#define GC_USER_SHADER_PIPE_CONFIG 0x8954
#define INACTIVE_QD_PIPES(x) ((x) << 8)
#define INACTIVE_QD_PIPES_MASK 0x0000FF00
#define GC_USER_SHADER_PIPE_CONFIG 0x8954
#define INACTIVE_QD_PIPES(x) ((x) << 8)
#define INACTIVE_QD_PIPES_MASK 0x0000FF00
#define MC_VM_MD_L1_TLB0_CNTL 0x2654
#define MC_VM_MD_L1_TLB1_CNTL 0x2658
#define MC_VM_MD_L1_TLB2_CNTL 0x265C
#define MC_VM_MD_L1_TLB0_CNTL 0x2654
#define MC_VM_MD_L1_TLB1_CNTL 0x2658
#define MC_VM_MD_L1_TLB2_CNTL 0x265C
#define MC_VM_SYSTEM_APERTURE_DEFAULT_ADDR 0x203C
#define MC_VM_SYSTEM_APERTURE_HIGH_ADDR 0x2038
#define MC_VM_SYSTEM_APERTURE_LOW_ADDR 0x2034
#define MC_VM_SYSTEM_APERTURE_DEFAULT_ADDR 0x203C
#define MC_VM_SYSTEM_APERTURE_HIGH_ADDR 0x2038
#define MC_VM_SYSTEM_APERTURE_LOW_ADDR 0x2034
#define SMX_DC_CTL0 0xA020
#define USE_HASH_FUNCTION (1 << 0)
#define CACHE_DEPTH(x) ((x) << 1)
#define SMX_DC_CTL0 0xA020
#define USE_HASH_FUNCTION (1 << 0)
#define CACHE_DEPTH(x) ((x) << 1)