#include <linux/mutex.h>
#include <linux/io.h>
#include <linux/uaccess.h>
+#include <linux/async.h>
/*
* PS/2 floppies have much slower step rates than regular floppies.
set_fdc((long)current_req->rq_disk->private_data);
raw_cmd = &default_raw_cmd;
- raw_cmd->flags = FD_RAW_SPIN | FD_RAW_NEED_DISK | FD_RAW_NEED_DISK |
- FD_RAW_NEED_SEEK;
+ raw_cmd->flags = FD_RAW_SPIN | FD_RAW_NEED_DISK | FD_RAW_NEED_SEEK;
raw_cmd->cmd_count = NR_RW;
if (rq_data_dir(current_req) == READ) {
raw_cmd->flags |= FD_RAW_READ;
return get_disk(disks[drive]);
}
-static int __init floppy_init(void)
+static int __init do_floppy_init(void)
{
int i, unit, drive;
int err, dr;
return err;
}
+#ifndef MODULE
+static __init void floppy_async_init(void *data, async_cookie_t cookie)
+{
+ do_floppy_init();
+}
+#endif
+
+static int __init floppy_init(void)
+{
+#ifdef MODULE
+ return do_floppy_init();
+#else
+ /* Don't hold up the bootup by the floppy initialization */
+ async_schedule(floppy_async_init, NULL);
+ return 0;
+#endif
+}
+
static const struct io_region {
int offset;
int size;