/* GLIB - Library of useful routines for C programming * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #include "glib.h" typedef struct _GRealListAllocator GRealListAllocator; struct _GRealListAllocator { GMemChunk *list_mem_chunk; GSList *free_list; }; static GRealListAllocator *default_allocator = NULL; static GRealListAllocator *current_allocator = NULL; GListAllocator* g_slist_set_allocator (GListAllocator* fallocator) { GRealListAllocator* allocator = (GRealListAllocator *) fallocator; GRealListAllocator* old_allocator = current_allocator; if (allocator) current_allocator = allocator; else { if (!default_allocator) default_allocator = (GRealListAllocator*) g_list_allocator_new (); current_allocator = default_allocator; } if (!current_allocator->list_mem_chunk) current_allocator->list_mem_chunk = g_mem_chunk_new ("slist mem chunk", sizeof (GSList), 1024, G_ALLOC_ONLY); return (GListAllocator*) (old_allocator == default_allocator ? NULL : old_allocator); } GSList* g_slist_alloc (void) { GSList *new_list; g_slist_set_allocator (NULL); if (current_allocator->free_list) { new_list = current_allocator->free_list; current_allocator->free_list = current_allocator->free_list->next; } else { new_list = g_chunk_new (GSList, current_allocator->list_mem_chunk); } new_list->data = NULL; new_list->next = NULL; return new_list; } void g_slist_free (GSList *list) { GSList *last; if (list) { last = g_slist_last (list); last->next = current_allocator->free_list; current_allocator->free_list = list; } } void g_slist_free_1 (GSList *list) { if (list) { list->next = current_allocator->free_list; current_allocator->free_list = list; } } GSList* g_slist_append (GSList *list, gpointer data) { GSList *new_list; GSList *last; new_list = g_slist_alloc (); new_list->data = data; if (list) { last = g_slist_last (list); /* g_assert (last != NULL); */ last->next = new_list; return list; } else return new_list; } GSList* g_slist_prepend (GSList *list, gpointer data) { GSList *new_list; new_list = g_slist_alloc (); new_list->data = data; new_list->next = list; return new_list; } GSList* g_slist_insert (GSList *list, gpointer data, gint position) { GSList *prev_list; GSList *tmp_list; GSList *new_list; if (position < 0) return g_slist_append (list, data); else if (position == 0) return g_slist_prepend (list, data); new_list = g_slist_alloc (); new_list->data = data; if (!list) return new_list; prev_list = NULL; tmp_list = list; while ((position-- > 0) && tmp_list) { prev_list = tmp_list; tmp_list = tmp_list->next; } if (prev_list) { new_list->next = prev_list->next; prev_list->next = new_list; } else { new_list->next = list; list = new_list; } return list; } GSList * g_slist_concat (GSList *list1, GSList *list2) { if (list2) { if (list1) g_slist_last (list1)->next = list2; else list1 = list2; } return list1; } GSList* g_slist_remove (GSList *list, gpointer data) { GSList *tmp; GSList *prev; prev = NULL; tmp = list; while (tmp) { if (tmp->data == data) { if (prev) prev->next = tmp->next; if (list == tmp) list = list->next; tmp->next = NULL; g_slist_free (tmp); break; } prev = tmp; tmp = tmp->next; } return list; } GSList* g_slist_remove_link (GSList *list, GSList *link) { GSList *tmp; GSList *prev; prev = NULL; tmp = list; while (tmp) { if (tmp == link) { if (prev) prev->next = tmp->next; if (list == tmp) list = list->next; tmp->next = NULL; break; } prev = tmp; tmp = tmp->next; } return list; } GSList* g_slist_reverse (GSList *list) { GSList *tmp; GSList *prev; GSList *last; last = NULL; prev = NULL; while (list) { last = list; tmp = list->next; list->next = prev; prev = list; list = tmp; } return last; } GSList* g_slist_nth (GSList *list, guint n) { while ((n-- > 0) && list) list = list->next; return list; } gpointer g_slist_nth_data (GSList *list, guint n) { while ((n-- > 0) && list) list = list->next; return list ? list->data : NULL; } GSList* g_slist_find (GSList *list, gpointer data) { while (list) { if (list->data == data) break; list = list->next; } return list; } GSList * g_slist_find_custom(GSList *list, gpointer data, GCompareFunc func) { if(!func) return g_slist_find(list, data); while (list) { if ( !((*func)(list->data, data)) ) break; list = list->next; } return list; } gint g_slist_position (GSList *list, GSList *link) { gint i; i = 0; while (list) { if (list == link) return i; i++; list = list->next; } return -1; } gint g_slist_index (GSList *list, gpointer data) { gint i; i = 0; while (list) { if (list->data == data) return i; i++; list = list->next; } return -1; } GSList* g_slist_last (GSList *list) { if (list) { while (list->next) list = list->next; } return list; } guint g_slist_length (GSList *list) { guint length; length = 0; while (list) { length++; list = list->next; } return length; } void g_slist_foreach (GSList *list, GFunc func, gpointer user_data) { while (list) { (*func) (list->data, user_data); list = list->next; } } GSList* g_slist_insert_sorted (GSList *list, gpointer data, GCompareFunc func) { GSList *tmp_list = list; GSList *prev_list = NULL; GSList *new_list; gint cmp; if (!list) { new_list = g_slist_alloc(); new_list->data = data; return new_list; } cmp = (*func) (data, tmp_list->data); while ((tmp_list->next) && (cmp > 0)) { prev_list = tmp_list; tmp_list = tmp_list->next; cmp = (*func) (data, tmp_list->data); } new_list = g_slist_alloc(); new_list->data = data; if ((!tmp_list->next) && (cmp > 0)) { tmp_list->next = new_list; return list; } if (prev_list) { prev_list->next = new_list; new_list->next = tmp_list; return list; } else { new_list->next = list; return new_list; } }