+struct input_devres {
+ struct input_dev *input;
+};
+
+static int devm_input_device_match(struct device *dev, void *res, void *data)
+{
+ struct input_devres *devres = res;
+
+ return devres->input == data;
+}
+
+static void devm_input_device_release(struct device *dev, void *res)
+{
+ struct input_devres *devres = res;
+ struct input_dev *input = devres->input;
+
+ dev_dbg(dev, "%s: dropping reference to %s\n",
+ __func__, dev_name(&input->dev));
+ input_put_device(input);
+}
+
+/**
+ * devm_input_allocate_device - allocate managed input device
+ * @dev: device owning the input device being created
+ *
+ * Returns prepared struct input_dev or %NULL.
+ *
+ * Managed input devices do not need to be explicitly unregistered or
+ * freed as it will be done automatically when owner device unbinds from
+ * its driver (or binding fails). Once managed input device is allocated,
+ * it is ready to be set up and registered in the same fashion as regular
+ * input device. There are no special devm_input_device_[un]register()
+ * variants, regular ones work with both managed and unmanaged devices.
+ *
+ * NOTE: the owner device is set up as parent of input device and users
+ * should not override it.
+ */
+
+struct input_dev *devm_input_allocate_device(struct device *dev)
+{
+ struct input_dev *input;
+ struct input_devres *devres;
+
+ devres = devres_alloc(devm_input_device_release,
+ sizeof(struct input_devres), GFP_KERNEL);
+ if (!devres)
+ return NULL;
+
+ input = input_allocate_device();
+ if (!input) {
+ devres_free(devres);
+ return NULL;
+ }
+
+ input->dev.parent = dev;
+ input->devres_managed = true;
+
+ devres->input = input;
+ devres_add(dev, devres);
+
+ return input;
+}
+EXPORT_SYMBOL(devm_input_allocate_device);
+