);
static GdkColormap* gdk_window_real_get_colormap (GdkDrawable *drawable);
-
+
+static GdkDrawable* gdk_window_get_composite_drawable (GdkDrawable *drawable,
+ gint x,
+ gint y,
+ gint width,
+ gint height,
+ gint *composite_x_offset,
+ gint *composite_y_offset);
+static GdkRegion* gdk_window_get_clip_region (GdkDrawable *drawable);
+static GdkRegion* gdk_window_get_visible_region (GdkDrawable *drawable);
+
static void gdk_window_free_paint_stack (GdkWindow *window);
static void gdk_window_init (GdkWindowObject *window);
object_type = g_type_register_static (GDK_TYPE_DRAWABLE,
"GdkWindow",
- &object_info);
+ &object_info, 0);
}
return object_type;
window->window_type = GDK_WINDOW_CHILD;
+ window->state = GDK_WINDOW_STATE_WITHDRAWN;
+
window->impl = g_object_new (_gdk_window_impl_get_type (), NULL);
}
drawable_class->draw_lines = gdk_window_draw_lines;
drawable_class->draw_glyphs = gdk_window_draw_glyphs;
drawable_class->draw_image = gdk_window_draw_image;
+ drawable_class->_draw_pixbuf = gdk_window_draw_pixbuf;
drawable_class->get_depth = gdk_window_real_get_depth;
+ drawable_class->get_screen = gdk_window_real_get_screen;
drawable_class->get_size = gdk_window_real_get_size;
drawable_class->set_colormap = gdk_window_real_set_colormap;
drawable_class->get_colormap = gdk_window_real_get_colormap;
drawable_class->get_visual = gdk_window_real_get_visual;
+ drawable_class->_copy_to_image = gdk_window_copy_to_image;
+ drawable_class->get_clip_region = gdk_window_get_clip_region;
+ drawable_class->get_visible_region = gdk_window_get_visible_region;
+ drawable_class->get_composite_drawable = gdk_window_get_composite_drawable;
}
static void
* _gdk_window_destroy_hierarchy:
* @window: a #GdkWindow
* @recursing: If TRUE, then this is being called because a parent
- * was destroyed. This generally means that the call to the windowing system
- * to destroy the window can be omitted, since it will be destroyed as a result
- * of the parent being destroyed. Unless @foreign_destroy
- *
- * foreign_destroy: If TRUE, the window or a parent was destroyed by some external
- * agency. The window has already been destroyed and no windowing
- * system calls should be made. (This may never happen for some
- * windowing systems.)
+ * was destroyed. This generally means that the call to the
+ * windowing system to destroy the window can be omitted, since
+ * it will be destroyed as a result of the parent being destroyed.
+ * Unless @foreign_destroy.
+ * @foreign_destroy: If TRUE, the window or a parent was destroyed by some
+ * external agency. The window has already been destroyed and no
+ * windowing system calls should be made. (This may never happen
+ * for some windowing systems.)
*
- * Internal function to destroy a window. Like gdk_window_destroy(), but does not
- * drop the reference count created by gdk_window_new().
+ * Internal function to destroy a window. Like gdk_window_destroy(),
+ * but does not drop the reference count created by gdk_window_new().
**/
static void
_gdk_window_destroy_hierarchy (GdkWindow *window,
case GDK_WINDOW_FOREIGN:
if (!GDK_WINDOW_DESTROYED (window))
{
- private->mapped = FALSE;
- private->destroyed = TRUE;
+ private->state |= GDK_WINDOW_STATE_WITHDRAWN;
- _gdk_windowing_window_destroy (window, recursing, foreign_destroy);
-
if (private->parent)
{
GdkWindowObject *parent_private = (GdkWindowObject *)private->parent;
private->bg_pixmap = NULL;
}
- if (GDK_WINDOW_TYPE (window) != GDK_WINDOW_FOREIGN)
+ if (GDK_WINDOW_TYPE (window) == GDK_WINDOW_FOREIGN)
+ g_assert (private->children == NULL);
+ else
{
children = tmp = private->children;
private->children = NULL;
temp_private = (GdkWindowObject*) temp_window;
if (temp_private)
- _gdk_window_destroy_hierarchy (temp_window, TRUE, foreign_destroy);
+ _gdk_window_destroy_hierarchy (temp_window,
+ TRUE, foreign_destroy);
}
g_list_free (children);
}
+ _gdk_windowing_window_destroy (window, recursing, foreign_destroy);
+ private->destroyed = TRUE;
+
if (private->filters)
{
tmp = private->filters;
/**
* _gdk_window_destroy:
* @window: a #GdkWindow
- * foreign_destroy: If TRUE, the window or a parent was destroyed by some external
- * agency. The window has already been destroyed and no windowing
- * system calls should be made. (This may never happen for some
- * windowing systems.)
+ * @foreign_destroy: If TRUE, the window or a parent was destroyed by some
+ * external agency. The window has already been destroyed and no
+ * windowing system calls should be made. (This may never happen
+ * for some windowing systems.)
*
- * Internal function to destroy a window. Like gdk_window_destroy(), but does not
- * drop the reference count created by gdk_window_new().
+ * Internal function to destroy a window. Like gdk_window_destroy(),
+ * but does not drop the reference count created by gdk_window_new().
**/
void
_gdk_window_destroy (GdkWindow *window,
_gdk_window_destroy_hierarchy (window, FALSE, foreign_destroy);
}
+/**
+ * gdk_window_destroy:
+ * @window: a #GdkWindow
+ *
+ * Destroys @window (destroys the server-side resource associated with
+ * @window). Memory allocated for @window may not be freed until all
+ * references to @window are dropped. All children of @window are also
+ * destroyed.
+ *
+ * There's normally no need to use this function, window are automatically
+ * destroyed when their reference count reaches 0.
+ *
+ **/
void
gdk_window_destroy (GdkWindow *window)
{
gdk_drawable_unref (window);
}
+/**
+ * gdk_window_set_user_data:
+ * @window: a #GdkWindow
+ * @user_data: user data
+ *
+ * For most purposes this function is deprecated in favor of
+ * g_object_set_data(). However, for historical reasons GTK+ stores
+ * the #GtkWidget that owns a #GdkWindow as user data on the
+ * #GdkWindow. So, custom widget implementations should use
+ * this function for that. If GTK+ receives an event for a #GdkWindow,
+ * and the user data for the window is non-%NULL, GTK+ will assume the
+ * user data is a #GtkWidget, and forward the event to that widget.
+ *
+ **/
void
gdk_window_set_user_data (GdkWindow *window,
gpointer user_data)
((GdkWindowObject*)window)->user_data = user_data;
}
+/**
+ * gdk_window_get_user_data:
+ * @window: a #GdkWindow
+ * @data: return location for user data
+ *
+ * Retrieves the user data for @window, which is normally the widget
+ * that @window belongs to. See gdk_window_set_user_data().
+ *
+ **/
void
gdk_window_get_user_data (GdkWindow *window,
gpointer *data)
*data = ((GdkWindowObject*)window)->user_data;
}
+/**
+ * gdk_window_get_window_type:
+ * @window: a #GdkWindow
+ *
+ * Gets the type of the window. See #GdkWindowType.
+ *
+ * Return value: type of window
+ **/
GdkWindowType
gdk_window_get_window_type (GdkWindow *window)
{
return GDK_WINDOW_TYPE (window);
}
+/**
+ * gdk_window_get_position:
+ * @window: a #GdkWindow
+ * @x: X coordinate of window
+ * @y: Y coordinate of window
+ *
+ * Obtains the position of the window as reported in the
+ * most-recently-processed #GdkEventConfigure. Contrast with
+ * gdk_window_get_geometry() which queries the X server for the
+ * current window position, regardless of which events have been
+ * received or processed.
+ *
+ * The position coordinates are relative to the window's parent window.
+ *
+ **/
void
gdk_window_get_position (GdkWindow *window,
gint *x,
*y = obj->y;
}
+/**
+ * gdk_window_get_parent:
+ * @window: a #GdkWindow
+ *
+ * Obtains the parent of @window, as known to GDK. Does not query the
+ * X server; thus this returns the parent as passed to gdk_window_new(),
+ * not the actual parent. This should never matter unless you're using
+ * Xlib calls mixed with GDK calls on the X11 platform. It may also
+ * matter for toplevel windows, because the window manager may choose
+ * to reparent them.
+ *
+ * Return value: parent of @window
+ **/
GdkWindow*
gdk_window_get_parent (GdkWindow *window)
{
return (GdkWindow*) ((GdkWindowObject*) window)->parent;
}
+/**
+ * gdk_window_get_toplevel:
+ * @window: a #GdkWindow
+ *
+ * Gets the toplevel window that's an ancestor of @window.
+ *
+ * Return value: the toplevel window containing @window
+ **/
GdkWindow*
gdk_window_get_toplevel (GdkWindow *window)
{
return GDK_WINDOW (obj);
}
+/**
+ * gdk_window_get_children:
+ * @window: a #GdkWindow
+ *
+ * Gets the list of children of @window known to GDK.
+ * This function only returns children created via GDK,
+ * so for example it's useless when used with the root window;
+ * it only returns windows an application created itself.
+ *
+ * The returned list must be freed, but the elements in the
+ * list need not be.
+ *
+ * Return value: list of child windows inside @window
+ **/
GList*
gdk_window_get_children (GdkWindow *window)
{
return g_list_copy (GDK_WINDOW_OBJECT (window)->children);
}
+/**
+ * gdk_window_peek_children:
+ * @window: a #GdkWindow
+ *
+ * Like gdk_window_get_children(), but does not copy the list of
+ * children, so the list does not need to be freed.
+ *
+ * Return value: a reference to the list of child windows in @window
+ **/
GList *
-gdk_window_peek_children (GdkWindow *window)
+gdk_window_peek_children (GdkWindow *window)
{
g_return_val_if_fail (GDK_IS_WINDOW (window), NULL);
return GDK_WINDOW_OBJECT (window)->children;
}
+/**
+ * gdk_window_add_filter:
+ * @window: a #GdkWindow
+ * @function: filter callback
+ * @data: data to pass to filter callback
+ *
+ * Adds an event filter to @window, allowing you to intercept events
+ * before they reach GDK. This is a low-level operation and makes it
+ * easy to break GDK and/or GTK+, so you have to know what you're
+ * doing. Pass %NULL for @window to get all events for all windows,
+ * instead of events for a specific window.
+ *
+ **/
void
gdk_window_add_filter (GdkWindow *window,
GdkFilterFunc function,
GList *tmp_list;
GdkEventFilter *filter;
- g_return_if_fail (window != NULL);
- g_return_if_fail (GDK_IS_WINDOW (window));
+ g_return_if_fail (window == NULL || GDK_IS_WINDOW (window));
private = (GdkWindowObject*) window;
if (private && GDK_WINDOW_DESTROYED (window))
if (private)
tmp_list = private->filters;
else
- tmp_list = gdk_default_filters;
+ tmp_list = _gdk_default_filters;
while (tmp_list)
{
if (private)
private->filters = g_list_append (private->filters, filter);
else
- gdk_default_filters = g_list_append (gdk_default_filters, filter);
+ _gdk_default_filters = g_list_append (_gdk_default_filters, filter);
}
+/**
+ * gdk_window_remove_filter:
+ * @window: a #GdkWindow
+ * @function: previously-added filter function
+ * @data: user data for previously-added filter function
+ *
+ * Remove a filter previously added with gdk_window_add_filter().
+ *
+ **/
void
gdk_window_remove_filter (GdkWindow *window,
GdkFilterFunc function,
GList *tmp_list, *node;
GdkEventFilter *filter;
- g_return_if_fail (window != NULL);
- g_return_if_fail (GDK_IS_WINDOW (window));
+ g_return_if_fail (window == NULL || GDK_IS_WINDOW (window));
private = (GdkWindowObject*) window;
if (private)
tmp_list = private->filters;
else
- tmp_list = gdk_default_filters;
+ tmp_list = _gdk_default_filters;
while (tmp_list)
{
if (private)
private->filters = g_list_remove_link (private->filters, node);
else
- gdk_default_filters = g_list_remove_link (gdk_default_filters, node);
+ _gdk_default_filters = g_list_remove_link (_gdk_default_filters, node);
g_list_free_1 (node);
g_free (filter);
}
}
+/**
+ * gdk_screen_get_toplevel_windows:
+ * @screen : The #GdkScreen where the toplevels are located.
+ *
+ * Obtains a list of all toplevel windows known to GDK on the screen @screen.
+ * A toplevel window is a child of the root window (see
+ * gdk_get_default_root_window()).
+ *
+ * The returned list should be freed with g_list_free(), but
+ * its elements need not be freed.
+ *
+ * Return value: list of toplevel windows, free with g_list_free()
+ **/
GList *
-gdk_window_get_toplevels (void)
+gdk_screen_get_toplevel_windows (GdkScreen *screen)
{
+ GdkWindow * root_window;
GList *new_list = NULL;
GList *tmp_list;
- tmp_list = ((GdkWindowObject *)gdk_parent_root)->children;
+ g_return_val_if_fail (GDK_IS_SCREEN (screen), NULL);
+
+ root_window = gdk_screen_get_root_window (screen);
+
+ tmp_list = ((GdkWindowObject *)root_window)->children;
while (tmp_list)
{
- new_list = g_list_prepend (new_list, tmp_list->data);
+ if (GDK_WINDOW_TYPE (tmp_list->data) != GDK_WINDOW_FOREIGN)
+ new_list = g_list_prepend (new_list, tmp_list->data);
tmp_list = tmp_list->next;
}
return new_list;
}
-/*************************************************************
- * gdk_window_is_visible:
- * Check if the given window is mapped.
- * arguments:
- * window:
- * results:
- * is the window mapped
- *************************************************************/
+/**
+ * gdk_window_get_toplevels:
+ *
+ * Obtains a list of all toplevel windows known to GDK on the default
+ * screen (see gdk_window_get_toplevels_for_screen()).
+ * A toplevel window is a child of the root window (see
+ * gdk_get_default_root_window()).
+ *
+ * The returned list should be freed with g_list_free(), but
+ * its elements need not be freed.
+ *
+ * Return value: list of toplevel windows, free with g_list_free()
+ **/
+GList *
+gdk_window_get_toplevels (void)
+{
+ return gdk_screen_get_toplevel_windows (gdk_get_default_screen ());
+}
+/**
+ * gdk_window_is_visible:
+ * @window: a #GdkWindow
+ *
+ * Checks whether the window has been mapped (with gdk_window_show() or
+ * gdk_window_show_unraised()).
+ *
+ * Return value: %TRUE if the window is mapped
+ **/
gboolean
gdk_window_is_visible (GdkWindow *window)
{
- GdkWindowObject *private = (GdkWindowObject *)window;
-
- g_return_val_if_fail (window != NULL, FALSE);
g_return_val_if_fail (GDK_IS_WINDOW (window), FALSE);
- return private->mapped;
+ return GDK_WINDOW_IS_MAPPED (window);
}
-/*************************************************************
+/**
* gdk_window_is_viewable:
- * Check if the window and all ancestors of the window
- * are mapped. (This is not necessarily "viewable" in
- * the X sense, since we only check as far as we have
- * GDK window parents, not to the root window)
- * arguments:
- * window:
- * results:
- * is the window viewable
- *************************************************************/
-
+ * @window: a #GdkWindow
+ *
+ * Check if the window and all ancestors of the window are
+ * mapped. (This is not necessarily "viewable" in the X sense, since
+ * we only check as far as we have GDK window parents, not to the root
+ * window.)
+ *
+ * Return value: %TRUE if the window is viewable
+ **/
gboolean
gdk_window_is_viewable (GdkWindow *window)
{
GdkWindowObject *private = (GdkWindowObject *)window;
+ GdkScreen *screen = gdk_drawable_get_screen (window);
+ GdkWindow *root_window = gdk_screen_get_root_window (screen);
g_return_val_if_fail (window != NULL, FALSE);
g_return_val_if_fail (GDK_IS_WINDOW (window), FALSE);
while (private &&
- (private != (GdkWindowObject *)gdk_parent_root) &&
+ (private != (GdkWindowObject *)root_window) &&
(GDK_WINDOW_TYPE (private) != GDK_WINDOW_FOREIGN))
{
- if (!private->mapped)
+ if (!GDK_WINDOW_IS_MAPPED (window))
return FALSE;
private = (GdkWindowObject *)private->parent;
return TRUE;
}
+/**
+ * gdk_window_get_state:
+ * @window: a #GdkWindow
+ *
+ * Gets the bitwise OR of the currently active window state flags,
+ * from the #GdkWindowState enumeration.
+ *
+ * Return value: window state bitfield
+ **/
+GdkWindowState
+gdk_window_get_state (GdkWindow *window)
+{
+ GdkWindowObject *private = (GdkWindowObject *)window;
+
+ g_return_val_if_fail (GDK_IS_WINDOW (window), FALSE);
+
+ return private->state;
+}
+
+/**
+ * gdk_window_begin_paint_rect:
+ * @window: a #GdkWindow
+ * @rectangle: rectangle you intend to draw to
+ *
+ * A convenience wrapper around gdk_window_begin_paint_region() which
+ * creates a rectangular region for you. See
+ * gdk_window_begin_paint_region() for details.
+ *
+ **/
void
gdk_window_begin_paint_rect (GdkWindow *window,
GdkRectangle *rectangle)
return gdk_window_get_bg_gc (GDK_WINDOW (private->parent), &tmp_paint);
}
- else if (private->bg_pixmap && private->bg_pixmap != GDK_PARENT_RELATIVE_BG && private->bg_pixmap != GDK_NO_BG)
+ else if (private->bg_pixmap &&
+ private->bg_pixmap != GDK_PARENT_RELATIVE_BG &&
+ private->bg_pixmap != GDK_NO_BG)
{
gc_values.fill = GDK_TILED;
gc_values.tile = private->bg_pixmap;
gc_values.ts_x_origin = - paint->x_offset;
gc_values.ts_y_origin = - paint->y_offset;
- gc_mask = GDK_GC_FILL | GDK_GC_TILE | GDK_GC_TS_X_ORIGIN | GDK_GC_TS_Y_ORIGIN;
+ gc_mask = (GDK_GC_FILL | GDK_GC_TILE |
+ GDK_GC_TS_X_ORIGIN | GDK_GC_TS_Y_ORIGIN);
}
else
{
GdkRegion *init_region)
{
GdkGC *tmp_gc;
-
+
tmp_gc = gdk_window_get_bg_gc (window, paint);
+
+ gdk_region_offset (init_region,
+ - paint->x_offset,
+ - paint->y_offset);
+ gdk_gc_set_clip_region (tmp_gc, init_region);
+
gdk_draw_rectangle (paint->pixmap, tmp_gc, TRUE, 0, 0, -1, -1);
gdk_gc_unref (tmp_gc);
}
-
+
+#ifdef GDK_WINDOWING_X11
+#include "x11/gdkx.h"
+#endif
+
+/**
+ * gdk_window_begin_paint_region:
+ * @window: a #GdkWindow
+ * @region: region you intend to draw to
+ *
+ * Indicates that you are beginning the process of redrawing @region.
+ * A backing store (offscreen buffer) large enough to contain @region
+ * will be created. The backing store will be initialized with the
+ * background color or background pixmap for @window. Then, all
+ * drawing operations performed on @window will be diverted to the
+ * backing store. When you call gdk_window_end_paint(), the backing
+ * store will be copied to @window, making it visible onscreen. Only
+ * the part of @window contained in @region will be modified; that is,
+ * drawing operations are clipped to @region.
+ *
+ * The net result of all this is to remove flicker, because the user
+ * sees the finished product appear all at once when you call
+ * gdk_window_end_paint(). If you draw to @window directly without
+ * calling gdk_window_begin_paint_region(), the user may see flicker
+ * as individual drawing operations are performed in sequence. The
+ * clipping and background-initializing features of
+ * gdk_window_begin_paint_region() are conveniences for the
+ * programmer, so you can avoid doing that work yourself.
+ *
+ * When using GTK+, the widget system automatically places calls to
+ * gdk_window_begin_paint_region() and gdk_window_end_paint() around
+ * emissions of the expose_event signal. That is, if you're writing an
+ * expose event handler, you can assume that the exposed area in
+ * #GdkEventExpose has already been cleared to the window background,
+ * is already set as the clip region, and already has a backing store.
+ * Therefore in most cases, application code need not call
+ * gdk_window_begin_paint_region(). (You can disable the automatic
+ * calls around expose events on a widget-by-widget basis by calling
+ * gtk_widget_set_double_buffered().)
+ *
+ * If you call this function multiple times before calling the
+ * matching gdk_window_end_paint(), the backing stores are pushed onto
+ * a stack. gdk_window_end_paint() copies the topmost backing store
+ * onscreen, subtracts the topmost region from all other regions in
+ * the stack, and pops the stack. All drawing operations affect only
+ * the topmost backing store in the stack. One matching call to
+ * gdk_window_end_paint() is required for each call to
+ * gdk_window_begin_paint_region().
+ *
+ **/
void
gdk_window_begin_paint_region (GdkWindow *window,
GdkRegion *region)
if (new_rect.width > old_rect.width || new_rect.height > old_rect.height)
{
- paint->pixmap = gdk_pixmap_new (window, new_rect.width, new_rect.height, -1);
+ paint->pixmap = gdk_pixmap_new (window,
+ new_rect.width, new_rect.height, -1);
tmp_gc = gdk_gc_new (paint->pixmap);
gdk_draw_drawable (paint->pixmap, tmp_gc, tmp_paint->pixmap,
- 0, 0, old_rect.width, old_rect.height,
- old_rect.x - new_rect.x, old_rect.y - new_rect.y);
+ 0, 0,
+ old_rect.x - new_rect.x, old_rect.y - new_rect.y,
+ old_rect.width, old_rect.height);
gdk_gc_unref (tmp_gc);
gdk_drawable_unref (tmp_paint->pixmap);
tmp_list = private->paint_stack;
while (tmp_list)
{
- tmp_paint = private->paint_stack->data;
+ tmp_paint = tmp_list->data;
gdk_region_subtract (init_region, tmp_paint->region);
tmp_paint->pixmap = paint->pixmap;
tmp_paint->x_offset = paint->x_offset;
- tmp_paint->y_offset = paint->x_offset;
-
+ tmp_paint->y_offset = paint->y_offset;
+
tmp_list = tmp_list->next;
}
}
tmp_list = private->paint_stack;
while (tmp_list)
{
- tmp_paint = private->paint_stack->data;
+ tmp_paint = tmp_list->data;
gdk_region_subtract (init_region, tmp_paint->region);
tmp_list = tmp_list->next;
{
paint->x_offset = clip_box.x;
paint->y_offset = clip_box.y;
- paint->pixmap = gdk_pixmap_new (window, clip_box.width, clip_box.height, -1);
+ paint->pixmap = gdk_pixmap_new (window,
+ clip_box.width, clip_box.height, -1);
}
if (!gdk_region_empty (init_region))
gdk_window_paint_init_bg (window, paint, init_region);
+
gdk_region_destroy (init_region);
private->paint_stack = g_slist_prepend (private->paint_stack, paint);
#endif /* USE_BACKING_STORE */
}
+/**
+ * gdk_window_end_paint:
+ * @window: a #GdkWindow
+ *
+ * Indicates that the backing store created by the most recent call to
+ * gdk_window_begin_paint_region() should be copied onscreen and
+ * deleted, leaving the next-most-recent backing store or no backing
+ * store at all as the active paint region. See
+ * gdk_window_begin_paint_region() for full details. It is an error to
+ * call this function without a matching
+ * gdk_window_begin_paint_region() first.
+ *
+ **/
void
gdk_window_end_paint (GdkWindow *window)
{
if (GDK_WINDOW_DESTROYED (window))
return;
-
- g_return_if_fail (private->paint_stack != NULL);
+
+ if (private->paint_stack == NULL)
+ {
+ g_warning (G_STRLOC": no preceding call to gdk_window_begin_paint_region(), see documentation");
+ return;
+ }
paint = private->paint_stack->data;
- private->paint_stack = g_slist_delete_link (private->paint_stack, private->paint_stack);
+ private->paint_stack = g_slist_delete_link (private->paint_stack,
+ private->paint_stack);
gdk_region_get_clipbox (paint->region, &clip_box);
{
GdkWindowPaint *tmp_paint = tmp_list->data;
gdk_region_subtract (tmp_paint->region, paint->region);
-
+
tmp_list = tmp_list->next;
}
}
_gdk_windowing_window_get_offsets (window, x_offset, y_offset);
}
+/**
+ * gdk_window_get_internal_paint_info:
+ * @window: a #GdkWindow
+ * @real_drawable: location to store the drawable to which drawing should be
+ * done.
+ * @x_offset: location to store the X offset between coordinates in @window,
+ * and the underlying window system primitive coordinates for
+ * *@real_drawable.
+ * @y_offset: location to store the Y offset between coordinates in @window,
+ * and the underlying window system primitive coordinates for
+ * *@real_drawable.
+ *
+ * If you bypass the GDK layer and use windowing system primitives to
+ * draw directly onto a #GdkWindow, then you need to deal with two
+ * details: there may be an offset between GDK coordinates and windowing
+ * system coordinates, and GDK may have redirected drawing to a offscreen
+ * pixmap as the result of a gdk_window_begin_paint_region() calls.
+ * This function allows retrieving the information you need to compensate
+ * for these effects.
+ *
+ * This function exposes details of the GDK implementation, and is thus
+ * likely to change in future releases of GDK.
+ **/
+void
+gdk_window_get_internal_paint_info (GdkWindow *window,
+ GdkDrawable **real_drawable,
+ gint *x_offset,
+ gint *y_offset)
+{
+ gint x_off, y_off;
+
+ GdkWindowObject *private;
+
+ g_return_if_fail (GDK_IS_WINDOW (window));
+
+ private = (GdkWindowObject *)window;
+
+ if (real_drawable)
+ {
+ if (private->paint_stack)
+ {
+ GdkWindowPaint *paint = private->paint_stack->data;
+ *real_drawable = paint->pixmap;
+ }
+ else
+ *real_drawable = window;
+ }
+
+ gdk_window_get_offsets (window, &x_off, &y_off);
+
+ if (x_offset)
+ *x_offset = x_off;
+ if (y_offset)
+ *y_offset = y_off;
+}
+
#define OFFSET_GC(gc) \
gint x_offset, y_offset; \
gint old_clip_x = gc->clip_x_origin; \
{
GdkWindowPaint *paint = private->paint_stack->data;
gdk_draw_arc (paint->pixmap, gc, filled,
- x - x_offset, y_offset,
+ x - x_offset, y - y_offset,
width, height, angle1, angle2);
}
else
RESTORE_GC (gc);
}
+static GdkDrawable*
+gdk_window_get_composite_drawable (GdkDrawable *window,
+ gint x,
+ gint y,
+ gint width,
+ gint height,
+ gint *composite_x_offset,
+ gint *composite_y_offset)
+{
+ GdkWindowObject *private = (GdkWindowObject *)window;
+ GdkWindowPaint *paint;
+ GdkRegion *buffered_region;
+ GSList *tmp_list;
+ GdkPixmap *buffer;
+ GdkPixmap *tmp_pixmap;
+ GdkRectangle rect;
+ GdkRegion *rect_region;
+ GdkGC *tmp_gc;
+ gint windowing_x_offset, windowing_y_offset;
+ gint buffer_x_offset, buffer_y_offset;
+
+ if (GDK_WINDOW_DESTROYED (window) || private->paint_stack == NULL)
+ {
+ /* No backing store */
+ _gdk_windowing_window_get_offsets (window,
+ composite_x_offset,
+ composite_y_offset);
+
+ return GDK_DRAWABLE (g_object_ref (G_OBJECT (window)));
+ }
+
+ buffered_region = NULL;
+ buffer = NULL;
+
+ /* All GtkWindowPaint structs have the same pixmap and offsets, just
+ * get the first one. (should probably be cleaned up so that the
+ * pixmap is stored in the window)
+ */
+ paint = private->paint_stack->data;
+ buffer = paint->pixmap;
+ buffer_x_offset = paint->x_offset;
+ buffer_y_offset = paint->y_offset;
+
+ tmp_list = private->paint_stack;
+ while (tmp_list != NULL)
+ {
+ paint = tmp_list->data;
+
+ if (buffered_region == NULL)
+ buffered_region = gdk_region_copy (paint->region);
+ else
+ gdk_region_union (buffered_region, paint->region);
+
+ tmp_list = g_slist_next (tmp_list);
+ }
+
+ /* See if the buffered part is overlapping the part we want
+ * to get
+ */
+ rect.x = x;
+ rect.y = y;
+ rect.width = width;
+ rect.height = height;
+
+ rect_region = gdk_region_rectangle (&rect);
+
+ gdk_region_intersect (buffered_region, rect_region);
+
+ gdk_region_destroy (rect_region);
+
+ if (gdk_region_empty (buffered_region))
+ {
+ gdk_region_destroy (buffered_region);
+
+ _gdk_windowing_window_get_offsets (window,
+ composite_x_offset,
+ composite_y_offset);
+
+ return GDK_DRAWABLE (g_object_ref (G_OBJECT (window)));
+ }
+
+ tmp_pixmap = gdk_pixmap_new (window,
+ width, height,
+ -1);
+
+ tmp_gc = gdk_gc_new (tmp_pixmap);
+
+ _gdk_windowing_window_get_offsets (window,
+ &windowing_x_offset,
+ &windowing_y_offset);
+
+ /* Copy the current window contents */
+ gdk_draw_drawable (tmp_pixmap,
+ tmp_gc,
+ private->impl,
+ x - windowing_x_offset,
+ y - windowing_y_offset,
+ 0, 0,
+ width, height);
+
+ /* Make buffered_region relative to the tmp_pixmap */
+ gdk_region_offset (buffered_region,
+ - x,
+ - y);
+
+ /* Set the clip mask to avoid drawing over non-buffered areas of
+ * tmp_pixmap.
+ */
+
+ gdk_gc_set_clip_region (tmp_gc, buffered_region);
+ gdk_region_destroy (buffered_region);
+
+ /* Draw backing pixmap onto the tmp_pixmap, offsetting
+ * appropriately.
+ */
+ gdk_draw_drawable (tmp_pixmap,
+ tmp_gc,
+ buffer,
+ x - buffer_x_offset,
+ y - buffer_y_offset,
+ 0, 0,
+ width, height);
+
+ /* Set these to location of tmp_pixmap within the window */
+ *composite_x_offset = x;
+ *composite_y_offset = y;
+
+ g_object_unref (G_OBJECT (tmp_gc));
+
+ return tmp_pixmap;
+}
+
+static GdkRegion*
+gdk_window_get_clip_region (GdkDrawable *drawable)
+{
+ GdkWindowObject *private = (GdkWindowObject *)drawable;
+ GdkRegion *result;
+
+ result = gdk_drawable_get_clip_region (private->impl);
+
+ if (private->paint_stack)
+ {
+ GdkRegion *paint_region = gdk_region_new ();
+ GSList *tmp_list = private->paint_stack;
+
+ while (tmp_list)
+ {
+ GdkWindowPaint *paint = tmp_list->data;
+
+ gdk_region_union (paint_region, paint->region);
+
+ tmp_list = tmp_list->next;
+ }
+
+ gdk_region_intersect (result, paint_region);
+ gdk_region_destroy (paint_region);
+ }
+
+ return result;
+}
+
+static GdkRegion*
+gdk_window_get_visible_region (GdkDrawable *drawable)
+{
+ GdkWindowObject *private = (GdkWindowObject*) drawable;
+
+ return gdk_drawable_get_visible_region (private->impl);
+}
+
static void
gdk_window_draw_drawable (GdkDrawable *drawable,
GdkGC *gc,
{
GdkWindowObject *private = (GdkWindowObject *)drawable;
OFFSET_GC (gc);
-
+
if (GDK_WINDOW_DESTROYED (drawable))
return;
-
+
+ /* If we have a backing pixmap draw to that */
if (private->paint_stack)
{
GdkWindowPaint *paint = private->paint_stack->data;
- gdk_draw_drawable (paint->pixmap, gc, src, xsrc, ysrc,
+ gdk_draw_drawable (paint->pixmap, gc,
+ src, xsrc, ysrc,
xdest - x_offset, ydest - y_offset, width, height);
}
else
- gdk_draw_drawable (private->impl, gc, src, xsrc, ysrc,
+ gdk_draw_drawable (private->impl, gc,
+ src, xsrc, ysrc,
xdest - x_offset, ydest - y_offset,
width, height);
+
RESTORE_GC (gc);
}
gdk_gc_unref (tmp_gc);
}
+/**
+ * gdk_window_clear:
+ * @window: a #GdkWindow
+ *
+ * Clears an entire @window to the background color or background pixmap.
+ **/
void
gdk_window_clear (GdkWindow *window)
{
width, height);
}
+/**
+ * gdk_window_clear_area:
+ * @window: a #GdkWindow
+ * @x: x coordinate of rectangle to clear
+ * @y: y coordinate of rectangle to clear
+ * @width: width of rectangle to clear
+ * @height: height of rectangle to clear
+ *
+ * Clears an area of @window to the background color or background pixmap.
+ *
+ **/
void
gdk_window_clear_area (GdkWindow *window,
gint x,
_gdk_windowing_window_clear_area (window, x, y, width, height);
}
+/**
+ * gdk_window_clear_area_e:
+ * @window: a #GdkWindow
+ * @x: x coordinate of rectangle to clear
+ * @y: y coordinate of rectangle to clear
+ * @width: width of rectangle to clear
+ * @height: height of rectangle to clear
+ *
+ * Like gdk_window_clear_area(), but also generates an expose event for
+ * the cleared area.
+ *
+ * This function has a stupid name because it dates back to the mists
+ * time, pre-GDK-1.0.
+ *
+ **/
void
gdk_window_clear_area_e (GdkWindow *window,
gint x,
RESTORE_GC (gc);
}
+static void
+gdk_window_draw_pixbuf (GdkDrawable *drawable,
+ GdkGC *gc,
+ GdkPixbuf *pixbuf,
+ gint src_x,
+ gint src_y,
+ gint dest_x,
+ gint dest_y,
+ gint width,
+ gint height,
+ GdkRgbDither dither,
+ gint x_dither,
+ gint y_dither)
+{
+ GdkWindowObject *private = (GdkWindowObject *)drawable;
+
+ if (GDK_WINDOW_DESTROYED (drawable))
+ return;
+
+ if (gc)
+ {
+ OFFSET_GC (gc);
+
+ if (private->paint_stack)
+ {
+ GdkWindowPaint *paint = private->paint_stack->data;
+ _gdk_draw_pixbuf (paint->pixmap, gc, pixbuf, src_x, src_y,
+ dest_x - x_offset, dest_y - y_offset,
+ width, height,
+ dither, x_dither - x_offset, y_dither - y_offset);
+ }
+ else
+ _gdk_draw_pixbuf (private->impl, gc, pixbuf, src_x, src_y,
+ dest_x - x_offset, dest_y - y_offset,
+ width, height,
+ dither, x_dither, y_dither);
+
+ RESTORE_GC (gc);
+ }
+ else
+ {
+ gint x_offset, y_offset;
+ gdk_window_get_offsets (drawable, &x_offset, &y_offset);
+
+ if (private->paint_stack)
+ {
+ GdkWindowPaint *paint = private->paint_stack->data;
+ _gdk_draw_pixbuf (paint->pixmap, gc, pixbuf, src_x, src_y,
+ dest_x - x_offset, dest_y - y_offset,
+ width, height,
+ dither, x_dither - x_offset, y_dither - y_offset);
+ }
+ else
+ _gdk_draw_pixbuf (private->impl, gc, pixbuf, src_x, src_y,
+ dest_x - x_offset, dest_y - y_offset,
+ width, height,
+ dither, x_dither, y_dither);
+ }
+}
static void
gdk_window_real_get_size (GdkDrawable *drawable,
static gint
gdk_window_real_get_depth (GdkDrawable *drawable)
{
- gint depth;
-
g_return_val_if_fail (GDK_IS_WINDOW (drawable), 0);
- depth = ((GdkWindowObject *)GDK_WINDOW (drawable))->depth;
-
- if (depth == 0)
- {
- g_print ("0 depth for type %s\n", g_type_name (G_OBJECT_TYPE (drawable)));
- G_BREAKPOINT ();
- }
+ return ((GdkWindowObject *)GDK_WINDOW (drawable))->depth;
+}
- return depth;
+static GdkScreen*
+gdk_window_real_get_screen (GdkDrawable *drawable)
+{
+ return gdk_drawable_get_screen (GDK_WINDOW_OBJECT (drawable)->impl);
}
static void
return gdk_drawable_get_colormap (((GdkWindowObject*)drawable)->impl);
}
+
+static GdkImage*
+gdk_window_copy_to_image (GdkDrawable *drawable,
+ GdkImage *image,
+ gint src_x,
+ gint src_y,
+ gint dest_x,
+ gint dest_y,
+ gint width,
+ gint height)
+{
+ gint x_offset, y_offset;
+
+ g_return_val_if_fail (GDK_IS_WINDOW (drawable), NULL);
+
+ if (GDK_WINDOW_DESTROYED (drawable))
+ return NULL;
+
+ /* If we're here, a composite image was not necessary, so
+ * we can ignore the paint stack.
+ */
+
+ _gdk_windowing_window_get_offsets (drawable, &x_offset, &y_offset);
+
+ return _gdk_drawable_copy_to_image (((GdkWindowObject*)drawable)->impl,
+ image,
+ src_x - x_offset,
+ src_y - y_offset,
+ dest_x, dest_y,
+ width, height);
+}
/* Code for dirty-region queueing
*/
static GSList *update_windows = NULL;
static guint update_idle = 0;
+static gboolean debug_updates = FALSE;
static void
gdk_window_process_updates_internal (GdkWindow *window)
GdkRegion *update_area = private->update_area;
private->update_area = NULL;
- if (gdk_event_func)
+ if (_gdk_event_func && gdk_window_is_viewable (window) &&
+ (private->event_mask & GDK_EXPOSURE_MASK))
{
GdkEvent event;
GdkRectangle window_rect;
+ GdkRegion *expose_region;
+ GdkRegion *window_region;
gint width, height;
+ if (debug_updates)
+ {
+ /* Make sure we see the red invalid area before redrawing. */
+ gdk_display_sync (gdk_drawable_get_display (window));
+ g_usleep (70000);
+ }
+
gdk_drawable_get_size (GDK_DRAWABLE (private), &width, &height);
window_rect.x = 0;
event.expose.type = GDK_EXPOSE;
event.expose.window = gdk_window_ref (window);
event.expose.count = 0;
-
- gdk_region_get_clipbox (update_area, &event.expose.area);
- if (gdk_rectangle_intersect (&event.expose.area, &window_rect, &event.expose.area))
+
+ if (save_region)
+ expose_region = gdk_region_copy (update_area);
+ else
+ expose_region = update_area;
+ window_region = gdk_region_rectangle (&window_rect);
+ gdk_region_intersect (expose_region,
+ window_region);
+ gdk_region_destroy (window_region);
+
+ event.expose.region = expose_region;
+ gdk_region_get_clipbox (expose_region, &event.expose.area);
+
+ if (!gdk_region_empty (expose_region))
{
- (*gdk_event_func) (&event, gdk_event_data);
+ (*_gdk_event_func) (&event, _gdk_event_data);
}
+ if (expose_region != update_area)
+ gdk_region_destroy (expose_region);
gdk_window_unref (window);
}
-
if (!save_region)
gdk_region_destroy (update_area);
}
}
+/**
+ * gdk_window_process_all_updates:
+ *
+ * Calls gdk_window_process_updates() for all windows (see #GdkWindow)
+ * in the application.
+ *
+ **/
void
gdk_window_process_all_updates (void)
{
update_windows = NULL;
update_idle = 0;
+ g_slist_foreach (old_update_windows, (GFunc)g_object_ref, NULL);
+
while (tmp_list)
{
gdk_window_process_updates_internal (tmp_list->data);
+ g_object_unref (tmp_list->data);
tmp_list = tmp_list->next;
}
return FALSE;
}
+/**
+ * gdk_window_process_updates:
+ * @window: a #GdkWindow
+ * @update_children: whether to also process updates for child windows
+ *
+ * Sends one or more expose events to @window. The areas in each
+ * expose event will cover the entire update area for the window (see
+ * gdk_window_invalidate_region() for details). Normally GDK calls
+ * gdk_window_process_all_updates() on your behalf, so there's no
+ * need to call this function unless you want to force expose events
+ * to be delivered immediately and synchronously (vs. the usual
+ * case, where GDK delivers them in an idle handler). Occasionally
+ * this is useful to produce nicer scrolling behavior, for example.
+ *
+ **/
void
gdk_window_process_updates (GdkWindow *window,
gboolean update_children)
g_return_if_fail (window != NULL);
g_return_if_fail (GDK_IS_WINDOW (window));
-
+
if (private->update_area)
- {
+ {
gdk_window_process_updates_internal (window);
update_windows = g_slist_remove (update_windows, window);
}
}
}
+/**
+ * gdk_window_invalidate_rect:
+ * @window: a #GdkWindow
+ * @rect: rectangle to invalidate
+ * @invalidate_children: whether to also invalidate child windows
+ *
+ * A convenience wrapper around gdk_window_invalidate_region() which
+ * invalidates a rectangular region. See
+ * gdk_window_invalidate_region() for details.
+ *
+ **/
void
gdk_window_invalidate_rect (GdkWindow *window,
GdkRectangle *rect,
gboolean invalidate_children)
{
GdkRectangle window_rect;
+ GdkRegion *region;
GdkWindowObject *private = (GdkWindowObject *)window;
g_return_if_fail (window != NULL);
if (GDK_WINDOW_DESTROYED (window))
return;
+ if (private->input_only || !GDK_WINDOW_IS_MAPPED (window))
+ return;
+
if (!rect)
{
window_rect.x = 0;
&window_rect.height);
rect = &window_rect;
}
-
- if (private->update_area)
- {
- gdk_region_union_with_rect (private->update_area, rect);
- }
- else
- {
- update_windows = g_slist_prepend (update_windows, window);
- private->update_area = gdk_region_rectangle (rect);
-
- if (!private->update_freeze_count && !update_idle)
- update_idle = g_idle_add_full (GDK_PRIORITY_REDRAW,
- gdk_window_update_idle, NULL, NULL);
- }
-
-
- if (invalidate_children)
- {
- GList *tmp_list;
- GdkRectangle child_rect, new_rect;
-
- tmp_list = private->children;
- while (tmp_list)
- {
- GdkWindowObject *child = tmp_list->data;
- tmp_list = tmp_list->next;
- if (!child->input_only)
- {
- gint width, height;
+ region = gdk_region_rectangle (rect);
+ gdk_window_invalidate_region (window, region, invalidate_children);
+ gdk_region_destroy (region);
+}
- gdk_drawable_get_size (GDK_DRAWABLE (child),
- &width, &height);
-
- child_rect.x = child->x;
- child_rect.y = child->y;
- child_rect.width = width;
- child_rect.height = height;
-
- if (gdk_rectangle_intersect (rect, &child_rect, &new_rect))
- {
- new_rect.x -= child_rect.x;
- new_rect.y -= child_rect.y;
-
- gdk_window_invalidate_rect ((GdkWindow *)child, &new_rect, TRUE);
- }
- }
- }
- }
+static void
+draw_ugly_color (GdkWindow *window,
+ GdkRegion *region)
+{
+ /* Draw ugly color all over the newly-invalid region */
+ GdkColor ugly_color = { 0, 50000, 10000, 10000 };
+ GdkGC *ugly_gc;
+ GdkRectangle clipbox;
+
+ ugly_gc = gdk_gc_new (window);
+ gdk_gc_set_rgb_fg_color (ugly_gc, &ugly_color);
+ gdk_gc_set_clip_region (ugly_gc, region);
+
+ gdk_region_get_clipbox (region, &clipbox);
+
+ gdk_draw_rectangle (window,
+ ugly_gc,
+ TRUE,
+ clipbox.x, clipbox.y,
+ clipbox.width, clipbox.height);
+
+ g_object_unref (G_OBJECT (ugly_gc));
}
+/**
+ * gdk_window_invalidate_maybe_recurse:
+ * @window: a #GdkWindow
+ * @region: a #GdkRegion
+ * @child_func: function to use to decide if to recurse to a child,
+ * %NULL means never recurse.
+ * @user_data: data passed to @child_func
+ *
+ * Adds @region to the update area for @window. The update area is the
+ * region that needs to be redrawn, or "dirty region." The call
+ * gdk_window_process_updates() sends one or more expose events to the
+ * window, which together cover the entire update area. An
+ * application would normally redraw the contents of @window in
+ * response to those expose events.
+ *
+ * GDK will call gdk_window_process_all_updates() on your behalf
+ * whenever your program returns to the main loop and becomes idle, so
+ * normally there's no need to do that manually, you just need to
+ * invalidate regions that you know should be redrawn.
+ *
+ * The @child_func parameter controls whether the region of
+ * each child window that intersects @region will also be invalidated.
+ * Only children for which @child_func returns TRUE will have the area
+ * invalidated.
+ **/
void
-gdk_window_invalidate_region (GdkWindow *window,
- GdkRegion *region,
- gboolean invalidate_children)
+gdk_window_invalidate_maybe_recurse (GdkWindow *window,
+ GdkRegion *region,
+ gboolean (*child_func) (GdkWindow *, gpointer),
+ gpointer user_data)
{
GdkWindowObject *private = (GdkWindowObject *)window;
+ GdkRegion *visible_region;
g_return_if_fail (window != NULL);
g_return_if_fail (GDK_IS_WINDOW (window));
if (GDK_WINDOW_DESTROYED (window))
return;
- if (private->input_only)
+ if (private->input_only || !GDK_WINDOW_IS_MAPPED (window))
return;
-
- if (private->update_area)
- {
- gdk_region_union (private->update_area, region);
- }
- else
- {
- update_windows = g_slist_prepend (update_windows, window);
- private->update_area = gdk_region_copy (region);
- if (!private->update_freeze_count && !update_idle)
- update_idle = g_idle_add_full (GDK_PRIORITY_REDRAW,
- gdk_window_update_idle, NULL, NULL);
- }
+ visible_region = gdk_drawable_get_visible_region (window);
+ gdk_region_intersect (visible_region, region);
- if (invalidate_children)
+ if (!gdk_region_empty (visible_region))
{
- GList *tmp_list;
- GdkRectangle child_rect;
- GdkRegion *child_region;
-
- tmp_list = private->children;
- while (tmp_list)
+ if (debug_updates)
+ draw_ugly_color (window, region);
+
+ if (private->update_area)
{
- GdkWindowObject *child = tmp_list->data;
- tmp_list = tmp_list->next;
-
- if (!child->input_only)
+ gdk_region_union (private->update_area, visible_region);
+ }
+ else
+ {
+ update_windows = g_slist_prepend (update_windows, window);
+ private->update_area = gdk_region_copy (visible_region);
+
+ if (!private->update_freeze_count && !update_idle)
+ update_idle = g_idle_add_full (GDK_PRIORITY_REDRAW,
+ gdk_window_update_idle, NULL, NULL);
+ }
+
+ if (child_func)
+ {
+ GList *tmp_list;
+
+ tmp_list = private->children;
+ while (tmp_list)
{
- gint width, height;
+ GdkWindowObject *child = tmp_list->data;
+ tmp_list = tmp_list->next;
- gdk_drawable_get_size (GDK_DRAWABLE (child),
- &width, &height);
-
- child_rect.x = child->x;
- child_rect.y = child->y;
- child_rect.width = width;
- child_rect.height = height;
-
- child_region = gdk_region_rectangle (&child_rect);
- gdk_region_intersect (child_region, region);
-
- if (!gdk_region_empty (child_region))
+ if (!child->input_only && (*child_func) ((GdkWindow *)child, user_data))
{
- gdk_region_offset (child_region, - child_rect.x, - child_rect.y);
- gdk_window_invalidate_region ((GdkWindow *)child, child_region, TRUE);
+ GdkRegion *child_region;
+ gint x, y;
+
+ gdk_window_get_position ((GdkWindow *)child, &x, &y);
+
+ /* This copy could be saved with a little more complexity */
+ child_region = gdk_region_copy (visible_region);
+ gdk_region_offset (child_region, -x, -y);
+
+ gdk_window_invalidate_maybe_recurse ((GdkWindow *)child, child_region, child_func, user_data);
+
+ gdk_region_destroy (child_region);
}
-
- gdk_region_destroy (child_region);
}
}
}
+
+ gdk_region_destroy (visible_region);
+}
+
+static gboolean
+true_predicate (GdkWindow *window,
+ gpointer user_data)
+{
+ return TRUE;
}
+/**
+ * gdk_window_invalidate_region:
+ * @window: a #GdkWindow
+ * @region: a #GdkRegion
+ * @invalidate_children: %TRUE to also invalidate child windows
+ *
+ * Adds @region to the update area for @window. The update area is the
+ * region that needs to be redrawn, or "dirty region." The call
+ * gdk_window_process_updates() sends one or more expose events to the
+ * window, which together cover the entire update area. An
+ * application would normally redraw the contents of @window in
+ * response to those expose events.
+ *
+ * GDK will call gdk_window_process_all_updates() on your behalf
+ * whenever your program returns to the main loop and becomes idle, so
+ * normally there's no need to do that manually, you just need to
+ * invalidate regions that you know should be redrawn.
+ *
+ * The @invalidate_children parameter controls whether the region of
+ * each child window that intersects @region will also be invalidated.
+ * If %FALSE, then the update area for child windows will remain
+ * unaffected. See gdk_window_invalidate_maybe_recurse if you need
+ * fine grained control over which children are invalidated.
+ **/
+void
+gdk_window_invalidate_region (GdkWindow *window,
+ GdkRegion *region,
+ gboolean invalidate_children)
+{
+ gdk_window_invalidate_maybe_recurse (window, region,
+ invalidate_children ?
+ true_predicate : (gboolean (*) (GdkWindow *, gpointer))NULL,
+ NULL);
+}
+
+/**
+ * gdk_window_get_update_area:
+ * @window: a #GdkWindow
+ *
+ * Transfers ownership of the update area from @window to the caller
+ * of the function. That is, after calling this function, @window will
+ * no longer have an invalid/dirty region; the update area is removed
+ * from @window and handed to you. If a window has no update area,
+ * gdk_window_get_update_area() returns %NULL. You are responsible for
+ * calling gdk_region_destroy() on the returned region if it's non-%NULL.
+ *
+ * Return value: the update area for @window
+ **/
GdkRegion *
gdk_window_get_update_area (GdkWindow *window)
{
}
}
+/**
+ * gdk_window_freeze_updates:
+ * @window: a #GdkWindow
+ *
+ * Temporarily freezes a window such that it won't receive expose
+ * events. The window will begin receiving expose events again when
+ * gdk_window_thaw_updates() is called. If gdk_window_freeze_updates()
+ * has been called more than once, gdk_window_thaw_updates() must be called
+ * an equal number of times to begin processing exposes.
+ **/
void
gdk_window_freeze_updates (GdkWindow *window)
{
private->update_freeze_count++;
}
+/**
+ * gdk_window_thaw_updates:
+ * @window: a #GdkWindow
+ *
+ * Thaws a window frozen with gdk_window_freeze_updates().
+ **/
void
gdk_window_thaw_updates (GdkWindow *window)
{
gdk_window_update_idle, NULL, NULL);
}
+/**
+ * gdk_window_set_debug_updates:
+ * @setting: %TRUE to turn on update debugging
+ *
+ * With update debugging enabled, calls to
+ * gdk_window_invalidate_region() clear the invalidated region of the
+ * screen to a noticeable color, and GDK pauses for a short time
+ * before sending exposes to windows during
+ * gdk_window_process_updates(). The net effect is that you can see
+ * the invalid region for each window and watch redraws as they
+ * occur. This allows you to diagnose inefficiencies in your application.
+ *
+ * In essence, because the GDK rendering model prevents all flicker,
+ * if you are redrawing the same region 400 times you may never
+ * notice, aside from noticing a speed problem. Enabling update
+ * debugging causes GTK to flicker slowly and noticeably, so you can
+ * see exactly what's being redrawn when, in what order.
+ *
+ * The --gtk-debug=updates command line option passed to GTK+ programs
+ * enables this debug option at application startup time. That's
+ * usually more useful than calling gdk_window_set_debug_updates()
+ * yourself, though you might want to use this function to enable
+ * updates sometime after application startup time.
+ *
+ **/
+void
+gdk_window_set_debug_updates (gboolean setting)
+{
+ debug_updates = setting;
+}
+
+/**
+ * gdk_window_constrain_size:
+ * @geometry: a #GdkGeometry structure
+ * @flags: a mask indicating what portions of @geometry are set
+ * @width: desired width of window
+ * @height: desired height of the window
+ * @new_width: location to store resulting width
+ * @new_height: location to store resulting height
+ *
+ * Constrains a desired width and height according to a
+ * set of geometry hints (such as minimum and maximum size).
+ */
+void
+gdk_window_constrain_size (GdkGeometry *geometry,
+ guint flags,
+ gint width,
+ gint height,
+ gint *new_width,
+ gint *new_height)
+{
+ /* This routine is partially borrowed from fvwm.
+ *
+ * Copyright 1993, Robert Nation
+ * You may use this code for any purpose, as long as the original
+ * copyright remains in the source code and all documentation
+ *
+ * which in turn borrows parts of the algorithm from uwm
+ */
+ gint min_width = 0;
+ gint min_height = 0;
+ gint base_width = 0;
+ gint base_height = 0;
+ gint xinc = 1;
+ gint yinc = 1;
+ gint max_width = G_MAXINT;
+ gint max_height = G_MAXINT;
+
+#define FLOOR(value, base) ( ((gint) ((value) / (base))) * (base) )
+
+ if ((flags & GDK_HINT_BASE_SIZE) && (flags & GDK_HINT_MIN_SIZE))
+ {
+ base_width = geometry->base_width;
+ base_height = geometry->base_height;
+ min_width = geometry->min_width;
+ min_height = geometry->min_height;
+ }
+ else if (flags & GDK_HINT_BASE_SIZE)
+ {
+ base_width = geometry->base_width;
+ base_height = geometry->base_height;
+ min_width = geometry->base_width;
+ min_height = geometry->base_height;
+ }
+ else if (flags & GDK_HINT_MIN_SIZE)
+ {
+ base_width = geometry->min_width;
+ base_height = geometry->min_height;
+ min_width = geometry->min_width;
+ min_height = geometry->min_height;
+ }
+
+ if (flags & GDK_HINT_MAX_SIZE)
+ {
+ max_width = geometry->max_width ;
+ max_height = geometry->max_height;
+ }
+
+ if (flags & GDK_HINT_RESIZE_INC)
+ {
+ xinc = MAX (xinc, geometry->width_inc);
+ yinc = MAX (yinc, geometry->height_inc);
+ }
+
+ /* clamp width and height to min and max values
+ */
+ width = CLAMP (width, min_width, max_width);
+ height = CLAMP (height, min_height, max_height);
+
+ /* shrink to base + N * inc
+ */
+ width = base_width + FLOOR (width - base_width, xinc);
+ height = base_height + FLOOR (height - base_height, yinc);
+
+ /* constrain aspect ratio, according to:
+ *
+ * width
+ * min_aspect <= -------- <= max_aspect
+ * height
+ */
+
+ if (flags & GDK_HINT_ASPECT &&
+ geometry->min_aspect > 0 &&
+ geometry->max_aspect > 0)
+ {
+ gint delta;
+
+ if (geometry->min_aspect * height > width)
+ {
+ delta = FLOOR (height - width * geometry->min_aspect, yinc);
+ if (height - delta >= min_height)
+ height -= delta;
+ else
+ {
+ delta = FLOOR (height * geometry->min_aspect - width, xinc);
+ if (width + delta <= max_width)
+ width += delta;
+ }
+ }
+
+ if (geometry->max_aspect * height < width)
+ {
+ delta = FLOOR (width - height * geometry->max_aspect, xinc);
+ if (width - delta >= min_width)
+ width -= delta;
+ else
+ {
+ delta = FLOOR (width / geometry->max_aspect - height, yinc);
+ if (height + delta <= max_height)
+ height += delta;
+ }
+ }
+ }
+
+#undef FLOOR
+
+ *new_width = width;
+ *new_height = height;
+}
+
+/**
+ * gdk_set_pointer_hooks:
+ * @new_hooks: a table of pointers to functions for getting
+ * quantities related to the current pointer position,
+ * or %NULL to restore the default table.
+ *
+ * This function allows for hooking into the operation
+ * of getting the current location of the pointer. This
+ * is only useful for such low-level tools as an
+ * event recorder. Applications should never have any
+ * reason to use this facility
+ *
+ * Return value: the previous pointer hook table
+ **/
+GdkPointerHooks *
+gdk_set_pointer_hooks (const GdkPointerHooks *new_hooks)
+{
+ const GdkPointerHooks *result = current_pointer_hooks;
+
+ if (new_hooks)
+ current_pointer_hooks = new_hooks;
+ else
+ current_pointer_hooks = &default_pointer_hooks;
+
+ return (GdkPointerHooks *)result;
+}
+
+/**
+ * gdk_window_get_pointer:
+ * @window: a #GdkWindow
+ * @x: return location for X coordinate of pointer
+ * @y: return location for Y coordinate of pointer
+ * @mask: return location for modifier mask
+ *
+ * Obtains the current pointer position and modifier state.
+ * The position is given in coordinates relative to @window.
+ *
+ * Return value: the window containing the pointer (as with
+ * gdk_window_at_pointer()), or %NULL if the window containing the
+ * pointer isn't known to GDK
+ **/
+GdkWindow*
+gdk_window_get_pointer (GdkWindow *window,
+ gint *x,
+ gint *y,
+ GdkModifierType *mask)
+{
+ g_return_val_if_fail (window == NULL || GDK_IS_WINDOW (window), NULL);
+
+ return current_pointer_hooks->get_pointer (window, x, y, mask);
+}
+
+/**
+ * gdk_window_at_pointer:
+ * @win_x: return location for origin of the window under the pointer
+ * @win_y: return location for origin of the window under the pointer
+ *
+ * Obtains the window underneath the mouse pointer, returning the
+ * location of that window in @win_x, @win_y. Returns %NULL if the
+ * window under the mouse pointer is not known to GDK (for example,
+ * belongs to another application).
+ *
+ * NOTE: For multihead-aware widgets or applications use
+ * gdk_screen_get_window_at_pointer() instead.
+ *
+ * Return value: window under the mouse pointer
+ **/
+GdkWindow*
+gdk_window_at_pointer (gint *win_x,
+ gint *win_y)
+{
+ return current_pointer_hooks->window_at_pointer (gdk_get_default_screen (), win_x, win_y);
+}
+
+/**
+ * gdk_get_default_root_window:
+ *
+ * Obtains the root window (parent all other windows are inside)
+ * for the default display and screen.
+ *
+ * Return value: the default root window
+ **/
+GdkWindow *
+gdk_get_default_root_window (void)
+{
+ return gdk_screen_get_root_window (gdk_get_default_screen ());
+}
+