/* GdkPixbuf library - Rendering functions * * Copyright (C) 1999 The Free Software Foundation * * Author: Federico Mena-Quintero * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #include #include #include "gdk-pixbuf-private.h" #include "gdkpixbuf.h" /** * gdk_pixbuf_render_threshold_alpha: * @pixbuf: A pixbuf. * @bitmap: Bitmap where the bilevel mask will be painted to. * @src_x: Source X coordinate. * @src_y: source Y coordinate. * @dest_x: Destination X coordinate. * @dest_y: Destination Y coordinate. * @width: Width of region to threshold. * @height: Height of region to threshold. * @alpha_threshold: Opacity values below this will be painted as zero; all * other values will be painted as one. * * Takes the opacity values in a rectangular portion of a pixbuf and thresholds * them to produce a bi-level alpha mask that can be used as a clipping mask for * a drawable. * **/ void gdk_pixbuf_render_threshold_alpha (GdkPixbuf *pixbuf, GdkBitmap *bitmap, int src_x, int src_y, int dest_x, int dest_y, int width, int height, int alpha_threshold) { GdkGC *gc; GdkColor color; int x, y; guchar *p; int start, start_status; int status; g_return_if_fail (pixbuf != NULL); g_return_if_fail (pixbuf->colorspace == GDK_COLORSPACE_RGB); g_return_if_fail (pixbuf->n_channels == 3 || pixbuf->n_channels == 4); g_return_if_fail (pixbuf->bits_per_sample == 8); g_return_if_fail (bitmap != NULL); g_return_if_fail (width >= 0 && height >= 0); g_return_if_fail (src_x >= 0 && src_x + width <= pixbuf->width); g_return_if_fail (src_y >= 0 && src_y + height <= pixbuf->height); g_return_if_fail (alpha_threshold >= 0 && alpha_threshold <= 255); if (width == 0 || height == 0) return; gc = gdk_gc_new (bitmap); if (!pixbuf->has_alpha) { color.pixel = (alpha_threshold == 255) ? 0 : 1; gdk_gc_set_foreground (gc, &color); gdk_draw_rectangle (bitmap, gc, TRUE, dest_x, dest_y, width, height); gdk_gc_unref (gc); return; } color.pixel = 0; gdk_gc_set_foreground (gc, &color); gdk_draw_rectangle (bitmap, gc, TRUE, dest_x, dest_y, width, height); color.pixel = 1; gdk_gc_set_foreground (gc, &color); for (y = 0; y < height; y++) { p = (pixbuf->pixels + (y + src_y) * pixbuf->rowstride + src_x * pixbuf->n_channels + pixbuf->n_channels - 1); start = 0; start_status = *p < alpha_threshold; for (x = 0; x < width; x++) { status = *p < alpha_threshold; if (status != start_status) { if (!start_status) gdk_draw_line (bitmap, gc, start + dest_x, y + dest_y, x - 1 + dest_x, y + dest_y); start = x; start_status = status; } p += pixbuf->n_channels; } if (!start_status) gdk_draw_line (bitmap, gc, start + dest_x, y + dest_y, x - 1 + dest_x, y + dest_y); } gdk_gc_unref (gc); } /** * gdk_pixbuf_render_to_drawable: * @pixbuf: A pixbuf. * @drawable: Destination drawable. * @gc: GC used for rendering. * @src_x: Source X coordinate within pixbuf. * @src_y: Source Y coordinate within pixbuf. * @dest_x: Destination X coordinate within drawable. * @dest_y: Destination Y coordinate within drawable. * @width: Width of region to render, in pixels. * @height: Height of region to render, in pixels. * @dither: Dithering mode for GdkRGB. * @x_dither: X offset for dither. * @y_dither: Y offset for dither. * * Renders a rectangular portion of a pixbuf to a drawable while using the * specified GC. This is done using GdkRGB, so the specified drawable must have * the GdkRGB visual and colormap. Note that this function will ignore the * opacity information for images with an alpha channel; the GC must already * have the clipping mask set if you want transparent regions to show through. * * For an explanation of dither offsets, see the GdkRGB documentation. In * brief, the dither offset is important when re-rendering partial regions of an * image to a rendered version of the full image, or for when the offsets to a * base position change, as in scrolling. The dither matrix has to be shifted * for consistent visual results. If you do not have any of these cases, the * dither offsets can be both zero. **/ void gdk_pixbuf_render_to_drawable (GdkPixbuf *pixbuf, GdkDrawable *drawable, GdkGC *gc, int src_x, int src_y, int dest_x, int dest_y, int width, int height, GdkRgbDither dither, int x_dither, int y_dither) { int rowstride; guchar *buf; g_return_if_fail (pixbuf != NULL); g_return_if_fail (pixbuf->colorspace == GDK_COLORSPACE_RGB); g_return_if_fail (pixbuf->n_channels == 3 || pixbuf->n_channels == 4); g_return_if_fail (pixbuf->bits_per_sample == 8); g_return_if_fail (drawable != NULL); g_return_if_fail (gc != NULL); g_return_if_fail (width >= 0 && height >= 0); g_return_if_fail (src_x >= 0 && src_x + width <= pixbuf->width); g_return_if_fail (src_y >= 0 && src_y + height <= pixbuf->height); if (width == 0 || height == 0) return; /* This will have to be modified once we support other image types. */ if (pixbuf->n_channels == 4) { buf = pixbuf->pixels + src_y * pixbuf->rowstride + src_x * 4; rowstride = pixbuf->rowstride; gdk_draw_rgb_32_image_dithalign (drawable, gc, dest_x, dest_y, width, height, dither, buf, rowstride, x_dither, y_dither); } else /* n_channels == 3 */ { buf = pixbuf->pixels + src_y * pixbuf->rowstride + src_x * 3; rowstride = pixbuf->rowstride; gdk_draw_rgb_image_dithalign (drawable, gc, dest_x, dest_y, width, height, dither, buf, rowstride, x_dither, y_dither); } } /** * gdk_pixbuf_render_to_drawable_alpha: * @pixbuf: A pixbuf. * @drawable: Destination drawable. * @src_x: Source X coordinate within pixbuf. * @src_y: Source Y coordinates within pixbuf. * @dest_x: Destination X coordinate within drawable. * @dest_y: Destination Y coordinate within drawable. * @width: Width of region to render, in pixels. * @height: Height of region to render, in pixels. * @alpha_mode: If the image does not have opacity information, this is ignored. * Otherwise, specifies how to handle transparency when rendering. * @alpha_threshold: If the image does have opacity information and @alpha_mode * is GDK_PIXBUF_ALPHA_BILEVEL, specifies the threshold value for opacity * values. * @dither: Dithering mode for GdkRGB. * @x_dither: X offset for dither. * @y_dither: Y offset for dither. * * Renders a rectangular portion of a pixbuf to a drawable. This is done using * GdkRGB, so the specified drawable must have the GdkRGB visual and colormap. * * When used with #GDK_PIXBUF_ALPHA_BILEVEL, this function has to create a bitmap * out of the thresholded alpha channel of the image and, it has to set this * bitmap as the clipping mask for the GC used for drawing. This can be a * significant performance penalty depending on the size and the complexity of * the alpha channel of the image. If performance is crucial, consider handling * the alpha channel yourself (possibly by caching it in your application) and * using gdk_pixbuf_render_to_drawable() or GdkRGB directly instead. **/ void gdk_pixbuf_render_to_drawable_alpha (GdkPixbuf *pixbuf, GdkDrawable *drawable, int src_x, int src_y, int dest_x, int dest_y, int width, int height, GdkPixbufAlphaMode alpha_mode, int alpha_threshold, GdkRgbDither dither, int x_dither, int y_dither) { GdkBitmap *bitmap = NULL; GdkGC *gc; g_return_if_fail (pixbuf != NULL); g_return_if_fail (pixbuf->colorspace == GDK_COLORSPACE_RGB); g_return_if_fail (pixbuf->n_channels == 3 || pixbuf->n_channels == 4); g_return_if_fail (pixbuf->bits_per_sample == 8); g_return_if_fail (drawable != NULL); g_return_if_fail (width >= 0 && height >= 0); g_return_if_fail (src_x >= 0 && src_x + width <= pixbuf->width); g_return_if_fail (src_y >= 0 && src_y + height <= pixbuf->height); if (width == 0 || height == 0) return; gc = gdk_gc_new (drawable); if (pixbuf->has_alpha) { /* Right now we only support GDK_PIXBUF_ALPHA_BILEVEL, so we * unconditionally create the clipping mask. */ bitmap = gdk_pixmap_new (NULL, width, height, 1); gdk_pixbuf_render_threshold_alpha (pixbuf, bitmap, src_x, src_y, 0, 0, width, height, alpha_threshold); gdk_gc_set_clip_mask (gc, bitmap); gdk_gc_set_clip_origin (gc, dest_x, dest_y); } gdk_pixbuf_render_to_drawable (pixbuf, drawable, gc, src_x, src_y, dest_x, dest_y, width, height, dither, x_dither, y_dither); if (bitmap) gdk_bitmap_unref (bitmap); gdk_gc_unref (gc); } /** * gdk_pixbuf_render_pixmap_and_mask: * @pixbuf: A pixbuf. * @pixmap_return: Return value for the created pixmap. * @mask_return: Return value for the created mask. * @alpha_threshold: Threshold value for opacity values. * * Creates a pixmap and a mask bitmap which are returned in the @pixmap_return * and @mask_return arguments, respectively, and renders a pixbuf and its * corresponding tresholded alpha mask to them. This is merely a convenience * function; applications that need to render pixbufs with dither offsets or to * given drawables should use gdk_pixbuf_render_to_drawable_alpha() or * gdk_pixbuf_render_to_drawable(), and gdk_pixbuf_render_threshold_alpha(). * * If the pixbuf does not have an alpha channel, then *@mask_return will be set * to NULL. **/ void gdk_pixbuf_render_pixmap_and_mask (GdkPixbuf *pixbuf, GdkPixmap **pixmap_return, GdkBitmap **mask_return, int alpha_threshold) { g_return_if_fail (pixbuf != NULL); if (pixmap_return) { GdkGC *gc; *pixmap_return = gdk_pixmap_new (NULL, pixbuf->width, pixbuf->height, gdk_rgb_get_visual ()->depth); gc = gdk_gc_new (*pixmap_return); gdk_pixbuf_render_to_drawable (pixbuf, *pixmap_return, gc, 0, 0, 0, 0, pixbuf->width, pixbuf->height, GDK_RGB_DITHER_NORMAL, 0, 0); gdk_gc_unref (gc); } if (mask_return) { if (pixbuf->has_alpha) { *mask_return = gdk_pixmap_new (NULL, pixbuf->width, pixbuf->height, 1); gdk_pixbuf_render_threshold_alpha (pixbuf, *mask_return, 0, 0, 0, 0, pixbuf->width, pixbuf->height, alpha_threshold); } else *mask_return = NULL; } }