* GTK+ at ftp://ftp.gtk.org/pub/gtk/.
*/
+#include <config.h>
#include <stdlib.h>
#include <sys/types.h>
+#include "gdk.h" /* For gdk_flush() */
#include "gdkimage.h"
#include "gdkprivate.h"
+#include "gdkinternals.h" /* For scratch_image code */
/**
* gdk_image_ref:
GdkImage *
gdk_image_ref (GdkImage *image)
{
- return (GdkImage *) g_object_ref (G_OBJECT (image));
+ return (GdkImage *) g_object_ref (image);
}
/**
{
g_return_if_fail (GDK_IS_IMAGE (image));
- g_object_unref (G_OBJECT (image));
+ g_object_unref (image);
}
/**
g_return_val_if_fail (width >= 0, NULL);
g_return_val_if_fail (height >= 0, NULL);
- return gdk_drawable_get_image (drawable, y, width, height);
+ return gdk_drawable_get_image (drawable, x, y, width, height);
}
/**
if (image->colormap != colormap)
{
if (image->colormap)
- g_object_unref (G_OBJECT (image->colormap));
+ g_object_unref (image->colormap);
image->colormap = colormap;
- g_object_ref (G_OBJECT (image->colormap));
+ g_object_ref (image->colormap);
}
}
return image->colormap;
}
+
+/* We have N_REGION GDK_SCRATCH_IMAGE_WIDTH x GDK_SCRATCH_IMAGE_HEIGHT regions divided
+ * up between n_images different images. possible_n_images gives
+ * various divisors of N_REGIONS. The reason for allowing this
+ * flexibility is that we want to create as few images as possible,
+ * but we want to deal with the abberant systems that have a SHMMAX
+ * limit less than
+ *
+ * GDK_SCRATCH_IMAGE_WIDTH * GDK_SCRATCH_IMAGE_HEIGHT * N_REGIONS * 4 (384k)
+ *
+ * (Are there any such?)
+ */
+#define N_REGIONS 6
+static const int possible_n_images[] = { 1, 2, 3, 6 };
+
+/* We allocate one GdkScratchImageInfo structure for each
+ * depth where we are allocating scratch images. (Future: one
+ * per depth, per display)
+ */
+typedef struct _GdkScratchImageInfo GdkScratchImageInfo;
+
+struct _GdkScratchImageInfo {
+ gint depth;
+
+ gint n_images;
+ GdkImage *static_image[N_REGIONS];
+ gint static_image_idx;
+
+ /* In order to optimize filling fractions, we simultaneously fill in up
+ * to three regions of size GDK_SCRATCH_IMAGE_WIDTH * GDK_SCRATCH_IMAGE_HEIGHT: one
+ * for images that are taller than GDK_SCRATCH_IMAGE_HEIGHT / 2, and must
+ * be tiled horizontally. One for images that are wider than
+ * GDK_SCRATCH_IMAGE_WIDTH / 2 and must be tiled vertically, and a third
+ * for images smaller than GDK_SCRATCH_IMAGE_HEIGHT / 2 x GDK_SCRATCH_IMAGE_WIDTH x 2
+ * that we tile in horizontal rows.
+ */
+ gint horiz_idx;
+ gint horiz_y;
+ gint vert_idx;
+ gint vert_x;
+
+ /* tile_y1 and tile_y2 define the horizontal band into
+ * which we are tiling images. tile_x is the x extent to
+ * which that is filled
+ */
+ gint tile_idx;
+ gint tile_x;
+ gint tile_y1;
+ gint tile_y2;
+
+ GdkScreen *screen;
+};
+
+static GSList *scratch_image_infos = NULL;
+
+static gboolean
+allocate_scratch_images (GdkScratchImageInfo *info,
+ gint n_images,
+ gboolean shared)
+{
+ gint i;
+
+ for (i = 0; i < n_images; i++)
+ {
+ info->static_image[i] = _gdk_image_new_for_depth (info->screen,
+ shared ? GDK_IMAGE_SHARED : GDK_IMAGE_NORMAL,
+ NULL,
+ GDK_SCRATCH_IMAGE_WIDTH * (N_REGIONS / n_images),
+ GDK_SCRATCH_IMAGE_HEIGHT,
+ info->depth);
+
+ if (!info->static_image[i])
+ {
+ gint j;
+
+ for (j = 0; j < i; j++)
+ g_object_unref (info->static_image[i]);
+
+ return FALSE;
+ }
+ }
+
+ return TRUE;
+}
+
+static GdkScratchImageInfo *
+scratch_image_info_for_depth (GdkScreen *screen,
+ gint depth)
+{
+ GSList *tmp_list;
+ GdkScratchImageInfo *image_info;
+ gint i;
+
+ tmp_list = scratch_image_infos;
+ while (tmp_list)
+ {
+ image_info = tmp_list->data;
+ if (image_info->depth == depth && image_info->screen == screen)
+ return image_info;
+
+ tmp_list = tmp_list->next;
+ }
+
+ image_info = g_new (GdkScratchImageInfo, 1);
+
+ image_info->depth = depth;
+ image_info->screen = screen;
+
+ /* Try to allocate as few possible shared images */
+ for (i=0; i < G_N_ELEMENTS (possible_n_images); i++)
+ {
+ if (allocate_scratch_images (image_info, possible_n_images[i], TRUE))
+ {
+ image_info->n_images = possible_n_images[i];
+ break;
+ }
+ }
+
+ /* If that fails, just allocate N_REGIONS normal images */
+ if (i == G_N_ELEMENTS (possible_n_images))
+ {
+ allocate_scratch_images (image_info, N_REGIONS, FALSE);
+ image_info->n_images = N_REGIONS;
+ }
+
+ image_info->static_image_idx = 0;
+
+ image_info->horiz_y = GDK_SCRATCH_IMAGE_HEIGHT;
+ image_info->vert_x = GDK_SCRATCH_IMAGE_WIDTH;
+ image_info->tile_x = GDK_SCRATCH_IMAGE_WIDTH;
+ image_info->tile_y1 = image_info->tile_y2 = GDK_SCRATCH_IMAGE_HEIGHT;
+
+ scratch_image_infos = g_slist_prepend (scratch_image_infos, image_info);
+
+ return image_info;
+}
+
+/* Defining NO_FLUSH can cause inconsistent screen updates, but is useful
+ for performance evaluation. */
+
+#undef NO_FLUSH
+
+#ifdef VERBOSE
+static gint sincelast;
+#endif
+
+static gint
+alloc_scratch_image (GdkScratchImageInfo *image_info)
+{
+ if (image_info->static_image_idx == N_REGIONS)
+ {
+#ifndef NO_FLUSH
+ gdk_flush ();
+#endif
+#ifdef VERBOSE
+ g_print ("flush, %d puts since last flush\n", sincelast);
+ sincelast = 0;
+#endif
+ image_info->static_image_idx = 0;
+
+ /* Mark all regions that we might be filling in as completely
+ * full, to force new tiles to be allocated for subsequent
+ * images
+ */
+ image_info->horiz_y = GDK_SCRATCH_IMAGE_HEIGHT;
+ image_info->vert_x = GDK_SCRATCH_IMAGE_WIDTH;
+ image_info->tile_x = GDK_SCRATCH_IMAGE_WIDTH;
+ image_info->tile_y1 = image_info->tile_y2 = GDK_SCRATCH_IMAGE_HEIGHT;
+ }
+ return image_info->static_image_idx++;
+}
+
+/**
+ * _gdk_image_get_scratch:
+ * @screen: a #GdkScreen
+ * @width: desired width
+ * @height: desired height
+ * @depth: depth of image
+ * @x: X location within returned image of scratch image
+ * @y: Y location within returned image of scratch image
+ *
+ * Allocates an image of size width/height, up to a maximum
+ * of GDK_SCRATCH_IMAGE_WIDTHxGDK_SCRATCH_IMAGE_HEIGHT that is
+ * suitable to use on @screen.
+ *
+ * Return value: a scratch image. This must be used by a
+ * call to gdk_image_put() before any other calls to
+ * _gdk_image_get_scratch()
+ **/
+GdkImage *
+_gdk_image_get_scratch (GdkScreen *screen,
+ gint width,
+ gint height,
+ gint depth,
+ gint *x,
+ gint *y)
+{
+ GdkScratchImageInfo *image_info;
+ GdkImage *image;
+ gint idx;
+
+ g_return_val_if_fail (GDK_IS_SCREEN (screen), NULL);
+
+ image_info = scratch_image_info_for_depth (screen, depth);
+
+ if (width >= (GDK_SCRATCH_IMAGE_WIDTH >> 1))
+ {
+ if (height >= (GDK_SCRATCH_IMAGE_HEIGHT >> 1))
+ {
+ idx = alloc_scratch_image (image_info);
+ *x = 0;
+ *y = 0;
+ }
+ else
+ {
+ if (height + image_info->horiz_y > GDK_SCRATCH_IMAGE_HEIGHT)
+ {
+ image_info->horiz_idx = alloc_scratch_image (image_info);
+ image_info->horiz_y = 0;
+ }
+ idx = image_info->horiz_idx;
+ *x = 0;
+ *y = image_info->horiz_y;
+ image_info->horiz_y += height;
+ }
+ }
+ else
+ {
+ if (height >= (GDK_SCRATCH_IMAGE_HEIGHT >> 1))
+ {
+ if (width + image_info->vert_x > GDK_SCRATCH_IMAGE_WIDTH)
+ {
+ image_info->vert_idx = alloc_scratch_image (image_info);
+ image_info->vert_x = 0;
+ }
+ idx = image_info->vert_idx;
+ *x = image_info->vert_x;
+ *y = 0;
+ /* using 3 and -4 would be slightly more efficient on 32-bit machines
+ with > 1bpp displays */
+ image_info->vert_x += (width + 7) & -8;
+ }
+ else
+ {
+ if (width + image_info->tile_x > GDK_SCRATCH_IMAGE_WIDTH)
+ {
+ image_info->tile_y1 = image_info->tile_y2;
+ image_info->tile_x = 0;
+ }
+ if (height + image_info->tile_y1 > GDK_SCRATCH_IMAGE_HEIGHT)
+ {
+ image_info->tile_idx = alloc_scratch_image (image_info);
+ image_info->tile_x = 0;
+ image_info->tile_y1 = 0;
+ image_info->tile_y2 = 0;
+ }
+ if (height + image_info->tile_y1 > image_info->tile_y2)
+ image_info->tile_y2 = height + image_info->tile_y1;
+ idx = image_info->tile_idx;
+ *x = image_info->tile_x;
+ *y = image_info->tile_y1;
+ image_info->tile_x += (width + 7) & -8;
+ }
+ }
+ image = image_info->static_image[idx * image_info->n_images / N_REGIONS];
+ *x += GDK_SCRATCH_IMAGE_WIDTH * (idx % (N_REGIONS / image_info->n_images));
+#ifdef VERBOSE
+ g_print ("index %d, x %d, y %d (%d x %d)\n", idx, *x, *y, width, height);
+ sincelast++;
+#endif
+ return image;
+}
+
+GdkImage*
+gdk_image_new (GdkImageType type,
+ GdkVisual *visual,
+ gint width,
+ gint height)
+{
+ return _gdk_image_new_for_depth (gdk_visual_get_screen (visual), type,
+ visual, width, height, -1);
+}