- * certain circumstnaces and instead flashes the windows toolbar icon.
- * Attaching the htread input queues avoids this behavior */
- DWORD oldId = GetWindowThreadProcessId(GetForegroundWindow(), NULL);
- DWORD newId = GetWindowThreadProcessId(win->sys->hwnd, NULL);
- AttachThreadInput(oldId, newId, TRUE);
- SetForegroundWindow(win->sys->hwnd);
- AttachThreadInput(oldId, newId, FALSE);
+ * certain circumstances and instead flashes the windows toolbar icon.
+ * Attaching the thread input queues avoids this behavior */
+ HWND fgWin = GetForegroundWindow();
+ if (fgWin == win->sys->hwnd)
+ return; // already focused
+ DWORD oldId = GetWindowThreadProcessId(fgWin, NULL);
+ DWORD newId = GetCurrentThreadId();
+ if (oldId != newId)
+ AttachThreadInput(oldId, newId, TRUE);
+
+ HWND next = GetWindow(win->sys->hwnd, GW_HWNDNEXT);
+ SetWindowPos(win->sys->hwnd, NULL, 0, 0, 0, 0, SWP_NOMOVE|SWP_NOSIZE);
+ if (next)
+ SetWindowPos(win->sys->hwnd, next, 0, 0, 0, 0, SWP_NOMOVE|SWP_NOSIZE);
+
+ if (oldId != newId)
+ AttachThreadInput(oldId, newId, FALSE);
+}
+
+void sys_show(win_t *win, state_t state)
+{
+ static struct {
+ char *str;
+ int cmd;
+ } map[] = {
+ [ST_SHOW ] {"show" , SW_SHOW },
+ [ST_FULL ] {"full" , SW_MAXIMIZE},
+ [ST_SHADE] {"shade", SW_SHOW },
+ [ST_ICON ] {"icon" , SW_MINIMIZE},
+ [ST_HIDE ] {"hide" , SW_HIDE },
+ };
+ if (win->state != state && win->state == ST_SHADE)
+ SetWindowRgn(win->sys->hwnd, NULL, TRUE);
+ win->state = state;
+ printf("sys_show: %s\n", map[state].str);
+ ShowWindow(win->sys->hwnd, map[state].cmd);
+ if (state == ST_SHADE)
+ SetWindowRgn(win->sys->hwnd, CreateRectRgn(0,0,win->w,stack), TRUE);