</para>
<para>
To integrate an offscreen window into a window hierarchy, one has to call
-gdk_window_set_embedder() and handle a number of signals. The
gdk_offscreen_window_set_embedder() and handle a number of signals. The
#GdkWindow::pick-embedded-child signal on the embedder window is used to
select an offscreen child at given coordinates, and the #GdkWindow::to-embedder
<!-- ##### SECTION Stability_Level ##### -->
+<!-- ##### SECTION Image ##### -->
+
+
<!-- ##### STRUCT GdkWindow ##### -->
<para>
An opaque structure representing an onscreen drawable.
@window:
@region:
-@child_func:
+@GdkWindow *, gpointer:
@user_data:
</para>
+@void:
<!-- ##### FUNCTION gdk_window_process_updates ##### -->
</para>
+@void:
@Returns:
</para>
+@void:
@Returns: