Animated images.
<!-- ##### SECTION Long_Description ##### -->
- <para><anchor id="GdkPixbufAnimation"/>
+ <para>
The &gdk-pixbuf; library provides a simple mechanism to load and represent
animations. An animation is conceptually a series of frames to be displayed
over time. Each frame is the same size. The animation may not be represented
#GdkPixbufLoader
</para>
-<!-- ##### STRUCT GdkPixbufFrame ##### -->
-<para>
- This object describes an individual frame of an animation.
-</para>
+<!-- ##### SECTION Stability_Level ##### -->
+
+
+<!-- ##### SECTION Image ##### -->
<!-- ##### STRUCT GdkPixbufAnimation ##### -->
- <para>
- This object describes an animation.
- </para>
+<para>
+An opaque struct representing an animation.
+</para>
<!-- ##### STRUCT GdkPixbufAnimationIter ##### -->
<para>
-A #GdkPixbufAnimationIter provides the necessary functionality to
-display an animation. See gdk_pixbuf_animation_get_iter().
+An opaque struct representing an iterator which points to a
+certain position in an animation.
</para>
@Returns:
-<!-- ##### FUNCTION gdk_pixbuf_animation_ref ##### -->
-<para>
-
-</para>
-
-@animation:
-@Returns:
-
-
-<!-- ##### FUNCTION gdk_pixbuf_animation_unref ##### -->
-<para>
-
-</para>
-
-@animation:
-
-
<!-- ##### FUNCTION gdk_pixbuf_animation_get_width ##### -->
<para>
@Returns:
+<!-- ##### STRUCT GdkPixbufSimpleAnim ##### -->
+<para>
+An opaque struct representing a simple animation.
+</para>
+
+
+<!-- ##### ARG GdkPixbufSimpleAnim:loop ##### -->
+<para>
+
+</para>
+
+<!-- ##### FUNCTION gdk_pixbuf_simple_anim_new ##### -->
+<para>
+
+</para>
+
+@width:
+@height:
+@rate:
+@Returns:
+
+
+<!-- ##### FUNCTION gdk_pixbuf_simple_anim_add_frame ##### -->
+<para>
+
+</para>
+
+@animation:
+@pixbuf:
+
+
+<!-- ##### FUNCTION gdk_pixbuf_simple_anim_set_loop ##### -->
+<para>
+
+</para>
+
+@animation:
+@loop:
+
+
+<!-- ##### FUNCTION gdk_pixbuf_simple_anim_get_loop ##### -->
+<para>
+
+</para>
+
+@animation:
+@Returns:
+
+