struct intel_overlay *overlay;
unsigned int sprite_scaling_enabled;
- /* backlight */
- struct {
- int level;
- bool enabled;
- spinlock_t lock; /* bl registers and the above bl fields */
- struct backlight_device *device;
- } backlight;
+ /* backlight registers and fields in struct intel_panel */
+ spinlock_t backlight_lock;
/* LVDS info */
bool no_aux_handshake;