#include <gdkconfig.h>
/* some common magic values */
+
+/**
+ * GDK_CURRENT_TIME:
+ *
+ * Represents the current time, and can be used anywhere a time is expected.
+ */
#define GDK_CURRENT_TIME 0L
/**
*/
typedef cairo_rectangle_int_t GdkRectangle;
+/**
+ * GdkAtom:
+ *
+ * An opaque type representing a string as an index into a table
+ * of strings on the X server.
+ */
typedef struct _GdkAtom *GdkAtom;
+/**
+ * GDK_ATOM_TO_POINTER:
+ * @atom: a #GdkAtom.
+ *
+ * Converts a #GdkAtom into a pointer type.
+ */
#define GDK_ATOM_TO_POINTER(atom) (atom)
+
+/**
+ * GDK_POINTER_TO_ATOM:
+ * @ptr: a pointer containing a #GdkAtom.
+ *
+ * Extracts a #GdkAtom from a pointer. The #GdkAtom must have been
+ * stored in the pointer with GDK_ATOM_TO_POINTER().
+ */
#define GDK_POINTER_TO_ATOM(ptr) ((GdkAtom)(ptr))
#ifdef GDK_NATIVE_WINDOW_POINTER
#endif
#define _GDK_MAKE_ATOM(val) ((GdkAtom)GUINT_TO_POINTER(val))
+
+/**
+ * GDK_NONE:
+ *
+ * A null value for #GdkAtom, used in a similar way as
+ * <literal>None</literal> in the Xlib API.
+ */
#define GDK_NONE _GDK_MAKE_ATOM (0)
+/**
+ * GdkNativeWindow:
+ *
+ * Used to represent native windows (<type>Window</type>s for the X11
+ * backend, <type>HWND</type>s for Win32).
+ */
#ifdef GDK_NATIVE_WINDOW_POINTER
typedef gpointer GdkNativeWindow;
#else
GDK_OWNERSHIP_APPLICATION
} GdkGrabOwnership;
-/* Event masks. (Used to select what types of events a window
- * * will receive).
- * */
+/**
+ * GdkEventMask:
+ * @GDK_EXPOSURE_MASK: receive expose events
+ * @GDK_POINTER_MOTION_MASK: receive all pointer motion events
+ * @GDK_POINTER_MOTION_HINT_MASK: see the explanation above
+ * @GDK_BUTTON_MOTION_MASK: receive pointer motion events while any button is pressed
+ * @GDK_BUTTON1_MOTION_MASK: receive pointer motion events while 1 button is pressed
+ * @GDK_BUTTON2_MOTION_MASK: receive pointer motion events while 2 button is pressed
+ * @GDK_BUTTON3_MOTION_MASK: receive pointer motion events while 3 button is pressed
+ * @GDK_BUTTON_PRESS_MASK: receive button press events
+ * @GDK_BUTTON_RELEASE_MASK: receive button release events
+ * @GDK_KEY_PRESS_MASK: receive key press events
+ * @GDK_KEY_RELEASE_MASK: receive key release events
+ * @GDK_ENTER_NOTIFY_MASK: receive window enter events
+ * @GDK_LEAVE_NOTIFY_MASK: receive window leave events
+ * @GDK_FOCUS_CHANGE_MASK: receive focus change events
+ * @GDK_STRUCTURE_MASK: receive events about window configuration change
+ * @GDK_PROPERTY_CHANGE_MASK: receive property change events
+ * @GDK_VISIBILITY_NOTIFY_MASK: receive visibility change events
+ * @GDK_PROXIMITY_IN_MASK: receive proximity in events
+ * @GDK_PROXIMITY_OUT_MASK: receive proximity out events
+ * @GDK_SUBSTRUCTURE_MASK: receive events about window configuration changes of
+ * child windows
+ * @GDK_SCROLL_MASK: receive scroll events
+ * @GDK_ALL_EVENTS_MASK: the combination of all the above event masks.
+ *
+ * A set of bit-flags to indicate which events a window is to receive.
+ * Most of these masks map onto one or more of the #GdkEventType event types
+ * above.
+ *
+ * %GDK_POINTER_MOTION_HINT_MASK is a special mask which is used to reduce the
+ * number of %GDK_MOTION_NOTIFY events received. Normally a %GDK_MOTION_NOTIFY
+ * event is received each time the mouse moves. However, if the application
+ * spends a lot of time processing the event (updating the display, for example),
+ * it can lag behind the position of the mouse. When using
+ * %GDK_POINTER_MOTION_HINT_MASK, fewer %GDK_MOTION_NOTIFY events will be sent,
+ * some of which are marked as a hint (the is_hint member is %TRUE).
+ * To receive more motion events after a motion hint event, the application
+ * needs to asks for more, by calling gdk_event_request_motions().
+ */
typedef enum
{
GDK_EXPOSURE_MASK = 1 << 1,