cmd->header.size = sizeof(cmd->body);
cmd->body.cid = bi->ctx->id;
cmd->body.type = bi->i1.shader_type;
- cmd->body.shid =
- cpu_to_le32((rebind) ? bi->res->id : SVGA3D_INVALID_ID);
+ cmd->body.shid = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID);
vmw_fifo_commit(dev_priv, sizeof(*cmd));
return 0;
cmd->header.size = sizeof(cmd->body);
cmd->body.cid = bi->ctx->id;
cmd->body.type = bi->i1.rt_type;
- cmd->body.target.sid =
- cpu_to_le32((rebind) ? bi->res->id : SVGA3D_INVALID_ID);
+ cmd->body.target.sid = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID);
cmd->body.target.face = 0;
cmd->body.target.mipmap = 0;
vmw_fifo_commit(dev_priv, sizeof(*cmd));
cmd->body.c.cid = bi->ctx->id;
cmd->body.s1.stage = bi->i1.texture_stage;
cmd->body.s1.name = SVGA3D_TS_BIND_TEXTURE;
- cmd->body.s1.value =
- cpu_to_le32((rebind) ? bi->res->id : SVGA3D_INVALID_ID);
+ cmd->body.s1.value = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID);
vmw_fifo_commit(dev_priv, sizeof(*cmd));
return 0;