datao += off - key.offset;
datal -= off - key.offset;
}
- if (key.offset + datao + datal > off + len)
- datal = off + len - key.offset - datao;
+
+ if (key.offset + datal > off + len)
+ datal = off + len - key.offset;
+
/* disko == 0 means it's a hole */
if (!disko)
datao = 0;