/*
- * Copyright (C) 2011 Andy Spencer <andy753421@gmail.com>
+ * Copyright (c) 2011, Andy Spencer <andy753421@gmail.com>
*
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
+ * Permission to use, copy, modify, and/or distribute this software for any
+ * purpose with or without fee is hereby granted, provided that the above
+ * copyright notice and this permission notice appear in all copies.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+ * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+ * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+ * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
*/
#include <stdio.h>
split, stack, max, tab
} mode_t;
+typedef enum {
+ tiling, floating
+} layer_t;
+
/* Window structure types */
struct win_wm { };
mode_t mode; // display mode
} col_t;
+typedef struct {
+ win_t *win; // the window
+ int x, y, w, h; // position of window (in this tag)
+} flt_t;
+
typedef struct {
list_t *cols; // of col_t
col_t *col; // focused col
+ list_t *flts; // of flt_t
+ flt_t *flt; // focused flt
+ layer_t layer; // focused layer
win_t *geom; // display size and position
} dpy_t;
#define WIN(node) ((win_t*)(node)->data)
#define ROW(node) ((row_t*)(node)->data)
#define COL(node) ((col_t*)(node)->data)
+#define FLT(node) ((flt_t*)(node)->data)
#define DPY(node) ((dpy_t*)(node)->data)
#define TAG(node) ((tag_t*)(node)->data)
-#define tag_foreach(tag, dpy, col, row, win) \
+#define tag_foreach_col(tag, dpy, col, row, win) \
for (list_t *dpy = tag ->dpys; dpy; dpy = dpy->next) \
for (list_t *col = DPY(dpy)->cols; col; col = col->next) \
for (list_t *row = COL(col)->rows; row; row = row->next) \
- for (win_t *win = ROW(row)->win; win; win = NULL) \
+ for (win_t *win = ROW(row)->win; win; win = NULL)
+
+#define tag_foreach_flt(tag, dpy, flt, win) \
+ for (list_t *dpy = tag ->dpys; dpy; dpy = dpy->next) \
+ for (list_t *flt = DPY(dpy)->flts; flt; flt = flt->next) \
+ for (win_t *win = FLT(flt)->win; win; win = NULL) \
/* Window management data
* wm_* macros represent the currently focused item
* _only_ wm_focus protects against NULL pointers */
static wm_t *wm;
-#define wm_win wm->tag->dpy->col->row->win
-#define wm_row wm->tag->dpy->col->row
-#define wm_col wm->tag->dpy->col
-#define wm_dpy wm->tag->dpy
#define wm_tag wm->tag
-#define wm_focus (wm_tag && wm_dpy && wm_col && wm_row ? wm_win : NULL)
+#define wm_dpy wm->tag->dpy
+#define wm_col wm->tag->dpy->col
+#define wm_row wm->tag->dpy->col->row
+#define wm_flt wm->tag->dpy->flt
+#define wm_focus get_focus()
/* Mouse drag data */
static drag_t move_mode;
static list_t *move_lrow;
static list_t *move_lcol;
+static list_t *move_lflt;
static ptr_t move_prev;
+static layer_t move_layer;
static struct { int v, h; } move_dir;
/********************
* Helper functions *
********************/
+static win_t *get_focus(void)
+{
+ if (!wm_tag || !wm_dpy)
+ return NULL;
+ switch (wm_dpy->layer) {
+ case tiling:
+ return wm_col && wm_row ? wm_row->win : NULL;
+ case floating:
+ return wm_flt ? wm_flt->win : NULL;
+ }
+ return NULL;
+}
+
/* Search for the target window in a given tag
* win may exist in other tags as well */
static int searchl(tag_t *tag, win_t *target,
- list_t **_dpy, list_t **_col, list_t **_row)
+ list_t **_dpy, list_t **_col, list_t **_row, list_t **_flt)
{
- tag_foreach(tag, dpy, col, row, win) {
+ tag_foreach_col(tag, dpy, col, row, win) {
if (win == target) {
if (_dpy) *_dpy = dpy;
if (_col) *_col = col;
if (_row) *_row = row;
- return 1;
+ return tiling;
}
}
- return 0;
+ tag_foreach_flt(tag, dpy, flt, win) {
+ if (win == target) {
+ if (_dpy) *_dpy = dpy;
+ if (_flt) *_flt = flt;
+ return floating;
+ }
+ }
+ return -1;
}
static int search(tag_t *tag, win_t *target,
- dpy_t **_dpy, col_t **_col, row_t **_row)
+ dpy_t **_dpy, col_t **_col, row_t **_row, flt_t **_flt)
{
- list_t *dpy, *col, *row;
- if (searchl(tag, target, &dpy, &col, &row)) {
+ list_t *dpy, *col, *row, *flt;
+ switch (searchl(tag, target, &dpy, &col, &row, &flt)) {
+ case tiling:
if (_dpy) *_dpy = DPY(dpy);
if (_col) *_col = COL(col);
if (_row) *_row = ROW(row);
- return 1;
+ return tiling;
+ case floating:
+ if (_dpy) *_dpy = DPY(dpy);
+ if (_flt) *_flt = FLT(flt);
+ return floating;
}
- return 0;
+ return -1;
}
/* Set the mode for the windows column in the current tag */
static void set_mode(win_t *win, mode_t mode)
{
col_t *col;
- if (!search(wm_tag, win, NULL, &col, NULL))
+ if (tiling != search(wm_tag, win, NULL, &col, NULL, NULL))
return;
printf("set_mode: %p, %d -> %d\n",
col, col->mode, mode);
sys_unwatch(win, i, MOD());
}
- dpy_t *dpy; col_t *col; row_t *row;
- if (search(wm_tag, win, &dpy, &col, &row)) {
+ dpy_t *dpy; col_t *col; row_t *row; flt_t *flt;
+ switch (search(wm_tag, win, &dpy, &col, &row, &flt)) {
+ case tiling:
wm_dpy = dpy;
wm_col = col;
wm_row = row;
+ dpy->layer = tiling;
+ break;
+ case floating:
+ wm_dpy = dpy;
+ wm_flt = flt;
+ dpy->layer = floating;
+ break;
}
sys_focus(win);
}
drag, win, ptr.rx, ptr.ry);
move_mode = drag;
if (drag == move || drag == resize) {
- searchl(wm_tag, win, NULL, &move_lcol, &move_lrow);
+ move_layer = searchl(wm_tag, win, NULL,
+ &move_lcol, &move_lrow, &move_lflt);
+ if (move_layer < 0)
+ return;
move_prev = ptr;
int midy = win->y + (win->h/2);
int midx = win->x + (win->w/2);
{
for (list_t *ltag = wm->tags; ltag; ltag = ltag->next) {
tag_t *tag = ltag->data;
- printf("tag: <%-9p [%p->%p] >%-9p !%-9p - %d\n",
+ printf("tag: <%-9p [%p->%p] >%-9p d=%-9p - %d\n",
ltag->prev, ltag, ltag->data, ltag->next,
tag->dpy, tag->name);
for (list_t *ldpy = tag->dpys; ldpy; ldpy = ldpy->next) {
dpy_t *dpy = ldpy->data;
win_t *geom = dpy->geom;
- printf(" dpy: <%-9p [%p->%p] >%-9p !%-9p - %d,%d %dx%d\n",
+ printf(" dpy: <%-9p [%p->%p] >%-9p %c=%-9p - %d,%d %dx%d\n",
ldpy->prev, ldpy, ldpy->data, ldpy->next,
- dpy->col, geom->x, geom->y, geom->h, geom->w);
+ dpy->layer == tiling ? 'c' : 'f',
+ dpy->layer == tiling ? (void*)dpy->col : (void*)dpy->flt,
+ geom->x, geom->y, geom->h, geom->w);
for (list_t *lcol = dpy->cols; lcol; lcol = lcol->next) {
col_t *col = lcol->data;
- printf(" col: <%-9p [%p->%p] >%-9p !%-9p - %dpx @ %d\n",
+ printf(" col: <%-9p [%p->%p] >%-9p r=%-9p - %dpx @ %d\n",
lcol->prev, lcol, lcol->data, lcol->next,
col->row, col->width, col->mode);
for (list_t *lrow = col->rows; lrow; lrow = lrow->next) {
row_t *row = lrow->data;
win_t *win = row->win;
- printf(" win: <%-9p [%p>>%p] >%-9p !%-9p - %4dpx focus=%d%d\n",
+ printf(" win: <%-9p [%p>>%p] >%-9p focus=%d%d - %4dpx \n",
lrow->prev, lrow, win, lrow->next,
- win, win->h, col->row == row, wm_focus == win);
- } } } }
+ col->row == row, wm_focus == win, win->h);
+ } }
+ for (list_t *lflt = dpy->flts; lflt; lflt = lflt->next) {
+ flt_t *flt = lflt->data;
+ win_t *win = flt->win;
+ printf(" flt: <%-9p [%p>>%p] >%-9p focus=%d%d - %d,%d %dx%d \n",
+ lflt->prev, lflt, win, lflt->next,
+ dpy->flt == flt, wm_focus == flt->win,
+ flt->x, flt->y, flt->h, flt->w);
+ } } }
}
/* Cleanly remove a window from a tag
* Determines the new focused row/col
* Prunes empty lists */
-static void cut_win(tag_t *tag, win_t *win)
+static layer_t cut_win(win_t *win, tag_t *tag)
{
- list_t *ldpy, *lcol, *lrow;
- if (!searchl(tag, win, &ldpy, &lcol, &lrow))
- return;
- col_t *col = COL(lcol);
- dpy_t *dpy = DPY(ldpy);
-
- col->row = lrow->prev ? lrow->prev->data :
- lrow->next ? lrow->next->data : NULL;
- col->rows = list_remove(col->rows, lrow);
+ list_t *ldpy, *lcol, *lrow, *lflt;
+ layer_t layer = searchl(tag, win, &ldpy, &lcol, &lrow, &lflt);
+
+ if (layer == tiling) {
+ dpy_t *dpy = DPY(ldpy);
+ col_t *col = COL(lcol);
+ col->row = lrow->prev ? lrow->prev->data :
+ lrow->next ? lrow->next->data : NULL;
+ col->rows = list_remove(col->rows, lrow, 1);
+ if (col->rows == NULL && (lcol->next || lcol->prev)) {
+ dpy->col = lcol->prev ? lcol->prev->data :
+ lcol->next ? lcol->next->data : NULL;
+ dpy->cols = list_remove(dpy->cols, lcol, 1);
+ }
+ }
- if (col->rows == NULL && (lcol->next || lcol->prev)) {
- dpy->col = lcol->prev ? lcol->prev->data :
- lcol->next ? lcol->next->data : NULL;
- dpy->cols = list_remove(dpy->cols, lcol);
+ if (layer == floating) {
+ dpy_t *dpy = DPY(ldpy);
+ dpy->flts = list_remove(dpy->flts, lflt, 1);
+ dpy->flt = dpy->flts ? list_last(dpy->flts)->data : NULL;
+ if (!dpy->flt && dpy->col && dpy->col->row)
+ dpy->layer = tiling;
}
+
+ return layer;
}
-/* Insert a window at a given location
+/* Insert a window into the tiling layer
* The window is added immediately after the
* columns currently focused row */
-static void put_win(win_t *win, tag_t *tag, dpy_t *dpy, col_t *col)
+static void put_win_col(win_t *win, tag_t *tag, dpy_t *dpy, col_t *col)
{
row_t *row = new0(row_t);
row->win = win;
tag->dpy = dpy;
tag->dpy->col = col;
tag->dpy->col->row = row;
+ tag->dpy->layer = tiling;
row->height = dpy->geom->h / MAX(nrows,1);
if (nrows == 0) {
}
}
+/* Insert a window into the floating layer */
+static void put_win_flt(win_t *win, tag_t *tag, dpy_t *dpy)
+{
+ flt_t *flt = new0(flt_t);
+ flt->win = win;
+ flt->w = dpy->geom->w / 2;
+ flt->h = dpy->geom->h / 2;
+ flt->x = dpy->geom->x + flt->w / 2;
+ flt->y = dpy->geom->y + flt->h / 2;
+ if (dpy->flt) {
+ flt->x = dpy->flt->x + 20;
+ flt->y = dpy->flt->y + 20;
+ }
+ dpy->flts = list_append(dpy->flts, flt);
+ tag->dpy = dpy;
+ tag->dpy->flt = flt;
+ tag->dpy->layer = floating;
+}
+
+/* Insert a window into a tag */
+static void put_win(win_t *win, tag_t *tag, layer_t layer)
+{
+ if (layer == tiling)
+ put_win_col(win, tag, tag->dpy, tag->dpy->col);
+ if (layer == floating)
+ put_win_flt(win, tag, tag->dpy);
+}
+
/* Move a window up, down, left, or right
* This handles moving with a column, between
* columns, and between multiple monitors. */
printf("shift_window: %p - %+d,%+d\n", win, col, row);
print_txt();
printf("shift_window: >>>\n");
- list_t *ldpy, *lcol, *lrow;
- if (!searchl(wm_tag, win, &ldpy, &lcol, &lrow))
+ list_t *ldpy, *lcol, *lrow, *lflt;
+ if (tiling != searchl(wm_tag, win, &ldpy, &lcol, &lrow, &lflt))
return;
dpy_t *dpy = ldpy->data;
if (row != 0) {
return;
}
}
- cut_win(wm_tag, win);
- put_win(win, wm_tag, dpy, dst ? dst->data : NULL);
+ cut_win(win, wm_tag);
+ put_win_col(win, wm_tag, dpy, dst ? dst->data : NULL);
goto update;
}
update:
if (rows != 0 && wm_focus) {
/* Move focus up/down */
list_t *dpy, *col, *row;
- if (!searchl(wm_tag, wm_focus, &dpy, &col, &row))
+ if (tiling != searchl(wm_tag, wm_focus, &dpy, &col, &row, NULL))
return;
row_t *next = get_next(row, rows > 0)->data;
set_focus(next->win);
list_t *dpy, *col, *row, *ndpy, *ncol = NULL;
if (wm_focus) {
/* Currently focused on a window */
- if (!searchl(wm_tag, wm_focus, &dpy, &col, &row))
+ if (tiling != searchl(wm_tag, wm_focus, &dpy, &col, &row, NULL))
return;
ncol = cols > 0 ? col->next : col->prev;
} else {
}
}
+/* Raise the window in the floating */
+static void raise_float(win_t *win)
+{
+ printf("raise_float: %p\n", win);
+ list_t *cur;
+ for (cur = wm_dpy->flts; cur; cur = cur->next)
+ if (FLT(cur)->win == win)
+ break;
+ if (cur) {
+ flt_t *flt = cur->data;
+ wm_dpy->flts = list_remove(wm_dpy->flts, cur, 0);
+ wm_dpy->flts = list_append(wm_dpy->flts, flt);
+ sys_raise(win);
+ }
+}
+
+/* Toggle between floating and tiling layers */
+static void switch_layer(void)
+{
+ printf("switch_float: %p %d\n",
+ wm_dpy, wm_dpy->layer);
+ wm_dpy->layer = !wm_dpy->layer;
+ wm_update();
+}
+
+/* Move current window between floating and tiling layers */
+static void set_layer(win_t *win)
+{
+ if (!win) return;
+ printf("set_float: %p %p\n", wm_dpy, win);
+ wm_dpy->layer = !cut_win(win, wm_tag);
+ put_win(win, wm_tag, wm_dpy->layer);
+ wm_update();
+}
+
/* Allocate a new tag */
static tag_t *tag_new(list_t *screens, int name)
{
if (wm_tag->name == name)
return;
tag_t *tag = tag_find(name);
- cut_win(wm_tag, win);
- put_win(win, tag, tag->dpy, tag->dpy->col);
+ layer_t layer = cut_win(win, wm_tag);
+ put_win(win, tag, layer);
set_focus(wm_focus);
}
static void tag_switch(int name)
{
printf("tag_switch: %d\n", name);
- if (wm_col == NULL || wm_row == NULL)
- wm->tags = list_remove(wm->tags,
- list_find(wm->tags, wm_tag));
+ tag_t *old = wm_tag;
+ if ((wm_col == NULL || wm_row == NULL) && wm_flt == NULL) {
+ list_t *ltag = list_find(wm->tags, old);
+ wm->tags = list_remove(wm->tags, ltag, 1);
+ while (old->dpys) {
+ dpy_t *dpy = old->dpys->data;
+ while (dpy->cols)
+ dpy->cols = list_remove(dpy->cols, dpy->cols, 1);
+ old->dpys = list_remove(old->dpys, old->dpys, 1);
+ }
+ free(old);
+ }
wm_tag = tag_find(name);
}
/* Tile all windows in the given display
* This performs all the actual window tiling
* Currently supports split, stack and maximized modes */
-static void wm_update_dpy(dpy_t *dpy)
+static void wm_update_cols(dpy_t *dpy)
{
int x=0, y=0; // Current window top-left position
int tx=0, ty=0; // Total size (sum of initial col widths and row heights w/o margin)
COL(lcol)->width *= (float)mx / tx;
/* Scale each column vertically */
+ win_t *focus = get_focus();
for (list_t *lcol = dpy->cols; lcol; lcol = lcol->next) {
col_t *col = lcol->data;
int nrows = list_length(col->rows);
if (lrow->next && ROW(lrow->next)->win == col->row->win) {
/* Hack to prevent flashing */
win_t *next = ROW(lrow->next)->win;
- sys_move(next, x+MARGIN, y+MARGIN+STACK+MARGIN,
+ sys_move(next, x+MARGIN, y+MARGIN+STACK+MARGIN/2,
col->width, sy);
}
height = win == col->row->win ? sy : STACK;
case tab:
sys_move(win, x+MARGIN, 0+MARGIN,
col->width, dpy->geom->h-2*MARGIN);
- if (col->row->win == win)
+ if (focus == win)
sys_raise(win);
break;
}
void wm_update(void)
{
/* Show/hide tags */
- tag_foreach(wm_tag, dpy, col, row, win)
+ tag_foreach_col(wm_tag, dpy, col, row, win)
+ sys_show(win, st_show);
+ tag_foreach_flt(wm_tag, dpy, flt, win)
sys_show(win, st_show);
for (list_t *tag = wm ->tags; tag; tag = tag->next)
- tag_foreach(TAG(tag), dpy, col, row, win)
- if (tag->data != wm_tag)
- sys_show(win, st_hide);
+ if (tag->data != wm_tag) {
+ tag_foreach_col(TAG(tag), dpy, col, row, win)
+ sys_show(win, st_hide);
+ tag_foreach_flt(TAG(tag), dpy, flt, win)
+ sys_show(win, st_hide);
+ }
/* Refresh the display */
for (list_t *ldpy = wm_tag->dpys; ldpy; ldpy = ldpy->next)
- wm_update_dpy(ldpy->data);
+ wm_update_cols(ldpy->data);
+ tag_foreach_flt(wm_tag, ldpy, lflt, win) {
+ flt_t *flt = lflt->data;
+ sys_move(win, flt->x, flt->y, flt->w, flt->h);
+ sys_raise(flt->win);
+ }
if (wm_focus)
set_focus(wm_focus);
}
// mod.win ? 'w' : '-');
/* Mouse movement */
+ if (key == key_mouse1)
+ raise_float(win);
if (key_mouse0 <= key && key <= key_mouse7) {
if (key == key_mouse1 && mod.MODKEY && !mod.up)
return set_move(win,ptr,move), 1;
return set_move(win,ptr,resize), 1;
if (move_mode != none && mod.up)
return set_move(win,ptr,none), 1;
+ if (key == key_mouse1 && !mod.up && win->h == STACK)
+ return wm_update(), 0;
return 0;
}
/* Misc */
if (mod.MODKEY) {
#ifdef DEBUG
- if (key == key_f1) return sys_raise(win), 1;
+ if (key == key_f1) return raise_float(win), 1;
if (key == key_f2) return set_focus(win), 1;
if (key == key_f3) return sys_show(win, st_show), 1;
if (key == key_f4) return sys_show(win, st_hide), 1;
#endif
if (key == key_f5) return wm_update(), 1;
if (key == key_f6) return print_txt(), 1;
+ if (key == 'q') return sys_exit(), 1;
+ }
+
+ /* Floating layer */
+ if (key == ' ') {
+ if (mod.MODKEY && mod.shift)
+ return set_layer(win), 1;
+ if (mod.MODKEY)
+ return switch_layer(), 1;
}
- if (key_mouse0 <= key && key <= key_mouse7)
- sys_raise(win);
/* Movement commands */
if (mod.MODKEY && mod.shift) {
if (move_mode == none)
return 0;
- /* Tiling */
int dx = ptr.rx - move_prev.rx;
int dy = ptr.ry - move_prev.ry;
move_prev = ptr;
- if (move_mode == resize) {
+
+ if (move_layer == tiling && move_mode == resize) {
list_t *vert = move_dir.v < 0 ? move_lrow->prev : move_lrow->next;
list_t *horz = move_dir.h < 0 ? move_lcol->prev : move_lcol->next;
if (vert) {
wm_update();
}
- /* Floating */
- //win_t *mwin = move_win;
- //int dx = ptr.rx - move_prev.rx;
- //int dy = ptr.ry - move_prev.ry;
- //move_prev = ptr;
- //if (move_mode == move)
- // sys_move(mwin, mwin->x+dx, mwin->y+dy, mwin->w, mwin->h);
- //else if (move_mode == resize)
- // sys_move(mwin, mwin->x, mwin->y, mwin->w+dx, mwin->h+dy);
+ if (move_layer == floating) {
+ flt_t *flt = move_lflt->data;
+ win_t *win = flt->win;
+ if (move_mode == move)
+ sys_move(win, win->x+dx, win->y+dy, win->w, win->h);
+ else if (move_mode == resize)
+ sys_move(win,
+ win->x + dx * (move_dir.h < 0),
+ win->y + dy * (move_dir.v < 0),
+ win->w + dx * move_dir.h,
+ win->h + dy * move_dir.v);
+ flt->x = win->x; flt->y = win->y;
+ flt->w = win->w; flt->h = win->h;
+ }
return 0;
}
/* Initialize window */
win->wm = new0(win_wm_t);
- sys_watch(win, key_enter, MOD());
- sys_watch(win, key_focus, MOD());
+ sys_watch(win, key_enter, MOD());
+ sys_watch(win, key_focus, MOD());
/* Add to screen */
- put_win(win, wm_tag, wm_dpy, wm_col);
+ put_win(win, wm_tag, wm_dpy->layer);
/* Arrange */
wm_update();
printf("wm_remove: %p\n", win);
print_txt();
for (list_t *tag = wm->tags; tag; tag = tag->next)
- cut_win(tag->data, win);
+ cut_win(win, tag->data);
+ free(win->wm);
set_focus(wm_focus);
wm_update();
print_txt();
}
+
void wm_init(win_t *root)
{
printf("wm_init: %p\n", root);
wm->tags = list_insert(NULL, wm->tag);
Key_t keys_e[] = {key_enter, key_focus};
- Key_t keys_s[] = {'h', 'j', 'k', 'l',
+ Key_t keys_s[] = {'h', 'j', 'k', 'l', 'q', ' ',
'0', '1', '2', '3', '4', '5', '6', '7', '8', '9'};
- Key_t keys_m[] = {'h', 'j', 'k', 'l', 'd', 's', 'm', 't',
+ Key_t keys_m[] = {'h', 'j', 'k', 'l', 'd', 's', 'm', 't', ' ',
'0', '1', '2', '3', '4', '5', '6', '7', '8', '9',
key_f1, key_f2, key_f3, key_f4, key_f5, key_f6,
key_mouse1, key_mouse3};